Merge remote branch 'origin/master' into lp-setup-llvm
[mesa.git] / src / mesa / drivers / dri / i965 / intel_buffers.c
deleted file mode 100644 (file)
index 96ef9d8c208a61bb78b3b01f93a9440aca4f52fb..0000000000000000000000000000000000000000
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@@ -1,587 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_blit.h"
-#include "intel_regions.h"
-#include "intel_batchbuffer.h"
-#include "context.h"
-#include "framebuffer.h"
-#include "macros.h"
-#include "utils.h"
-#include "vblank.h"
-#include "swrast/swrast.h"
-
-GLboolean intel_intersect_cliprects( drm_clip_rect_t *dst,
-                                    const drm_clip_rect_t *a,
-                                    const drm_clip_rect_t *b )
-{
-   dst->x1 = MAX2(a->x1, b->x1);
-   dst->x2 = MIN2(a->x2, b->x2);
-   dst->y1 = MAX2(a->y1, b->y1);
-   dst->y2 = MIN2(a->y2, b->y2);
-
-   return (dst->x1 <= dst->x2 &&
-          dst->y1 <= dst->y2);
-}
-
-struct intel_region *intel_drawbuf_region( struct intel_context *intel )
-{
-   switch (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0]) {
-   case BUFFER_BIT_FRONT_LEFT:
-      return intel->front_region;
-   case BUFFER_BIT_BACK_LEFT:
-      return intel->back_region;
-   default:
-      /* Not necessary to fallback - could handle either NONE or
-       * FRONT_AND_BACK cases below.
-       */
-      return NULL;             
-   }
-}
-
-struct intel_region *intel_readbuf_region( struct intel_context *intel )
-{
-   GLcontext *ctx = &intel->ctx;
-
-   /* This will have to change to support EXT_fbo's, but is correct
-    * for now:
-    */
-   switch (ctx->ReadBuffer->_ColorReadBufferIndex) {
-   case BUFFER_FRONT_LEFT:
-      return intel->front_region;
-   case BUFFER_BACK_LEFT:
-      return intel->back_region;
-   default:
-      assert(0);
-      return NULL;
-   }
-}
-
-
-
-static void intelBufferSize(GLframebuffer *buffer,
-                           GLuint *width, 
-                           GLuint *height)
-{
-   GET_CURRENT_CONTEXT(ctx);
-   struct intel_context *intel = intel_context(ctx);
-   /* Need to lock to make sure the driDrawable is uptodate.  This
-    * information is used to resize Mesa's software buffers, so it has
-    * to be correct.
-    */
-   LOCK_HARDWARE(intel);
-   if (intel->driDrawable) {
-      *width = intel->driDrawable->w;
-      *height = intel->driDrawable->h;
-   }
-   else {
-      *width = 0;
-      *height = 0;
-   }
-   UNLOCK_HARDWARE(intel);
-}
-
-
-static void intelSetFrontClipRects( struct intel_context *intel )
-{
-   __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
-   if (!dPriv) return;
-
-   intel->numClipRects = dPriv->numClipRects;
-   intel->pClipRects = dPriv->pClipRects;
-   intel->drawX = dPriv->x;
-   intel->drawY = dPriv->y;
-}
-
-
-static void intelSetBackClipRects( struct intel_context *intel )
-{
-   __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
-   if (!dPriv) return;
-
-   if (intel->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) {
-      intel->numClipRects = dPriv->numClipRects;
-      intel->pClipRects = dPriv->pClipRects;
-      intel->drawX = dPriv->x;
-      intel->drawY = dPriv->y;
-   } else {
-      intel->numClipRects = dPriv->numBackClipRects;
-      intel->pClipRects = dPriv->pBackClipRects;
-      intel->drawX = dPriv->backX;
-      intel->drawY = dPriv->backY;
-      
-      if (dPriv->numBackClipRects == 1 &&
-         dPriv->x == dPriv->backX &&
-         dPriv->y == dPriv->backY) {
-      
-        /* Repeat the calculation of the back cliprect dimensions here
-         * as early versions of dri.a in the Xserver are incorrect.  Try
-         * very hard not to restrict future versions of dri.a which
-         * might eg. allocate truly private back buffers.
