i965/gen9: Optimize slice and subslice load balancing behavior.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_buffer_objects.c
index 5813989ce4894f822a1548f2d0b9ae622e19b874..054ba6b22ff8a08533feb3f9b30523f3d45b7c3a 100644 (file)
 #include "main/imports.h"
 #include "main/mtypes.h"
 #include "main/macros.h"
+#include "main/streaming-load-memcpy.h"
 #include "main/bufferobj.h"
+#include "x86/common_x86_asm.h"
 
 #include "brw_context.h"
-#include "intel_blit.h"
+#include "brw_blorp.h"
 #include "intel_buffer_objects.h"
 #include "intel_batchbuffer.h"
 
@@ -54,13 +56,47 @@ mark_buffer_inactive(struct intel_buffer_object *intel_obj)
    intel_obj->gpu_active_end = 0;
 }
 
+static void
+mark_buffer_valid_data(struct intel_buffer_object *intel_obj,
+                       uint32_t offset, uint32_t size)
+{
+   intel_obj->valid_data_start = MIN2(intel_obj->valid_data_start, offset);
+   intel_obj->valid_data_end = MAX2(intel_obj->valid_data_end, offset + size);
+}
+
+static void
+mark_buffer_invalid(struct intel_buffer_object *intel_obj)
+{
+   intel_obj->valid_data_start = ~0;
+   intel_obj->valid_data_end = 0;
+}
+
 /** Allocates a new brw_bo to store the data for the buffer object. */
 static void
 alloc_buffer_object(struct brw_context *brw,
                     struct intel_buffer_object *intel_obj)
 {
-   intel_obj->buffer = brw_bo_alloc(brw->bufmgr, "bufferobj",
-                                         intel_obj->Base.Size, 64);
+   const struct gl_context *ctx = &brw->ctx;
+
+   uint64_t size = intel_obj->Base.Size;
+   if (ctx->Const.RobustAccess) {
+      /* Pad out buffer objects with an extra 2kB (half a page).
+       *
+       * When pushing UBOs, we need to safeguard against 3DSTATE_CONSTANT_*
+       * reading out of bounds memory.  The application might bind a UBO that's
+       * smaller than what the program expects.  Ideally, we'd bind an extra
+       * push buffer containing zeros, but we have a limited number of those,
+       * so it's not always viable.  Our only safe option is to pad all buffer
+       * objects by the maximum push data length, so that it will never read
+       * past the end of a BO.
+       *
+       * This is unfortunate, but it should result in at most 1 extra page,
+       * which probably isn't too terrible.
+       */
+      size += 64 * 32; /* max read length of 64 256-bit units */
+   }
+   intel_obj->buffer =
+      brw_bo_alloc(brw->bufmgr, "bufferobj", size, BRW_MEMZONE_OTHER);
 
    /* the buffer might be bound as a uniform buffer, need to update it
     */
@@ -71,9 +107,10 @@ alloc_buffer_object(struct brw_context *brw,
    if (intel_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER)
       brw->ctx.NewDriverState |= BRW_NEW_TEXTURE_BUFFER;
    if (intel_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER)
-      brw->ctx.NewDriverState |= BRW_NEW_ATOMIC_BUFFER;
+      brw->ctx.NewDriverState |= BRW_NEW_UNIFORM_BUFFER;
 
    mark_buffer_inactive(intel_obj);
+   mark_buffer_invalid(intel_obj);
 }
 
 static void
@@ -99,6 +136,7 @@ brw_new_buffer_object(struct gl_context * ctx, GLuint name)
    struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
    if (!obj) {
       _mesa_error_no_memory(__func__);
+      return NULL;
    }
 
    _mesa_initialize_buffer_object(ctx, &obj->Base, name);
@@ -172,8 +210,10 @@ brw_buffer_data(struct gl_context *ctx,
       if (!intel_obj->buffer)
          return false;
 
