if (brw->gen >= 8)
return true;
+ static int result = -1;
+ if (result != -1)
+ return result;
+
/* We use SO_WRITE_OFFSET0 since you're supposed to write it (unlike the
* statistics registers), and we already reset it to zero before using it.
*/
/* Set a value in a BO to a known quantity. The workaround BO already
* exists and doesn't contain anything important, so we may as well use it.
*/
- drm_intel_bo_map(brw->batch.workaround_bo, true);
- data = brw->batch.workaround_bo->virtual;
+ drm_intel_bo_map(brw->workaround_bo, true);
+ data = brw->workaround_bo->virtual;
data[offset] = 0xffffffff;
- drm_intel_bo_unmap(brw->batch.workaround_bo);
+ drm_intel_bo_unmap(brw->workaround_bo);
/* Write the register. */
BEGIN_BATCH(3);
OUT_BATCH(expected_value);
ADVANCE_BATCH();
- intel_batchbuffer_emit_mi_flush(brw);
+ brw_emit_mi_flush(brw);
/* Save the register's value back to the buffer. */
BEGIN_BATCH(3);
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
OUT_BATCH(reg);
- OUT_RELOC(brw->batch.workaround_bo,
+ OUT_RELOC(brw->workaround_bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset * sizeof(uint32_t));
ADVANCE_BATCH();
intel_batchbuffer_flush(brw);
/* Check whether the value got written. */
- drm_intel_bo_map(brw->batch.workaround_bo, false);
+ drm_intel_bo_map(brw->workaround_bo, false);
+ data = brw->workaround_bo->virtual;
bool success = data[offset] == expected_value;
- drm_intel_bo_unmap(brw->batch.workaround_bo);
+ drm_intel_bo_unmap(brw->workaround_bo);
+
+ result = success;
return success;
}
if (brw->gen < 6 || brw->gen >= 8)
return false;
+ static int result = -1;
+ if (result != -1)
+ return result;
+
/* Set "Select Context ID" to a particular address (which is likely not a
* context), but leave all counting disabled. This should be harmless.
*/
/* Set a value in a BO to a known quantity. The workaround BO already
* exists and doesn't contain anything important, so we may as well use it.
*/
- drm_intel_bo_map(brw->batch.workaround_bo, true);
- data = brw->batch.workaround_bo->virtual;
+ drm_intel_bo_map(brw->workaround_bo, true);
+ data = brw->workaround_bo->virtual;
data[offset] = 0xffffffff;
- drm_intel_bo_unmap(brw->batch.workaround_bo);
+ drm_intel_bo_unmap(brw->workaround_bo);
/* Write OACONTROL. */
BEGIN_BATCH(3);
OUT_BATCH(expected_value);
ADVANCE_BATCH();
- intel_batchbuffer_emit_mi_flush(brw);
+ brw_emit_mi_flush(brw);
/* Save the register's value back to the buffer. */
BEGIN_BATCH(3);
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
OUT_BATCH(OACONTROL);
- OUT_RELOC(brw->batch.workaround_bo,
+ OUT_RELOC(brw->workaround_bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset * sizeof(uint32_t));
ADVANCE_BATCH();
- intel_batchbuffer_emit_mi_flush(brw);
+ brw_emit_mi_flush(brw);
/* Set OACONTROL back to zero (everything off). */
BEGIN_BATCH(3);
intel_batchbuffer_flush(brw);
/* Check whether the value got written. */
- drm_intel_bo_map(brw->batch.workaround_bo, false);
+ drm_intel_bo_map(brw->workaround_bo, false);
+ data = brw->workaround_bo->virtual;
bool success = data[offset] == expected_value;
- drm_intel_bo_unmap(brw->batch.workaround_bo);
+ drm_intel_bo_unmap(brw->workaround_bo);
+
+ result = success;
return success;
}
assert(brw->gen >= 4);
ctx->Extensions.ARB_buffer_storage = true;
+ ctx->Extensions.ARB_clear_texture = true;
+ ctx->Extensions.ARB_clip_control = true;
+ ctx->Extensions.ARB_copy_image = true;
ctx->Extensions.ARB_depth_buffer_float = true;
ctx->Extensions.ARB_depth_clamp = true;
ctx->Extensions.ARB_depth_texture = true;
ctx->Extensions.ARB_draw_instanced = true;
ctx->Extensions.ARB_ES2_compatibility = true;
