i965: Expose OpenGL 4.2 for gen8+
[mesa.git] / src / mesa / drivers / dri / i965 / intel_extensions.c
index 24761a70638399a94f4aec2f73d7b5abdd1aa1af..8b4f6853bf73879e6d14ab8ea6c2532d5b9e9365 100644 (file)
@@ -196,6 +196,7 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.ARB_half_float_vertex = true;
    ctx->Extensions.ARB_instanced_arrays = true;
    ctx->Extensions.ARB_internalformat_query = true;
+   ctx->Extensions.ARB_internalformat_query2 = true;
    ctx->Extensions.ARB_map_buffer_range = true;
    ctx->Extensions.ARB_occlusion_query = true;
    ctx->Extensions.ARB_occlusion_query2 = true;
@@ -203,6 +204,7 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.ARB_point_sprite = true;
    ctx->Extensions.ARB_seamless_cube_map = true;
    ctx->Extensions.ARB_shader_bit_encoding = true;
+   ctx->Extensions.ARB_shader_draw_parameters = true;
    ctx->Extensions.ARB_shader_texture_lod = true;
    ctx->Extensions.ARB_shadow = true;
    ctx->Extensions.ARB_sync = true;
@@ -265,7 +267,9 @@ intelInitExtensions(struct gl_context *ctx)
    ctx->Extensions.OES_texture_half_float = true;
    ctx->Extensions.OES_texture_half_float_linear = true;
 
-   if (brw->gen >= 6)
+   if (brw->gen >= 8)
+      ctx->Const.GLSLVersion = 420;
+   else if (brw->gen >= 6)
       ctx->Const.GLSLVersion = 330;
    else
       ctx->Const.GLSLVersion = 120;
@@ -287,6 +291,7 @@ intelInitExtensions(struct gl_context *ctx)
       ctx->Extensions.ARB_blend_func_extended =
          !driQueryOptionb(&brw->optionCache, "disable_blend_func_extended");
       ctx->Extensions.ARB_conditional_render_inverted = true;
+      ctx->Extensions.ARB_cull_distance = false;
       ctx->Extensions.ARB_draw_buffers_blend = true;
       ctx->Extensions.ARB_ES3_compatibility = true;
       ctx->Extensions.ARB_fragment_layer_viewport = true;
@@ -333,10 +338,12 @@ intelInitExtensions(struct gl_context *ctx)
       ctx->Extensions.ARB_shader_image_load_store = true;
       ctx->Extensions.ARB_shader_image_size = true;
       ctx->Extensions.ARB_shader_texture_image_samples = true;
+      ctx->Extensions.ARB_tessellation_shader = true;
       ctx->Extensions.ARB_texture_compression_bptc = true;
       ctx->Extensions.ARB_texture_view = true;
       ctx->Extensions.ARB_shader_storage_buffer_object = true;
       ctx->Extensions.EXT_shader_samples_identical = true;
+      ctx->Extensions.OES_texture_buffer = true;
 
       if (brw->can_do_pipelined_register_writes) {
          ctx->Extensions.ARB_draw_indirect = true;
@@ -344,6 +351,10 @@ intelInitExtensions(struct gl_context *ctx)
          ctx->Extensions.ARB_transform_feedback3 = true;
          ctx->Extensions.ARB_transform_feedback_instanced = true;
 
+         if ((brw->gen >= 8 || brw->intelScreen->cmd_parser_version >= 5) &&
+             ctx->Const.MaxComputeWorkGroupSize[0] >= 1024)
+            ctx->Extensions.ARB_compute_shader = true;
+
          if (brw->intelScreen->cmd_parser_version >= 2)
             brw->predicate.supported = true;
       }
@@ -355,18 +366,23 @@ intelInitExtensions(struct gl_context *ctx)
          ctx->Extensions.ARB_viewport_array = true;
          ctx->Extensions.AMD_vertex_shader_viewport_index = true;
          ctx->Extensions.ARB_shader_subroutine = true;
-         if (ctx->Const.MaxComputeWorkGroupSize[0] >= 1024)
-            ctx->Extensions.ARB_compute_shader = true;
       }
    }
 
+   if (brw->intelScreen->has_mi_math_and_lrr) {
+      ctx->Extensions.ARB_query_buffer_object = true;
+   }
+
    if (brw->gen >= 8) {
+      ctx->Extensions.ARB_shader_precision = true;
       ctx->Extensions.ARB_stencil_texturing = true;
+      ctx->Extensions.ARB_texture_stencil8 = true;
+      ctx->Extensions.ARB_gpu_shader_fp64 = true;
+      ctx->Extensions.ARB_vertex_attrib_64bit = true;
    }
 
    if (brw->gen >= 9) {
       ctx->Extensions.KHR_texture_compression_astc_ldr = true;
-      ctx->Extensions.KHR_texture_compression_astc_hdr = true;
       ctx->Extensions.ARB_shader_stencil_export = true;
    }