-      if (data != NULL)
-        brw_bo_subdata(intel_obj->buffer, 0, size, data);
+      if (data != NULL) {
+         brw_bo_subdata(intel_obj->buffer, 0, size, data);
+         mark_buffer_valid_data(intel_obj, 0, size);
+      }
    }
 
    return true;
@@ -215,18 +255,18 @@ brw_buffer_subdata(struct gl_context *ctx,
     * up with blitting all the time, at the cost of bandwidth)
     */
    if (offset + size <= intel_obj->gpu_active_start ||
-       intel_obj->gpu_active_end <= offset) {
-      if (brw->has_llc) {
-         void *map = brw_bo_map_unsynchronized(brw, intel_obj->buffer);
-         memcpy(map + offset, data, size);
-         brw_bo_unmap(intel_obj->buffer);
-
-         if (intel_obj->gpu_active_end > intel_obj->gpu_active_start)
-            intel_obj->prefer_stall_to_blit = true;
-         return;
-      } else {
-         perf_debug("BufferSubData could be unsynchronized, but !LLC doesn't support it yet\n");
-      }
+       intel_obj->gpu_active_end <= offset ||
+       offset + size <= intel_obj->valid_data_start ||
+       intel_obj->valid_data_end <= offset) {
+      void *map = brw_bo_map(brw, intel_obj->buffer, MAP_WRITE | MAP_ASYNC);
+      memcpy(map + offset, data, size);
+      brw_bo_unmap(intel_obj->buffer);
+
+      if (intel_obj->gpu_active_end > intel_obj->gpu_active_start)
+         intel_obj->prefer_stall_to_blit = true;
+
+      mark_buffer_valid_data(intel_obj, offset, size);
+      return;
    }
 
    busy =
@@ -234,28 +274,34 @@ brw_buffer_subdata(struct gl_context *ctx,
       brw_batch_references(&brw->batch, intel_obj->buffer);
 
    if (busy) {
-      if (size == intel_obj->Base.Size) {
-        /* Replace the current busy bo so the subdata doesn't stall. */
-        brw_bo_unreference(intel_obj->buffer);
-        alloc_buffer_object(brw, intel_obj);
+      if (size == intel_obj->Base.Size ||
+          (intel_obj->valid_data_start >= offset &&
+           intel_obj->valid_data_end <= offset + size)) {
+         /* Replace the current busy bo so the subdata doesn't stall. */
+         brw_bo_unreference(intel_obj->buffer);
+         alloc_buffer_object(brw, intel_obj);
       } else if (!intel_obj->prefer_stall_to_blit) {
          perf_debug("Using a blit copy to avoid stalling on "
                     "glBufferSubData(%ld, %ld) (%ldkb) to a busy "
-                    "(%d-%d) buffer object.\n",
+                    "(%d-%d) / valid (%d-%d) buffer object.\n",
                     (long)offset, (long)offset + size, (long)(size/1024),
                     intel_obj->gpu_active_start,
-                    intel_obj->gpu_active_end);
-        struct brw_bo *temp_bo =
-           brw_bo_alloc(brw->bufmgr, "subdata temp", size, 64);
-
-        brw_bo_subdata(temp_bo, 0, size, data);
-
-        intel_emit_linear_blit(brw,
-                               intel_obj->buffer, offset,
-                               temp_bo, 0,
-                               size);
-
-        brw_bo_unreference(temp_bo);
+                    intel_obj->gpu_active_end,
+                    intel_obj->valid_data_start,
+                    intel_obj->valid_data_end);
+         struct brw_bo *temp_bo =
+            brw_bo_alloc(brw->bufmgr, "subdata temp", size, BRW_MEMZONE_OTHER);
+
+         brw_bo_subdata(temp_bo, 0, size, data);
+
+         brw_blorp_copy_buffers(brw,
+                                temp_bo, 0,
+                                intel_obj->buffer, offset,
+                                size);
+         brw_emit_mi_flush(brw);
+
+         brw_bo_unreference(temp_bo);
+         mark_buffer_valid_data(intel_obj, offset, size);
          return;
       } else {
          perf_debug("Stalling on glBufferSubData(%ld, %ld) (%ldkb) to a busy "
@@ -270,8 +316,11 @@ brw_buffer_subdata(struct gl_context *ctx,
 
    brw_bo_subdata(intel_obj->buffer, offset, size, data);
    mark_buffer_inactive(intel_obj);
+   mark_buffer_valid_data(intel_obj, offset, size);
 }
 
+/* Typedef for memcpy function (used in brw_get_buffer_subdata below). */
+typedef void *(*mem_copy_fn)(void *dest, const void *src, size_t n);
 
