vk: Add four unit tests for our lock-free data-structures
[mesa.git] / src / mesa / drivers / dri / i965 / intel_batchbuffer.c
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+/**************************************************************************
+ *
+ * Copyright 2006 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "intel_batchbuffer.h"
+#include "intel_buffer_objects.h"
+#include "intel_reg.h"
+#include "intel_bufmgr.h"
+#include "intel_buffers.h"
+#include "intel_fbo.h"
+#include "brw_context.h"
+
+#include <xf86drm.h>
+#include <i915_drm.h>
+
+static void
+intel_batchbuffer_reset(struct brw_context *brw);
+
+void
+intel_batchbuffer_init(struct brw_context *brw)
+{
+   intel_batchbuffer_reset(brw);
+
+   if (brw->gen >= 6) {
+      /* We can't just use brw_state_batch to get a chunk of space for
+       * the gen6 workaround because it involves actually writing to
+       * the buffer, and the kernel doesn't let us write to the batch.
+       */
+      brw->batch.workaround_bo = drm_intel_bo_alloc(brw->bufmgr,
+                                                     "pipe_control workaround",
+                                                     4096, 4096);
+   }
+
+   if (!brw->has_llc) {
+      brw->batch.cpu_map = malloc(BATCH_SZ);
+      brw->batch.map = brw->batch.cpu_map;
+   }
+}
+
+static void
+intel_batchbuffer_reset(struct brw_context *brw)
+{
+   if (brw->batch.last_bo != NULL) {
+      drm_intel_bo_unreference(brw->batch.last_bo);
+      brw->batch.last_bo = NULL;
+   }
+   brw->batch.last_bo = brw->batch.bo;
+
+   brw_render_cache_set_clear(brw);
+
+   brw->batch.bo = drm_intel_bo_alloc(brw->bufmgr, "batchbuffer",
+                                       BATCH_SZ, 4096);
+   if (brw->has_llc) {
+      drm_intel_bo_map(brw->batch.bo, true);
+      brw->batch.map = brw->batch.bo->virtual;
+   }
+
+   brw->batch.reserved_space = BATCH_RESERVED;
+   brw->batch.state_batch_offset = brw->batch.bo->size;
+   brw->batch.used = 0;
+   brw->batch.needs_sol_reset = false;
+   brw->batch.pipe_controls_since_last_cs_stall = 0;
+
+   /* We don't know what ring the new batch will be sent to until we see the
+    * first BEGIN_BATCH or BEGIN_BATCH_BLT.  Mark it as unknown.
+    */
+   brw->batch.ring = UNKNOWN_RING;
+}
+
+void
+intel_batchbuffer_save_state(struct brw_context *brw)
+{
+   brw->batch.saved.used = brw->batch.used;
+   brw->batch.saved.reloc_count =
+      drm_intel_gem_bo_get_reloc_count(brw->batch.bo);
+}
+
+void
+intel_batchbuffer_reset_to_saved(struct brw_context *brw)
+{
+   drm_intel_gem_bo_clear_relocs(brw->batch.bo, brw->batch.saved.reloc_count);
+
+   brw->batch.used = brw->batch.saved.used;
+   if (brw->batch.used == 0)
+      brw->batch.ring = UNKNOWN_RING;
+}
+
+void
+intel_batchbuffer_free(struct brw_context *brw)
+{
+   free(brw->batch.cpu_map);
+   drm_intel_bo_unreference(brw->batch.last_bo);
+   drm_intel_bo_unreference(brw->batch.bo);
+   drm_intel_bo_unreference(brw->batch.workaround_bo);
+}
+
+static void
+do_batch_dump(struct brw_context *brw)
+{
+   struct drm_intel_decode *decode;
+   struct intel_batchbuffer *batch = &brw->batch;
+   int ret;
+
+   decode = drm_intel_decode_context_alloc(brw->intelScreen->deviceID);
+   if (!decode)
+      return;
+
+   ret = drm_intel_bo_map(batch->bo, false);
+   if (ret == 0) {
+      drm_intel_decode_set_batch_pointer(decode,
+                                        batch->bo->virtual,
+                                        batch->bo->offset64,
+                                        batch->used);
+   } else {
+      fprintf(stderr,
+             "WARNING: failed to map batchbuffer (%s), "
+             "dumping uploaded data instead.\n", strerror(ret));
+
+      drm_intel_decode_set_batch_pointer(decode,
+                                        batch->map,
+                                        batch->bo->offset64,
+                                        batch->used);
+   }
+
+   drm_intel_decode_set_output_file(decode, stderr);
+   drm_intel_decode(decode);
+
+   drm_intel_decode_context_free(decode);
+
+   if (ret == 0) {
+      drm_intel_bo_unmap(batch->bo);
+
+      brw_debug_batch(brw);
+   }
+}
+
+void
+intel_batchbuffer_emit_render_ring_prelude(struct brw_context *brw)
+{
+   /* We may need to enable and snapshot OA counters. */
+   brw_perf_monitor_new_batch(brw);
+}
+
+/**
+ * Called when starting a new batch buffer.
