case GL_STENCIL_INDEX16_EXT:
/* These aren't actual texture formats, so force them here. */
if (brw->has_separate_stencil) {
- rb->Format = MESA_FORMAT_S8;
+ rb->Format = MESA_FORMAT_S_UINT8;
} else {
assert(!brw->must_use_separate_stencil);
rb->Format = MESA_FORMAT_S8_Z24;
fbo_incomplete(fb, "FBO incomplete: separate stencil "
"unsupported\n");
}
- if (stencil_mt->format != MESA_FORMAT_S8) {
+ if (stencil_mt->format != MESA_FORMAT_S_UINT8) {
fbo_incomplete(fb, "FBO incomplete: separate stencil is %s "
"instead of S8\n",
_mesa_get_format_name(stencil_mt->format));