GLuint second_last_swap_fence;
GLboolean aub_wrap;
- GLboolean stats_wm;
+ GLuint stats_wm;
struct intel_batchbuffer *batch;
#define PCI_CHIP_I965_Q 0x2992
#define PCI_CHIP_I965_G_1 0x2982
#define PCI_CHIP_I946_GZ 0x2972
-#define PCI_CHIP_CRESTLINE 0x2A02
+#define PCI_CHIP_I965_GM 0x2A02
/* ================================================================
const struct gl_pixelstore_attrib *unpack,
const GLubyte * pixels);
+void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
#define _NEW_WINDOW_POS 0x40000000
return (struct intel_texture_image *)img;
}
-
#endif