intel: Add a batch flush between front-buffer downsample and X protocol.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_context.h
index 84452b941c8942df27b720d3d00224a19310f3e9..f35dafa235929fe232cc6e433bdfe4478cc224c0 100644 (file)
@@ -53,50 +53,12 @@ extern "C" {
 
 #include "tnl/t_vertex.h"
 
-#define TAG(x) intel##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-#define DV_PF_555  (1<<8)
-#define DV_PF_565  (2<<8)
-#define DV_PF_8888 (3<<8)
-#define DV_PF_4444 (8<<8)
-#define DV_PF_1555 (9<<8)
-
 struct intel_region;
-struct intel_context;
-
-typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
-                                intelVertex *, intelVertex *);
-typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
-                                 intelVertex *);
-typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
-
-/**
- * Bits for intel->Fallback field
- */
-/*@{*/
-#define INTEL_FALLBACK_DRAW_BUFFER      0x1
-#define INTEL_FALLBACK_READ_BUFFER      0x2
-#define INTEL_FALLBACK_DEPTH_BUFFER      0x4
-#define INTEL_FALLBACK_STENCIL_BUFFER    0x8
-#define INTEL_FALLBACK_USER             0x10
-#define INTEL_FALLBACK_RENDERMODE       0x20
-#define INTEL_FALLBACK_TEXTURE          0x40
-#define INTEL_FALLBACK_DRIVER            0x1000  /**< first for drivers */
-/*@}*/
-
-extern void intelFallback(struct intel_context *intel, GLbitfield bit,
-                          bool mode);
-#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
-
 
 #define INTEL_WRITE_PART  0x1
 #define INTEL_WRITE_FULL  0x2
 #define INTEL_READ        0x4
 
-#define INTEL_MAX_FIXUP 64
-
 #ifndef likely
 #ifdef __GNUC__
 #define likely(expr) (__builtin_expect(expr, 1))
@@ -143,225 +105,6 @@ struct intel_batchbuffer {
    } saved;
 };
 