-         */
-        int x1, y1;
-        int x2, y2;
-        
-        x1 = dPriv->x;
-        y1 = dPriv->y;      
-        x2 = dPriv->x + dPriv->w;
-        y2 = dPriv->y + dPriv->h;
-        
-        if (x1 < 0) x1 = 0;
-        if (y1 < 0) y1 = 0;
-        if (x2 > intel->intelScreen->width) x2 = intel->intelScreen->width;
-        if (y2 > intel->intelScreen->height) y2 = intel->intelScreen->height;
-
-        if (x1 == dPriv->pBackClipRects[0].x1 &&
-            y1 == dPriv->pBackClipRects[0].y1) {
-
-           dPriv->pBackClipRects[0].x2 = x2;
-           dPriv->pBackClipRects[0].y2 = y2;
-        }
-      }
-   }
-}
-
-
-void intelWindowMoved( struct intel_context *intel )
-{
-   __DRIdrawablePrivate *dPriv = intel->driDrawable;
-
-   if (!intel->ctx.DrawBuffer) {
-      intelSetFrontClipRects( intel );
-   }
-   else {
-      switch (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0]) {
-      case BUFFER_BIT_FRONT_LEFT:
-        intelSetFrontClipRects( intel );
-        break;
-      case BUFFER_BIT_BACK_LEFT:
-        intelSetBackClipRects( intel );
-        break;
-      default:
-        /* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */
-        intelSetFrontClipRects( intel );
-      }
-   }
-
-   /* Get updated plane info so we sync against the right vblank counter */
-   if (intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
-      drmI830Sarea *sarea = intel->sarea;
-      drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
-                                  .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h };
-      drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y,
-                                    .x2 = sarea->planeA_x + sarea->planeA_w,
-                                    .y2 = sarea->planeA_y + sarea->planeA_h };
-      drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y,
-                                    .x2 = sarea->planeB_x + sarea->planeB_w,
-                                    .y2 = sarea->planeB_y + sarea->planeB_h };
-      GLint areaA = driIntersectArea( drw_rect, planeA_rect );
-      GLint areaB = driIntersectArea( drw_rect, planeB_rect );
-      GLuint flags = dPriv->vblFlags;
-
-      /* Update vblank info
-       */
-      if (areaB > areaA || (areaA == areaB && areaB > 0)) {
-        flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY;
-      } else {
-        flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY;
-      }
-
-      /* Check to see if we changed pipes */
-      if (flags != dPriv->vblFlags && dPriv->vblFlags &&
-         !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) {
-        int64_t count;
-
-        /*
-         * Update msc_base from old pipe
-         */
-        driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count);
-        dPriv->msc_base = count;
-        /*
-         * Then get new vblank_base and vblSeq values
-         */
-        dPriv->vblFlags = flags;
-        driGetCurrentVBlank(dPriv, dPriv->vblFlags, &dPriv->vblSeq);
-        dPriv->vblank_base = dPriv->vblSeq;
-      }
-   } else {
-      dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY;
-   }
-
-   _mesa_resize_framebuffer(&intel->ctx,
-                           (GLframebuffer*)dPriv->driverPrivate,
-                           dPriv->w, dPriv->h);
-
-   /* Set state we know depends on drawable parameters:
-    */
-   {
-      GLcontext *ctx = &intel->ctx;
-
-      if (ctx->Driver.Scissor)
-        ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y,
-                             ctx->Scissor.Width, ctx->Scissor.Height );
-      
-      if (ctx->Driver.DepthRange)
-        ctx->Driver.DepthRange( ctx, 
-                                ctx->Viewport.Near,
-                                ctx->Viewport.Far );
-
-      intel->NewGLState |= _NEW_SCISSOR;
-   }
-
-   /* This works because the lock is always grabbed before emitting
-    * commands and commands are always flushed prior to releasing
-    * the lock.
-    */
-   intel->NewGLState |= _NEW_WINDOW_POS; 
-}
-
-
-
-/* A true meta version of this would be very simple and additionally
- * machine independent.  Maybe we'll get there one day.
- */
-static void intelClearWithTris(struct intel_context *intel, 
-                              GLbitfield mask)
-{
-   GLcontext *ctx = &intel->ctx;
-   drm_clip_rect_t clear;
-   GLint cx, cy, cw, ch;
-
-   if (INTEL_DEBUG & DEBUG_DRI)
-      _mesa_printf("%s %x\n", __FUNCTION__, mask);
-
-   {
-
-      intel->vtbl.install_meta_state(intel);
-
-      /* Get clear bounds after locking */
-      cx = ctx->DrawBuffer->_Xmin;
-      cy = ctx->DrawBuffer->_Ymin;
-      cw = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
-      ch = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
-
-      clear.x1 = cx;
-      clear.y1 = cy;
-      clear.x2 = cx + cw;
-      clear.y2 = cy + ch;
-
-      /* Back and stencil cliprects are the same.  Try and do both
-       * buffers at once:
-       */
-      if (mask & (BUFFER_BIT_BACK_LEFT|BUFFER_BIT_STENCIL|BUFFER_BIT_DEPTH)) { 
-        intel->vtbl.meta_draw_region(intel, 
-                                     intel->back_region,
-                                     intel->depth_region );
-
-        if (mask & BUFFER_BIT_BACK_LEFT)
-           intel->vtbl.meta_color_mask(intel, GL_TRUE );
-        else
-           intel->vtbl.meta_color_mask(intel, GL_FALSE );
-
-        if (mask & BUFFER_BIT_STENCIL) 
-           intel->vtbl.meta_stencil_replace( intel, 
-                                             intel->ctx.Stencil.WriteMask[0], 
-                                             intel->ctx.Stencil.Clear);
-        else
-           intel->vtbl.meta_no_stencil_write(intel);
-
-        if (mask & BUFFER_BIT_DEPTH) 
-           intel->vtbl.meta_depth_replace( intel );
-        else
-           intel->vtbl.meta_no_depth_write(intel);
-      
-        /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the
-         * drawing origin may not be correctly emitted.
