GLuint tile_y;
bool has_depthstencil;
+ /** The image was created with EGL_EXT_image_dma_buf_import. */
+ bool dma_buf_imported;
+
/**
* Provided by EGL_EXT_image_dma_buf_import.
- *
- * The flag is set in order to restrict the use of the image later on.
- *
- * See intel_image_target_texture_2d()
+ * \{
*/
- bool dma_buf_imported;
enum __DRIYUVColorSpace yuv_color_space;
enum __DRISampleRange sample_range;
enum __DRIChromaSiting horizontal_siting;
enum __DRIChromaSiting vertical_siting;
+ /* \} */
void *data;
};