#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
-#include <drm_fourcc.h>
+#include "drm-uapi/drm_fourcc.h"
#include "intel_batchbuffer.h"
#include "intel_image.h"
#include "brw_blorp.h"
#include "brw_context.h"
-#include "brw_meta_util.h"
#include "brw_state.h"
#include "main/enums.h"
static void intel_miptree_unmap_raw(struct intel_mipmap_tree *mt);
-static bool
-intel_miptree_alloc_aux(struct brw_context *brw,
- struct intel_mipmap_tree *mt);
-
-static bool
-intel_miptree_supports_mcs(struct brw_context *brw,
- const struct intel_mipmap_tree *mt)
-{
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
-
- /* MCS compression only applies to multisampled miptrees */
- if (mt->surf.samples <= 1)
- return false;
-
- /* Prior to Gen7, all MSAA surfaces used IMS layout. */
- if (devinfo->gen < 7)
- return false;
-
- /* See isl_surf_get_mcs_surf for details. */
- if (mt->surf.samples == 16 && mt->surf.logical_level0_px.width > 8192)
- return false;
-
- /* In Gen7, IMS layout is only used for depth and stencil buffers. */
- switch (_mesa_get_format_base_format(mt->format)) {
- case GL_DEPTH_COMPONENT:
- case GL_STENCIL_INDEX:
- case GL_DEPTH_STENCIL:
- return false;
- default:
- /* From the Ivy Bridge PRM, Vol4 Part1 p77 ("MCS Enable"):
- *
- * This field must be set to 0 for all SINT MSRTs when all RT channels
- * are not written
- *
- * In practice this means that we have to disable MCS for all signed
- * integer MSAA buffers. The alternative, to disable MCS only when one
- * of the render target channels is disabled, is impractical because it
- * would require converting between CMS and UMS MSAA layouts on the fly,
- * which is expensive.
- */
- if (devinfo->gen == 7 && _mesa_get_format_datatype(mt->format) == GL_INT) {
- return false;
- } else {
- return true;
- }
- }
-}
-
-static bool
-intel_tiling_supports_ccs(const struct brw_context *brw,
- enum isl_tiling tiling)
-{
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
-
- /* From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render
- * Target(s)", beneath the "Fast Color Clear" bullet (p326):
- *
- * - Support is limited to tiled render targets.
- *
- * Gen9 changes the restriction to Y-tile only.
- */
- if (devinfo->gen >= 9)
- return tiling == ISL_TILING_Y0;
- else if (devinfo->gen >= 7)
- return tiling != ISL_TILING_LINEAR;
- else
- return false;
-}
-
-/**
- * For a single-sampled render target ("non-MSRT"), determine if an MCS buffer
- * can be used. This doesn't (and should not) inspect any of the properties of
- * the miptree's BO.
- *
- * From the Ivy Bridge PRM, Vol2 Part1 11.7 "MCS Buffer for Render Target(s)",
- * beneath the "Fast Color Clear" bullet (p326):
- *
- * - Support is for non-mip-mapped and non-array surface types only.
- *
- * And then later, on p327:
- *
- * - MCS buffer for non-MSRT is supported only for RT formats 32bpp,
- * 64bpp, and 128bpp.
- *
- * From the Skylake documentation, it is made clear that X-tiling is no longer
- * supported:
- *
- * - MCS and Lossless compression is supported for TiledY/TileYs/TileYf
- * non-MSRTs only.
- */
-static bool
-intel_miptree_supports_ccs(struct brw_context *brw,
- const struct intel_mipmap_tree *mt)
-{
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
-
- /* MCS support does not exist prior to Gen7 */
- if (devinfo->gen < 7)
- return false;
-
- /* This function applies only to non-multisampled render targets. */
- if (mt->surf.samples > 1)
- return false;
-
- /* MCS is only supported for color buffers */
- switch (_mesa_get_format_base_format(mt->format)) {
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_STENCIL:
- case GL_STENCIL_INDEX:
- return false;
- }
-
- if (mt->cpp != 4 && mt->cpp != 8 && mt->cpp != 16)
- return false;
-
- const bool mip_mapped = mt->first_level != 0 || mt->last_level != 0;
- const bool arrayed = mt->surf.logical_level0_px.array_len > 1 ||
- mt->surf.logical_level0_px.depth > 1;
-
- if (arrayed) {
- /* Multisample surfaces with the CMS layout are not layered surfaces,
- * yet still have physical_depth0 > 1. Assert that we don't
- * accidentally reject a multisampled surface here. We should have
- * rejected it earlier by explicitly checking the sample count.
