#include <GL/internal/dri_interface.h>
#include "intel_batchbuffer.h"
+#include "intel_image.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
#include "intel_blit.h"
*/
static enum intel_msaa_layout
compute_msaa_layout(struct brw_context *brw, mesa_format format,
- enum intel_aux_disable aux_disable)
+ uint32_t layout_flags)
{
/* Prior to Gen7, all MSAA surfaces used IMS layout. */
if (brw->gen < 7)
*/
if (brw->gen == 7 && _mesa_get_format_datatype(format) == GL_INT) {
return INTEL_MSAA_LAYOUT_UMS;
- } else if (aux_disable & INTEL_AUX_DISABLE_MCS) {
+ } else if (layout_flags & MIPTREE_LAYOUT_DISABLE_AUX) {
/* We can't use the CMS layout because it uses an aux buffer, the MCS
* buffer. So fallback to UMS, which is identical to CMS without the
* MCS. */
}
}
-bool
-intel_tiling_supports_non_msrt_mcs(const struct brw_context *brw,
- unsigned tiling)
+static bool
+intel_tiling_supports_ccs(const struct brw_context *brw, unsigned tiling)
{
/* From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render
* Target(s)", beneath the "Fast Color Clear" bullet (p326):
* - MCS and Lossless compression is supported for TiledY/TileYs/TileYf
* non-MSRTs only.
*/
-bool
-intel_miptree_supports_non_msrt_fast_clear(struct brw_context *brw,
- const struct intel_mipmap_tree *mt)
+static bool
+intel_miptree_supports_ccs(struct brw_context *brw,
+ const struct intel_mipmap_tree *mt)
{
/* MCS support does not exist prior to Gen7 */
if (brw->gen < 7)
return false;
- if (mt->aux_disable & INTEL_AUX_DISABLE_MCS)
- return false;
-
/* This function applies only to non-multisampled render targets. */
if (mt->num_samples > 1)
return false;
/* There's no point in using an MCS buffer if the surface isn't in a
* renderable format.
*/
- if (!brw->format_supported_as_render_target[mt->format])
+ if (!brw->mesa_format_supports_render[mt->format])
return false;
if (brw->gen >= 9) {
return true;
}
+static bool
+intel_miptree_supports_hiz(struct brw_context *brw,
+ struct intel_mipmap_tree *mt)
+{
+ if (!brw->has_hiz)
+ return false;
+
+ switch (mt->format) {
+ case MESA_FORMAT_Z_FLOAT32:
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_Z_UNORM16:
+ return true;
+ default:
+ return false;
+ }
+}
+
+
/* On Gen9 support for color buffer compression was extended to single
* sampled surfaces. This is a helper considering both auxiliary buffer
* type and number of samples telling if the given miptree represents
return mt->num_samples <= 1;
}
-bool
-intel_miptree_supports_lossless_compressed(struct brw_context *brw,
- const struct intel_mipmap_tree *mt)
+static bool
+intel_miptree_supports_ccs_e(struct brw_context *brw,
+ const struct intel_mipmap_tree *mt)
{
/* For now compression is only enabled for integer formats even though
* there exist supported floating point formats also. This is a heuristic
if (_mesa_get_format_datatype(mt->format) == GL_FLOAT)
return false;
- /* Fast clear mechanism and lossless compression go hand in hand. */
- if (!intel_miptree_supports_non_msrt_fast_clear(brw, mt))
+ if (!intel_miptree_supports_ccs(brw, mt))
return false;
/* Fast clear can be also used to clear srgb surfaces by using equivalent
mt->logical_width0 = width0;
mt->logical_height0 = height0;
mt->logical_depth0 = depth0;
- mt->aux_disable = (layout_flags & MIPTREE_LAYOUT_DISABLE_AUX) != 0 ?
- INTEL_AUX_DISABLE_ALL : INTEL_AUX_DISABLE_NONE;
- mt->aux_disable |= INTEL_AUX_DISABLE_CCS;
mt->is_scanout = (layout_flags & MIPTREE_LAYOUT_FOR_SCANOUT) != 0;
+ mt->aux_usage = ISL_AUX_USAGE_NONE;
+ mt->supports_fast_clear = false;
mt->aux_state = NULL;
mt->cpp = _mesa_get_format_bytes(format);
mt->num_samples = num_samples;
int depth_multiply = 1;
if (num_samples > 1) {
/* Adjust width/height/depth for MSAA */
- mt->msaa_layout = compute_msaa_layout(brw, format, mt->aux_disable);
+ mt->msaa_layout = compute_msaa_layout(brw, format, layout_flags);
if (mt->msaa_layout == INTEL_MSAA_LAYOUT_IMS) {
/* From the Ivybridge PRM, Volume 1, Part 1, page 108:
* "If the surface is multisampled and it is a depth or stencil
if (!(layout_flags & MIPTREE_LAYOUT_FOR_BO) &&
_mesa_get_format_base_format(format) == GL_DEPTH_STENCIL &&
(brw->must_use_separate_stencil ||
- (brw->has_separate_stencil &&
- intel_miptree_wants_hiz_buffer(brw, mt)))) {
+ (brw->has_separate_stencil && intel_miptree_supports_hiz(brw, mt)))) {
uint32_t stencil_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD;
if (brw->gen == 6) {
stencil_flags |= MIPTREE_LAYOUT_TILING_ANY;
* 7 | ? | ?
* 6 | ? | ?
*/
- if (intel_miptree_supports_non_msrt_fast_clear(brw, mt)) {
+ if (intel_miptree_supports_ccs(brw, mt)) {
if (brw->gen >= 9 || (brw->gen == 8 && num_samples <= 1))
layout_flags |= MIPTREE_LAYOUT_FORCE_HALIGN16;
} else if (brw->gen >= 9 && num_samples > 1) {
return NULL;
}
- if (mt->aux_disable & INTEL_AUX_DISABLE_MCS)
- assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_CMS);
-
return mt;
}
+/**
+ * Choose the aux usage for this miptree. This function must be called fairly
+ * late in the miptree create process after we have a tiling.
