/* the buffer might be bound as a uniform buffer, need to update it
*/
if (intel_obj->Base.UsageHistory & USAGE_UNIFORM_BUFFER)
- brw->state.dirty.brw |= BRW_NEW_UNIFORM_BUFFER;
+ brw->ctx.NewDriverState |= BRW_NEW_UNIFORM_BUFFER;
if (intel_obj->Base.UsageHistory & USAGE_TEXTURE_BUFFER)
- brw->state.dirty.brw |= BRW_NEW_TEXTURE_BUFFER;
+ brw->ctx.NewDriverState |= BRW_NEW_TEXTURE_BUFFER;
if (intel_obj->Base.UsageHistory & USAGE_ATOMIC_COUNTER_BUFFER)
- brw->state.dirty.brw |= BRW_NEW_ATOMIC_BUFFER;
+ brw->ctx.NewDriverState |= BRW_NEW_ATOMIC_BUFFER;
mark_buffer_inactive(intel_obj);
}