+ */
+static void
+brw_new_batch(struct brw_context *brw)
+{
+   /* Create a new batchbuffer and reset the associated state: */
+   drm_intel_gem_bo_clear_relocs(brw->batch.bo, 0);
+   intel_batchbuffer_reset(brw);
+
+   /* If the kernel supports hardware contexts, then most hardware state is
+    * preserved between batches; we only need to re-emit state that is required
+    * to be in every batch.  Otherwise we need to re-emit all the state that
+    * would otherwise be stored in the context (which for all intents and
+    * purposes means everything).
+    */
+   if (brw->hw_ctx == NULL)
+      brw->ctx.NewDriverState |= BRW_NEW_CONTEXT;
+
+   brw->ctx.NewDriverState |= BRW_NEW_BATCH;
+
+   brw->state_batch_count = 0;
+
+   brw->ib.type = -1;
+
+   /* We need to periodically reap the shader time results, because rollover
+    * happens every few seconds.  We also want to see results every once in a
+    * while, because many programs won't cleanly destroy our context, so the
+    * end-of-run printout may not happen.
+    */
+   if (INTEL_DEBUG & DEBUG_SHADER_TIME)
+      brw_collect_and_report_shader_time(brw);
+
+   if (INTEL_DEBUG & DEBUG_PERFMON)
+      brw_dump_perf_monitors(brw);
+}
+
+/**
+ * Called from intel_batchbuffer_flush before emitting MI_BATCHBUFFER_END and
+ * sending it off.
+ *
+ * This function can emit state (say, to preserve registers that aren't saved
+ * between batches).  All of this state MUST fit in the reserved space at the
+ * end of the batchbuffer.  If you add more GPU state, increase the reserved
+ * space by updating the BATCH_RESERVED macro.
+ */
+static void
+brw_finish_batch(struct brw_context *brw)
+{
+   /* Capture the closing pipeline statistics register values necessary to
+    * support query objects (in the non-hardware context world).
+    */
+   brw_emit_query_end(brw);
+
+   /* We may also need to snapshot and disable OA counters. */
+   if (brw->batch.ring == RENDER_RING)
+      brw_perf_monitor_finish_batch(brw);
+
+   /* Mark that the current program cache BO has been used by the GPU.
+    * It will be reallocated if we need to put new programs in for the
+    * next batch.
+    */
+   brw->cache.bo_used_by_gpu = true;
+}
+
+static void
+throttle(struct brw_context *brw)
+{
+   /* Wait for the swapbuffers before the one we just emitted, so we
+    * don't get too many swaps outstanding for apps that are GPU-heavy
+    * but not CPU-heavy.
+    *
+    * We're using intelDRI2Flush (called from the loader before
+    * swapbuffer) and glFlush (for front buffer rendering) as the
+    * indicator that a frame is done and then throttle when we get
+    * here as we prepare to render the next frame.  At this point for
+    * round trips for swap/copy and getting new buffers are done and
+    * we'll spend less time waiting on the GPU.