+ */
+static void
+intel_miptree_choose_aux_usage(struct brw_context *brw,
+ struct intel_mipmap_tree *mt)
+{
+ assert(mt->aux_usage == ISL_AUX_USAGE_NONE);
+
+ if (mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
+ mt->aux_usage = ISL_AUX_USAGE_MCS;
+ } else if (intel_tiling_supports_ccs(brw, mt->tiling) &&
+ intel_miptree_supports_ccs(brw, mt)) {
+ if (!unlikely(INTEL_DEBUG & DEBUG_NO_RBC) &&
+ brw->gen >= 9 && !mt->is_scanout &&
+ intel_miptree_supports_ccs_e(brw, mt)) {
+ mt->aux_usage = ISL_AUX_USAGE_CCS_E;
+ } else {
+ mt->aux_usage = ISL_AUX_USAGE_CCS_D;
+ }
+ } else if (intel_miptree_supports_hiz(brw, mt)) {
+ mt->aux_usage = ISL_AUX_USAGE_HIZ;
+ }
+
+ /* We can do fast-clear on all auxiliary surface types that are
+ * allocated through the normal texture creation paths.
+ */
+ if (mt->aux_usage != ISL_AUX_USAGE_NONE)
+ mt->supports_fast_clear = true;
+}
+
+
/**
* Choose an appropriate uncompressed format for a requested
* compressed format, if unsupported.
free(state);
}
+static struct intel_mipmap_tree *
+make_surface(struct brw_context *brw, GLenum target, mesa_format format,
+ unsigned first_level, unsigned last_level,
+ unsigned width0, unsigned height0, unsigned depth0,
+ unsigned num_samples, enum isl_tiling isl_tiling,
+ isl_surf_usage_flags_t isl_usage_flags, uint32_t alloc_flags,
+ struct brw_bo *bo)
+{
+ struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
+ if (!mt)
+ return NULL;
+
+ if (!create_mapping_table(target, first_level, last_level, depth0,
+ mt->level)) {
+ free(mt);
+ return NULL;
+ }
+
+ if (target == GL_TEXTURE_CUBE_MAP ||
+ target == GL_TEXTURE_CUBE_MAP_ARRAY)
+ isl_usage_flags |= ISL_SURF_USAGE_CUBE_BIT;
+
+ DBG("%s: %s %s %ux %u:%u:%u %d..%d <-- %p\n",
+ __func__,
+ _mesa_enum_to_string(target),
+ _mesa_get_format_name(format),
+ num_samples, width0, height0, depth0,
+ first_level, last_level, mt);
+
+ struct isl_surf_init_info init_info = {
+ .dim = get_isl_surf_dim(target),
+ .format = translate_tex_format(brw, format, false),
+ .width = width0,
+ .height = height0,
+ .depth = target == GL_TEXTURE_3D ? depth0 : 1,
+ .levels = last_level - first_level + 1,
+ .array_len = target == GL_TEXTURE_3D ? 1 : depth0,
+ .samples = MAX2(num_samples, 1),
+ .usage = isl_usage_flags,
+ .tiling_flags = 1u << isl_tiling
+ };
+
+ if (!isl_surf_init_s(&brw->isl_dev, &mt->surf, &init_info))
+ goto fail;
+
+ assert(mt->surf.size % mt->surf.row_pitch == 0);
+
+ if (!bo) {
+ mt->bo = brw_bo_alloc_tiled(brw->bufmgr, "isl-miptree",
+ mt->surf.size,
+ isl_tiling_to_bufmgr_tiling(isl_tiling),
+ mt->surf.row_pitch, alloc_flags);
+ if (!mt->bo)
+ goto fail;
+ } else {
+ mt->bo = bo;
+ }
+
+ mt->first_level = first_level;
+ mt->last_level = last_level;
+ mt->target = target;
+ mt->format = format;
+ mt->refcount = 1;
+ mt->aux_state = NULL;
+
+ return mt;
+
+fail:
+ intel_miptree_release(&mt);
+ return NULL;
+}
+
static struct intel_mipmap_tree *
miptree_create(struct brw_context *brw,
GLenum target,
GLuint num_samples,
uint32_t layout_flags)
{
+ if (brw->gen == 6 && format == MESA_FORMAT_S_UINT8)
+ return make_surface(brw, target, format, first_level, last_level,
+ width0, height0, depth0, num_samples, ISL_TILING_W,
+ ISL_SURF_USAGE_STENCIL_BIT |
+ ISL_SURF_USAGE_TEXTURE_BIT,
+ BO_ALLOC_FOR_RENDER, NULL);
+
struct intel_mipmap_tree *mt;
mesa_format tex_format = format;
mesa_format etc_format = MESA_FORMAT_NONE;
if (layout_flags & MIPTREE_LAYOUT_FOR_SCANOUT)
mt->bo->cache_coherent = false;
+ if (!(layout_flags & MIPTREE_LAYOUT_DISABLE_AUX))
+ intel_miptree_choose_aux_usage(brw, mt);
+
return mt;
}
}
}
- /* If this miptree is capable of supporting fast color clears, set
- * fast_clear_state appropriately to ensure that fast clears will occur.
- * Allocation of the MCS miptree will be deferred until the first fast
- * clear actually occurs or when compressed single sampled buffer is
- * written by the GPU for the first time.
+ /* Since CCS_E can compress more than just clear color, we create the CCS
+ * for it up-front. For CCS_D which only compresses clears, we create the
+ * CCS on-demand when a clear occurs that wants one.
*/
- if (intel_tiling_supports_non_msrt_mcs(brw, mt->tiling) &&
- intel_miptree_supports_non_msrt_fast_clear(brw, mt)) {
- mt->aux_disable &= ~INTEL_AUX_DISABLE_CCS;
- assert(brw->gen < 8 || mt->halign == 16 || num_samples <= 1);
-
- /* On Gen9+ clients are not currently capable of consuming compressed
- * single-sampled buffers. Disabling compression allows us to skip
- * resolves.