-/**
- * intel_context is derived from Mesa's context class: struct gl_context.
- */
-struct intel_context
-{
-   struct gl_context ctx;  /**< base class, must be first field */
-
-   struct
-   {
-      void (*destroy) (struct intel_context * intel);
-      void (*emit_state) (struct intel_context * intel);
-      void (*finish_batch) (struct intel_context * intel);
-      void (*new_batch) (struct intel_context * intel);
-      void (*emit_invarient_state) (struct intel_context * intel);
-      void (*update_texture_state) (struct intel_context * intel);
-
-      void (*render_start) (struct intel_context * intel);
-      void (*render_prevalidate) (struct intel_context * intel);
-      void (*set_draw_region) (struct intel_context * intel,
-                               struct intel_region * draw_regions[],
-                               struct intel_region * depth_region,
-                              GLuint num_regions);
-      void (*update_draw_buffer)(struct intel_context *intel);
-
-      void (*reduced_primitive_state) (struct intel_context * intel,
-                                       GLenum rprim);
-
-      bool (*check_vertex_size) (struct intel_context * intel,
-                                     GLuint expected);
-      void (*invalidate_state) (struct intel_context *intel,
-                               GLuint new_state);
-
-      void (*assert_not_dirty) (struct intel_context *intel);
-
-      void (*debug_batch)(struct intel_context *intel);
-      void (*annotate_aub)(struct intel_context *intel);
-      bool (*render_target_supported)(struct intel_context *intel,
-                                     struct gl_renderbuffer *rb);
-
-      /** Can HiZ be enabled on a depthbuffer of the given format? */
-      bool (*is_hiz_depth_format)(struct intel_context *intel,
-                                 gl_format format);
-
-      /**
-       * Surface state operations (i965+ only)
-       * \{
-       */
-      void (*update_texture_surface)(struct gl_context *ctx,
-                                     unsigned unit,
-                                     uint32_t *binding_table,
-                                     unsigned surf_index);
-      void (*update_renderbuffer_surface)(struct brw_context *brw,
-                                         struct gl_renderbuffer *rb,
-                                         bool layered,
-                                         unsigned unit);
-      void (*update_null_renderbuffer_surface)(struct brw_context *brw,
-                                              unsigned unit);
-      void (*create_constant_surface)(struct brw_context *brw,
-                                     drm_intel_bo *bo,
-                                     uint32_t offset,
-                                     uint32_t size,
-                                     uint32_t *out_offset,
-                                      bool dword_pitch);
-      /** \} */
-
-      /**
-       * Send the appropriate state packets to configure depth, stencil, and
-       * HiZ buffers (i965+ only)
-       */
-      void (*emit_depth_stencil_hiz)(struct brw_context *brw,
-                                     struct intel_mipmap_tree *depth_mt,
-                                     uint32_t depth_offset,
-                                     uint32_t depthbuffer_format,
-                                     uint32_t depth_surface_type,
-                                     struct intel_mipmap_tree *stencil_mt,
-                                     bool hiz, bool separate_stencil,
-                                     uint32_t width, uint32_t height,
-                                     uint32_t tile_x, uint32_t tile_y);
-
-   } vtbl;
-
-   GLbitfield Fallback;  /**< mask of INTEL_FALLBACK_x bits */
-   GLuint NewGLState;
-   dri_bufmgr *bufmgr;
-   unsigned int maxBatchSize;
-
-   /**
-    * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
-    */
-   int gen;
-   int gt;
-   bool needs_ff_sync;
-   bool is_haswell;
-   bool is_baytrail;
-   bool is_g4x;
-   bool is_945;
-   bool has_separate_stencil;
-   bool must_use_separate_stencil;
-   bool has_hiz;
-   bool has_llc;
-   bool has_swizzling;
-
-   int urb_size;
-
-   drm_intel_context *hw_ctx;
-
-   struct intel_batchbuffer batch;
-
-   drm_intel_bo *first_post_swapbuffers_batch;
-   bool need_throttle;
-   bool no_batch_wrap;
-   bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
-
-   /**
-    * Set if we're either a debug context or the INTEL_DEBUG=perf environment
-    * variable is set, this is the flag indicating to do expensive work that
-    * might lead to a perf_debug() call.
-    */
-   bool perf_debug;
-
-   struct
-   {
-      GLuint id;
-      uint32_t start_ptr; /**< for i8xx */
-      uint32_t primitive;      /**< Current hardware primitive type */
-      void (*flush) (struct intel_context *);
-      drm_intel_bo *vb_bo;
-      uint8_t *vb;
-      unsigned int start_offset; /**< Byte offset of primitive sequence */
-      unsigned int current_offset; /**< Byte offset of next vertex */
-      unsigned int count;      /**< Number of vertices in current primitive */
-   } prim;
-
-   struct {
-      drm_intel_bo *bo;
-      GLuint offset;
-      uint32_t buffer_len;
-      uint32_t buffer_offset;
-      char buffer[4096];
-   } upload;
-
-   uint32_t max_gtt_map_object_size;
-
-   GLuint stats_wm;
-
-   /* Offsets of fields within the current vertex:
-    */
-   GLuint coloroffset;
-   GLuint specoffset;
-   GLuint wpos_offset;
-
-   struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
-   GLuint vertex_attr_count;
-
-   bool hw_stencil;
-   bool hw_stipple;
-   bool no_rast;
-   bool always_flush_batch;
-   bool always_flush_cache;
-   bool disable_throttling;
-
-   /* State for intelvb.c and inteltris.c.
-    */
-   GLuint RenderIndex;
-   GLmatrix ViewportMatrix;
-   GLenum render_primitive;
-   GLenum reduced_primitive; /*< Only gen < 6 */
-   GLuint vertex_size;
-   GLubyte *verts;              /* points to tnl->clipspace.vertex_buf */
-
-   /* Fallback rasterization functions 
-    */
-   intel_point_func draw_point;
-   intel_line_func draw_line;
-   intel_tri_func draw_tri;
-
-   /**
-    * Set if rendering has occured to the drawable's front buffer.
-    *
-    * This is used in the DRI2 case to detect that glFlush should also copy
-    * the contents of the fake front buffer to the real front buffer.
-    */
-   bool front_buffer_dirty;
-
-   /**
-    * Track whether front-buffer rendering is currently enabled
-    *
-    * A separate flag is used to track this in order to support MRT more
-    * easily.
-    */
-   bool is_front_buffer_rendering;
-   /**
-    * Track whether front-buffer is the current read target.
-    *
-    * This is closely associated with is_front_buffer_rendering, but may
-    * be set separately.  The DRI2 fake front buffer must be referenced
-    * either way.
-    */
-   bool is_front_buffer_reading;
-
-   bool use_early_z;
-
-   int driFd;
-
-   __DRIcontext *driContext;
-   struct intel_screen *intelScreen;
-   void (*saved_viewport)(struct gl_context * ctx,
-                         GLint x, GLint y, GLsizei width, GLsizei height);
-
-   /**
-    * Configuration cache
-    */
-   driOptionCache optionCache;
-};
-
-#define SUBPIXEL_X 0.125
-#define SUBPIXEL_Y 0.125
-
 /**
  * Align a value down to an alignment value
  *
@@ -388,12 +131,6 @@ S_FIXED(float value, uint32_t frac_bits)
    return value * (1 << frac_bits);
 }
 