+    *
+    * Unfortunately, we don't have a handle to the batch containing
+    * the swap, and getting our hands on that doesn't seem worth it,
+    * so we just use the first batch we emitted after the last swap.
+    */
+   if (brw->need_swap_throttle && brw->throttle_batch[0]) {
+      if (brw->throttle_batch[1]) {
+         if (!brw->disable_throttling)
+            drm_intel_bo_wait_rendering(brw->throttle_batch[1]);
+         drm_intel_bo_unreference(brw->throttle_batch[1]);
+      }
+      brw->throttle_batch[1] = brw->throttle_batch[0];
+      brw->throttle_batch[0] = NULL;
+      brw->need_swap_throttle = false;
+      /* Throttling here is more precise than the throttle ioctl, so skip it */
+      brw->need_flush_throttle = false;
+   }
+
+   if (brw->need_flush_throttle) {
+      __DRIscreen *psp = brw->intelScreen->driScrnPriv;
+      drmCommandNone(psp->fd, DRM_I915_GEM_THROTTLE);
+      brw->need_flush_throttle = false;
+   }
+}
+
+/* TODO: Push this whole function into bufmgr.
+ */
+static int
+do_flush_locked(struct brw_context *brw)
+{
+   struct intel_batchbuffer *batch = &brw->batch;
+   int ret = 0;
+
+   if (brw->has_llc) {
+      drm_intel_bo_unmap(batch->bo);
+   } else {
+      ret = drm_intel_bo_subdata(batch->bo, 0, 4*batch->used, batch->map);
+      if (ret == 0 && batch->state_batch_offset != batch->bo->size) {
+        ret = drm_intel_bo_subdata(batch->bo,
+                                   batch->state_batch_offset,
+                                   batch->bo->size - batch->state_batch_offset,
+                                   (char *)batch->map + batch->state_batch_offset);
+      }
+   }
+
+   if (!brw->intelScreen->no_hw) {
+      int flags;
+
+      if (brw->gen >= 6 && batch->ring == BLT_RING) {
+         flags = I915_EXEC_BLT;
+      } else {
+         flags = I915_EXEC_RENDER;
+      }
+      if (batch->needs_sol_reset)
+        flags |= I915_EXEC_GEN7_SOL_RESET;
+
+      if (ret == 0) {
+         if (unlikely(INTEL_DEBUG & DEBUG_AUB))
+            brw_annotate_aub(brw);
+
+        if (brw->hw_ctx == NULL || batch->ring != RENDER_RING) {
+           ret = drm_intel_bo_mrb_exec(batch->bo, 4 * batch->used, NULL, 0, 0,
+                                       flags);
+        } else {
+           ret = drm_intel_gem_bo_context_exec(batch->bo, brw->hw_ctx,
+                                               4 * batch->used, flags);
+        }
+      }
+
+      throttle(brw);
+   }
+
+   if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
+      do_batch_dump(brw);
+
+   if (ret != 0) {
+      fprintf(stderr, "intel_do_flush_locked failed: %s\n", strerror(-ret));
+      exit(1);
+   }
+
+   return ret;
+}
+
+int
+_intel_batchbuffer_flush(struct brw_context *brw,
+                        const char *file, int line)
+{
+   int ret;
+
+   if (brw->batch.used == 0)
+      return 0;
+
+   if (brw->throttle_batch[0] == NULL) {
+      brw->throttle_batch[0] = brw->batch.bo;
+      drm_intel_bo_reference(brw->throttle_batch[0]);
+   }
+
+   if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
+      int bytes_for_commands = 4 * brw->batch.used;
+      int bytes_for_state = brw->batch.bo->size - brw->batch.state_batch_offset;
+      int total_bytes = bytes_for_commands + bytes_for_state;
+      fprintf(stderr, "%s:%d: Batchbuffer flush with %4db (pkt) + "
+              "%4db (state) = %4db (%0.1f%%)\n", file, line,
+              bytes_for_commands, bytes_for_state,
+              total_bytes,
+              100.0f * total_bytes / BATCH_SZ);
+   }
+
+   brw->batch.reserved_space = 0;
+
+   brw_finish_batch(brw);
+
+   /* Mark the end of the buffer. */
+   intel_batchbuffer_emit_dword(brw, MI_BATCH_BUFFER_END);
+   if (brw->batch.used & 1) {
+      /* Round batchbuffer usage to 2 DWORDs. */
+      intel_batchbuffer_emit_dword(brw, MI_NOOP);
+   }
+
+   intel_upload_finish(brw);
+
+   /* Check that we didn't just wrap our batchbuffer at a bad time. */
+   assert(!brw->no_batch_wrap);
+
+   ret = do_flush_locked(brw);
+
+   if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
+      fprintf(stderr, "waiting for idle\n");
+      drm_intel_bo_wait_rendering(brw->batch.bo);
+   }
+
+   /* Start a new batch buffer. */
+   brw_new_batch(brw);
+
+   return ret;
+}
+
+
+/*  This is the only way buffers get added to the validate list.