 /**
  * The GetBufferSubData() driver hook.
@@ -293,7 +342,27 @@ brw_get_buffer_subdata(struct gl_context *ctx,
    if (brw_batch_references(&brw->batch, intel_obj->buffer)) {
       intel_batchbuffer_flush(brw);
    }
-   brw_bo_get_subdata(intel_obj->buffer, offset, size, data);
+
+   unsigned int map_flags = MAP_READ;
+   mem_copy_fn memcpy_fn = memcpy;
+#ifdef USE_SSE41
+   if (!intel_obj->buffer->cache_coherent && cpu_has_sse4_1) {
+      /* Rather than acquire a new WB mmaping of the buffer object and pull
+       * it into the CPU cache, keep using the WC mmap that we have for writes,
+       * and use the magic movntd instructions instead.
+       */
+      map_flags |= MAP_COHERENT;
+      memcpy_fn = (mem_copy_fn) _mesa_streaming_load_memcpy;
+   }
+#endif
+
+   void *map = brw_bo_map(brw, intel_obj->buffer, map_flags);
+   if (unlikely(!map)) {
+      _mesa_error_no_memory(__func__);
+      return;
+   }
+   memcpy_fn(data, map + offset, size);
+   brw_bo_unmap(intel_obj->buffer);
 
    mark_buffer_inactive(intel_obj);
 }
@@ -357,21 +426,24 @@ brw_map_buffer_range(struct gl_context *ctx,
     */
    if (!(access & GL_MAP_UNSYNCHRONIZED_BIT)) {
       if (brw_batch_references(&brw->batch, intel_obj->buffer)) {
-        if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
-           brw_bo_unreference(intel_obj->buffer);
-           alloc_buffer_object(brw, intel_obj);
-        } else {
+         if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
+            brw_bo_unreference(intel_obj->buffer);
+            alloc_buffer_object(brw, intel_obj);
+         } else {
             perf_debug("Stalling on the GPU for mapping a busy buffer "
                        "object\n");
-           intel_batchbuffer_flush(brw);
-        }
+            intel_batchbuffer_flush(brw);
+         }
       } else if (brw_bo_busy(intel_obj->buffer) &&
-                (access & GL_MAP_INVALIDATE_BUFFER_BIT)) {
-        brw_bo_unreference(intel_obj->buffer);
-        alloc_buffer_object(brw, intel_obj);
+                 (access & GL_MAP_INVALIDATE_BUFFER_BIT)) {
+         brw_bo_unreference(intel_obj->buffer);
+         alloc_buffer_object(brw, intel_obj);
       }
    }
 
+   if (access & MAP_WRITE)
+      mark_buffer_valid_data(intel_obj, offset, length);
+
    /* If the user is mapping a range of an active buffer object but
     * doesn't require the current contents of that range, make a new
     * BO, and we'll copy what they put in there out at unmap or
@@ -390,25 +462,17 @@ brw_map_buffer_range(struct gl_context *ctx,
       const unsigned alignment = ctx->Const.MinMapBufferAlignment;
 
       intel_obj->map_extra[index] = (uintptr_t) offset % alignment;
-      intel_obj->range_map_bo[index] = brw_bo_alloc(brw->bufmgr,
-                                                          "BO blit temp",
-                                                          length +
-                                                          intel_obj->map_extra[index],
-                                                          alignment);
+      intel_obj->range_map_bo[index] =
+         brw_bo_alloc(brw->bufmgr, "BO blit temp",
+                      length + intel_obj->map_extra[index],
+                      BRW_MEMZONE_OTHER);
       void *map = brw_bo_map(brw, intel_obj->range_map_bo[index], access);
       obj->Mappings[index].Pointer = map + intel_obj->map_extra[index];
       return obj->Mappings[index].Pointer;
    }
 
