i965: enable OES_texture_view for gen8+
[mesa.git] / src / mesa / drivers / dri / i965 / intel_extensions.c
index 3270e655eec80007459cf4b50af4b4198e796186..192971f32c834c7fbeb520d480bbe511f81d17bf 100644 (file)
@@ -37,8 +37,9 @@ void
 intelInitExtensions(struct gl_context *ctx)
 {
    struct brw_context *brw = brw_context(ctx);
+   const struct gen_device_info *devinfo = &brw->screen->devinfo;
 
-   assert(brw->gen >= 4);
+   assert(devinfo->gen >= 4);
 
    ctx->Extensions.ARB_arrays_of_arrays = true;
    ctx->Extensions.ARB_buffer_storage = true;
@@ -66,6 +67,7 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.ARB_occlusion_query = true;
    ctx->Extensions.ARB_occlusion_query2 = true;
    ctx->Extensions.ARB_point_sprite = true;
+   ctx->Extensions.ARB_polygon_offset_clamp = true;
    ctx->Extensions.ARB_seamless_cube_map = true;
    ctx->Extensions.ARB_shader_bit_encoding = true;
    ctx->Extensions.ARB_shader_draw_parameters = true;
@@ -80,6 +82,7 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.ARB_texture_env_combine = true;
    ctx->Extensions.ARB_texture_env_crossbar = true;
    ctx->Extensions.ARB_texture_env_dot3 = true;
+   ctx->Extensions.ARB_texture_filter_anisotropic = true;
    ctx->Extensions.ARB_texture_float = true;
    ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
    ctx->Extensions.ARB_texture_non_power_of_two = true;
@@ -99,7 +102,6 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.EXT_packed_float = true;
    ctx->Extensions.EXT_pixel_buffer_object = true;
    ctx->Extensions.EXT_point_parameters = true;
-   ctx->Extensions.EXT_polygon_offset_clamp = true;
    ctx->Extensions.EXT_provoking_vertex = true;
    ctx->Extensions.EXT_stencil_two_side = true;
    ctx->Extensions.EXT_texture_array = true;
@@ -111,6 +113,7 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.EXT_texture_sRGB = true;
    ctx->Extensions.EXT_texture_sRGB_decode = true;
    ctx->Extensions.EXT_texture_swizzle = true;
+   ctx->Extensions.EXT_texture_type_2_10_10_10_REV = true;
    ctx->Extensions.EXT_vertex_array_bgra = true;
    ctx->Extensions.KHR_robustness = true;
    ctx->Extensions.AMD_seamless_cubemap_per_texture = true;
@@ -119,6 +122,7 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.ATI_texture_env_combine3 = true;
    ctx->Extensions.MESA_pack_invert = true;
    ctx->Extensions.NV_conditional_render = true;
+   ctx->Extensions.NV_fog_distance = true;
    ctx->Extensions.NV_primitive_restart = true;
    ctx->Extensions.NV_texture_barrier = true;
    ctx->Extensions.NV_texture_env_combine4 = true;
@@ -134,50 +138,59 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.OES_texture_half_float = true;
    ctx->Extensions.OES_texture_half_float_linear = true;
 
-   if (brw->gen >= 8)
+   if (devinfo->gen >= 8)
       ctx->Const.GLSLVersion = 450;
-   else if (brw->is_haswell && can_do_pipelined_register_writes(brw->screen))
+   else if (devinfo->is_haswell && can_do_pipelined_register_writes(brw->screen))
       ctx->Const.GLSLVersion = 450;
-   else if (brw->gen >= 7 && can_do_pipelined_register_writes(brw->screen))
+   else if (devinfo->gen >= 7 && can_do_pipelined_register_writes(brw->screen))
       ctx->Const.GLSLVersion = 420;
-   else if (brw->gen >= 6)
+   else if (devinfo->gen >= 6)
       ctx->Const.GLSLVersion = 330;
    else
       ctx->Const.GLSLVersion = 120;
+
+   if (devinfo->gen >= 6)
+      ctx->Const.GLSLVersionCompat = 130;
+   else
+      ctx->Const.GLSLVersionCompat = 120;
+
    _mesa_override_glsl_version(&ctx->Const);
 
    ctx->Extensions.EXT_shader_integer_mix = ctx->Const.GLSLVersion >= 130;
    ctx->Extensions.MESA_shader_integer_functions = ctx->Const.GLSLVersion >= 130;
 