-         */
-        intel->vtbl.meta_draw_quad(intel, 
-                                   clear.x1, clear.x2, 
-                                   clear.y1, clear.y2, 
-                                   intel->ctx.Depth.Clear,
-                                   intel->clear_chan[0], 
-                                   intel->clear_chan[1], 
-                                   intel->clear_chan[2], 
-                                   intel->clear_chan[3], 
-                                   0, 0, 0, 0);
-      }
-
-      /* Front may have different cliprects: 
-       */
-      if (mask & BUFFER_BIT_FRONT_LEFT) {
-        intel->vtbl.meta_no_depth_write(intel);
-        intel->vtbl.meta_no_stencil_write(intel);
-        intel->vtbl.meta_color_mask(intel, GL_TRUE );
-        intel->vtbl.meta_draw_region(intel, 
-                                     intel->front_region,
-                                     intel->depth_region);
-
-        /* XXX: Using INTEL_BATCH_NO_CLIPRECTS here is dangerous as the
-         * drawing origin may not be correctly emitted.
-         */
-        intel->vtbl.meta_draw_quad(intel, 
-                                   clear.x1, clear.x2, 
-                                   clear.y1, clear.y2, 
-                                   0,
-                                   intel->clear_chan[0], 
-                                   intel->clear_chan[1], 
-                                   intel->clear_chan[2], 
-                                   intel->clear_chan[3], 
-                                   0, 0, 0, 0);
-      }
-
-      intel->vtbl.leave_meta_state( intel );
-   }
-}
-
-
-
-
-
-static void intelClear(GLcontext *ctx, GLbitfield mask)
-{
-   struct intel_context *intel = intel_context( ctx );
-   const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask);
-   GLbitfield tri_mask = 0;
-   GLbitfield blit_mask = 0;
-   GLbitfield swrast_mask = 0;
-
-   if (INTEL_DEBUG & DEBUG_DRI)
-      fprintf(stderr, "%s %x\n", __FUNCTION__, mask);
-
-
-   if (mask & BUFFER_BIT_FRONT_LEFT) {
-      if (colorMask == ~0) {
-        blit_mask |= BUFFER_BIT_FRONT_LEFT;
-      } 
-      else {
-        tri_mask |= BUFFER_BIT_FRONT_LEFT;
-      }
-   }
-
-   if (mask & BUFFER_BIT_BACK_LEFT) {
-      if (colorMask == ~0) {
-        blit_mask |= BUFFER_BIT_BACK_LEFT;
-      } 
-      else {
-        tri_mask |= BUFFER_BIT_BACK_LEFT;
-      }
-   }
-
-
-   if (mask & BUFFER_BIT_STENCIL) {
-      if (!intel->hw_stencil) {
-        swrast_mask |= BUFFER_BIT_STENCIL;
-      }
-      else if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff ||
-              intel->depth_region->tiled) {
-        tri_mask |= BUFFER_BIT_STENCIL;
-      } 
-      else {
-        blit_mask |= BUFFER_BIT_STENCIL;
-      }
-   }
-
-   /* Do depth with stencil if possible to avoid 2nd pass over the
-    * same buffer.
