#define FILE_DEBUG_FLAG DEBUG_FBO
-/**
- * Create a new framebuffer object.
- */
-static struct gl_framebuffer *
-intel_new_framebuffer(struct gl_context * ctx, GLuint name)
-{
- /* Only drawable state in intel_framebuffer at this time, just use Mesa's
- * class
- */
- return _mesa_new_framebuffer(ctx, name);
-}
-
-
/** Called by gl_renderbuffer::Delete() */
static void
intel_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
rb->NumSamples = intel_quantize_num_samples(screen, rb->NumSamples);
rb->Width = width;
rb->Height = height;
- rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ rb->_BaseFormat = _mesa_get_format_base_format(rb->Format);
intel_miptree_release(&irb->mt);
if (image->planar_format && image->planar_format->nplanes > 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glEGLImageTargetRenderbufferStorage(planar buffers are not "
- "supported as render targets.");
+ "supported as render targets.)");
return;
}
/* __DRIimage is opaque to the core so it has to be checked here */
- switch (image->format) {
- case MESA_FORMAT_R8G8B8A8_UNORM:
+ if (!brw->format_supported_as_render_target[image->format]) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glEGLImageTargetRenderbufferStorage(unsupported image format");
+ "glEGLImageTargetRenderbufferStorage(unsupported image format)");
return;
- break;
- default:
- break;
}
irb = intel_renderbuffer(rb);
if (!layered) {
irb->layer_count = 1;
- } else if (image->TexObject->NumLayers > 0) {
+ } else if (mt->target != GL_TEXTURE_3D && image->TexObject->NumLayers > 0) {
irb->layer_count = image->TexObject->NumLayers;
} else {
irb->layer_count = mt->level[level].depth / layer_multiplier;
return mask;
}
+ if (ctx->Color.sRGBEnabled &&
+ _mesa_get_format_color_encoding(src_irb->mt->format) !=
+ _mesa_get_format_color_encoding(dst_irb->mt->format)) {
+ perf_debug("glBlitFramebuffer() with sRGB conversion cannot be "
+ "handled by BLT path.\n");
+ return mask;
+ }
+
if (!intel_miptree_blit(brw,
src_irb->mt,
src_irb->mt_level, src_irb->mt_layer,
return;
if (brw->gen >= 8 && (mask & GL_STENCIL_BUFFER_BIT)) {
- brw_meta_fbo_stencil_blit(brw_context(ctx), readFb, drawFb,
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1);
- mask &= ~GL_STENCIL_BUFFER_BIT;
- if (mask == 0x0)
- return;
+ assert(!"Invalid blit");
}
/* Try using the BLT engine. */
uint32_t layout_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD |
MIPTREE_LAYOUT_TILING_ANY;
- intel_miptree_get_dimensions_for_image(rb->TexImage, &width, &height, &depth);
+ intel_get_image_dims(rb->TexImage, &width, &height, &depth);
new_mt = intel_miptree_create(brw, rb->TexImage->TexObject->Target,
intel_image->base.Base.TexFormat,
if (!_mesa_set_search(brw->render_cache, bo))
return;
- brw_emit_mi_flush(brw);
+ if (brw->gen >= 6) {
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_RENDER_TARGET_FLUSH |
+ PIPE_CONTROL_CS_STALL);
+
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
+ PIPE_CONTROL_CONST_CACHE_INVALIDATE);
+ } else {
+ brw_emit_mi_flush(brw);
+ }
+
+ brw_render_cache_set_clear(brw);
}
/**
intel_fbo_init(struct brw_context *brw)
{
struct dd_function_table *dd = &brw->ctx.Driver;
- dd->NewFramebuffer = intel_new_framebuffer;
dd->NewRenderbuffer = intel_new_renderbuffer;
dd->MapRenderbuffer = intel_map_renderbuffer;
dd->UnmapRenderbuffer = intel_unmap_renderbuffer;