ctx->Extensions.KHR_texture_compression_astc_ldr = true;
ctx->Extensions.KHR_texture_compression_astc_sliced_3d = true;
ctx->Extensions.ARB_shader_stencil_export = true;
+ ctx->Extensions.ANDROID_extension_pack_es31a = true;
ctx->Extensions.MESA_shader_framebuffer_fetch = true;
}