if (brw->gen >= 9) {
mesa_format linear_format = _mesa_get_srgb_format_linear(mt->format);
const uint32_t brw_format = brw_format_for_mesa_format(linear_format);
- return brw_losslessly_compressible_format(brw, brw_format);
+ return isl_format_supports_lossless_compression(brw->intelScreen->devinfo,
+ brw_format);
} else
return true;
}
_mesa_get_format_name(format),
first_level, last_level, depth0, mt);
- if (target == GL_TEXTURE_1D_ARRAY) {
- /* For a 1D Array texture the OpenGL API will treat the height0
- * parameter as the number of array slices. For Intel hardware, we treat
- * the 1D array as a 2D Array with a height of 1.
- *
- * So, when we first come through this path to create a 1D Array
- * texture, height0 stores the number of slices, and depth0 is 1. In
- * this case, we want to swap height0 and depth0.
- *
- * Since some miptrees will be created based on the base miptree, we may
- * come through this path and see height0 as 1 and depth0 being the
- * number of slices. In this case we don't need to do the swap.
- */
- assert(height0 == 1 || depth0 == 1);
- if (height0 > 1) {
- depth0 = height0;
- height0 = 1;
- }
- }
+ if (target == GL_TEXTURE_1D_ARRAY)
+ assert(height0 == 1);
mt->target = target;
mt->format = format;
}
}
- if (target == GL_TEXTURE_CUBE_MAP) {
- assert(depth0 == 1);
- depth0 = 6;
- }
+ if (target == GL_TEXTURE_CUBE_MAP)
+ assert(depth0 == 6);
mt->physical_width0 = width0;
mt->physical_height0 = height0;
} else if (brw->gen >= 9 && num_samples > 1) {
layout_flags |= MIPTREE_LAYOUT_FORCE_HALIGN16;
} else {
- const bool is_lossless_compressed_aux =
+ const UNUSED bool is_lossless_compressed_aux =
brw->gen >= 9 && num_samples == 1 &&
mt->format == MESA_FORMAT_R_UINT32;
intel_miptree_release(&(*mt)->mcs_mt);
intel_resolve_map_clear(&(*mt)->hiz_map);
+ intel_miptree_release(&(*mt)->plane[0]);
+ intel_miptree_release(&(*mt)->plane[1]);
+
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
free((*mt)->level[i].slice);
}
* as a 2D Array with a height of 1. So, here we want to swap image
* height and depth.
*/
+ assert(image->Depth == 1);
*width = image->Width;
*height = 1;
*depth = image->Height;
break;
+ case GL_TEXTURE_CUBE_MAP:
+ /* For Cube maps, the mesa/main api layer gives us a depth of 1 even
+ * though we really have 6 slices.
+ */
+ assert(image->Depth == 1);
+ *width = image->Width;
+ *height = image->Height;
+ *depth = 6;
+ break;
default:
*width = image->Width;
*height = image->Height;
*/
void
intel_get_tile_masks(uint32_t tiling, uint32_t tr_mode, uint32_t cpp,
- bool map_stencil_as_y_tiled,
uint32_t *mask_x, uint32_t *mask_y)
{
uint32_t tile_w_bytes, tile_h;
- if (map_stencil_as_y_tiled)
- tiling = I915_TILING_Y;
intel_get_tile_dims(tiling, tr_mode, cpp, &tile_w_bytes, &tile_h);
uint32_t x, y;
uint32_t mask_x, mask_y;
- intel_get_tile_masks(mt->tiling, mt->tr_mode, mt->cpp, false, &mask_x, &mask_y);
+ intel_get_tile_masks(mt->tiling, mt->tr_mode, mt->cpp, &mask_x, &mask_y);
intel_miptree_get_image_offset(mt, level, slice, &x, &y);
*tile_x = x & mask_x;
* single-sampled buffers. Disabling compression allows us to skip
* resolves.
