surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
surface_format << BRW_SURFACE_FORMAT_SHIFT |
BRW_SURFACE_RC_READ_WRITE;
+ surf[1] = SET_FIELD(mocs, GEN8_SURFACE_MOCS);
surf[2] = SET_FIELD((buffer_size - 1) & 0x7f, GEN7_SURFACE_WIDTH) |
SET_FIELD(((buffer_size - 1) >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT);
struct intel_mipmap_tree *mt = intelObj->mt;
struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
+ mesa_format format = intelObj->_Format;
if (tObj->Target == GL_TEXTURE_BUFFER) {
brw_update_buffer_texture_surface(ctx, unit, surf_offset);
return;
}
- if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL)
+ if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) {
mt = mt->stencil_mt;
+ format = MESA_FORMAT_S_UINT8;
+ }
unsigned tiling_mode, pitch;
- if (mt->format == MESA_FORMAT_S_UINT8) {
+ if (format == MESA_FORMAT_S_UINT8) {
tiling_mode = GEN8_SURFACE_TILING_W;
- pitch = 2 * mt->region->pitch;
+ pitch = 2 * mt->pitch;
} else {
- tiling_mode = surface_tiling_mode(mt->region->tiling);
- pitch = mt->region->pitch;
+ tiling_mode = surface_tiling_mode(mt->tiling);
+ pitch = mt->pitch;
}
- uint32_t tex_format = translate_tex_format(brw,
- mt->format,
- sampler->sRGBDecode);
+ /* If this is a view with restricted NumLayers, then our effective depth
+ * is not just the miptree depth.
+ */
+ uint32_t effective_depth =
+ (tObj->Immutable && tObj->Target != GL_TEXTURE_3D) ? tObj->NumLayers
+ : mt->logical_depth0;
+
+ uint32_t tex_format = translate_tex_format(brw, format, sampler->sRGBDecode);
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
13 * 4, 64, surf_offset);
if (mt->logical_depth0 > 1 && tObj->Target != GL_TEXTURE_3D)
surf[0] |= GEN8_SURFACE_IS_ARRAY;
- surf[1] = mt->qpitch >> 2;
+ surf[1] = SET_FIELD(BDW_MOCS_WB, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
- surf[3] = SET_FIELD(mt->logical_depth0 - 1, BRW_SURFACE_DEPTH) | (pitch - 1);
+ surf[3] = SET_FIELD(effective_depth - 1, BRW_SURFACE_DEPTH) | (pitch - 1);
- surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
+ surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) |
+ SET_FIELD(tObj->MinLayer, GEN7_SURFACE_MIN_ARRAY_ELEMENT) |
+ SET_FIELD(effective_depth - 1,
+ GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT);
- surf[5] = SET_FIELD(tObj->BaseLevel - mt->first_level, GEN7_SURFACE_MIN_LOD) |
+ surf[5] = SET_FIELD(tObj->MinLevel + tObj->BaseLevel - mt->first_level,
+ GEN7_SURFACE_MIN_LOD) |
(intelObj->_MaxLevel - tObj->BaseLevel); /* mip count */
surf[6] = 0;
SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 2), false), GEN7_SURFACE_SCS_B) |
SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 3), false), GEN7_SURFACE_SCS_A);
- *((uint64_t *) &surf[8]) = mt->region->bo->offset64 + mt->offset; /* reloc */
+ *((uint64_t *) &surf[8]) = mt->bo->offset64 + mt->offset; /* reloc */
surf[10] = 0;
surf[11] = 0;
/* Emit relocation to surface contents */
drm_intel_bo_emit_reloc(brw->batch.bo,
*surf_offset + 8 * 4,
- mt->region->bo,
+ mt->bo,
mt->offset,
I915_GEM_DOMAIN_SAMPLER, 0);
}
+static void
+gen8_create_raw_surface(struct brw_context *brw, drm_intel_bo *bo,
+ uint32_t offset, uint32_t size,
+ uint32_t *out_offset, bool rw)
+{
+ gen8_emit_buffer_surface_state(brw,
+ out_offset,
+ bo,
+ offset,
+ BRW_SURFACEFORMAT_RAW,
+ size,
+ 1,
+ 0 /* mocs */,
+ true /* rw */);
+}
+
/**
* Create the constant buffer surface. Vertex/fragment shader constants will be
* read from this buffer with Data Port Read instructions/messages.
