GLuint height0,
GLuint depth0,
GLuint num_samples,
- enum intel_miptree_tiling_mode requested,
uint32_t layout_flags)
{
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
(brw->has_separate_stencil &&
intel_miptree_wants_hiz_buffer(brw, mt)))) {
uint32_t stencil_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD;
- if (brw->gen == 6)
- stencil_flags |= MIPTREE_LAYOUT_FORCE_ALL_SLICE_AT_LOD;
+ if (brw->gen == 6) {
+ stencil_flags |= MIPTREE_LAYOUT_FORCE_ALL_SLICE_AT_LOD |
+ MIPTREE_LAYOUT_ALLOC_ANY_TILED;
+ }
mt->stencil_mt = intel_miptree_create(brw,
mt->target,
mt->logical_height0,
mt->logical_depth0,
num_samples,
- INTEL_MIPTREE_TILING_ANY,
stencil_flags);
if (!mt->stencil_mt) {
assert((layout_flags & MIPTREE_LAYOUT_FORCE_HALIGN16) == 0);
}
- brw_miptree_layout(brw, mt, requested, layout_flags);
+ brw_miptree_layout(brw, mt, layout_flags);
if (mt->disable_aux_buffers)
assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_CMS);
GLuint height0,
GLuint depth0,
GLuint num_samples,
- enum intel_miptree_tiling_mode requested_tiling,
uint32_t layout_flags)
{
struct intel_mipmap_tree *mt;
mt = intel_miptree_create_layout(brw, target, format,
first_level, last_level, width0,
height0, depth0, num_samples,
- requested_tiling, layout_flags);
+ layout_flags);
/*
* pitch == 0 || height == 0 indicates the null texture
*/
target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
- /* 'requested' parameter of intel_miptree_create_layout() is relevant
- * only for non bo miptree. Tiling for bo is already computed above.
- * So, the tiling requested (INTEL_MIPTREE_TILING_ANY) below is
- * just a place holder and will not make any change to the miptree
- * tiling format.
+ /* The BO already has a tiling format and we shouldn't confuse the lower
+ * layers by making it try to find a tiling format again.
*/
+ assert(layout_flags & MIPTREE_LAYOUT_ALLOC_ANY_TILED == 0);
+ assert(layout_flags & MIPTREE_LAYOUT_ALLOC_LINEAR == 0);
+
layout_flags |= MIPTREE_LAYOUT_FOR_BO;
mt = intel_miptree_create_layout(brw, target, format,
0, 0,
width, height, depth, 0,
- INTEL_MIPTREE_TILING_ANY,
layout_flags);
if (!mt)
return NULL;
uint32_t depth = 1;
bool ok;
GLenum target = num_samples > 1 ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D;
+ const uint32_t layout_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD |
+ MIPTREE_LAYOUT_ALLOC_ANY_TILED;
+
mt = intel_miptree_create(brw, target, format, 0, 0,
width, height, depth, num_samples,
- INTEL_MIPTREE_TILING_ANY,
- MIPTREE_LAYOUT_ACCELERATED_UPLOAD);
+ layout_flags);
if (!mt)
goto fail;
*
* "The MCS surface must be stored as Tile Y."
*/
+ const uint32_t mcs_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD |
+ MIPTREE_LAYOUT_ALLOC_YTILED;
mt->mcs_mt = intel_miptree_create(brw,
mt->target,
format,
mt->logical_height0,
mt->logical_depth0,
0 /* num_samples */,
- INTEL_MIPTREE_TILING_Y,
- MIPTREE_LAYOUT_ACCELERATED_UPLOAD);
+ mcs_flags);
/* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
*
unsigned mcs_height =
ALIGN(mt->logical_height0, height_divisor) / height_divisor;
assert(mt->logical_depth0 == 1);
- uint32_t layout_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD;
- if (brw->gen >= 8)
+ uint32_t layout_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD |
+ MIPTREE_LAYOUT_ALLOC_YTILED;
+ if (brw->gen >= 8) {
layout_flags |= MIPTREE_LAYOUT_FORCE_HALIGN16;
+ }
mt->mcs_mt = intel_miptree_create(brw,
mt->target,
format,
mcs_height,
mt->logical_depth0,
0 /* num_samples */,
- INTEL_MIPTREE_TILING_Y,
layout_flags);
return mt->mcs_mt;
if (!buf)
return NULL;
+ layout_flags |= MIPTREE_LAYOUT_ALLOC_ANY_TILED;
buf->mt = intel_miptree_create(brw,
mt->target,
mt->format,
mt->logical_height0,
mt->logical_depth0,
mt->num_samples,
- INTEL_MIPTREE_TILING_ANY,
layout_flags);
if (!buf->mt) {
free(buf);
map->mt = intel_miptree_create(brw, GL_TEXTURE_2D, mt->format,
0, 0,
map->w, map->h, 1,
- 0, INTEL_MIPTREE_TILING_NONE, 0);
+ 0, 0);
if (!map->mt) {
fprintf(stderr, "Failed to allocate blit temporary\n");