*/
+ const bool lossless_compression_disabled = INTEL_DEBUG & DEBUG_NO_RBC;
const bool is_lossless_compressed =
+ unlikely(!lossless_compression_disabled) &&
brw->gen >= 9 && !mt->is_scanout &&
intel_miptree_supports_lossless_compressed(brw, mt);
hz_height = DIV_ROUND_UP(hz_height, 2);
} else {
const unsigned hz_qpitch = h0 + h1 + (12 * vertical_align);
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARRAY ||
- mt->target == GL_TEXTURE_CUBE_MAP) {
- /* HZ_Height (rows) = Ceiling ( ( Q_pitch * Z_depth * 6/2) /8 ) * 8 */
- hz_height = DIV_ROUND_UP(hz_qpitch * Z0 * 6, 2 * 8) * 8;
- } else {
- /* HZ_Height (rows) = Ceiling ( ( Q_pitch * Z_depth/2) /8 ) * 8 */
- hz_height = DIV_ROUND_UP(hz_qpitch * Z0, 2 * 8) * 8;
- }
+ /* HZ_Height (rows) = Ceiling ( ( Q_pitch * Z_depth/2) /8 ) * 8 */
+ hz_height = DIV_ROUND_UP(hz_qpitch * Z0, 2 * 8) * 8;
}
unsigned long pitch;
} else {
/* HZ_Height (rows) = ceiling( (HZ_QPitch/2)/8) *8 * Z_Depth */
hz_height = DIV_ROUND_UP(buf->qpitch, 2 * 8) * 8 * Z0;
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARRAY ||
- mt->target == GL_TEXTURE_CUBE_MAP) {
- /* HZ_Height (rows) = ceiling( (HZ_QPitch/2)/8) *8 * 6 * Z_Depth
- *
- * We can can just take our hz_height calculation from above, and
- * multiply by 6 for the cube map and cube map array types.
- */
- hz_height *= 6;
- }
}
unsigned long pitch;
void *src = intel_miptree_map_raw(brw, mt);
if (!src)
return;
+
+ src += mt->offset;
+
src += image_y * mt->pitch;
src += image_x * mt->cpp;
intel_miptree_release_map(mt, level, slice);
}
+
+void
+intel_miptree_get_isl_surf(struct brw_context *brw,
+ const struct intel_mipmap_tree *mt,
+ struct isl_surf *surf)
+{
+ switch (mt->target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY: {
+ surf->dim = ISL_SURF_DIM_1D;
+ if (brw->gen >= 9 && mt->tiling == I915_TILING_NONE)
+ surf->dim_layout = ISL_DIM_LAYOUT_GEN9_1D;
+ else
+ surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
+ break;
+ }
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ case GL_TEXTURE_EXTERNAL_OES:
+ surf->dim = ISL_SURF_DIM_2D;
+ surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
+ break;
+ case GL_TEXTURE_3D:
+ surf->dim = ISL_SURF_DIM_3D;
+ if (brw->gen >= 9)
+ surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
+ else
+ surf->dim_layout = ISL_DIM_LAYOUT_GEN4_3D;
+ break;
+ default:
+ unreachable("Invalid texture target");
+ }
+
+ if (mt->num_samples > 1) {
+ switch (mt->msaa_layout) {
+ case INTEL_MSAA_LAYOUT_IMS:
+ surf->msaa_layout = ISL_MSAA_LAYOUT_INTERLEAVED;
+ break;
+ case INTEL_MSAA_LAYOUT_UMS:
+ case INTEL_MSAA_LAYOUT_CMS:
+ surf->msaa_layout = ISL_MSAA_LAYOUT_ARRAY;
+ break;
+ default:
+ unreachable("Invalid MSAA layout");
+ }
+ } else {
+ surf->msaa_layout = ISL_MSAA_LAYOUT_NONE;
+ }
+
+ if (mt->format == MESA_FORMAT_S_UINT8) {
+ surf->tiling = ISL_TILING_W;
+ /* The ISL definition of row_pitch matches the surface state pitch field
+ * a bit better than intel_mipmap_tree. In particular, ISL incorporates
+ * the factor of 2 for W-tiling in row_pitch.
+ */
+ surf->row_pitch = 2 * mt->pitch;
+ } else {
+ switch (mt->tiling) {
+ case I915_TILING_NONE:
+ surf->tiling = ISL_TILING_LINEAR;
+ break;
+ case I915_TILING_X:
+ surf->tiling = ISL_TILING_X;
+ break;
+ case I915_TILING_Y:
+ switch (mt->tr_mode) {
+ case INTEL_MIPTREE_TRMODE_NONE:
+ surf->tiling = ISL_TILING_Y0;
+ break;
+ case INTEL_MIPTREE_TRMODE_YF:
+ surf->tiling = ISL_TILING_Yf;
+ break;
+ case INTEL_MIPTREE_TRMODE_YS:
+ surf->tiling = ISL_TILING_Ys;
+ break;
+ }
+ break;
+ default:
+ unreachable("Invalid tiling mode");
+ }
+
+ surf->row_pitch = mt->pitch;
+ }
+
+ surf->format = translate_tex_format(brw, mt->format, false);
+
+ if (brw->gen >= 9) {
+ if (surf->dim == ISL_SURF_DIM_1D && surf->tiling == ISL_TILING_LINEAR) {
+ /* For gen9 1-D surfaces, intel_mipmap_tree has a bogus alignment. */
+ surf->image_alignment_el = isl_extent3d(64, 1, 1);
+ } else {
+ /* On gen9+, intel_mipmap_tree stores the horizontal and vertical
+ * alignment in terms of surface elements like we want.