- */
- const bool lossless_compression_disabled = INTEL_DEBUG & DEBUG_NO_RBC;
- const bool is_lossless_compressed =
- unlikely(!lossless_compression_disabled) &&
- brw->gen >= 9 && !mt->is_scanout &&
- intel_miptree_supports_lossless_compressed(brw, mt);
-
- if (is_lossless_compressed) {
- intel_miptree_alloc_non_msrt_mcs(brw, mt, is_lossless_compressed);
+ if (mt->aux_usage == ISL_AUX_USAGE_CCS_E) {
+ if (!intel_miptree_alloc_ccs(brw, mt)) {
+ intel_miptree_release(&mt);
+ return NULL;
}
}
{
struct intel_mipmap_tree *mt;
uint32_t tiling, swizzle;
- GLenum target;
+ const GLenum target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
+
+ if (brw->gen == 6 && format == MESA_FORMAT_S_UINT8) {
+ mt = make_surface(brw, target, MESA_FORMAT_S_UINT8,
+ 0, 0, width, height, depth, 1, ISL_TILING_W,
+ ISL_SURF_USAGE_STENCIL_BIT |
+ ISL_SURF_USAGE_TEXTURE_BIT,
+ BO_ALLOC_FOR_RENDER, bo);
+ if (!mt)
+ return NULL;
+
+ assert(bo->size >= mt->surf.size);
+
+ brw_bo_reference(bo);
+ return mt;
+ }
brw_bo_get_tiling(bo, &tiling, &swizzle);
*/
assert(pitch >= 0);
- target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
-
/* The BO already has a tiling format and we shouldn't confuse the lower
* layers by making it try to find a tiling format again.
*/
mt->offset = offset;
mt->tiling = tiling;
+ if (!(layout_flags & MIPTREE_LAYOUT_DISABLE_AUX)) {
+ intel_miptree_choose_aux_usage(brw, mt);
+
+ /* Since CCS_E can compress more than just clear color, we create the
+ * CCS for it up-front. For CCS_D which only compresses clears, we
+ * create the CCS on-demand when a clear occurs that wants one.
+ */
+ if (mt->aux_usage == ISL_AUX_USAGE_CCS_E) {
+ if (!intel_miptree_alloc_ccs(brw, mt)) {
+ intel_miptree_release(&mt);
+ return NULL;
+ }
+ }
+ }
+
+ return mt;
+}
+
+static struct intel_mipmap_tree *
+miptree_create_for_planar_image(struct brw_context *brw,
+ __DRIimage *image, GLenum target)
+{
+ struct intel_image_format *f = image->planar_format;
+ struct intel_mipmap_tree *planar_mt;
+
+ for (int i = 0; i < f->nplanes; i++) {
+ const int index = f->planes[i].buffer_index;
+ const uint32_t dri_format = f->planes[i].dri_format;
+ const mesa_format format = driImageFormatToGLFormat(dri_format);
+ const uint32_t width = image->width >> f->planes[i].width_shift;
+ const uint32_t height = image->height >> f->planes[i].height_shift;
+
+ /* Disable creation of the texture's aux buffers because the driver
+ * exposes no EGL API to manage them. That is, there is no API for
+ * resolving the aux buffer's content to the main buffer nor for
+ * invalidating the aux buffer's content.
+ */
+ struct intel_mipmap_tree *mt =
+ intel_miptree_create_for_bo(brw, image->bo, format,
+ image->offsets[index],
+ width, height, 1,
+ image->strides[index],
+ MIPTREE_LAYOUT_DISABLE_AUX);
+ if (mt == NULL)
+ return NULL;
+
+ mt->target = target;
+ mt->total_width = width;
+ mt->total_height = height;
+
+ if (i == 0)
+ planar_mt = mt;
+ else
+ planar_mt->plane[i - 1] = mt;
+ }
+
+ return planar_mt;
+}
+
+struct intel_mipmap_tree *
+intel_miptree_create_for_dri_image(struct brw_context *brw,
+ __DRIimage *image, GLenum target)
+{
+ if (image->planar_format && image->planar_format->nplanes > 0)
+ return miptree_create_for_planar_image(brw, image, target);
+
+ mesa_format format = image->format;
+
+ if (!brw->ctx.TextureFormatSupported[format]) {
+ /* The texture storage paths in core Mesa detect if the driver does not
+ * support the user-requested format, and then searches for a
+ * fallback format. The DRIimage code bypasses core Mesa, though. So we
+ * do the fallbacks here for important formats.
+ *
+ * We must support DRM_FOURCC_XBGR8888 textures because the Android
+ * framework produces HAL_PIXEL_FORMAT_RGBX8888 winsys surfaces, which
+ * the Chrome OS compositor consumes as dma_buf EGLImages.
+ */
+ format = _mesa_format_fallback_rgbx_to_rgba(format);
+ }
+
+ if (!brw->ctx.TextureFormatSupported[format])
+ return NULL;
+
+ /* Disable creation of the texture's aux buffers because the driver exposes
+ * no EGL API to manage them. That is, there is no API for resolving the aux
+ * buffer's content to the main buffer nor for invalidating the aux buffer's
+ * content.
+ */
+ struct intel_mipmap_tree *mt =
+ intel_miptree_create_for_bo(brw, image->bo, format,
+ image->offset, image->width, image->height, 1,
+ image->pitch,
+ MIPTREE_LAYOUT_DISABLE_AUX);
+ if (mt == NULL)
+ return NULL;
+
+ mt->target = target;
+ mt->level[0].level_x = image->tile_x;
+ mt->level[0].level_y = image->tile_y;
+ mt->level[0].slice[0].x_offset = image->tile_x;
+ mt->level[0].slice[0].y_offset = image->tile_y;
+ mt->total_width += image->tile_x;
+ mt->total_height += image->tile_y;
+
+ /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION
+ * for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has
+ * trouble resolving back to destination image due to alignment issues.
+ */
+ if (!brw->has_surface_tile_offset) {
+ uint32_t draw_x, draw_y;
+ intel_miptree_get_tile_offsets(mt, 0, 0, &draw_x, &draw_y);
+
+ if (draw_x != 0 || draw_y != 0) {
+ _mesa_error(&brw->ctx, GL_INVALID_OPERATION, __func__);
+ intel_miptree_release(&mt);
+ return NULL;
+ }
+ }
+
return mt;
}
if (!singlesample_mt)
goto fail;
- /* If this miptree is capable of supporting fast color clears, set
- * mcs_state appropriately to ensure that fast clears will occur.
