intel: Remove ARGB internal_format == GL_RGB hacks
[mesa.git] / src / mesa / drivers / dri / i965 / intel_mipmap_tree.c
deleted file mode 100644 (file)
index d7b1946ce3424de2ae109628b541e8b41a956a1b..0000000000000000000000000000000000000000
+++ /dev/null
@@ -1,247 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-#include "intel_context.h"
-#include "intel_mipmap_tree.h"
-#include "intel_regions.h"
-#include "bufmgr.h"
-#include "enums.h"
-#include "imports.h"
-
-static GLenum target_to_target( GLenum target )
-{
-   switch (target) {
-   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
-   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
-   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
-   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
-   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
-   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
-      return GL_TEXTURE_CUBE_MAP_ARB;
-   default:
-      return target;
-   }
-}
-
-struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
-                                               GLenum target,
-                                               GLenum internal_format,
-                                               GLuint first_level,
-                                               GLuint last_level,
-                                               GLuint width0,
-                                               GLuint height0,
-                                               GLuint depth0,
-                                               GLuint cpp,
-                                               GLboolean compressed)
-{
-   GLboolean ok;
-   struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
-
-   if (INTEL_DEBUG & DEBUG_TEXTURE)
-      _mesa_printf("%s target %s format %s level %d..%d\n", __FUNCTION__,
-                  _mesa_lookup_enum_by_nr(target),
-                  _mesa_lookup_enum_by_nr(internal_format),
-                  first_level,
-                  last_level);
-
-   mt->target = target_to_target(target);
-   mt->internal_format = internal_format;
-   mt->first_level = first_level;
-   mt->last_level = last_level;
-   mt->width0 = width0;
-   mt->height0 = height0;
-   mt->depth0 = depth0;
-   mt->cpp = cpp;
-   mt->compressed = compressed;
-
-   switch (intel->intelScreen->deviceID) {
-#if 0
-   case PCI_CHIP_I945_G:
-      ok = i945_miptree_layout( mt );
-      break;
-   case PCI_CHIP_I915_G:
-   case PCI_CHIP_I915_GM:
-      ok = i915_miptree_layout( mt );
-      break;
-#endif
-   default:
-      if (INTEL_DEBUG & DEBUG_TEXTURE)
-        _mesa_printf("assuming BRW texture layouts\n");
-      ok = brw_miptree_layout( mt );
-      break;
-   }
-
-   if (ok)
-      mt->region = intel_region_alloc( intel, 
-                                      mt->cpp,
-                                      mt->pitch, 
-                                      mt->total_height );
-
-   if (!mt->region) {
-      free(mt);
-      return NULL;
-   }
-
-   return mt;
-}
-
-
-
-void intel_miptree_destroy( struct intel_context *intel,
-                           struct intel_mipmap_tree *mt )
-{
-   if (mt) {
-      GLuint i;
-
-      intel_region_release(intel, &(mt->region));
-
-      for (i = 0; i < MAX_TEXTURE_LEVELS; i++)
-        if (mt->level[i].image_offset)
-           free(mt->level[i].image_offset);
-
-      free(mt);
-   }
-}
-
-
-
-
-void intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
-                                 GLuint level,
-                                 GLuint nr_images,
-                                 GLuint x, GLuint y,
-                                 GLuint w, GLuint h, GLuint d)
-{
-   mt->level[level].width = w;
-   mt->level[level].height = h;
-   mt->level[level].depth = d;
-   mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp;
-   mt->level[level].nr_images = nr_images;
-
-   if (INTEL_DEBUG & DEBUG_TEXTURE)
-      _mesa_printf("%s level %d img size: %d,%d level_offset 0x%x\n", __FUNCTION__, level, w, h, 
-                  mt->level[level].level_offset);
-
-   /* Not sure when this would happen, but anyway: 
-    */
-   if (mt->level[level].image_offset) {
-      free(mt->level[level].image_offset);
-      mt->level[level].image_offset = NULL;
-   }
-
-   if (nr_images > 1) {
-      mt->level[level].image_offset = malloc(nr_images * sizeof(GLuint));
-      mt->level[level].image_offset[0] = 0;
-   }
-}
-
-
-
-void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
-                                   GLuint level,
-                                   GLuint img,
-                                   GLuint x, GLuint y)
-{
-   if (INTEL_DEBUG & DEBUG_TEXTURE)
-      _mesa_printf("%s level %d img %d pos %d,%d\n", __FUNCTION__, level, img, x, y);
-
-   if (img == 0)
-      assert(x == 0 && y == 0);
-
-   if (img > 0)
-      mt->level[level].image_offset[img] = (x + y * mt->pitch) * mt->cpp;
-}
-
-
-/* Although we use the image_offset[] array to store relative offsets
- * to cube faces, Mesa doesn't know anything about this and expects
- * each cube face to be treated as a separate image.
- *
- * These functions present that view to mesa:
- */
-const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt,
-                                         GLuint level)
-{
-   static const GLuint zero = 0;
-
-   if (mt->target != GL_TEXTURE_3D ||
-       mt->level[level].nr_images == 1)
-      return &zero;
-   else
-      return mt->level[level].image_offset;
-}
-
-
-GLuint intel_miptree_image_offset(struct intel_mipmap_tree *mt,
-                                 GLuint face,
-                                 GLuint level)
-{
-   if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
-      return (mt->level[level].level_offset +
-             mt->level[level].image_offset[face]);
-   else
-      return mt->level[level].level_offset;
-}
-
-
-
-
-
-
-/* Upload data for a particular image.
- */
-GLboolean intel_miptree_image_data(struct intel_context *intel, 
-                                  struct intel_mipmap_tree *dst,
-                                  GLuint face,
-                                  GLuint level,
-                                  const void *src, 
-                                  GLuint src_row_pitch,
-                                  GLuint src_image_pitch)
-{
-   GLuint depth = dst->level[level].depth;
-   GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
-   const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level);
-   GLuint i;
-
-   DBG("%s\n", __FUNCTION__);
-   for (i = 0; i < depth; i++) {
-      if (!intel_region_data(intel,
-                            dst->region, 
-                            dst_offset + dst_depth_offset[i],
-                            0,
-                            0,
-                            src,
-                            src_row_pitch,
-                            0, 0,      /* source x,y */
-                            dst->level[level].width,
-                            dst->level[level].height))
-        return GL_FALSE;
-      src += src_image_pitch;
-   }
-   return GL_TRUE;
-}
-
new file mode 120000 (symlink)
index 0000000000000000000000000000000000000000..242fed0b6aea3103f34d47677242be8804cf0b31
--- /dev/null
@@ -0,0 +1 @@
+../intel/intel_mipmap_tree.c
\ No newline at end of file