-   if (brw->is_g4x || brw->gen >= 5) {
-      ctx->Extensions.MESA_shader_framebuffer_fetch_non_coherent = true;
+   if (devinfo->is_g4x || devinfo->gen >= 5) {
+      ctx->Extensions.EXT_shader_framebuffer_fetch_non_coherent = true;
       ctx->Extensions.KHR_blend_equation_advanced = true;
    }
 
-   if (brw->gen >= 5) {
+   if (devinfo->gen >= 5) {
       ctx->Extensions.ARB_texture_query_levels = ctx->Const.GLSLVersion >= 130;
       ctx->Extensions.ARB_texture_query_lod = true;
       ctx->Extensions.EXT_timer_query = true;
    }
 
-   if (brw->gen == 6)
+   if (devinfo->gen == 6)
       ctx->Extensions.ARB_transform_feedback2 = true;
 
-   if (brw->gen >= 6) {
+   if (devinfo->gen >= 6) {
       ctx->Extensions.ARB_blend_func_extended =
          !driQueryOptionb(&brw->optionCache, "disable_blend_func_extended");
       ctx->Extensions.ARB_conditional_render_inverted = true;
       ctx->Extensions.ARB_cull_distance = true;
       ctx->Extensions.ARB_draw_buffers_blend = true;
-      ctx->Extensions.ARB_enhanced_layouts = true;
+      if (ctx->API != API_OPENGL_COMPAT)
+         ctx->Extensions.ARB_enhanced_layouts = true;
       ctx->Extensions.ARB_ES3_compatibility = true;
       ctx->Extensions.ARB_fragment_layer_viewport = true;
       ctx->Extensions.ARB_pipeline_statistics_query = true;
       ctx->Extensions.ARB_sample_shading = true;
       ctx->Extensions.ARB_shading_language_420pack = true;
-      ctx->Extensions.ARB_texture_buffer_object = true;
-      ctx->Extensions.ARB_texture_buffer_object_rgb32 = true;
-      ctx->Extensions.ARB_texture_buffer_range = true;
+      if (ctx->API != API_OPENGL_COMPAT) {
+         ctx->Extensions.ARB_texture_buffer_object = true;
+         ctx->Extensions.ARB_texture_buffer_object_rgb32 = true;
+         ctx->Extensions.ARB_texture_buffer_range = true;
+      }
       ctx->Extensions.ARB_texture_cube_map_array = true;
       ctx->Extensions.ARB_texture_gather = true;
       ctx->Extensions.ARB_texture_multisample = true;
@@ -192,6 +205,8 @@ intelInitExtensions(struct gl_context *ctx)
       ctx->Extensions.OES_sample_variables = true;
 
       ctx->Extensions.ARB_timer_query = brw->screen->hw_has_timestamp;
+      ctx->Extensions.EXT_disjoint_timer_query =
+         ctx->Extensions.ARB_timer_query;
 
       /* Only enable this in core profile because other parts of Mesa behave
        * slightly differently when the extension is enabled.
@@ -205,12 +220,12 @@ intelInitExtensions(struct gl_context *ctx)
 
    brw->predicate.supported = false;
 
-   if (brw->gen >= 7) {
+   if (devinfo->gen >= 7) {
       ctx->Extensions.ARB_conservative_depth = true;
       ctx->Extensions.ARB_derivative_control = true;
       ctx->Extensions.ARB_framebuffer_no_attachments = true;
       ctx->Extensions.ARB_gpu_shader5 = true;
-      ctx->Extensions.ARB_gpu_shader_fp64 = true;
+      ctx->Extensions.ARB_gpu_shader_fp64 = devinfo->has_64bit_types;
       ctx->Extensions.ARB_shader_atomic_counters = true;
       ctx->Extensions.ARB_shader_atomic_counter_ops = true;
       ctx->Extensions.ARB_shader_clock = true;
@@ -222,7 +237,7 @@ intelInitExtensions(struct gl_context *ctx)
       ctx->Extensions.ARB_texture_compression_bptc = true;
       ctx->Extensions.ARB_texture_view = true;
       ctx->Extensions.ARB_shader_storage_buffer_object = true;
-      ctx->Extensions.ARB_vertex_attrib_64bit = true;
+      ctx->Extensions.ARB_vertex_attrib_64bit = devinfo->has_64bit_types;
       ctx->Extensions.EXT_shader_samples_identical = true;
       ctx->Extensions.OES_primitive_bounding_box = true;
       ctx->Extensions.OES_texture_buffer = true;
@@ -237,15 +252,17 @@ intelInitExtensions(struct gl_context *ctx)
              ctx->Const.MaxComputeWorkGroupSize[0] >= 1024) {
             ctx->Extensions.ARB_compute_shader = true;
             ctx->Extensions.ARB_ES3_1_compatibility =
-               brw->gen >= 8 || brw->is_haswell;
+               devinfo->gen >= 8 || devinfo->is_haswell;
          }
 