- * Allocation of the MCS miptree will be deferred until the first fast
- * clear actually occurs.
- */
- if (intel_tiling_supports_non_msrt_mcs(intel, singlesample_mt->tiling) &&
- intel_miptree_supports_non_msrt_fast_clear(intel, singlesample_mt)) {
- singlesample_mt->aux_disable &= ~INTEL_AUX_DISABLE_CCS;
- }
-
if (num_samples == 0) {
intel_miptree_release(&irb->mt);
irb->mt = singlesample_mt;
if (!mt)
goto fail;
- if (intel_miptree_wants_hiz_buffer(brw, mt)) {
+ if (mt->aux_usage == ISL_AUX_USAGE_HIZ) {
ok = intel_miptree_alloc_hiz(brw, mt);
if (!ok)
goto fail;
}
static void
-intel_miptree_hiz_buffer_free(struct intel_miptree_hiz_buffer *hiz_buf)
+intel_miptree_aux_buffer_free(struct intel_miptree_aux_buffer *aux_buf)
{
- if (hiz_buf == NULL)
+ if (aux_buf == NULL)
return;
- if (hiz_buf->mt)
- intel_miptree_release(&hiz_buf->mt);
- else
- brw_bo_unreference(hiz_buf->aux_base.bo);
+ brw_bo_unreference(aux_buf->bo);
- free(hiz_buf);
+ free(aux_buf);
}
void
brw_bo_unreference((*mt)->bo);
intel_miptree_release(&(*mt)->stencil_mt);
intel_miptree_release(&(*mt)->r8stencil_mt);
- intel_miptree_hiz_buffer_free((*mt)->hiz_buf);
- if ((*mt)->mcs_buf) {
- brw_bo_unreference((*mt)->mcs_buf->bo);
- free((*mt)->mcs_buf);
- }
+ intel_miptree_aux_buffer_free((*mt)->hiz_buf);
+ intel_miptree_aux_buffer_free((*mt)->mcs_buf);
free_aux_state_map((*mt)->aux_state);
intel_miptree_release(&(*mt)->plane[0]);
GLuint level, GLuint slice,
GLuint *x, GLuint *y)
{
+ if (mt->surf.size > 0) {
+ uint32_t x_offset_sa, y_offset_sa;
+
+ /* Given level is relative to level zero while the miptree may be
+ * represent just a subset of all levels starting from 'first_level'.
+ */
+ assert(level >= mt->first_level);
+ level -= mt->first_level;
+
+ const unsigned z = mt->surf.dim == ISL_SURF_DIM_3D ? slice : 0;
+ slice = mt->surf.dim == ISL_SURF_DIM_3D ? 0 : slice;
+ isl_surf_get_image_offset_sa(&mt->surf, level, slice, z,
+ &x_offset_sa, &y_offset_sa);
+
+ *x = x_offset_sa;
+ *y = y_offset_sa;
+ return;
+ }
+
assert(slice < mt->level[level].depth);
*x = mt->level[level].slice[slice].x_offset;
}
static struct intel_miptree_aux_buffer *
-intel_mcs_miptree_buf_create(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- mesa_format format,
- unsigned mcs_width,
- unsigned mcs_height,
- uint32_t layout_flags)
+intel_alloc_aux_buffer(struct brw_context *brw,
+ const char *name,
+ const struct isl_surf *aux_surf,
+ uint32_t alloc_flags,
+ struct intel_mipmap_tree *mt)
{
struct intel_miptree_aux_buffer *buf = calloc(sizeof(*buf), 1);
- struct intel_mipmap_tree *temp_mt;
-
if (!buf)
- return NULL;
+ return false;
- /* From the Ivy Bridge PRM, Vol4 Part1 p76, "MCS Base Address":
- *
- * "The MCS surface must be stored as Tile Y."
+ buf->size = aux_surf->size;
+ buf->pitch = aux_surf->row_pitch;
+ buf->qpitch = isl_surf_get_array_pitch_sa_rows(aux_surf);
+
+ /* ISL has stricter set of alignment rules then the drm allocator.
+ * Therefore one can pass the ISL dimensions in terms of bytes instead of
+ * trying to recalculate based on different format block sizes.
*/
- layout_flags |= MIPTREE_LAYOUT_TILING_Y;
- temp_mt = miptree_create(brw,
- mt->target,
- format,
- mt->first_level,
- mt->last_level,
- mcs_width,
- mcs_height,
- mt->logical_depth0,
- 0 /* num_samples */,
- layout_flags);
- if (!temp_mt) {
+ buf->bo = brw_bo_alloc_tiled(brw->bufmgr, name, buf->size,
+ I915_TILING_Y, buf->pitch, alloc_flags);
+ if (!buf->bo) {
free(buf);
return NULL;
}
- buf->bo = temp_mt->bo;
- buf->offset = temp_mt->offset;
- buf->size = temp_mt->total_height * temp_mt->pitch;
- buf->pitch = temp_mt->pitch;
- buf->qpitch = temp_mt->qpitch;
-
- /* Just hang on to the BO which backs the AUX buffer; the rest of the miptree
- * structure should go away. We use miptree create simply as a means to make
- * sure all the constraints for the buffer are satisfied.
- */
- brw_bo_reference(temp_mt->bo);
- intel_miptree_release(&temp_mt);
+ buf->surf = *aux_surf;
return buf;
}
{
assert(brw->gen >= 7); /* MCS only used on Gen7+ */
assert(mt->mcs_buf == NULL);
- assert((mt->aux_disable & INTEL_AUX_DISABLE_MCS) == 0);
-
- /* Choose the correct format for the MCS buffer. All that really matters
- * is that we allocate the right buffer size, since we'll always be
- * accessing this miptree using MCS-specific hardware mechanisms, which
- * infer the correct format based on num_samples.
- */
- mesa_format format;
- switch (num_samples) {
- case 2:
- case 4:
- /* 8 bits/pixel are required for MCS data when using 4x MSAA (2 bits for
- * each sample).
