const unsigned threads =
DIV_ROUND_UP(brw_cs_group_size(brw), cs_prog_data->simd_size);
- if (!cs_prog_data->uses_variable_group_size)
- assert(cs_prog_data->threads == threads);
-
if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
brw_emit_buffer_surface_state(
brw, &stage_state->surf_offset[