-         if (can_do_predicate_writes(brw->screen))
+         if (can_do_predicate_writes(brw->screen)) {
             brw->predicate.supported = true;
+            ctx->Extensions.ARB_indirect_parameters = true;
+         }
       }
    }
 
-   if (brw->gen >= 8 || brw->is_haswell) {
+   if (devinfo->gen >= 8 || devinfo->is_haswell) {
       ctx->Extensions.ARB_stencil_texturing = true;
       ctx->Extensions.ARB_texture_stencil8 = true;
       ctx->Extensions.OES_geometry_shader = true;
@@ -253,7 +270,7 @@ intelInitExtensions(struct gl_context *ctx)
       ctx->Extensions.OES_viewport_array = true;
    }
 
-   if (brw->gen >= 8 || brw->is_haswell || brw->is_baytrail) {
+   if (devinfo->gen >= 8 || devinfo->is_haswell || devinfo->is_baytrail) {
       ctx->Extensions.ARB_robust_buffer_access_behavior = true;
    }
 
@@ -261,34 +278,37 @@ intelInitExtensions(struct gl_context *ctx)
       ctx->Extensions.ARB_query_buffer_object = true;
    }
 
-   if (brw->gen >= 8 || brw->is_baytrail) {
+   if (devinfo->gen >= 8 || devinfo->is_baytrail) {
       /* For now, we only enable OES_copy_image on platforms that support
        * ETC2 natively in hardware.  We would need more hacks to support it
-       * elsewhere.
+       * elsewhere. Same with OES_texture_view.
        */
       ctx->Extensions.OES_copy_image = true;
+      ctx->Extensions.OES_texture_view = true;
    }
 
-   if (brw->gen >= 8) {
-      ctx->Extensions.ARB_gpu_shader_int64 = true;
+   if (devinfo->gen >= 8) {
+      ctx->Extensions.ARB_gpu_shader_int64 = devinfo->has_64bit_types;
+      /* requires ARB_gpu_shader_int64 */
+      ctx->Extensions.ARB_shader_ballot = devinfo->has_64bit_types;
       ctx->Extensions.ARB_ES3_2_compatibility = true;
    }
 
-   if (brw->gen >= 9) {
+   if (devinfo->gen >= 9) {
       ctx->Extensions.ANDROID_extension_pack_es31a = true;
       ctx->Extensions.ARB_shader_stencil_export = true;
       ctx->Extensions.KHR_blend_equation_advanced_coherent = true;
       ctx->Extensions.KHR_texture_compression_astc_ldr = true;
       ctx->Extensions.KHR_texture_compression_astc_sliced_3d = true;
       ctx->Extensions.INTEL_conservative_rasterization = true;
-      ctx->Extensions.MESA_shader_framebuffer_fetch = true;
+      ctx->Extensions.EXT_shader_framebuffer_fetch = true;
       ctx->Extensions.ARB_post_depth_coverage = true;
    }
 
-   if (brw->is_broxton)
+   if (gen_device_info_is_9lp(devinfo))
       ctx->Extensions.KHR_texture_compression_astc_hdr = true;
 
-   if (brw->gen >= 6)
+   if (devinfo->gen >= 6)
       ctx->Extensions.INTEL_performance_query = true;
 
    if (ctx->API == API_OPENGL_CORE)
@@ -296,8 +316,6 @@ intelInitExtensions(struct gl_context *ctx)
    if (ctx->API != API_OPENGL_CORE)
       ctx->Extensions.ARB_color_buffer_float = true;
 
-   if (ctx->Mesa_DXTn || driQueryOptionb(&brw->optionCache, "force_s3tc_enable"))
-      ctx->Extensions.EXT_texture_compression_s3tc = true;
-
+   ctx->Extensions.EXT_texture_compression_s3tc = true;
    ctx->Extensions.ANGLE_texture_compression_dxt = true;
 }