- */
- format = MESA_FORMAT_R_UNORM8;
- break;
- case 8:
- /* 32 bits/pixel are required for MCS data when using 8x MSAA (3 bits
- * for each sample, plus 8 padding bits).
- */
- format = MESA_FORMAT_R_UINT32;
- break;
- case 16:
- /* 64 bits/pixel are required for MCS data when using 16x MSAA (4 bits
- * for each sample).
- */
- format = MESA_FORMAT_RG_UINT32;
- break;
- default:
- unreachable("Unrecognized sample count in intel_miptree_alloc_mcs");
- };
+ assert(mt->aux_usage == ISL_AUX_USAGE_MCS);
/* Multisampled miptrees are only supported for single level. */
assert(mt->first_level == 0);
if (!aux_state)
return false;
- mt->mcs_buf =
- intel_mcs_miptree_buf_create(brw, mt,
- format,
- mt->logical_width0,
- mt->logical_height0,
- MIPTREE_LAYOUT_ACCELERATED_UPLOAD);
+ struct isl_surf temp_main_surf;
+ struct isl_surf temp_mcs_surf;
+
+ /* Create first an ISL presentation for the main color surface and let ISL
+ * calculate equivalent MCS surface against it.
+ */
+ intel_miptree_get_isl_surf(brw, mt, &temp_main_surf);
+ MAYBE_UNUSED bool ok =
+ isl_surf_get_mcs_surf(&brw->isl_dev, &temp_main_surf, &temp_mcs_surf);
+ assert(ok);
+
+ /* Buffer needs to be initialised requiring the buffer to be immediately
+ * mapped to cpu space for writing. Therefore do not use the gpu access
+ * flag which can cause an unnecessary delay if the backing pages happened
+ * to be just used by the GPU.
+ */
+ const uint32_t alloc_flags = 0;
+ mt->mcs_buf = intel_alloc_aux_buffer(brw, "mcs-miptree",
+ &temp_mcs_surf, alloc_flags, mt);
if (!mt->mcs_buf) {
free(aux_state);
return false;
}
bool
-intel_miptree_alloc_non_msrt_mcs(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- bool is_lossless_compressed)
+intel_miptree_alloc_ccs(struct brw_context *brw,
+ struct intel_mipmap_tree *mt)
{
assert(mt->mcs_buf == NULL);
- assert(!(mt->aux_disable & (INTEL_AUX_DISABLE_MCS | INTEL_AUX_DISABLE_CCS)));
+ assert(mt->aux_usage == ISL_AUX_USAGE_CCS_E ||
+ mt->aux_usage == ISL_AUX_USAGE_CCS_D);
struct isl_surf temp_main_surf;
struct isl_surf temp_ccs_surf;
assert(temp_ccs_surf.size &&
(temp_ccs_surf.size % temp_ccs_surf.row_pitch == 0));
- struct intel_miptree_aux_buffer *buf = calloc(sizeof(*buf), 1);
- if (!buf)
- return false;
-
enum isl_aux_state **aux_state =
create_aux_state_map(mt, ISL_AUX_STATE_PASS_THROUGH);
- if (!aux_state) {
- free(buf);
+ if (!aux_state)
return false;
- }
-
- buf->size = temp_ccs_surf.size;
- buf->pitch = temp_ccs_surf.row_pitch;
- buf->qpitch = isl_surf_get_array_pitch_sa_rows(&temp_ccs_surf);
/* In case of compression mcs buffer needs to be initialised requiring the
* buffer to be immediately mapped to cpu space for writing. Therefore do
* backing pages happened to be just used by the GPU.
*/
const uint32_t alloc_flags =
- is_lossless_compressed ? 0 : BO_ALLOC_FOR_RENDER;
-
- buf->bo = brw_bo_alloc_tiled(brw->bufmgr, "ccs-miptree", buf->size,
- I915_TILING_Y, buf->pitch, alloc_flags);
- if (!buf->bo) {
- free(buf);
+ mt->aux_usage == ISL_AUX_USAGE_CCS_E ? 0 : BO_ALLOC_FOR_RENDER;
+ mt->mcs_buf = intel_alloc_aux_buffer(brw, "ccs-miptree",
+ &temp_ccs_surf, alloc_flags, mt);
+ if (!mt->mcs_buf) {
free(aux_state);
return false;
}
-
- mt->mcs_buf = buf;
+
mt->aux_state = aux_state;
/* From Gen9 onwards single-sampled (non-msrt) auxiliary buffers are
* used for lossless compression which requires similar initialisation
* as multi-sample compression.
*/
- if (is_lossless_compressed) {
+ if (mt->aux_usage == ISL_AUX_USAGE_CCS_E) {
/* Hardware sets the auxiliary buffer to all zeroes when it does full
* resolve. Initialize it accordingly in case the first renderer is
* cpu (or other none compression aware party).
return true;
}
-
-/**
- * Helper for intel_miptree_alloc_hiz() that determines the required hiz
- * buffer dimensions and allocates a bo for the hiz buffer.
- */
-static struct intel_miptree_hiz_buffer *
-intel_gen7_hiz_buf_create(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
-{
- unsigned z_width = mt->logical_width0;
- unsigned z_height = mt->logical_height0;
- const unsigned z_depth = MAX2(mt->logical_depth0, 1);
- unsigned hz_width, hz_height;
- struct intel_miptree_hiz_buffer *buf = calloc(sizeof(*buf), 1);
-
- if (!buf)
- return NULL;
-
- /* Gen7 PRM Volume 2, Part 1, 11.5.3 "Hierarchical Depth Buffer" documents
- * adjustments required for Z_Height and Z_Width based on multisampling.