-#define INTEL_FIREVERTICES(intel)              \
-do {                                           \
-   if ((intel)->prim.flush)                    \
-      (intel)->prim.flush(intel);              \
-} while (0)
-
 /* ================================================================
  * From linux kernel i386 header files, copes with odd sizes better
  * than COPY_DWORDS would:
@@ -453,6 +190,7 @@ extern int INTEL_DEBUG;
 #define DEBUG_SHADER_TIME 0x8000000
 #define DEBUG_BLORP     0x10000000
 #define DEBUG_NO16      0x20000000
+#define DEBUG_VUE       0x40000000
 
 #ifdef HAVE_ANDROID_PLATFORM
 #define LOG_TAG "INTEL-MESA"
@@ -474,8 +212,8 @@ extern int INTEL_DEBUG;
    static GLuint msg_id = 0;                                    \
    if (unlikely(INTEL_DEBUG & DEBUG_PERF))                      \
       dbg_printf(__VA_ARGS__);                                  \
-   if (intel->perf_debug)                                       \
-      _mesa_gl_debug(&intel->ctx, &msg_id,                      \
+   if (brw->perf_debug)                                         \
+      _mesa_gl_debug(&brw->ctx, &msg_id,                        \
                      MESA_DEBUG_TYPE_PERFORMANCE,               \
                      MESA_DEBUG_SEVERITY_MEDIUM,                \
                      __VA_ARGS__);                              \
@@ -497,25 +235,11 @@ extern int INTEL_DEBUG;
    }                                                            \
 } while (0)
 
-#define PCI_CHIP_845_G                 0x2562
-#define PCI_CHIP_I830_M                        0x3577
-#define PCI_CHIP_I855_GM               0x3582
-#define PCI_CHIP_I865_G                        0x2572
-#define PCI_CHIP_I915_G                        0x2582
-#define PCI_CHIP_I915_GM               0x2592
-#define PCI_CHIP_I945_G                        0x2772
-#define PCI_CHIP_I945_GM               0x27A2
-#define PCI_CHIP_I945_GME              0x27AE
-#define PCI_CHIP_G33_G                 0x29C2
-#define PCI_CHIP_Q35_G                 0x29B2
-#define PCI_CHIP_Q33_G                 0x29D2
-
-
 /* ================================================================
  * intel_context.c:
  */
 
-extern bool intelInitContext(struct intel_context *intel,
+extern bool intelInitContext(struct brw_context *brw,
                              int api,
                              unsigned major_version,
                              unsigned minor_version,
@@ -526,72 +250,11 @@ extern bool intelInitContext(struct intel_context *intel,
                              unsigned *dri_ctx_error);
 
 extern void intelFinish(struct gl_context * ctx);
-extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
-extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
-
-#define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
 
 extern void intelInitDriverFunctions(struct dd_function_table *functions);
 
 void intel_init_syncobj_functions(struct dd_function_table *functions);
 