-   void *map;
-   if (access & GL_MAP_UNSYNCHRONIZED_BIT) {
-      if (!brw->has_llc && brw->perf_debug &&
-          brw_bo_busy(intel_obj->buffer)) {
-         perf_debug("MapBufferRange with GL_MAP_UNSYNCHRONIZED_BIT stalling (it's actually synchronized on non-LLC platforms)\n");
-      }
-      map = brw_bo_map_unsynchronized(brw, intel_obj->buffer);
-   } else {
-      map = brw_bo_map(brw, intel_obj->buffer, access);
+   void *map = brw_bo_map(brw, intel_obj->buffer, access);
+   if (!(access & GL_MAP_UNSYNCHRONIZED_BIT)) {
       mark_buffer_inactive(intel_obj);
    }
 
@@ -472,15 +536,16 @@ brw_flush_mapped_buffer_range(struct gl_context *ctx,
     * another blit of that area and the complete newer data will land the
     * second time.
     */
-   intel_emit_linear_blit(brw,
-                         intel_obj->buffer,
-                          obj->Mappings[index].Offset + offset,
-                         intel_obj->range_map_bo[index],
+   brw_blorp_copy_buffers(brw,
+                          intel_obj->range_map_bo[index],
                           intel_obj->map_extra[index] + offset,
-                         length);
+                          intel_obj->buffer,
+                          obj->Mappings[index].Offset + offset,
+                          length);
    mark_buffer_gpu_usage(intel_obj,
                          obj->Mappings[index].Offset + offset,
                          length);
+   brw_emit_mi_flush(brw);
 }
 
 
@@ -503,13 +568,14 @@ brw_unmap_buffer(struct gl_context *ctx,
       brw_bo_unmap(intel_obj->range_map_bo[index]);
 
       if (!(obj->Mappings[index].AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT)) {
-         intel_emit_linear_blit(brw,
-                                intel_obj->buffer, obj->Mappings[index].Offset,
+         brw_blorp_copy_buffers(brw,
                                 intel_obj->range_map_bo[index],
                                 intel_obj->map_extra[index],
+                                intel_obj->buffer, obj->Mappings[index].Offset,
                                 obj->Mappings[index].Length);
          mark_buffer_gpu_usage(intel_obj, obj->Mappings[index].Offset,
                                obj->Mappings[index].Length);
+         brw_emit_mi_flush(brw);
       }
 
       /* Since we've emitted some blits to buffers that will (likely) be used
@@ -517,7 +583,6 @@ brw_unmap_buffer(struct gl_context *ctx,
        * flush.  Once again, we wish for a domain tracker in libdrm to cover
        * usage inside of a batchbuffer.
        */
-      brw_emit_mi_flush(brw);
 
       brw_bo_unreference(intel_obj->range_map_bo[index]);
       intel_obj->range_map_bo[index] = NULL;
@@ -541,7 +606,7 @@ brw_unmap_buffer(struct gl_context *ctx,
 struct brw_bo *
 intel_bufferobj_buffer(struct brw_context *brw,
                        struct intel_buffer_object *intel_obj,
-                       uint32_t offset, uint32_t size)
+                       uint32_t offset, uint32_t size, bool write)
 {
    /* This is needed so that things like transform feedback and texture buffer
     * objects that need a BO but don't want to check that they exist for
@@ -552,6 +617,10 @@ intel_bufferobj_buffer(struct brw_context *brw,
 
    mark_buffer_gpu_usage(intel_obj, offset, size);
 
+   /* If writing, (conservatively) mark this section as having valid data. */
+   if (write)
+      mark_buffer_valid_data(intel_obj, offset, size);
+
    return intel_obj->buffer;
 }
 
@@ -577,12 +646,12 @@ brw_copy_buffer_subdata(struct gl_context *ctx,
    if (size == 0)
       return;
 
-   dst_bo = intel_bufferobj_buffer(brw, intel_dst, write_offset, size);
-   src_bo = intel_bufferobj_buffer(brw, intel_src, read_offset, size);
+   dst_bo = intel_bufferobj_buffer(brw, intel_dst, write_offset, size, true);
+   src_bo = intel_bufferobj_buffer(brw, intel_src, read_offset, size, false);
 
-   intel_emit_linear_blit(brw,
-                         dst_bo, write_offset,
-                         src_bo, read_offset, size);
+   brw_blorp_copy_buffers(brw,
+                          src_bo, read_offset,
+                          dst_bo, write_offset, size);
 
    /* Since we've emitted some blits to buffers that will (likely) be used
     * in rendering operations in other cache domains in this batch, emit a