+ */
+bool
+intel_batchbuffer_emit_reloc(struct brw_context *brw,
+                             drm_intel_bo *buffer,
+                             uint32_t read_domains, uint32_t write_domain,
+                            uint32_t delta)
+{
+   int ret;
+
+   ret = drm_intel_bo_emit_reloc(brw->batch.bo, 4*brw->batch.used,
+                                buffer, delta,
+                                read_domains, write_domain);
+   assert(ret == 0);
+   (void)ret;
+
+   /* Using the old buffer offset, write in what the right data would be, in
+    * case the buffer doesn't move and we can short-circuit the relocation
+    * processing in the kernel
+    */
+   intel_batchbuffer_emit_dword(brw, buffer->offset64 + delta);
+
+   return true;
+}
+
+bool
+intel_batchbuffer_emit_reloc64(struct brw_context *brw,
+                               drm_intel_bo *buffer,
+                               uint32_t read_domains, uint32_t write_domain,
+                              uint32_t delta)
+{
+   int ret = drm_intel_bo_emit_reloc(brw->batch.bo, 4*brw->batch.used,
+                                     buffer, delta,
+                                     read_domains, write_domain);
+   assert(ret == 0);
+   (void) ret;
+
+   /* Using the old buffer offset, write in what the right data would be, in
+    * case the buffer doesn't move and we can short-circuit the relocation
+    * processing in the kernel
+    */
+   uint64_t offset = buffer->offset64 + delta;
+   intel_batchbuffer_emit_dword(brw, offset);
+   intel_batchbuffer_emit_dword(brw, offset >> 32);
+
+   return true;
+}
+
+
+void
+intel_batchbuffer_data(struct brw_context *brw,
+                       const void *data, GLuint bytes, enum brw_gpu_ring ring)
+{
+   assert((bytes & 3) == 0);
+   intel_batchbuffer_require_space(brw, bytes, ring);
+   memcpy(brw->batch.map + brw->batch.used, data, bytes);
+   brw->batch.used += bytes >> 2;
+}
+
+/**
+ * According to the latest documentation, any PIPE_CONTROL with the
+ * "Command Streamer Stall" bit set must also have another bit set,
+ * with five different options:
+ *
+ *  - Render Target Cache Flush
+ *  - Depth Cache Flush
+ *  - Stall at Pixel Scoreboard
+ *  - Post-Sync Operation
+ *  - Depth Stall
+ *
+ * I chose "Stall at Pixel Scoreboard" since we've used it effectively
+ * in the past, but the choice is fairly arbitrary.
+ */
+static void
+gen8_add_cs_stall_workaround_bits(uint32_t *flags)
+{
+   uint32_t wa_bits = PIPE_CONTROL_RENDER_TARGET_FLUSH |
+                      PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+                      PIPE_CONTROL_WRITE_IMMEDIATE |
+                      PIPE_CONTROL_WRITE_DEPTH_COUNT |
+                      PIPE_CONTROL_WRITE_TIMESTAMP |
+                      PIPE_CONTROL_STALL_AT_SCOREBOARD |
+                      PIPE_CONTROL_DEPTH_STALL;
+
+   /* If we're doing a CS stall, and don't already have one of the
+    * workaround bits set, add "Stall at Pixel Scoreboard."