- */
- assert(mt->surf.samples == 1);
- }
-
- /* Handle the hardware restrictions...
- *
- * All GENs have the following restriction: "MCS buffer for non-MSRT is
- * supported only for RT formats 32bpp, 64bpp, and 128bpp."
- *
- * From the HSW PRM Volume 7: 3D-Media-GPGPU, page 652: (Color Clear of
- * Non-MultiSampler Render Target Restrictions) Support is for
- * non-mip-mapped and non-array surface types only.
- *
- * From the BDW PRM Volume 7: 3D-Media-GPGPU, page 649: (Color Clear of
- * Non-MultiSampler Render Target Restriction). Mip-mapped and arrayed
- * surfaces are supported with MCS buffer layout with these alignments in
- * the RT space: Horizontal Alignment = 256 and Vertical Alignment = 128.
- *
- * From the SKL PRM Volume 7: 3D-Media-GPGPU, page 632: (Color Clear of
- * Non-MultiSampler Render Target Restriction). Mip-mapped and arrayed
- * surfaces are supported with MCS buffer layout with these alignments in
- * the RT space: Horizontal Alignment = 128 and Vertical Alignment = 64.
- */
- if (devinfo->gen < 8 && (mip_mapped || arrayed))
- return false;
-
- /* There's no point in using an MCS buffer if the surface isn't in a
- * renderable format.
- */
- if (!brw->mesa_format_supports_render[mt->format])
- return false;
-
- return true;
-}
-
-static bool
-intel_tiling_supports_hiz(const struct brw_context *brw,
- enum isl_tiling tiling)
-{
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
-
- if (devinfo->gen < 6)
- return false;
-
- return tiling == ISL_TILING_Y0;
-}
-
-static bool
-intel_miptree_supports_hiz(const struct brw_context *brw,
- const struct intel_mipmap_tree *mt)
-{
- if (!brw->has_hiz)
- return false;
-
- switch (mt->format) {
- case MESA_FORMAT_Z_FLOAT32:
- case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
- case MESA_FORMAT_Z24_UNORM_S8_UINT:
- case MESA_FORMAT_Z_UNORM16:
- return true;
- default:
- return false;
- }
-}
-
/**
* Return true if the format that will be used to access the miptree is
* CCS_E-compatible with the miptree's linear/non-sRGB format.
return isl_formats_are_ccs_e_compatible(devinfo, isl_format, access_format);
}
+/* Determine if CCS_E is supported for a given platform and mesa format. */
static bool
-intel_miptree_supports_ccs_e(struct brw_context *brw,
- const struct intel_mipmap_tree *mt)
+format_supports_ccs_e(const struct brw_context *brw, mesa_format format)
{
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
-
- if (devinfo->gen < 9)
- return false;
-
/* For now compression is only enabled for integer formats even though
* there exist supported floating point formats also. This is a heuristic
* decision based on current public benchmarks. In none of the cases these
* Hence these are left to to be enabled in the future when they are known
* to improve things.
*/
- if (_mesa_get_format_datatype(mt->format) == GL_FLOAT)
- return false;
-
- if (!intel_miptree_supports_ccs(brw, mt))
+ if (_mesa_get_format_datatype(format) == GL_FLOAT)
return false;
/* Many window system buffers are sRGB even if they are never rendered as
* sRGB. For those, we want CCS_E for when sRGBEncode is false. When the
* surface is used as sRGB, we fall back to CCS_D.
