-/**************************************************************************
- *
+/*
* Copyright 2006 VMware, Inc.
* All Rights Reserved.
*
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
+ * distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
+ */
#include "main/enums.h"
#include "main/imports.h"
#define FILE_DEBUG_FLAG DEBUG_FBO
-/**
- * Create a new framebuffer object.
- */
-static struct gl_framebuffer *
-intel_new_framebuffer(struct gl_context * ctx, GLuint name)
-{
- /* Only drawable state in intel_framebuffer at this time, just use Mesa's
- * class
- */
- return _mesa_new_framebuffer(ctx, name);
-}
-
-
/** Called by gl_renderbuffer::Delete() */
static void
intel_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
}
DBG("%s: rb %d (%s) mt mapped: (%d, %d) (%dx%d) -> %p/%"PRIdPTR"\n",
- __FUNCTION__, rb->Name, _mesa_get_format_name(rb->Format),
+ __func__, rb->Name, _mesa_get_format_name(rb->Format),
x, y, w, h, map, stride);
*out_map = map;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_mipmap_tree *mt;
- DBG("%s: rb %d (%s)\n", __FUNCTION__,
+ DBG("%s: rb %d (%s)\n", __func__,
rb->Name, _mesa_get_format_name(rb->Format));
if (srb->Buffer) {
rb->NumSamples = intel_quantize_num_samples(screen, rb->NumSamples);
rb->Width = width;
rb->Height = height;
- rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ rb->_BaseFormat = _mesa_get_format_base_format(rb->Format);
intel_miptree_release(&irb->mt);
- DBG("%s: %s: %s (%dx%d)\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr(internalFormat),
+ DBG("%s: %s: %s (%dx%d)\n", __func__,
+ _mesa_enum_to_string(internalFormat),
_mesa_get_format_name(rb->Format), width, height);
if (width == 0 || height == 0)
if (image->planar_format && image->planar_format->nplanes > 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glEGLImageTargetRenderbufferStorage(planar buffers are not "
- "supported as render targets.");
- return;
- }
-
- /* Buffers originating from outside are for read-only. */
- if (image->dma_buf_imported) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glEGLImageTargetRenderbufferStorage(dma buffers are read-only)");
+ "supported as render targets.)");
return;
}
/* __DRIimage is opaque to the core so it has to be checked here */
- switch (image->format) {
- case MESA_FORMAT_R8G8B8A8_UNORM:
+ if (!brw->format_supported_as_render_target[image->format]) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glEGLImageTargetRenderbufferStorage(unsupported image format");
+ "glEGLImageTargetRenderbufferStorage(unsupported image format)");
return;
- break;
- default:
- break;
}
irb = intel_renderbuffer(rb);
image->height,
1,
image->pitch,
- true /*disable_aux_buffers*/);
+ MIPTREE_LAYOUT_DISABLE_AUX);
if (!irb->mt)
return;
intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
+ (void) ctx;
assert(rb->Name == 0);
rb->Width = width;
rb->Height = height;
intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
+ (void) rb;
+ (void) internalFormat;
+ (void) width;
+ (void) height;
_mesa_problem(ctx, "intel_nop_alloc_storage should never be called.");
return false;
}
irb->mt_layer = layer_multiplier * layer;
- if (layered) {
- irb->layer_count = image->TexObject->NumLayers ?: mt->level[level].depth / layer_multiplier;
- } else {
+ if (!layered) {
irb->layer_count = 1;
+ } else if (mt->target != GL_TEXTURE_3D && image->TexObject->NumLayers > 0) {
+ irb->layer_count = image->TexObject->NumLayers;
+ } else {
+ irb->layer_count = mt->level[level].depth / layer_multiplier;
}
intel_miptree_reference(&irb->mt, mt);
struct intel_renderbuffer *stencilRb =
intel_get_renderbuffer(fb, BUFFER_STENCIL);
struct intel_mipmap_tree *depth_mt = NULL, *stencil_mt = NULL;
- int i;
+ unsigned i;
- DBG("%s() on fb %p (%s)\n", __FUNCTION__,
+ DBG("%s() on fb %p (%s)\n", __func__,
fb, (fb == ctx->DrawBuffer ? "drawbuffer" :
(fb == ctx->ReadBuffer ? "readbuffer" : "other buffer")));
GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0,
GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
+ GLbitfield mask)
{
struct brw_context *brw = brw_context(ctx);
intel_prepare_render(brw);
if (mask & GL_COLOR_BUFFER_BIT) {
- GLint i;
+ unsigned i;
struct gl_renderbuffer *src_rb = readFb->_ColorReadBuffer;
struct intel_renderbuffer *src_irb = intel_renderbuffer(src_rb);
return;
if (brw->gen >= 8 && (mask & GL_STENCIL_BUFFER_BIT)) {
- brw_meta_fbo_stencil_blit(brw_context(ctx), readFb, drawFb,
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1);
- mask &= ~GL_STENCIL_BUFFER_BIT;
- if (mask == 0x0)
- return;
+ assert(!"Invalid blit");
}
/* Try using the BLT engine. */
mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
- mask, filter);
+ mask);
if (mask == 0x0)
return;
mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
- mask, filter);
+ mask);
if (mask == 0x0)
return;
struct intel_mipmap_tree *new_mt;
int width, height, depth;
- intel_miptree_get_dimensions_for_image(rb->TexImage, &width, &height, &depth);
+ uint32_t layout_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD |
+ MIPTREE_LAYOUT_TILING_ANY;
+
+ intel_get_image_dims(rb->TexImage, &width, &height, &depth);
new_mt = intel_miptree_create(brw, rb->TexImage->TexObject->Target,
intel_image->base.Base.TexFormat,
intel_image->base.Base.Level,
intel_image->base.Base.Level,
width, height, depth,
- true,
irb->mt->num_samples,
- INTEL_MIPTREE_TILING_ANY,
- false);
+ layout_flags);
if (intel_miptree_wants_hiz_buffer(brw, new_mt)) {
intel_miptree_alloc_hiz(brw, new_mt);
if (!_mesa_set_search(brw->render_cache, bo))
return;
- intel_batchbuffer_emit_mi_flush(brw);
+ if (brw->gen >= 6) {
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_RENDER_TARGET_FLUSH |
+ PIPE_CONTROL_CS_STALL);
+
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
+ PIPE_CONTROL_CONST_CACHE_INVALIDATE);
+ } else {
+ brw_emit_mi_flush(brw);
+ }
+
+ brw_render_cache_set_clear(brw);
}
/**
intel_fbo_init(struct brw_context *brw)
{
struct dd_function_table *dd = &brw->ctx.Driver;
- dd->NewFramebuffer = intel_new_framebuffer;
dd->NewRenderbuffer = intel_new_renderbuffer;
dd->MapRenderbuffer = intel_map_renderbuffer;
dd->UnmapRenderbuffer = intel_unmap_renderbuffer;