- */
- switch (mt->num_samples) {
- case 0:
- case 1:
- break;
- case 2:
- case 4:
- z_width *= 2;
- z_height *= 2;
- break;
- case 8:
- z_width *= 4;
- z_height *= 2;
- break;
- default:
- unreachable("unsupported sample count");
- }
-
- const unsigned vertical_align = 8; /* 'j' in the docs */
- const unsigned H0 = z_height;
- const unsigned h0 = ALIGN(H0, vertical_align);
- const unsigned h1 = ALIGN(minify(H0, 1), vertical_align);
- const unsigned Z0 = z_depth;
-
- /* HZ_Width (bytes) = ceiling(Z_Width / 16) * 16 */
- hz_width = ALIGN(z_width, 16);
-
- if (mt->target == GL_TEXTURE_3D) {
- unsigned H_i = H0;
- unsigned Z_i = Z0;
- hz_height = 0;
- for (unsigned level = mt->first_level; level <= mt->last_level; ++level) {
- unsigned h_i = ALIGN(H_i, vertical_align);
- /* sum(i=0 to m; h_i * max(1, floor(Z_Depth/2**i))) */
- hz_height += h_i * Z_i;
- H_i = minify(H_i, 1);
- Z_i = minify(Z_i, 1);
- }
- /* HZ_Height =
- * (1/2) * sum(i=0 to m; h_i * max(1, floor(Z_Depth/2**i)))
- */
- hz_height = DIV_ROUND_UP(hz_height, 2);
- } else {
- const unsigned hz_qpitch = h0 + h1 + (12 * vertical_align);
- /* HZ_Height (rows) = Ceiling ( ( Q_pitch * Z_depth/2) /8 ) * 8 */
- hz_height = DIV_ROUND_UP(hz_qpitch * Z0, 2 * 8) * 8;
- }
-
- buf->aux_base.bo = brw_bo_alloc_tiled_2d(brw->bufmgr, "hiz",
- hz_width, hz_height, 1,
- I915_TILING_Y, &buf->aux_base.pitch,
- BO_ALLOC_FOR_RENDER);
- if (!buf->aux_base.bo) {
- free(buf);
- return NULL;
- }
-
- buf->aux_base.size = hz_width * hz_height;
-
- return buf;
-}
-
-
-/**
- * Helper for intel_miptree_alloc_hiz() that determines the required hiz
- * buffer dimensions and allocates a bo for the hiz buffer.
- */
-static struct intel_miptree_hiz_buffer *
-intel_gen8_hiz_buf_create(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
-{
- unsigned z_width = mt->logical_width0;
- unsigned z_height = mt->logical_height0;
- const unsigned z_depth = MAX2(mt->logical_depth0, 1);
- unsigned hz_width, hz_height;
- struct intel_miptree_hiz_buffer *buf = calloc(sizeof(*buf), 1);
-
- if (!buf)
- return NULL;
-
- /* Gen7 PRM Volume 2, Part 1, 11.5.3 "Hierarchical Depth Buffer" documents
- * adjustments required for Z_Height and Z_Width based on multisampling.
- */
- if (brw->gen < 9) {
- switch (mt->num_samples) {
- case 0:
- case 1:
- break;
- case 2:
- case 4:
- z_width *= 2;
- z_height *= 2;
- break;
- case 8:
- z_width *= 4;
- z_height *= 2;
- break;
- default:
- unreachable("unsupported sample count");
- }
- }
-
- const unsigned vertical_align = 8; /* 'j' in the docs */
- const unsigned H0 = z_height;
- const unsigned h0 = ALIGN(H0, vertical_align);
- const unsigned h1 = ALIGN(minify(H0, 1), vertical_align);
- const unsigned Z0 = z_depth;
-
- /* HZ_Width (bytes) = ceiling(Z_Width / 16) * 16 */
- hz_width = ALIGN(z_width, 16);
-
- unsigned H_i = H0;
- unsigned Z_i = Z0;
- unsigned sum_h_i = 0;
- unsigned hz_height_3d_sum = 0;
- for (unsigned level = mt->first_level; level <= mt->last_level; ++level) {
- unsigned i = level - mt->first_level;
- unsigned h_i = ALIGN(H_i, vertical_align);
- /* sum(i=2 to m; h_i) */
- if (i >= 2) {
- sum_h_i += h_i;
- }
- /* sum(i=0 to m; h_i * max(1, floor(Z_Depth/2**i))) */
- hz_height_3d_sum += h_i * Z_i;
- H_i = minify(H_i, 1);
- Z_i = minify(Z_i, 1);
- }
- /* HZ_QPitch = h0 + max(h1, sum(i=2 to m; h_i)) */
- buf->aux_base.qpitch = h0 + MAX2(h1, sum_h_i);
-
- if (mt->target == GL_TEXTURE_3D) {
- /* (1/2) * sum(i=0 to m; h_i * max(1, floor(Z_Depth/2**i))) */
- hz_height = DIV_ROUND_UP(hz_height_3d_sum, 2);
- } else {
- /* HZ_Height (rows) = ceiling( (HZ_QPitch/2)/8) *8 * Z_Depth */
- hz_height = DIV_ROUND_UP(buf->aux_base.qpitch, 2 * 8) * 8 * Z0;
- }
-
- buf->aux_base.bo = brw_bo_alloc_tiled_2d(brw->bufmgr, "hiz",
- hz_width, hz_height, 1,
- I915_TILING_Y, &buf->aux_base.pitch,
- BO_ALLOC_FOR_RENDER);
- if (!buf->aux_base.bo) {
- free(buf);
- return NULL;
- }
-
- buf->aux_base.size = hz_width * hz_height;
-
- return buf;
-}
-
-
-static struct intel_miptree_hiz_buffer *
-intel_hiz_miptree_buf_create(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
-{
- struct intel_miptree_hiz_buffer *buf = calloc(sizeof(*buf), 1);
- uint32_t layout_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD;
-
- if (brw->gen == 6)
- layout_flags |= MIPTREE_LAYOUT_GEN6_HIZ_STENCIL;
-
- if (!buf)
- return NULL;
-
- layout_flags |= MIPTREE_LAYOUT_TILING_ANY;
- buf->mt = intel_miptree_create(brw,
- mt->target,
- mt->format,
- mt->first_level,
- mt->last_level,
- mt->logical_width0,
- mt->logical_height0,
- mt->logical_depth0,
- mt->num_samples,
- layout_flags);
- if (!buf->mt) {
- free(buf);
- return NULL;
- }
-
- buf->aux_base.bo = buf->mt->bo;
- buf->aux_base.size = buf->mt->total_height * buf->mt->pitch;
- buf->aux_base.pitch = buf->mt->pitch;