*/
- mesa_format linear_format = _mesa_get_srgb_format_linear(mt->format);
+ mesa_format linear_format = _mesa_get_srgb_format_linear(format);
enum isl_format isl_format = brw_isl_format_for_mesa_format(linear_format);
return isl_format_supports_ccs_e(&brw->screen->devinfo, isl_format);
}
if (devinfo->must_use_separate_stencil)
return true;
- return brw->has_separate_stencil &&
- intel_miptree_supports_hiz(brw, mt);
+ return brw->has_separate_stencil && brw->has_hiz;
}
/**
{
assert(mt->aux_usage == ISL_AUX_USAGE_NONE);
- if (intel_miptree_supports_mcs(brw, mt)) {
- assert(mt->surf.msaa_layout == ISL_MSAA_LAYOUT_ARRAY);
- mt->aux_usage = ISL_AUX_USAGE_MCS;
- } else if (intel_tiling_supports_ccs(brw, mt->surf.tiling) &&
- intel_miptree_supports_ccs(brw, mt)) {
- if (!unlikely(INTEL_DEBUG & DEBUG_NO_RBC) &&
- intel_miptree_supports_ccs_e(brw, mt)) {
+ if (_mesa_is_format_color_format(mt->format)) {
+ if (mt->surf.samples > 1) {
+ mt->aux_usage = ISL_AUX_USAGE_MCS;
+ } else if (!unlikely(INTEL_DEBUG & DEBUG_NO_RBC) &&
+ format_supports_ccs_e(brw, mt->format)) {
mt->aux_usage = ISL_AUX_USAGE_CCS_E;
- } else {
+ } else if (brw->mesa_format_supports_render[mt->format]) {
mt->aux_usage = ISL_AUX_USAGE_CCS_D;
}
- } else if (intel_tiling_supports_hiz(brw, mt->surf.tiling) &&
- intel_miptree_supports_hiz(brw, mt)) {
+ } else if (isl_surf_usage_is_depth(mt->surf.usage) && brw->has_hiz) {
mt->aux_usage = ISL_AUX_USAGE_HIZ;
}
}
static bool
-need_to_retile_as_linear(struct brw_context *brw, unsigned row_pitch,
+need_to_retile_as_linear(struct brw_context *brw, unsigned blt_pitch,
enum isl_tiling tiling, unsigned samples)
{
if (samples > 1)
if (tiling == ISL_TILING_LINEAR)
return false;
- /* If the width is much smaller than a tile, don't bother tiling. */
- if (row_pitch < 64)
- return true;
-
- if (ALIGN(row_pitch, 512) >= 32768) {
- perf_debug("row pitch %u too large to blit, falling back to untiled",
- row_pitch);
+ if (blt_pitch >= 32768) {
+ perf_debug("blt pitch %u too large to blit, falling back to untiled",
+ blt_pitch);
return true;
}
unsigned width0, unsigned height0, unsigned depth0,
unsigned num_samples, isl_tiling_flags_t tiling_flags,
isl_surf_usage_flags_t isl_usage_flags, uint32_t alloc_flags,
- unsigned row_pitch, struct brw_bo *bo)
+ unsigned row_pitch_B, struct brw_bo *bo)
{
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
if (!mt)
.levels = last_level - first_level + 1,
.array_len = target == GL_TEXTURE_3D ? 1 : depth0,
.samples = num_samples,
- .row_pitch = row_pitch,
+ .row_pitch_B = row_pitch_B,
.usage = isl_usage_flags,
.tiling_flags = tiling_flags,
};
bool is_depth_stencil =
mt->surf.usage & (ISL_SURF_USAGE_STENCIL_BIT | ISL_SURF_USAGE_DEPTH_BIT);
if (!is_depth_stencil) {
- if (need_to_retile_as_linear(brw, mt->surf.row_pitch,
+ if (need_to_retile_as_linear(brw, intel_miptree_blt_pitch(mt),
mt->surf.tiling, mt->surf.samples)) {
init_info.tiling_flags = 1u << ISL_TILING_LINEAR;
if (!isl_surf_init_s(&brw->isl_dev, &mt->surf, &init_info))
goto fail;
- } else if (need_to_retile_as_x(brw, mt->surf.size, mt->surf.tiling)) {
+ } else if (need_to_retile_as_x(brw, mt->surf.size_B, mt->surf.tiling)) {
init_info.tiling_flags = 1u << ISL_TILING_X;
if (!isl_surf_init_s(&brw->isl_dev, &mt->surf, &init_info))
goto fail;
* See isl_apply_surface_padding().