-
-/* ================================================================
- * intel_state.c:
- */
-
-#define COMPAREFUNC_ALWAYS             0
-#define COMPAREFUNC_NEVER              0x1
-#define COMPAREFUNC_LESS               0x2
-#define COMPAREFUNC_EQUAL              0x3
-#define COMPAREFUNC_LEQUAL             0x4
-#define COMPAREFUNC_GREATER            0x5
-#define COMPAREFUNC_NOTEQUAL           0x6
-#define COMPAREFUNC_GEQUAL             0x7
-
-#define STENCILOP_KEEP                 0
-#define STENCILOP_ZERO                 0x1
-#define STENCILOP_REPLACE              0x2
-#define STENCILOP_INCRSAT              0x3
-#define STENCILOP_DECRSAT              0x4
-#define STENCILOP_INCR                 0x5
-#define STENCILOP_DECR                 0x6
-#define STENCILOP_INVERT               0x7
-
-#define LOGICOP_CLEAR                  0
-#define LOGICOP_NOR                    0x1
-#define LOGICOP_AND_INV                0x2
-#define LOGICOP_COPY_INV               0x3
-#define LOGICOP_AND_RVRSE              0x4
-#define LOGICOP_INV                    0x5
-#define LOGICOP_XOR                    0x6
-#define LOGICOP_NAND                   0x7
-#define LOGICOP_AND                    0x8
-#define LOGICOP_EQUIV                  0x9
-#define LOGICOP_NOOP                   0xa
-#define LOGICOP_OR_INV                 0xb
-#define LOGICOP_COPY                   0xc
-#define LOGICOP_OR_RVRSE               0xd
-#define LOGICOP_OR                     0xe
-#define LOGICOP_SET                    0xf
-
-#define BLENDFACT_ZERO                 0x01
-#define BLENDFACT_ONE                  0x02
-#define BLENDFACT_SRC_COLR             0x03
-#define BLENDFACT_INV_SRC_COLR                 0x04
-#define BLENDFACT_SRC_ALPHA            0x05
-#define BLENDFACT_INV_SRC_ALPHA        0x06
-#define BLENDFACT_DST_ALPHA            0x07
-#define BLENDFACT_INV_DST_ALPHA        0x08
-#define BLENDFACT_DST_COLR             0x09
-#define BLENDFACT_INV_DST_COLR         0x0a
-#define BLENDFACT_SRC_ALPHA_SATURATE   0x0b
-#define BLENDFACT_CONST_COLOR          0x0c
-#define BLENDFACT_INV_CONST_COLOR      0x0d
-#define BLENDFACT_CONST_ALPHA          0x0e
-#define BLENDFACT_INV_CONST_ALPHA      0x0f
-#define BLENDFACT_MASK                 0x0f
-
 enum {
    DRI_CONF_BO_REUSE_DISABLED,
    DRI_CONF_BO_REUSE_ALL
@@ -600,30 +263,20 @@ enum {
 extern int intel_translate_shadow_compare_func(GLenum func);
 extern int intel_translate_compare_func(GLenum func);
 extern int intel_translate_stencil_op(GLenum op);
-extern int intel_translate_blend_factor(GLenum factor);
 extern int intel_translate_logic_op(GLenum opcode);
 
 void intel_update_renderbuffers(__DRIcontext *context,
                                __DRIdrawable *drawable);
-void intel_prepare_render(struct intel_context *intel);
+void intel_prepare_render(struct brw_context *brw);
 
 void
-intel_resolve_for_dri2_flush(struct intel_context *intel,
+intel_resolve_for_dri2_flush(struct brw_context *brw,
                              __DRIdrawable *drawable);
 
-void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
-                                 uint32_t buffer_id);
-void intel_init_texture_formats(struct gl_context *ctx);
-
-/*======================================================================
- * Inline conversion functions.  
- * These are better-typed than the macros used previously:
- */
-static INLINE struct intel_context *
-intel_context(struct gl_context * ctx)
-{
-   return (struct intel_context *) ctx;
-}
+extern void
+intelInitExtensions(struct gl_context *ctx);
+extern void
+intelInitClearFuncs(struct dd_function_table *functions);
 
 static INLINE bool
 is_power_of_two(uint32_t value)