+    */
+   if ((*flags & PIPE_CONTROL_CS_STALL) != 0 && (*flags & wa_bits) == 0)
+      *flags |= PIPE_CONTROL_STALL_AT_SCOREBOARD;
+}
+
+/* Implement the WaCsStallAtEveryFourthPipecontrol workaround on IVB, BYT:
+ *
+ * "Every 4th PIPE_CONTROL command, not counting the PIPE_CONTROL with
+ *  only read-cache-invalidate bit(s) set, must have a CS_STALL bit set."
+ *
+ * Note that the kernel does CS stalls between batches, so we only need
+ * to count them within a batch.
+ */
+static uint32_t
+gen7_cs_stall_every_four_pipe_controls(struct brw_context *brw, uint32_t flags)
+{
+   if (brw->gen == 7 && !brw->is_haswell) {
+      if (flags & PIPE_CONTROL_CS_STALL) {
+         /* If we're doing a CS stall, reset the counter and carry on. */
+         brw->batch.pipe_controls_since_last_cs_stall = 0;
+         return 0;
+      }
+
+      /* If this is the fourth pipe control without a CS stall, do one now. */
+      if (++brw->batch.pipe_controls_since_last_cs_stall == 4) {
+         brw->batch.pipe_controls_since_last_cs_stall = 0;
+         return PIPE_CONTROL_CS_STALL;
+      }
+   }
+   return 0;
+}
+
+/**
+ * Emit a PIPE_CONTROL with various flushing flags.
+ *
+ * The caller is responsible for deciding what flags are appropriate for the
+ * given generation.
+ */
+void
+brw_emit_pipe_control_flush(struct brw_context *brw, uint32_t flags)
+{
+   if (brw->gen >= 8) {
+      gen8_add_cs_stall_workaround_bits(&flags);
+
+      BEGIN_BATCH(6);
+      OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
+      OUT_BATCH(flags);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      ADVANCE_BATCH();
+   } else if (brw->gen >= 6) {
+      flags |= gen7_cs_stall_every_four_pipe_controls(brw, flags);
+
+      BEGIN_BATCH(5);
+      OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
+      OUT_BATCH(flags);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      ADVANCE_BATCH();
+   } else {
+      BEGIN_BATCH(4);
+      OUT_BATCH(_3DSTATE_PIPE_CONTROL | flags | (4 - 2));
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      ADVANCE_BATCH();
+   }
+}
+
+/**
+ * Emit a PIPE_CONTROL that writes to a buffer object.
+ *
+ * \p flags should contain one of the following items:
+ *  - PIPE_CONTROL_WRITE_IMMEDIATE
+ *  - PIPE_CONTROL_WRITE_TIMESTAMP
+ *  - PIPE_CONTROL_WRITE_DEPTH_COUNT
+ */
+void
+brw_emit_pipe_control_write(struct brw_context *brw, uint32_t flags,
+                            drm_intel_bo *bo, uint32_t offset,
+                            uint32_t imm_lower, uint32_t imm_upper)
+{
+   if (brw->gen >= 8) {
+      gen8_add_cs_stall_workaround_bits(&flags);
+
+      BEGIN_BATCH(6);
+      OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
+      OUT_BATCH(flags);
+      OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
+                  offset);
+      OUT_BATCH(imm_lower);
+      OUT_BATCH(imm_upper);
+      ADVANCE_BATCH();
+   } else if (brw->gen >= 6) {
+      flags |= gen7_cs_stall_every_four_pipe_controls(brw, flags);
+
+      /* PPGTT/GGTT is selected by DW2 bit 2 on Sandybridge, but DW1 bit 24
+       * on later platforms.  We always use PPGTT on Gen7+.