*/
if (mt->surf.tiling != ISL_TILING_LINEAR)
- assert(mt->surf.size % mt->surf.row_pitch == 0);
+ assert(mt->surf.size_B % mt->surf.row_pitch_B == 0);
if (!bo) {
mt->bo = brw_bo_alloc_tiled(brw->bufmgr, "isl-miptree",
- mt->surf.size,
+ mt->surf.size_B,
+ BRW_MEMZONE_OTHER,
isl_tiling_to_i915_tiling(
mt->surf.tiling),
- mt->surf.row_pitch, alloc_flags);
+ mt->surf.row_pitch_B, alloc_flags);
if (!mt->bo)
goto fail;
} else {
return NULL;
}
-static bool
-make_separate_stencil_surface(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
+/* Return the usual surface usage flags for the given format. */
+static isl_surf_usage_flags_t
+mt_surf_usage(mesa_format format)
{
- mt->stencil_mt = make_surface(brw, mt->target, MESA_FORMAT_S_UINT8,
- 0, mt->surf.levels - 1,
- mt->surf.logical_level0_px.width,
- mt->surf.logical_level0_px.height,
- mt->surf.dim == ISL_SURF_DIM_3D ?
- mt->surf.logical_level0_px.depth :
- mt->surf.logical_level0_px.array_len,
- mt->surf.samples, ISL_TILING_W_BIT,
- ISL_SURF_USAGE_STENCIL_BIT |
- ISL_SURF_USAGE_TEXTURE_BIT,
- BO_ALLOC_BUSY, 0, NULL);
-
- if (!mt->stencil_mt)
- return false;
-
- mt->stencil_mt->r8stencil_needs_update = true;
-
- return true;
+ switch(_mesa_get_format_base_format(format)) {
+ case GL_DEPTH_COMPONENT:
+ return ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_TEXTURE_BIT;
+ case GL_DEPTH_STENCIL:
+ return ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_STENCIL_BIT |
+ ISL_SURF_USAGE_TEXTURE_BIT;
+ case GL_STENCIL_INDEX:
+ return ISL_SURF_USAGE_STENCIL_BIT | ISL_SURF_USAGE_TEXTURE_BIT;
+ default:
+ return ISL_SURF_USAGE_RENDER_TARGET_BIT | ISL_SURF_USAGE_TEXTURE_BIT;
+ }
}
static struct intel_mipmap_tree *
enum intel_miptree_create_flags flags)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ const uint32_t alloc_flags =
+ (flags & MIPTREE_CREATE_BUSY || num_samples > 1) ? BO_ALLOC_BUSY : 0;
+ isl_tiling_flags_t tiling_flags = ISL_TILING_ANY_MASK;
- if (format == MESA_FORMAT_S_UINT8)
- return make_surface(brw, target, format, first_level, last_level,
- width0, height0, depth0, num_samples,
- ISL_TILING_W_BIT,
- ISL_SURF_USAGE_STENCIL_BIT |
- ISL_SURF_USAGE_TEXTURE_BIT,
- BO_ALLOC_BUSY,
- 0,
- NULL);
+ /* TODO: This used to be because there wasn't BLORP to handle Y-tiling. */
+ if (devinfo->gen < 6 && _mesa_is_format_color_format(format))
+ tiling_flags &= ~ISL_TILING_Y0_BIT;
- const GLenum base_format = _mesa_get_format_base_format(format);
- if ((base_format == GL_DEPTH_COMPONENT ||
- base_format == GL_DEPTH_STENCIL) &&
- !(flags & MIPTREE_CREATE_LINEAR)) {
+ mesa_format mt_fmt = format;
+ if (!_mesa_is_format_color_format(format) && devinfo->gen >= 6) {
/* Fix up the Z miptree format for how we're splitting out separate
- * stencil. Gen7 expects there to be no stencil bits in its depth buffer.
+ * stencil. Gen7 expects there to be no stencil bits in its depth buffer.
