i965/gs: Add a case to brwNewProgram() for geometry shaders.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_extensions.c
index d70655b3099b86c63991244076cf14f7c9d74af0..655467c3cfb63234322763044ae9fa517a148e73 100644 (file)
@@ -27,9 +27,8 @@
 
 #include "main/version.h"
 
+#include "brw_context.h"
 #include "intel_chipset.h"
-#include "intel_context.h"
-#include "intel_extensions.h"
 #include "intel_reg.h"
 #include "utils.h"
 
@@ -40,9 +39,9 @@
 void
 intelInitExtensions(struct gl_context *ctx)
 {
-   struct intel_context *intel = intel_context(ctx);
+   struct brw_context *brw = brw_context(ctx);
 
-   assert(intel->gen >= 4);
+   assert(brw->gen >= 4);
 
    ctx->Extensions.ARB_depth_buffer_float = true;
    ctx->Extensions.ARB_depth_clamp = true;
@@ -66,9 +65,7 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.ARB_point_sprite = true;
    ctx->Extensions.ARB_seamless_cube_map = true;
    ctx->Extensions.ARB_shader_bit_encoding = true;
-   ctx->Extensions.ARB_shader_objects = true;
    ctx->Extensions.ARB_shader_texture_lod = true;
-   ctx->Extensions.ARB_shading_language_100 = true;
    ctx->Extensions.ARB_shadow = true;
    ctx->Extensions.ARB_sync = true;
    ctx->Extensions.ARB_texture_border_clamp = true;
@@ -81,7 +78,6 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.ARB_texture_non_power_of_two = true;
    ctx->Extensions.ARB_texture_rg = true;
    ctx->Extensions.ARB_texture_rgb10_a2ui = true;
-   ctx->Extensions.ARB_texture_storage = true;
    ctx->Extensions.ARB_vertex_program = true;
    ctx->Extensions.ARB_vertex_shader = true;
    ctx->Extensions.ARB_vertex_type_2_10_10_10_rev = true;
@@ -91,8 +87,6 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.EXT_blend_minmax = true;
    ctx->Extensions.EXT_draw_buffers2 = true;
    ctx->Extensions.EXT_framebuffer_blit = true;
-   ctx->Extensions.EXT_framebuffer_object = true;
-   ctx->Extensions.EXT_fog_coord = true;
    ctx->Extensions.EXT_framebuffer_sRGB = true;
    ctx->Extensions.EXT_gpu_program_parameters = true;
    ctx->Extensions.EXT_packed_depth_stencil = true;
@@ -100,7 +94,6 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.EXT_pixel_buffer_object = true;
    ctx->Extensions.EXT_point_parameters = true;
    ctx->Extensions.EXT_provoking_vertex = true;
-   ctx->Extensions.EXT_secondary_color = true;
    ctx->Extensions.EXT_separate_shader_objects = true;
    ctx->Extensions.EXT_texture_array = true;
    ctx->Extensions.EXT_texture_env_dot3 = true;
@@ -111,7 +104,6 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.EXT_texture_sRGB = true;
    ctx->Extensions.EXT_texture_sRGB_decode = true;
    ctx->Extensions.EXT_texture_swizzle = true;
-   ctx->Extensions.EXT_shadow_funcs = true;
    ctx->Extensions.EXT_stencil_two_side = true;
    ctx->Extensions.EXT_vertex_array_bgra = true;
    ctx->Extensions.APPLE_object_purgeable = true;
@@ -121,7 +113,6 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.MESA_pack_invert = true;
    ctx->Extensions.MESA_texture_array = true;
    ctx->Extensions.MESA_ycbcr_texture = true;
-   ctx->Extensions.NV_blend_square = true;
    ctx->Extensions.NV_conditional_render = true;
    ctx->Extensions.NV_primitive_restart = true;
    ctx->Extensions.NV_texture_env_combine4 = true;
@@ -131,36 +122,38 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.OES_EGL_image = true;
    ctx->Extensions.OES_draw_texture = true;
    ctx->Extensions.OES_standard_derivatives = true;
+   ctx->Extensions.OES_EGL_image_external = true;
 
-   if (intel->gen >= 6)
+   if (brw->gen >= 6)
       ctx->Const.GLSLVersion = 140;
    else
       ctx->Const.GLSLVersion = 120;
    _mesa_override_glsl_version(ctx);
 
-   if (intel->gen >= 6) {
+   if (brw->gen >= 6) {
       uint64_t dummy;
 
       ctx->Extensions.EXT_framebuffer_multisample = true;
       ctx->Extensions.EXT_transform_feedback = true;
-      ctx->Extensions.ARB_blend_func_extended = !driQueryOptionb(&intel->optionCache, "disable_blend_func_extended");
+      ctx->Extensions.EXT_framebuffer_multisample_blit_scaled = true;
+      ctx->Extensions.ARB_blend_func_extended = !driQueryOptionb(&brw->optionCache, "disable_blend_func_extended");
       ctx->Extensions.ARB_draw_buffers_blend = true;
       ctx->Extensions.ARB_ES3_compatibility = true;
       ctx->Extensions.ARB_uniform_buffer_object = true;
+      ctx->Extensions.ARB_shading_language_420pack = true;
       ctx->Extensions.ARB_texture_buffer_object = true;
       ctx->Extensions.ARB_texture_buffer_object_rgb32 = true;
       ctx->Extensions.ARB_texture_cube_map_array = true;
       ctx->Extensions.OES_depth_texture_cube_map = true;
       ctx->Extensions.ARB_shading_language_packing = true;
       ctx->Extensions.ARB_texture_multisample = true;
-      ctx->Extensions.ARB_texture_storage_multisample = true;
 
       /* Test if the kernel has the ioctl. */
-      if (drm_intel_reg_read(intel->bufmgr, TIMESTAMP, &dummy) == 0)
+      if (drm_intel_reg_read(brw->bufmgr, TIMESTAMP, &dummy) == 0)
          ctx->Extensions.ARB_timer_query = true;
    }
 
-   if (intel->gen >= 5) {
+   if (brw->gen >= 5) {
       ctx->Extensions.ARB_texture_query_lod = true;
       ctx->Extensions.EXT_timer_query = true;
    }
@@ -170,8 +163,7 @@ intelInitExtensions(struct gl_context *ctx)
    if (ctx->API != API_OPENGL_CORE)
       ctx->Extensions.ARB_color_buffer_float = true;
 
-   if (intel->ctx.Mesa_DXTn
-       || driQueryOptionb(&intel->optionCache, "force_s3tc_enable"))
+   if (ctx->Mesa_DXTn || driQueryOptionb(&brw->optionCache, "force_s3tc_enable"))
       ctx->Extensions.EXT_texture_compression_s3tc = true;
 
    ctx->Extensions.ANGLE_texture_compression_dxt = true;