ctx->Extensions.ARB_explicit_attrib_location = true;
+ ctx->Extensions.ARB_explicit_uniform_location = true;
ctx->Extensions.ARB_fragment_coord_conventions = true;
ctx->Extensions.ARB_fragment_program = true;
ctx->Extensions.ARB_fragment_program_shadow = true;
ctx->Extensions.ARB_map_buffer_range = true;
ctx->Extensions.ARB_occlusion_query = true;
ctx->Extensions.ARB_occlusion_query2 = true;
+ ctx->Extensions.ARB_pipeline_statistics_query = true;
ctx->Extensions.ARB_point_sprite = true;
ctx->Extensions.ARB_seamless_cube_map = true;
ctx->Extensions.ARB_shader_bit_encoding = true;
ctx->Extensions.EXT_pixel_buffer_object = true;
ctx->Extensions.EXT_point_parameters = true;
ctx->Extensions.EXT_provoking_vertex = true;
+ ctx->Extensions.EXT_stencil_two_side = true;
ctx->Extensions.EXT_texture_array = true;
ctx->Extensions.EXT_texture_env_dot3 = true;
ctx->Extensions.EXT_texture_filter_anisotropic = true;
ctx->Extensions.EXT_texture_sRGB = true;
ctx->Extensions.EXT_texture_sRGB_decode = true;
ctx->Extensions.EXT_texture_swizzle = true;
- ctx->Extensions.EXT_stencil_two_side = true;
ctx->Extensions.EXT_vertex_array_bgra = true;
ctx->Extensions.AMD_seamless_cubemap_per_texture = true;
ctx->Extensions.APPLE_object_purgeable = true;
- ctx->Extensions.ATI_envmap_bumpmap = true;
ctx->Extensions.ATI_separate_stencil = true;
ctx->Extensions.ATI_texture_env_combine3 = true;
ctx->Extensions.MESA_pack_invert = true;
ctx->Extensions.NV_texture_rectangle = true;
ctx->Extensions.TDFX_texture_compression_FXT1 = true;
ctx->Extensions.OES_compressed_ETC1_RGB8_texture = true;
- ctx->Extensions.OES_EGL_image = true;
ctx->Extensions.OES_draw_texture = true;
- ctx->Extensions.OES_standard_derivatives = true;
+ ctx->Extensions.OES_EGL_image = true;
ctx->Extensions.OES_EGL_image_external = true;
+ ctx->Extensions.OES_standard_derivatives = true;
+ ctx->Extensions.OES_texture_float = true;
+ ctx->Extensions.OES_texture_float_linear = true;
+ ctx->Extensions.OES_texture_half_float = true;
+ ctx->Extensions.OES_texture_half_float_linear = true;
- if (brw->gen >= 7)
+ if (brw->gen >= 6)
ctx->Const.GLSLVersion = 330;
- else if (brw->gen >= 6)
- ctx->Const.GLSLVersion = 140;
else
ctx->Const.GLSLVersion = 120;
- _mesa_override_glsl_version(ctx);
+ _mesa_override_glsl_version(&ctx->Const);
- if (brw->gen >= 6) {
- uint64_t dummy;
+ if (brw->gen >= 5) {
+ ctx->Extensions.ARB_texture_query_levels = ctx->Const.GLSLVersion >= 130;
+ ctx->Extensions.ARB_texture_query_lod = true;
+ ctx->Extensions.EXT_shader_integer_mix = ctx->Const.GLSLVersion >= 130;
+ ctx->Extensions.EXT_timer_query = true;
- ctx->Extensions.EXT_framebuffer_multisample = true;
- ctx->Extensions.EXT_transform_feedback = true;
- ctx->Extensions.EXT_framebuffer_multisample_blit_scaled = true;
- ctx->Extensions.ARB_blend_func_extended = !driQueryOptionb(&brw->optionCache, "disable_blend_func_extended");
+ if (brw->gen == 5 || can_write_oacontrol(brw)) {
+ ctx->Extensions.AMD_performance_monitor = true;
+ ctx->Extensions.INTEL_performance_query = true;
+ }
+ }
+
+ if (brw->gen >= 6) {
+ ctx->Extensions.ARB_blend_func_extended =
+ !driQueryOptionb(&brw->optionCache, "disable_blend_func_extended");
+ ctx->Extensions.ARB_conditional_render_inverted = true;
ctx->Extensions.ARB_draw_buffers_blend = true;
ctx->Extensions.ARB_ES3_compatibility = true;
- ctx->Extensions.ARB_uniform_buffer_object = true;
+ ctx->Extensions.ARB_sample_shading = true;
ctx->Extensions.ARB_shading_language_420pack = true;
+ ctx->Extensions.ARB_shading_language_packing = true;
ctx->Extensions.ARB_texture_buffer_object = true;