+       */
+      unsigned gen6_gtt = brw->gen == 6 ? PIPE_CONTROL_GLOBAL_GTT_WRITE : 0;
+
+      BEGIN_BATCH(5);
+      OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
+      OUT_BATCH(flags);
+      OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
+                gen6_gtt | offset);
+      OUT_BATCH(imm_lower);
+      OUT_BATCH(imm_upper);
+      ADVANCE_BATCH();
+   } else {
+      BEGIN_BATCH(4);
+      OUT_BATCH(_3DSTATE_PIPE_CONTROL | flags | (4 - 2));
+      OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
+                PIPE_CONTROL_GLOBAL_GTT_WRITE | offset);
+      OUT_BATCH(imm_lower);
+      OUT_BATCH(imm_upper);
+      ADVANCE_BATCH();
+   }
+}
+
+/**
+ * Restriction [DevSNB, DevIVB]:
+ *
+ * Prior to changing Depth/Stencil Buffer state (i.e. any combination of
+ * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
+ * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
+ * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
+ * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
+ * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
+ * unless SW can otherwise guarantee that the pipeline from WM onwards is
+ * already flushed (e.g., via a preceding MI_FLUSH).
+ */
+void
+intel_emit_depth_stall_flushes(struct brw_context *brw)
+{
+   assert(brw->gen >= 6 && brw->gen <= 9);
+
+   brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
+   brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_CACHE_FLUSH);
+   brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
+}
+
+/**
+ * From the Ivybridge PRM, Volume 2 Part 1, Section 3.2 (VS Stage Input):
+ * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
+ *  stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
+ *  3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
+ *  3DSTATE_SAMPLER_STATE_POINTER_VS command.  Only one PIPE_CONTROL needs
+ *  to be sent before any combination of VS associated 3DSTATE."
+ */
+void
+gen7_emit_vs_workaround_flush(struct brw_context *brw)
+{
+   assert(brw->gen == 7);
+   brw_emit_pipe_control_write(brw,
+                               PIPE_CONTROL_WRITE_IMMEDIATE
+                               | PIPE_CONTROL_DEPTH_STALL,
+                               brw->batch.workaround_bo, 0,
+                               0, 0);
+}
+
+
+/**
+ * Emit a PIPE_CONTROL command for gen7 with the CS Stall bit set.
+ */
+void
+gen7_emit_cs_stall_flush(struct brw_context *brw)
+{
+   brw_emit_pipe_control_write(brw,
+                               PIPE_CONTROL_CS_STALL
+                               | PIPE_CONTROL_WRITE_IMMEDIATE,
+                               brw->batch.workaround_bo, 0,
+                               0, 0);
+}
+
+
+/**
+ * Emits a PIPE_CONTROL with a non-zero post-sync operation, for
+ * implementing two workarounds on gen6.  From section 1.4.7.1
+ * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
+ *
+ * [DevSNB-C+{W/A}] Before any depth stall flush (including those
+ * produced by non-pipelined state commands), software needs to first
+ * send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
+ * 0.
+ *
+ * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
+ * =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
+ *
+ * And the workaround for these two requires this workaround first:
+ *
+ * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
+ * BEFORE the pipe-control with a post-sync op and no write-cache
+ * flushes.
+ *
+ * And this last workaround is tricky because of the requirements on
+ * that bit.  From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
+ * volume 2 part 1:
+ *
+ *     "1 of the following must also be set:
+ *      - Render Target Cache Flush Enable ([12] of DW1)
+ *      - Depth Cache Flush Enable ([0] of DW1)
+ *      - Stall at Pixel Scoreboard ([1] of DW1)
+ *      - Depth Stall ([13] of DW1)
+ *      - Post-Sync Operation ([13] of DW1)
+ *      - Notify Enable ([8] of DW1)"
+ *
+ * The cache flushes require the workaround flush that triggered this
+ * one, so we can't use it.  Depth stall would trigger the same.
+ * Post-sync nonzero is what triggered this second workaround, so we
+ * can't use that one either.  Notify enable is IRQs, which aren't
+ * really our business.  That leaves only stall at scoreboard.