struct gl_context *ctx = &brw->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_mipmap_tree *mt = irb->mt;
- struct intel_region *region = mt->region;
+ unsigned width = mt->logical_width0;
+ unsigned height = mt->logical_height0;
+ unsigned pitch = mt->pitch;
+ uint32_t tiling = mt->tiling;
uint32_t format = 0;
uint32_t surf_type;
bool is_array = false;
- int depth = MAX2(rb->Depth, 1);
- int min_array_element;
-
+ int depth = MAX2(irb->layer_count, 1);
+ const int min_array_element = (mt->format == MESA_FORMAT_S_UINT8) ?
+ irb->mt_layer : (irb->mt_layer / MAX2(mt->num_samples, 1));
GLenum gl_target =
rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
intel_miptree_used_for_rendering(mt);
- /* Render targets can't use IMS layout. */
- assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS);
-
switch (gl_target) {
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_CUBE_MAP:
is_array = true;
depth *= 6;
break;
+ case GL_TEXTURE_3D:
+ depth = MAX2(irb->mt->logical_depth0, 1);
+ /* fallthrough */
default:
surf_type = translate_tex_target(gl_target);
is_array = _mesa_tex_target_is_array(gl_target);
break;
}
- if (layered) {
- min_array_element = 0;
- } else if (mt->num_samples > 1) {
- min_array_element = irb->mt_layer / mt->num_samples;
- } else {
- min_array_element = irb->mt_layer;
- }
-
/* _NEW_BUFFERS */
- mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
- assert(brw_render_target_supported(brw, rb));
- format = brw->render_target_format[rb_format];
- if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
- _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
- __FUNCTION__, _mesa_get_format_name(rb_format));
+ /* Render targets can't use IMS layout. Stencil in turn gets configured as
+ * single sampled and indexed manually by the program.
+ */
+ if (mt->format == MESA_FORMAT_S_UINT8) {
+ brw_configure_w_tiled(mt, true, &width, &height, &pitch,
+ &tiling, &format);
+ } else {
+ assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS);
+ assert(brw_render_target_supported(brw, rb));
+ mesa_format rb_format = _mesa_get_render_format(ctx,
+ intel_rb_format(irb));
+ format = brw->render_target_format[rb_format];
+ if (unlikely(!brw->format_supported_as_render_target[rb_format]))
+ _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
+ __FUNCTION__, _mesa_get_format_name(rb_format));
}
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 13 * 4, 64,
(format << BRW_SURFACE_FORMAT_SHIFT) |
vertical_alignment(mt) |
horizontal_alignment(mt) |
- surface_tiling_mode(region->tiling);
+ surface_tiling_mode(tiling);
- surf[1] = mt->qpitch >> 2;
+ surf[1] = SET_FIELD(BDW_MOCS_WT, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
- surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
- SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
+ surf[2] = SET_FIELD(width - 1, GEN7_SURFACE_WIDTH) |
+ SET_FIELD(height - 1, GEN7_SURFACE_HEIGHT);
surf[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
- (region->pitch - 1); /* Surface Pitch */
+ (pitch - 1); /* Surface Pitch */
- surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) |
- min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT |
+ surf[4] = min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT |
(depth - 1) << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT;
+ if (mt->format != MESA_FORMAT_S_UINT8)
+ surf[4] |= gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
+
surf[5] = irb->mt_level - irb->mt->first_level;
surf[6] = 0; /* Nothing of relevance. */
SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) |
SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A);
- *((uint64_t *) &surf[8]) = region->bo->offset64; /* reloc */
+ *((uint64_t *) &surf[8]) = mt->bo->offset64; /* reloc */
/* Nothing of relevance. */
surf[10] = 0;
drm_intel_bo_emit_reloc(brw->batch.bo,
brw->wm.base.surf_offset[surf_index] + 8 * 4,
- region->bo,
+ mt->bo,
0,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
brw->vtbl.update_renderbuffer_surface = gen8_update_renderbuffer_surface;
brw->vtbl.update_null_renderbuffer_surface =
gen8_update_null_renderbuffer_surface;
+ brw->vtbl.create_raw_surface = gen8_create_raw_surface;
brw->vtbl.emit_buffer_surface_state = gen8_emit_buffer_surface_state;
}