rb->NumSamples = intel_quantize_num_samples(screen, rb->NumSamples);
rb->Width = width;
rb->Height = height;
- rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ rb->_BaseFormat = _mesa_get_format_base_format(rb->Format);
intel_miptree_release(&irb->mt);
if (image->planar_format && image->planar_format->nplanes > 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glEGLImageTargetRenderbufferStorage(planar buffers are not "
- "supported as render targets.");
+ "supported as render targets.)");
return;
}
/* __DRIimage is opaque to the core so it has to be checked here */
- switch (image->format) {
- case MESA_FORMAT_R8G8B8A8_UNORM:
+ if (!brw->format_supported_as_render_target[image->format]) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glEGLImageTargetRenderbufferStorage(unsupported image format");
+ "glEGLImageTargetRenderbufferStorage(unsupported image format)");
return;
- break;
- default:
- break;
}
irb = intel_renderbuffer(rb);
if (!layered) {
irb->layer_count = 1;
- } else if (image->TexObject->NumLayers > 0) {
+ } else if (mt->target != GL_TEXTURE_3D && image->TexObject->NumLayers > 0) {
irb->layer_count = image->TexObject->NumLayers;
} else {
irb->layer_count = mt->level[level].depth / layer_multiplier;
return;
if (brw->gen >= 8 && (mask & GL_STENCIL_BUFFER_BIT)) {
- brw_meta_fbo_stencil_blit(brw_context(ctx), readFb, drawFb,
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1);
- mask &= ~GL_STENCIL_BUFFER_BIT;
- if (mask == 0x0)
- return;
+ assert(!"Invalid blit");
}
/* Try using the BLT engine. */
if (!_mesa_set_search(brw->render_cache, bo))
return;
- brw_emit_mi_flush(brw);
+ if (brw->gen >= 6) {
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_RENDER_TARGET_FLUSH |
+ PIPE_CONTROL_CS_STALL);
+
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
+ PIPE_CONTROL_CONST_CACHE_INVALIDATE);
+ } else {
+ brw_emit_mi_flush(brw);
+ }
+
+ brw_render_cache_set_clear(brw);
}
/**