i965/fs: Lower 32x32 bit multiplication on BXT.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_fbo.c
index 63ed7adc0ee2c69cf04d503d74231cabbfce656d..87ba624b70d036db2f96117dd2fb0d988441462a 100644 (file)
@@ -190,7 +190,7 @@ intel_map_renderbuffer(struct gl_context *ctx,
    }
 
    DBG("%s: rb %d (%s) mt mapped: (%d, %d) (%dx%d) -> %p/%"PRIdPTR"\n",
-       __FUNCTION__, rb->Name, _mesa_get_format_name(rb->Format),
+       __func__, rb->Name, _mesa_get_format_name(rb->Format),
        x, y, w, h, map, stride);
 
    *out_map = map;
@@ -214,7 +214,7 @@ intel_unmap_renderbuffer(struct gl_context *ctx,
    struct intel_renderbuffer *irb = intel_renderbuffer(rb);
    struct intel_mipmap_tree *mt;
 
-   DBG("%s: rb %d (%s)\n", __FUNCTION__,
+   DBG("%s: rb %d (%s)\n", __func__,
        rb->Name, _mesa_get_format_name(rb->Format));
 
    if (srb->Buffer) {
@@ -309,8 +309,8 @@ intel_alloc_private_renderbuffer_storage(struct gl_context * ctx, struct gl_rend
 
    intel_miptree_release(&irb->mt);
 
-   DBG("%s: %s: %s (%dx%d)\n", __FUNCTION__,
-       _mesa_lookup_enum_by_nr(internalFormat),
+   DBG("%s: %s: %s (%dx%d)\n", __func__,
+       _mesa_enum_to_string(internalFormat),
        _mesa_get_format_name(rb->Format), width, height);
 
    if (width == 0 || height == 0)
@@ -363,13 +363,6 @@ intel_image_target_renderbuffer_storage(struct gl_context *ctx,
       return;
    }
 
-   /* Buffers originating from outside are for read-only. */
-   if (image->dma_buf_imported) {
-      _mesa_error(ctx, GL_INVALID_OPERATION,
-            "glEGLImageTargetRenderbufferStorage(dma buffers are read-only)");
-      return;
-   }
-
    /* __DRIimage is opaque to the core so it has to be checked here */
    switch (image->format) {
    case MESA_FORMAT_R8G8B8A8_UNORM:
@@ -383,6 +376,12 @@ intel_image_target_renderbuffer_storage(struct gl_context *ctx,
 
    irb = intel_renderbuffer(rb);
    intel_miptree_release(&irb->mt);
+
+   /* Disable creation of the miptree's aux buffers because the driver exposes
+    * no EGL API to manage them. That is, there is no API for resolving the aux
+    * buffer's content to the main buffer nor for invalidating the aux buffer's
+    * content.
+    */
    irb->mt = intel_miptree_create_for_bo(brw,
                                          image->bo,
                                          image->format,
@@ -390,7 +389,8 @@ intel_image_target_renderbuffer_storage(struct gl_context *ctx,
                                          image->width,
                                          image->height,
                                          1,
-                                         image->pitch);
+                                         image->pitch,
+                                         MIPTREE_LAYOUT_DISABLE_AUX);
    if (!irb->mt)
       return;
 
@@ -398,7 +398,7 @@ intel_image_target_renderbuffer_storage(struct gl_context *ctx,
    rb->Width = image->width;
    rb->Height = image->height;
    rb->Format = image->format;
-   rb->_BaseFormat = _mesa_base_fbo_format(ctx, image->internal_format);
+   rb->_BaseFormat = _mesa_get_format_base_format(image->format);
    rb->NeedsFinishRenderTexture = true;
    irb->layer_count = 1;
 }
@@ -551,19 +551,21 @@ intel_renderbuffer_update_wrapper(struct brw_context *brw,
 
    irb->mt_layer = layer_multiplier * layer;
 
-   if (layered) {
-      irb->layer_count = image->TexObject->NumLayers ?: mt->level[level].depth / layer_multiplier;
-   } else {
+   if (!layered) {
       irb->layer_count = 1;
+   } else if (image->TexObject->NumLayers > 0) {
+      irb->layer_count = image->TexObject->NumLayers;
+   } else {
+      irb->layer_count = mt->level[level].depth / layer_multiplier;
    }
 
    intel_miptree_reference(&irb->mt, mt);
 
    intel_renderbuffer_set_draw_offset(irb);
 
-   if (mt->hiz_mt == NULL && brw_is_hiz_depth_format(brw, rb->Format)) {
+   if (intel_miptree_wants_hiz_buffer(brw, mt)) {
       intel_miptree_alloc_hiz(brw, mt);
-      if (!mt->hiz_mt)
+      if (!mt->hiz_buf)
         return false;
    }
 
