static void
upload_vs_state(struct brw_context *brw)
{
- struct gl_context *ctx = &brw->ctx;
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
const struct brw_stage_state *stage_state = &brw->vs.base;
uint32_t floating_point_mode = 0;
/* BRW_NEW_VS_PROG_DATA */
- const struct brw_vue_prog_data *prog_data = &brw->vs.prog_data->base;
+ const struct brw_stage_prog_data *prog_data = stage_state->prog_data;
+ const struct brw_vue_prog_data *vue_prog_data =
+ brw_vue_prog_data(stage_state->prog_data);
- assert(prog_data->dispatch_mode == DISPATCH_MODE_SIMD8 ||
- prog_data->dispatch_mode == DISPATCH_MODE_4X2_DUAL_OBJECT);
+ assert(vue_prog_data->dispatch_mode == DISPATCH_MODE_SIMD8 ||
+ vue_prog_data->dispatch_mode == DISPATCH_MODE_4X2_DUAL_OBJECT);
- if (prog_data->base.use_alt_mode)
+ if (prog_data->use_alt_mode)
floating_point_mode = GEN6_VS_FLOATING_POINT_MODE_ALT;
BEGIN_BATCH(9);
OUT_BATCH(floating_point_mode |
((ALIGN(stage_state->sampler_count, 4) / 4) <<
GEN6_VS_SAMPLER_COUNT_SHIFT) |
- ((prog_data->base.binding_table.size_bytes / 4) <<
+ ((prog_data->binding_table.size_bytes / 4) <<
GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
- if (prog_data->base.total_scratch) {
+ if (prog_data->total_scratch) {
OUT_RELOC64(stage_state->scratch_bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- ffs(prog_data->base.total_scratch) - 11);
+ ffs(stage_state->per_thread_scratch) - 11);
} else {
OUT_BATCH(0);
OUT_BATCH(0);
}
- OUT_BATCH((prog_data->base.dispatch_grf_start_reg <<
+ OUT_BATCH((prog_data->dispatch_grf_start_reg <<
GEN6_VS_DISPATCH_START_GRF_SHIFT) |
- (prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) |
+ (vue_prog_data->urb_read_length <<
+ GEN6_VS_URB_READ_LENGTH_SHIFT) |
(0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT));
- uint32_t simd8_enable = prog_data->dispatch_mode == DISPATCH_MODE_SIMD8 ?
+ uint32_t simd8_enable =
+ vue_prog_data->dispatch_mode == DISPATCH_MODE_SIMD8 ?
GEN8_VS_SIMD8_ENABLE : 0;
- OUT_BATCH(((brw->max_vs_threads - 1) << HSW_VS_MAX_THREADS_SHIFT) |
+ OUT_BATCH(((devinfo->max_vs_threads - 1) << HSW_VS_MAX_THREADS_SHIFT) |
GEN6_VS_STATISTICS_ENABLE |
simd8_enable |
GEN6_VS_ENABLE);
- /* _NEW_TRANSFORM */
- OUT_BATCH(prog_data->cull_distance_mask |
- (ctx->Transform.ClipPlanesEnabled <<
- GEN8_VS_USER_CLIP_DISTANCE_SHIFT));
+ OUT_BATCH(vue_prog_data->cull_distance_mask);
ADVANCE_BATCH();
}
const struct brw_tracked_state gen8_vs_state = {
.dirty = {
- .mesa = _NEW_TRANSFORM,
+ .mesa = 0,
.brw = BRW_NEW_BATCH |
BRW_NEW_BLORP |
BRW_NEW_CONTEXT |