+ */
+void
+intel_emit_post_sync_nonzero_flush(struct brw_context *brw)
+{
+   brw_emit_pipe_control_flush(brw,
+                               PIPE_CONTROL_CS_STALL |
+                               PIPE_CONTROL_STALL_AT_SCOREBOARD);
+
+   brw_emit_pipe_control_write(brw, PIPE_CONTROL_WRITE_IMMEDIATE,
+                               brw->batch.workaround_bo, 0, 0, 0);
+}
+
+/* Emit a pipelined flush to either flush render and texture cache for
+ * reading from a FBO-drawn texture, or flush so that frontbuffer
+ * render appears on the screen in DRI1.
+ *
+ * This is also used for the always_flush_cache driconf debug option.
+ */
+void
+intel_batchbuffer_emit_mi_flush(struct brw_context *brw)
+{
+   if (brw->batch.ring == BLT_RING && brw->gen >= 6) {
+      BEGIN_BATCH_BLT(4);
+      OUT_BATCH(MI_FLUSH_DW);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+      ADVANCE_BATCH();
+   } else {
+      int flags = PIPE_CONTROL_NO_WRITE | PIPE_CONTROL_RENDER_TARGET_FLUSH;
+      if (brw->gen >= 6) {
+         if (brw->gen == 9) {
+            /* Hardware workaround: SKL
+             *
+             * Emit Pipe Control with all bits set to zero before emitting
+             * a Pipe Control with VF Cache Invalidate set.
+             */
+            brw_emit_pipe_control_flush(brw, 0);
+         }
+
+         flags |= PIPE_CONTROL_INSTRUCTION_INVALIDATE |
+                  PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+                  PIPE_CONTROL_VF_CACHE_INVALIDATE |
+                  PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
+                  PIPE_CONTROL_CS_STALL;
+
+         if (brw->gen == 6) {
+            /* Hardware workaround: SNB B-Spec says:
+             *
+             * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache
+             * Flush Enable =1, a PIPE_CONTROL with any non-zero
+             * post-sync-op is required.
+             */
+            intel_emit_post_sync_nonzero_flush(brw);
+         }
+      }
+      brw_emit_pipe_control_flush(brw, flags);
+   }
+
+   brw_render_cache_set_clear(brw);
+}
+
+static void
+load_sized_register_mem(struct brw_context *brw,
+                        uint32_t reg,
+                        drm_intel_bo *bo,
+                        uint32_t read_domains, uint32_t write_domain,
+                        uint32_t offset,
+                        int size)
+{
+   int i;
+
+   /* MI_LOAD_REGISTER_MEM only exists on Gen7+. */
+   assert(brw->gen >= 7);
+
+   if (brw->gen >= 8) {
+      BEGIN_BATCH(4 * size);
+      for (i = 0; i < size; i++) {
+         OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (4 - 2));
+         OUT_BATCH(reg + i * 4);
+         OUT_RELOC64(bo, read_domains, write_domain, offset + i * 4);
+      }
+      ADVANCE_BATCH();
+   } else {
+      BEGIN_BATCH(3 * size);
+      for (i = 0; i < size; i++) {
+         OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (3 - 2));
+         OUT_BATCH(reg + i * 4);
+         OUT_RELOC(bo, read_domains, write_domain, offset + i * 4);
+      }
+      ADVANCE_BATCH();
+   }
+}
+
+void
+brw_load_register_mem(struct brw_context *brw,
+                      uint32_t reg,
+                      drm_intel_bo *bo,
+                      uint32_t read_domains, uint32_t write_domain,
+                      uint32_t offset)
+{
+   load_sized_register_mem(brw, reg, bo, read_domains, write_domain, offset, 1);
+}
+
+void
+brw_load_register_mem64(struct brw_context *brw,
+                        uint32_t reg,
+                        drm_intel_bo *bo,
+                        uint32_t read_domains, uint32_t write_domain,
+                        uint32_t offset)
+{
+   load_sized_register_mem(brw, reg, bo, read_domains, write_domain, offset, 2);
+}