+ */
+ surf->image_alignment_el = isl_extent3d(mt->halign, mt->valign, 1);
+ }
+ } else {
+ /* On earlier gens it's stored in pixels. */
+ unsigned bw, bh;
+ _mesa_get_format_block_size(mt->format, &bw, &bh);
+ surf->image_alignment_el =
+ isl_extent3d(mt->halign / bw, mt->valign / bh, 1);
+ }
+
+ surf->logical_level0_px.width = mt->logical_width0;
+ surf->logical_level0_px.height = mt->logical_height0;
+ if (surf->dim == ISL_SURF_DIM_3D) {
+ surf->logical_level0_px.depth = mt->logical_depth0;
+ surf->logical_level0_px.array_len = 1;
+ } else {
+ surf->logical_level0_px.depth = 1;
+ surf->logical_level0_px.array_len = mt->logical_depth0;
+ }
+
+ surf->phys_level0_sa.width = mt->physical_width0;
+ surf->phys_level0_sa.height = mt->physical_height0;
+ if (surf->dim == ISL_SURF_DIM_3D) {
+ surf->phys_level0_sa.depth = mt->physical_depth0;
+ surf->phys_level0_sa.array_len = 1;
+ } else {
+ surf->phys_level0_sa.depth = 1;
+ surf->phys_level0_sa.array_len = mt->physical_depth0;
+ }
+
+ surf->levels = mt->last_level + 1;
+ surf->samples = MAX2(mt->num_samples, 1);
+
+ surf->size = 0; /* TODO */
+ surf->alignment = 0; /* TODO */
+
+ switch (surf->dim_layout) {
+ case ISL_DIM_LAYOUT_GEN4_2D:
+ case ISL_DIM_LAYOUT_GEN4_3D:
+ if (brw->gen >= 9) {
+ surf->array_pitch_el_rows = mt->qpitch;
+ } else {
+ unsigned bw, bh;
+ _mesa_get_format_block_size(mt->format, &bw, &bh);
+ assert(mt->qpitch % bh == 0);
+ surf->array_pitch_el_rows = mt->qpitch / bh;
+ }
+ break;
+ case ISL_DIM_LAYOUT_GEN9_1D:
+ surf->array_pitch_el_rows = 1;
+ break;
+ }
+
+ switch (mt->array_layout) {
+ case ALL_LOD_IN_EACH_SLICE:
+ surf->array_pitch_span = ISL_ARRAY_PITCH_SPAN_FULL;
+ break;
+ case ALL_SLICES_AT_EACH_LOD:
+ surf->array_pitch_span = ISL_ARRAY_PITCH_SPAN_COMPACT;
+ break;
+ default:
+ unreachable("Invalid array layout");
+ }
+
+ surf->usage = 0; /* TODO */
+}
+
+/* WARNING: THE SURFACE CREATED BY THIS FUNCTION IS NOT COMPLETE AND CANNOT BE
+ * USED FOR ANY REAL CALCULATIONS. THE ONLY VALID USE OF SUCH A SURFACE IS TO
+ * PASS IT INTO isl_surf_fill_state.
+ */
+void
+intel_miptree_get_aux_isl_surf(struct brw_context *brw,
+ const struct intel_mipmap_tree *mt,
+ struct isl_surf *surf,
+ enum isl_aux_usage *usage)
+{
+ /* Much is the same as the regular surface */
+ intel_miptree_get_isl_surf(brw, mt->mcs_mt, surf);
+
+ /* Figure out the layout */
+ if (_mesa_get_format_base_format(mt->format) == GL_DEPTH_COMPONENT) {
+ *usage = ISL_AUX_USAGE_HIZ;
+ } else if (mt->num_samples > 1) {
+ assert(mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS);
+ *usage = ISL_AUX_USAGE_MCS;
+ } else if (intel_miptree_is_lossless_compressed(brw, mt)) {
+ assert(brw->gen >= 9);
+ *usage = ISL_AUX_USAGE_CCS_E;
+ } else if (mt->fast_clear_state != INTEL_FAST_CLEAR_STATE_NO_MCS) {
+ *usage = ISL_AUX_USAGE_CCS_D;
+ } else {
+ unreachable("Invalid MCS miptree");
+ }
+
+ /* Figure out the format and tiling of the auxiliary surface */
+ switch (*usage) {
+ case ISL_AUX_USAGE_NONE:
+ unreachable("Invalid MCS miptree");
+
+ case ISL_AUX_USAGE_HIZ:
+ surf->format = ISL_FORMAT_HIZ;
+ surf->tiling = ISL_TILING_HIZ;
+ surf->usage = ISL_SURF_USAGE_HIZ_BIT;
+ break;
+
+ case ISL_AUX_USAGE_MCS:
+ /*
+ * From the SKL PRM:
+ * "When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E,
+ * HALIGN 16 must be used."
