width, height,
dst_x0, dst_y0,
width, height,
- false, false /*mirror x, y*/);
+ GL_NEAREST, false, false /*mirror x, y*/);
if (src->stencil_mt) {
brw_blorp_blit_miptrees(brw,
width, height,
dst_x0, dst_y0,
width, height,
- false, false /*mirror x, y*/);
+ GL_NEAREST, false, false /*mirror x, y*/);
}
}