- buf->aux_base.qpitch = buf->mt->qpitch * 2;
-
- return buf;
-}
-
-bool
-intel_miptree_wants_hiz_buffer(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
-{
- if (!brw->has_hiz)
- return false;
-
- if (mt->hiz_buf != NULL)
- return false;
-
- if (mt->aux_disable & INTEL_AUX_DISABLE_HIZ)
- return false;
-
- switch (mt->format) {
- case MESA_FORMAT_Z_FLOAT32:
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- case MESA_FORMAT_Z_UNORM16:
- return true;
- default:
- return false;
- }
-}
-
bool
intel_miptree_alloc_hiz(struct brw_context *brw,
struct intel_mipmap_tree *mt)
{
assert(mt->hiz_buf == NULL);
- assert((mt->aux_disable & INTEL_AUX_DISABLE_HIZ) == 0);
+ assert(mt->aux_usage == ISL_AUX_USAGE_HIZ);
enum isl_aux_state **aux_state =
create_aux_state_map(mt, ISL_AUX_STATE_AUX_INVALID);
if (!aux_state)
return false;
- if (brw->gen == 7) {
- mt->hiz_buf = intel_gen7_hiz_buf_create(brw, mt);
- } else if (brw->gen >= 8) {
- mt->hiz_buf = intel_gen8_hiz_buf_create(brw, mt);
- } else {
- mt->hiz_buf = intel_hiz_miptree_buf_create(brw, mt);
- }
+ struct isl_surf temp_main_surf;
+ struct isl_surf temp_hiz_surf;
+
+ intel_miptree_get_isl_surf(brw, mt, &temp_main_surf);
+ MAYBE_UNUSED bool ok =
+ isl_surf_get_hiz_surf(&brw->isl_dev, &temp_main_surf, &temp_hiz_surf);
+ assert(ok);
+
+ const uint32_t alloc_flags = BO_ALLOC_FOR_RENDER;
+ mt->hiz_buf = intel_alloc_aux_buffer(brw, "hiz-miptree",
+ &temp_hiz_surf, alloc_flags, mt);
if (!mt->hiz_buf) {
free(aux_state);
unsigned level, unsigned layer)
{
- if ((mt->aux_disable & INTEL_AUX_DISABLE_CCS) || !mt->mcs_buf)
+ if (!mt->mcs_buf)
return;
/* Fast color clear is supported for mipmapped surfaces only on Gen8+. */
uint32_t start_layer, uint32_t num_layers)
{
assert(level <= mt->last_level);
- uint32_t total_num_layers = mt->level[level].depth;
+ uint32_t total_num_layers;
+
+ if (mt->surf.size > 0)
+ total_num_layers = mt->surf.dim == ISL_SURF_DIM_3D ?
+ minify(mt->surf.phys_level0_sa.depth, level) :
+ mt->surf.phys_level0_sa.array_len;
+ else
+ total_num_layers = mt->level[level].depth;
assert(start_layer < total_num_layers);
if (num_layers == INTEL_REMAINING_LAYERS)
intel_miptree_prepare_access(brw, mt, level, 1, start_layer, layer_count,
false, false);
}
-
- /* For layered rendering non-compressed fast cleared buffers need to be
- * resolved. Surface state can carry only one fast color clear value
- * while each layer may have its own fast clear color value. For
- * compressed buffers color value is available in the color buffer.
- */
- if (layer_count > 1 &&
- !(mt->aux_disable & INTEL_AUX_DISABLE_CCS) &&
- !intel_miptree_is_lossless_compressed(brw, mt)) {
- assert(brw->gen >= 8);
-
- intel_miptree_prepare_access(brw, mt, level, 1, start_layer, layer_count,
- false, false);
- }
}
void
0, INTEL_REMAINING_LAYERS, false, false);
if (mt->mcs_buf) {
- mt->aux_disable |= (INTEL_AUX_DISABLE_CCS | INTEL_AUX_DISABLE_MCS);
brw_bo_unreference(mt->mcs_buf->bo);
free(mt->mcs_buf);
mt->mcs_buf = NULL;
}
if (mt->hiz_buf) {
- mt->aux_disable |= INTEL_AUX_DISABLE_HIZ;
- intel_miptree_hiz_buffer_free(mt->hiz_buf);
+ intel_miptree_aux_buffer_free(mt->hiz_buf);
mt->hiz_buf = NULL;
for (uint32_t l = mt->first_level; l <= mt->last_level; ++l) {
free(mt->aux_state);
mt->aux_state = NULL;
}
+
+ mt->aux_usage = ISL_AUX_USAGE_NONE;
}
* temporary buffer back out.
*/
if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
+ /* ISL uses a stencil pitch value that is expected by hardware whereas
+ * traditional miptree uses half of that. Below the value gets supplied
+ * to intel_offset_S8() which expects the legacy interpretation.
+ */
+ const unsigned pitch = mt->surf.size > 0 ?
+ mt->surf.row_pitch / 2 : mt->pitch;
uint8_t *untiled_s8_map = map->ptr;
uint8_t *tiled_s8_map = intel_miptree_map_raw(brw, mt, GL_MAP_READ_BIT);
unsigned int image_x, image_y;
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t offset = intel_offset_S8(mt->pitch,
+ ptrdiff_t offset = intel_offset_S8(pitch,
x + image_x + map->x,
y + image_y + map->y,
brw->has_swizzling);
unsigned int slice)
{
if (map->mode & GL_MAP_WRITE_BIT) {
+ /* ISL uses a stencil pitch value that is expected by hardware whereas
+ * traditional miptree uses half of that. Below the value gets supplied
+ * to intel_offset_S8() which expects the legacy interpretation.
+ */
+ const unsigned pitch = mt->surf.size > 0 ?
+ mt->surf.row_pitch / 2: mt->pitch;
unsigned int image_x, image_y;
uint8_t *untiled_s8_map = map->ptr;
uint8_t *tiled_s8_map = intel_miptree_map_raw(brw, mt, GL_MAP_WRITE_BIT);
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t offset = intel_offset_S8(mt->pitch,
+ ptrdiff_t offset = intel_offset_S8(pitch,
image_x + x + map->x,
image_y + y + map->y,
brw->has_swizzling);
* temporary buffer back out.