+ */
+ if (brw->gen >= 9)
+ assert(mt->halign == 16);
+
+ surf->usage = ISL_SURF_USAGE_MCS_BIT;
+
+ switch (mt->num_samples) {
+ case 2: surf->format = ISL_FORMAT_MCS_2X; break;
+ case 4: surf->format = ISL_FORMAT_MCS_4X; break;
+ case 8: surf->format = ISL_FORMAT_MCS_8X; break;
+ case 16: surf->format = ISL_FORMAT_MCS_16X; break;
+ default:
+ unreachable("Invalid number of samples");
+ }
+ break;
+
+ case ISL_AUX_USAGE_CCS_D:
+ case ISL_AUX_USAGE_CCS_E:
+ /*
+ * From the BDW PRM, Volume 2d, page 260 (RENDER_SURFACE_STATE):
+ *
+ * "When MCS is enabled for non-MSRT, HALIGN_16 must be used"
+ *
+ * From the hardware spec for GEN9:
+ *
+ * "When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E,
+ * HALIGN 16 must be used."
+ */
+ assert(mt->num_samples <= 1);
+ if (brw->gen >= 8)
+ assert(mt->halign == 16);
+
+ surf->tiling = ISL_TILING_CCS;
+ surf->usage = ISL_SURF_USAGE_CCS_BIT;
+
+ if (brw->gen >= 9) {
+ assert(mt->tiling == I915_TILING_Y);
+ switch (_mesa_get_format_bytes(mt->format)) {
+ case 4: surf->format = ISL_FORMAT_GEN9_CCS_32BPP; break;
+ case 8: surf->format = ISL_FORMAT_GEN9_CCS_64BPP; break;
+ case 16: surf->format = ISL_FORMAT_GEN9_CCS_128BPP; break;
+ default:
+ unreachable("Invalid format size for color compression");
+ }
+ } else if (mt->tiling == I915_TILING_Y) {
+ switch (_mesa_get_format_bytes(mt->format)) {
+ case 4: surf->format = ISL_FORMAT_GEN7_CCS_32BPP_Y; break;
+ case 8: surf->format = ISL_FORMAT_GEN7_CCS_64BPP_Y; break;
+ case 16: surf->format = ISL_FORMAT_GEN7_CCS_128BPP_Y; break;
+ default:
+ unreachable("Invalid format size for color compression");
+ }
+ } else {
+ assert(mt->tiling == I915_TILING_X);
+ switch (_mesa_get_format_bytes(mt->format)) {
+ case 4: surf->format = ISL_FORMAT_GEN7_CCS_32BPP_X; break;
+ case 8: surf->format = ISL_FORMAT_GEN7_CCS_64BPP_X; break;
+ case 16: surf->format = ISL_FORMAT_GEN7_CCS_128BPP_X; break;
+ default:
+ unreachable("Invalid format size for color compression");
+ }
+ }
+ break;
+ }
+
+ /* Auxiliary surfaces in ISL have compressed formats and array_pitch_el_rows
+ * is in elements. This doesn't match intel_mipmap_tree::qpitch which is
+ * in elements of the primary color surface so we have to divide by the
+ * compression block height.
+ */
+ surf->array_pitch_el_rows = mt->qpitch / isl_format_get_layout(surf->format)->bh;
+}
+
+union isl_color_value
+intel_miptree_get_isl_clear_color(struct brw_context *brw,
+ const struct intel_mipmap_tree *mt)
+{
+ union isl_color_value clear_color;
+
+ if (brw->gen >= 9) {
+ clear_color.i32[0] = mt->gen9_fast_clear_color.i[0];
+ clear_color.i32[1] = mt->gen9_fast_clear_color.i[1];
+ clear_color.i32[2] = mt->gen9_fast_clear_color.i[2];
+ clear_color.i32[3] = mt->gen9_fast_clear_color.i[3];
+ } else if (_mesa_is_format_integer(mt->format)) {
+ clear_color.i32[0] = (mt->fast_clear_color_value & (1u << 31)) != 0;
+ clear_color.i32[1] = (mt->fast_clear_color_value & (1u << 30)) != 0;
+ clear_color.i32[2] = (mt->fast_clear_color_value & (1u << 29)) != 0;
+ clear_color.i32[3] = (mt->fast_clear_color_value & (1u << 28)) != 0;
+ } else {
+ clear_color.f32[0] = (mt->fast_clear_color_value & (1u << 31)) != 0;
+ clear_color.f32[1] = (mt->fast_clear_color_value & (1u << 30)) != 0;
+ clear_color.f32[2] = (mt->fast_clear_color_value & (1u << 29)) != 0;
+ clear_color.f32[3] = (mt->fast_clear_color_value & (1u << 28)) != 0;
+ }
+
+ return clear_color;
+}