intel: Add a batch flush between front-buffer downsample and X protocol.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_context.c
index 840c1a5bf1b04ad2cc2cb8ef6a72bc11444d1806..0f1639f0b474e2a1096148089c197e5a43a61a77 100644 (file)
@@ -144,6 +144,7 @@ intel_flush_front(struct gl_context *ctx)
           * performance.
           */
          intel_resolve_for_dri2_flush(brw, driDrawable);
+         intel_batchbuffer_flush(brw);
 
          screen->dri2.loader->flushFrontBuffer(driDrawable,
                                                driDrawable->loaderPrivate);
@@ -349,21 +350,12 @@ intelInvalidateState(struct gl_context * ctx, GLuint new_state)
    brw->NewGLState |= new_state;
 }
 
-void
-_intel_flush(struct gl_context *ctx, const char *file, int line)
-{
-   struct brw_context *brw = brw_context(ctx);
-
-   if (brw->batch.used)
-      _intel_batchbuffer_flush(brw, file, line);
-}
-
 static void
 intel_glFlush(struct gl_context *ctx)
 {
    struct brw_context *brw = brw_context(ctx);
 
-   intel_flush(ctx);
+   intel_batchbuffer_flush(brw);
    intel_flush_front(ctx);
    if (brw->is_front_buffer_rendering)
       brw->need_throttle = true;
@@ -374,7 +366,7 @@ intelFinish(struct gl_context * ctx)
 {
    struct brw_context *brw = brw_context(ctx);
 
-   intel_flush(ctx);
+   intel_batchbuffer_flush(brw);
    intel_flush_front(ctx);
 
    if (brw->batch.last_bo)
@@ -400,6 +392,7 @@ intelInitDriverFunctions(struct dd_function_table *functions)
    intelInitPixelFuncs(functions);
    intelInitBufferObjectFuncs(functions);
    intel_init_syncobj_functions(functions);
+   brw_init_object_purgeable_functions(functions);
 }
 
 static bool
@@ -754,11 +747,15 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
         driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1;
       }
 
+      /* The sRGB workaround changes the renderbuffer's format. We must change
+       * the format before the renderbuffer's miptree get's allocated, otherwise
+       * the formats of the renderbuffer and its miptree will differ.
+       */
+      intel_gles3_srgb_workaround(brw, fb);
+      intel_gles3_srgb_workaround(brw, readFb);
+
       intel_prepare_render(brw);
       _mesa_make_current(ctx, fb, readFb);
-
-      intel_gles3_srgb_workaround(brw, ctx->WinSysDrawBuffer);
-      intel_gles3_srgb_workaround(brw, ctx->WinSysReadBuffer);
    }
    else {
       _mesa_make_current(NULL, NULL, NULL);
@@ -811,7 +808,7 @@ intel_query_dri2_buffers(struct brw_context *brw,
        * query, we need to make sure all the pending drawing has landed in the
        * real front buffer.
        */
-      intel_flush(&brw->ctx);
+      intel_batchbuffer_flush(brw);
       intel_flush_front(&brw->ctx);
 
       attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
@@ -823,7 +820,7 @@ intel_query_dri2_buffers(struct brw_context *brw,
        * So before doing the query, make sure all the pending drawing has
        * landed in the real front buffer.
        */
-      intel_flush(&brw->ctx);
+      intel_batchbuffer_flush(brw);
       intel_flush_front(&brw->ctx);
    }