*/
if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
+ /* ISL uses a stencil pitch value that is expected by hardware whereas
+ * traditional miptree uses half of that. Below the value gets supplied
+ * to intel_offset_S8() which expects the legacy interpretation.
+ */
+ const unsigned s_pitch = s_mt->surf.size > 0 ?
+ s_mt->surf.row_pitch / 2 : s_mt->pitch;
uint32_t *packed_map = map->ptr;
uint8_t *s_map = intel_miptree_map_raw(brw, s_mt, GL_MAP_READ_BIT);
uint32_t *z_map = intel_miptree_map_raw(brw, z_mt, GL_MAP_READ_BIT);
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
int map_x = map->x + x, map_y = map->y + y;
- ptrdiff_t s_offset = intel_offset_S8(s_mt->pitch,
+ ptrdiff_t s_offset = intel_offset_S8(s_pitch,
map_x + s_image_x,
map_y + s_image_y,
brw->has_swizzling);
bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z_FLOAT32;
if (map->mode & GL_MAP_WRITE_BIT) {
+ /* ISL uses a stencil pitch value that is expected by hardware whereas
+ * traditional miptree uses half of that. Below the value gets supplied
+ * to intel_offset_S8() which expects the legacy interpretation.
+ */
+ const unsigned s_pitch = s_mt->surf.size > 0 ?
+ s_mt->surf.row_pitch / 2 : s_mt->pitch;
uint32_t *packed_map = map->ptr;
uint8_t *s_map = intel_miptree_map_raw(brw, s_mt, GL_MAP_WRITE_BIT);
uint32_t *z_map = intel_miptree_map_raw(brw, z_mt, GL_MAP_WRITE_BIT);
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t s_offset = intel_offset_S8(s_mt->pitch,
+ ptrdiff_t s_offset = intel_offset_S8(s_pitch,
x + s_image_x + map->x,
y + s_image_y + map->y,
brw->has_swizzling);
break;
default:
surf->usage = ISL_SURF_USAGE_TEXTURE_BIT;
- if (brw->format_supported_as_render_target[mt->format])
+ if (brw->mesa_format_supports_render[mt->format])
surf->usage = ISL_SURF_USAGE_RENDER_TARGET_BIT;
break;
}
surf->usage |= ISL_SURF_USAGE_CUBE_BIT;
}
-/* WARNING: THE SURFACE CREATED BY THIS FUNCTION IS NOT COMPLETE AND CANNOT BE
- * USED FOR ANY REAL CALCULATIONS. THE ONLY VALID USE OF SUCH A SURFACE IS TO
- * PASS IT INTO isl_surf_fill_state.
- */
-void
-intel_miptree_get_aux_isl_surf(struct brw_context *brw,
- const struct intel_mipmap_tree *mt,
- struct isl_surf *surf,
- enum isl_aux_usage *usage)
+enum isl_aux_usage
+intel_miptree_get_aux_isl_usage(const struct brw_context *brw,
+ const struct intel_mipmap_tree *mt)
{
- uint32_t aux_pitch, aux_qpitch;
- if (mt->mcs_buf) {
- aux_pitch = mt->mcs_buf->pitch;
- aux_qpitch = mt->mcs_buf->qpitch;
-
- if (mt->num_samples > 1) {
- assert(mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS);
- *usage = ISL_AUX_USAGE_MCS;
- } else if (intel_miptree_is_lossless_compressed(brw, mt)) {
- assert(brw->gen >= 9);
- *usage = ISL_AUX_USAGE_CCS_E;
- } else if ((mt->aux_disable & INTEL_AUX_DISABLE_CCS) == 0) {
- *usage = ISL_AUX_USAGE_CCS_D;
- } else {
- unreachable("Invalid MCS miptree");
- }
- } else if (mt->hiz_buf) {
- aux_pitch = mt->hiz_buf->aux_base.pitch;
- aux_qpitch = mt->hiz_buf->aux_base.qpitch;
-
- *usage = ISL_AUX_USAGE_HIZ;
- } else {
- *usage = ISL_AUX_USAGE_NONE;
- return;
- }
-
- /* Start with a copy of the original surface. */
- intel_miptree_get_isl_surf(brw, mt, surf);
-
- /* Figure out the format and tiling of the auxiliary surface */
- switch (*usage) {
- case ISL_AUX_USAGE_NONE:
- unreachable("Invalid auxiliary usage");
+ if (mt->hiz_buf)
+ return ISL_AUX_USAGE_HIZ;
- case ISL_AUX_USAGE_HIZ:
- isl_surf_get_hiz_surf(&brw->isl_dev, surf, surf);
- break;
-
- case ISL_AUX_USAGE_MCS:
- /*
- * From the SKL PRM:
- * "When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E,
- * HALIGN 16 must be used."
- */
- if (brw->gen >= 9)
- assert(mt->halign == 16);
-
- isl_surf_get_mcs_surf(&brw->isl_dev, surf, surf);
- break;
-
- case ISL_AUX_USAGE_CCS_D:
- case ISL_AUX_USAGE_CCS_E:
- /*
- * From the BDW PRM, Volume 2d, page 260 (RENDER_SURFACE_STATE):
- *
- * "When MCS is enabled for non-MSRT, HALIGN_16 must be used"
- *
- * From the hardware spec for GEN9:
- *
- * "When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E,
- * HALIGN 16 must be used."
- */
- assert(mt->num_samples <= 1);
- if (brw->gen >= 8)
- assert(mt->halign == 16);
-
- isl_surf_get_ccs_surf(&brw->isl_dev, surf, surf);
- break;
- }
-
- /* We want the pitch of the actual aux buffer. */
- surf->row_pitch = aux_pitch;
+ if (!mt->mcs_buf)
+ return ISL_AUX_USAGE_NONE;
- /* Auxiliary surfaces in ISL have compressed formats and array_pitch_el_rows
- * is in elements. This doesn't match intel_mipmap_tree::qpitch which is
- * in elements of the primary color surface so we have to divide by the
- * compression block height.
- */
- surf->array_pitch_el_rows =
- aux_qpitch / isl_format_get_layout(surf->format)->bh;
+ return mt->aux_usage;
}