-    */
-   if (mask & BUFFER_BIT_DEPTH) {
-      if ((tri_mask & BUFFER_BIT_STENCIL) ||
-         intel->depth_region->tiled)
-        tri_mask |= BUFFER_BIT_DEPTH;
-      else 
-        blit_mask |= BUFFER_BIT_DEPTH;
-   }
-
-   swrast_mask |= (mask & BUFFER_BIT_ACCUM);
-
-   intelFlush( ctx );
-
-   if (blit_mask)
-      intelClearWithBlit( ctx, blit_mask );
-
-   if (tri_mask) 
-      intelClearWithTris( intel, tri_mask );
-
-   if (swrast_mask)
-      _swrast_Clear( ctx, swrast_mask );
-}
-
-
-
-
-
-
-
-/* Flip the front & back buffers
- */
-static void intelPageFlip( const __DRIdrawablePrivate *dPriv )
-{
-#if 0
-   struct intel_context *intel;
-   int tmp, ret;
-
-   if (INTEL_DEBUG & DEBUG_IOCTL)
-      fprintf(stderr, "%s\n", __FUNCTION__);
-
-   assert(dPriv);
-   assert(dPriv->driContextPriv);
-   assert(dPriv->driContextPriv->driverPrivate);
-
-   intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
-
-   intelFlush( &intel->ctx );
-   LOCK_HARDWARE( intel );
-
-   if (dPriv->pClipRects) {
-      *(drm_clip_rect_t *)intel->sarea->boxes = dPriv->pClipRects[0];
-      intel->sarea->nbox = 1;
-   }
-
-   ret = drmCommandNone(intel->driFd, DRM_I830_FLIP); 
-   if (ret) {
-      fprintf(stderr, "%s: %d\n", __FUNCTION__, ret);
-      UNLOCK_HARDWARE( intel );
-      exit(1);
-   }
-
-   tmp = intel->sarea->last_enqueue;
-   intelRefillBatchLocked( intel );
-   UNLOCK_HARDWARE( intel );
-
-
-   intelSetDrawBuffer( &intel->ctx, intel->ctx.Color.DriverDrawBuffer );
-#endif
-}
-
-
-void intelSwapBuffers( __DRIdrawablePrivate *dPriv )
-{
-   if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
-      struct intel_context *intel;
-      GLcontext *ctx;
-      intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
-      ctx = &intel->ctx;
-      if (ctx->Visual.doubleBufferMode) {
-        _mesa_notifySwapBuffers( ctx );  /* flush pending rendering comands */
-        if ( 0 /*intel->doPageFlip*/ ) { /* doPageFlip is never set !!! */
-           intelPageFlip( dPriv );
-        } else {
-           intelCopyBuffer( dPriv, NULL );
-        }
-      }
-   } else {
-      /* XXX this shouldn't be an error but we can't handle it for now */
-      fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
-   }
-}
-
-void intelCopySubBuffer( __DRIdrawablePrivate *dPriv,
-                        int x, int y, int w, int h )
-{
-   if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
-      struct intel_context *intel = dPriv->driContextPriv->driverPrivate;
-      GLcontext *ctx = &intel->ctx;
-
-      if (ctx->Visual.doubleBufferMode) {
-        drm_clip_rect_t rect;
-        rect.x1 = x + dPriv->x;
-        rect.y1 = (dPriv->h - y - h) + dPriv->y;
-        rect.x2 = rect.x1 + w;
-        rect.y2 = rect.y1 + h;
-        _mesa_notifySwapBuffers( ctx );  /* flush pending rendering comands */
-        intelCopyBuffer( dPriv, &rect );
-      }
-   } else {
-      /* XXX this shouldn't be an error but we can't handle it for now */
-      fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__);
-   }
-}
-
-
-static void intelDrawBuffer(GLcontext *ctx, GLenum mode )
-{
-   struct intel_context *intel = intel_context(ctx);
-   int front = 0;
-   if (!ctx->DrawBuffer)
-      return;
-
-   switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
-   case BUFFER_BIT_FRONT_LEFT:
-      front = 1;
-      FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE );
-      break;
-   case BUFFER_BIT_BACK_LEFT:
-      front = 0;
-      FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE );
-      break;
-   default:
-      FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE );
-      return;
-   }
-
-   if ( intel->sarea->pf_current_page == 1 ) 
-      front ^= 1;
-   
-   intelSetFrontClipRects( intel );
-
-
-   if (front) {
-      if (intel->draw_region != intel->front_region) {
-        intel_region_release(intel, &intel->draw_region);
-        intel_region_reference(&intel->draw_region, intel->front_region);
-      }
-   } else {
-      if (intel->draw_region != intel->back_region) {
-        intel_region_release(intel, &intel->draw_region);
-        intel_region_reference(&intel->draw_region, intel->back_region);
-      }
-   }
-
-   intel->vtbl.set_draw_region( intel, 
-                               intel->draw_region,
-                               intel->depth_region);
-}
-
-static void intelReadBuffer( GLcontext *ctx, GLenum mode )
-{
-   /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
-}
-
-
-
-void intelInitBufferFuncs( struct dd_function_table *functions )
-{
-   functions->Clear = intelClear;
-   functions->GetBufferSize = intelBufferSize;
-   functions->DrawBuffer = intelDrawBuffer;
-   functions->ReadBuffer = intelReadBuffer;
-}
new file mode 120000 (symlink)
index 0000000000000000000000000000000000000000..c86daa49f47cd6f633b2ac0da20838a6ac12f6dd
--- /dev/null
@@ -0,0 +1 @@
+../intel/intel_buffers.c
\ No newline at end of file