/* CACHE_NEW_VS_PROG */
const struct brw_vec4_prog_data *prog_data = &brw->vs.prog_data->base;
- /* BRW_NEW_VS_BINDING_TABLE */
- BEGIN_BATCH(2);
- OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_VS << 16 | (2 - 2));
- OUT_BATCH(stage_state->bind_bo_offset);
- ADVANCE_BATCH();
-
/* CACHE_NEW_SAMPLER */
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_VS << 16 | (2 - 2));