@@ -662,7 +664,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
    struct intel_mipmap_tree *depth_mt = NULL, *stencil_mt = NULL;
    int i;
 
-   DBG("%s() on fb %p (%s)\n", __FUNCTION__,
+   DBG("%s() on fb %p (%s)\n", __func__,
        fb, (fb == ctx->DrawBuffer ? "drawbuffer" :
            (fb == ctx->ReadBuffer ? "readbuffer" : "other buffer")));
 
@@ -729,7 +731,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
       }
    }
 
-   for (i = 0; i < Elements(fb->Attachment); i++) {
+   for (i = 0; i < ARRAY_SIZE(fb->Attachment); i++) {
       struct gl_renderbuffer *rb;
       struct intel_renderbuffer *irb;
 
@@ -915,6 +917,51 @@ intel_blit_framebuffer(struct gl_context *ctx,
                            mask, filter);
 }
 
+/**
+ * Gen4-5 implementation of glBlitFrameBuffer().
+ *
+ * Tries BLT, Meta, then swrast.
+ *
+ * Gen4-5 have a single ring for both 3D and BLT operations, so there's no
+ * inter-ring synchronization issues like on Gen6+.  It is apparently faster
+ * than using the 3D pipeline.  Original Gen4 also has to rebase and copy
+ * miptree slices in order to render to unaligned locations.
+ */
+static void
+gen4_blit_framebuffer(struct gl_context *ctx,
+                      struct gl_framebuffer *readFb,
+                      struct gl_framebuffer *drawFb,
+                      GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+                      GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+                      GLbitfield mask, GLenum filter)
+{
+   /* Page 679 of OpenGL 4.4 spec says:
+    * "Added BlitFramebuffer to commands affected by conditional rendering in
+    *  section 10.10 (Bug 9562)."
+    */
+   if (!_mesa_check_conditional_render(ctx))
+      return;
+
+   mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
+                                              srcX0, srcY0, srcX1, srcY1,
+                                              dstX0, dstY0, dstX1, dstY1,
+                                              mask, filter);
+   if (mask == 0x0)
+      return;
+
+   mask = _mesa_meta_BlitFramebuffer(ctx, readFb, drawFb,
+                                     srcX0, srcY0, srcX1, srcY1,
+                                     dstX0, dstY0, dstX1, dstY1,
+                                     mask, filter);
+   if (mask == 0x0)
+      return;
+
+   _swrast_BlitFramebuffer(ctx, readFb, drawFb,
+                           srcX0, srcY0, srcX1, srcY1,
+                           dstX0, dstY0, dstX1, dstY1,
+                           mask, filter);
+}
+
 /**
  * Does the renderbuffer have hiz enabled?
  */
@@ -975,6 +1022,9 @@ intel_renderbuffer_move_to_temp(struct brw_context *brw,
    struct intel_mipmap_tree *new_mt;
    int width, height, depth;
 
+   uint32_t layout_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD |
+                           MIPTREE_LAYOUT_ALLOC_ANY_TILED;
+
    intel_miptree_get_dimensions_for_image(rb->TexImage, &width, &height, &depth);
 
    new_mt = intel_miptree_create(brw, rb->TexImage->TexObject->Target,
@@ -982,12 +1032,10 @@ intel_renderbuffer_move_to_temp(struct brw_context *brw,
                                  intel_image->base.Base.Level,
                                  intel_image->base.Base.Level,
                                  width, height, depth,
-                                 true,
                                  irb->mt->num_samples,
-                                 INTEL_MIPTREE_TILING_ANY,
-                                 false);
+                                 layout_flags);
 
-   if (brw_is_hiz_depth_format(brw, new_mt->format)) {
+   if (intel_miptree_wants_hiz_buffer(brw, new_mt)) {
       intel_miptree_alloc_hiz(brw, new_mt);
    }
 
@@ -1032,7 +1080,7 @@ brw_render_cache_set_check_flush(struct brw_context *brw, drm_intel_bo *bo)
    if (!_mesa_set_search(brw->render_cache, bo))
       return;
 
-   intel_batchbuffer_emit_mi_flush(brw);
+   brw_emit_mi_flush(brw);
 }
 
 /**
@@ -1049,7 +1097,10 @@ intel_fbo_init(struct brw_context *brw)
    dd->UnmapRenderbuffer = intel_unmap_renderbuffer;
    dd->RenderTexture = intel_render_texture;
    dd->ValidateFramebuffer = intel_validate_framebuffer;
-   dd->BlitFramebuffer = intel_blit_framebuffer;
+   if (brw->gen >= 6)
+      dd->BlitFramebuffer = intel_blit_framebuffer;
+   else
+      dd->BlitFramebuffer = gen4_blit_framebuffer;
    dd->EGLImageTargetRenderbufferStorage =
       intel_image_target_renderbuffer_storage;