ctx->Extensions.ARB_texture_buffer_object_rgb32 = true;
ctx->Extensions.ARB_texture_buffer_range = true;
ctx->Extensions.ARB_texture_cube_map_array = true;
- ctx->Extensions.OES_depth_texture_cube_map = true;
- ctx->Extensions.ARB_shading_language_packing = true;
- ctx->Extensions.ARB_texture_multisample = true;
- ctx->Extensions.ARB_sample_shading = true;
ctx->Extensions.ARB_texture_gather = true;
+ ctx->Extensions.ARB_texture_multisample = true;
+ ctx->Extensions.ARB_uniform_buffer_object = true;
- /* Test if the kernel has the ioctl. */
- if (drm_intel_reg_read(brw->bufmgr, TIMESTAMP, &dummy) == 0)
- ctx->Extensions.ARB_timer_query = true;
- }
+ ctx->Extensions.AMD_vertex_shader_layer = true;
+ ctx->Extensions.EXT_framebuffer_multisample = true;
+ ctx->Extensions.EXT_framebuffer_multisample_blit_scaled = true;
+ ctx->Extensions.EXT_polygon_offset_clamp = true;
+ ctx->Extensions.EXT_transform_feedback = true;
+ ctx->Extensions.OES_depth_texture_cube_map = true;
- if (brw->gen >= 5) {
- ctx->Extensions.ARB_texture_query_lod = true;
- ctx->Extensions.EXT_timer_query = true;
- ctx->Extensions.EXT_shader_integer_mix = ctx->Const.GLSLVersion >= 130;
- ctx->Extensions.ARB_texture_query_levels = ctx->Const.GLSLVersion >= 130;
+ ctx->Extensions.ARB_timer_query = brw->intelScreen->hw_has_timestamp;
+
+ /* Only enable this in core profile because other parts of Mesa behave
+ * slightly differently when the extension is enabled.
+ */
+ if (ctx->API == API_OPENGL_CORE) {
+ ctx->Extensions.ARB_shader_subroutine = true;
+ ctx->Extensions.ARB_viewport_array = true;
+ ctx->Extensions.AMD_vertex_shader_viewport_index = true;
+ }
}
+ brw->predicate.supported = false;
+
if (brw->gen >= 7) {
ctx->Extensions.ARB_conservative_depth = true;
- ctx->Extensions.AMD_vertex_shader_layer = true;
+ ctx->Extensions.ARB_derivative_control = true;
+ ctx->Extensions.ARB_framebuffer_no_attachments = true;
+ ctx->Extensions.ARB_gpu_shader5 = true;
+ ctx->Extensions.ARB_shader_atomic_counters = true;
+ ctx->Extensions.ARB_shader_image_load_store = true;
+ ctx->Extensions.ARB_shader_image_size = true;
+ ctx->Extensions.ARB_texture_compression_bptc = true;
+ ctx->Extensions.ARB_texture_view = true;
+
if (can_do_pipelined_register_writes(brw)) {
+ ctx->Extensions.ARB_draw_indirect = true;
ctx->Extensions.ARB_transform_feedback2 = true;
ctx->Extensions.ARB_transform_feedback3 = true;
ctx->Extensions.ARB_transform_feedback_instanced = true;
- ctx->Extensions.ARB_draw_indirect = true;
+
+ if (brw->intelScreen->cmd_parser_version >= 2)
+ brw->predicate.supported = true;
}
/* Only enable this in core profile because other parts of Mesa behave
* slightly differently when the extension is enabled.
*/
- if (ctx->API == API_OPENGL_CORE)
+ if (ctx->API == API_OPENGL_CORE) {
ctx->Extensions.ARB_viewport_array = true;
-
- if (getenv("INTEL_COMPUTE_SHADER"))
- ctx->Extensions.ARB_compute_shader = true;
- }
-
- if (brw->gen == 7) {
- ctx->Extensions.ARB_texture_view = true;
+ ctx->Extensions.AMD_vertex_shader_viewport_index = true;
+ ctx->Extensions.ARB_shader_subroutine = true;
+ }
}
if (brw->gen >= 8) {
ctx->Extensions.ARB_stencil_texturing = true;
}
- if (brw->gen == 5 || can_write_oacontrol(brw)) {
- ctx->Extensions.AMD_performance_monitor = true;
- ctx->Extensions.INTEL_performance_query = true;
- }
-
if (ctx->API == API_OPENGL_CORE)
ctx->Extensions.ARB_base_instance = true;
if (ctx->API != API_OPENGL_CORE)
ctx->Extensions.EXT_texture_compression_s3tc = true;
ctx->Extensions.ANGLE_texture_compression_dxt = true;
-
- if (brw->gen >= 7)
- ctx->Extensions.ARB_shader_atomic_counters = true;
}