*/
- const mesa_format depth_only_format =
- intel_depth_format_for_depthstencil_format(format);
- struct intel_mipmap_tree *mt = make_surface(
- brw, target, devinfo->gen >= 6 ? depth_only_format : format,
- first_level, last_level,
- width0, height0, depth0, num_samples, ISL_TILING_Y0_BIT,
- ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_TEXTURE_BIT,
- BO_ALLOC_BUSY, 0, NULL);
-
- if (needs_separate_stencil(brw, mt, format) &&
- !make_separate_stencil_surface(brw, mt)) {
- intel_miptree_release(&mt);
- return NULL;
- }
-
- if (!(flags & MIPTREE_CREATE_NO_AUX))
- intel_miptree_choose_aux_usage(brw, mt);
-
- return mt;
+ mt_fmt = intel_depth_format_for_depthstencil_format(format);
}
- mesa_format tex_format = format;
- mesa_format etc_format = MESA_FORMAT_NONE;
- uint32_t alloc_flags = 0;
-
- format = intel_lower_compressed_format(brw, format);
-
- etc_format = (format != tex_format) ? tex_format : MESA_FORMAT_NONE;
-
- if (flags & MIPTREE_CREATE_BUSY)
- alloc_flags |= BO_ALLOC_BUSY;
+ struct intel_mipmap_tree *mt =
+ make_surface(brw, target, mt_fmt, first_level, last_level,
+ width0, height0, depth0, num_samples,
+ tiling_flags, mt_surf_usage(mt_fmt),
+ alloc_flags, 0, NULL);
- isl_tiling_flags_t tiling_flags = (flags & MIPTREE_CREATE_LINEAR) ?
- ISL_TILING_LINEAR_BIT : ISL_TILING_ANY_MASK;
+ if (mt == NULL)
+ return NULL;
- /* TODO: This used to be because there wasn't BLORP to handle Y-tiling. */
- if (devinfo->gen < 6)
- tiling_flags &= ~ISL_TILING_Y0_BIT;
+ if (intel_miptree_needs_fake_etc(brw, mt)) {
+ mesa_format decomp_format = intel_lower_compressed_format(brw, format);
+ mt->shadow_mt = make_surface(brw, target, decomp_format, first_level,
+ last_level, width0, height0, depth0,
+ num_samples, tiling_flags,
+ mt_surf_usage(decomp_format),
+ alloc_flags, 0, NULL);
- struct intel_mipmap_tree *mt = make_surface(
- brw, target, format,
- first_level, last_level,
- width0, height0, depth0,
- num_samples, tiling_flags,
- ISL_SURF_USAGE_RENDER_TARGET_BIT |
- ISL_SURF_USAGE_TEXTURE_BIT,
- alloc_flags, 0, NULL);
- if (!mt)
- return NULL;
+ if (mt->shadow_mt == NULL) {
+ intel_miptree_release(&mt);
+ return NULL;
+ }
+ }
- mt->etc_format = etc_format;
+ if (needs_separate_stencil(brw, mt, format)) {
+ mt->stencil_mt =
+ make_surface(brw, target, MESA_FORMAT_S_UINT8, first_level, last_level,
+ width0, height0, depth0, num_samples,
+ ISL_TILING_W_BIT, mt_surf_usage(MESA_FORMAT_S_UINT8),
+ alloc_flags, 0, NULL);
+ if (mt->stencil_mt == NULL) {
+ intel_miptree_release(&mt);
+ return NULL;
+ }
+ }
if (!(flags & MIPTREE_CREATE_NO_AUX))
intel_miptree_choose_aux_usage(brw, mt);
mt->offset = 0;
- if (!intel_miptree_alloc_aux(brw, mt)) {
- intel_miptree_release(&mt);
- return NULL;
+ /* Create the auxiliary surface up-front. CCS_D, on the other hand, can only
+ * compress clear color so we wait until an actual fast-clear to allocate
+ * it.
+ */
+ if (mt->aux_usage != ISL_AUX_USAGE_CCS_D &&
+ !intel_miptree_alloc_aux(brw, mt)) {
+ mt->aux_usage = ISL_AUX_USAGE_NONE;
+ mt->supports_fast_clear = false;
}
return mt;
if ((base_format == GL_DEPTH_COMPONENT ||
base_format == GL_DEPTH_STENCIL)) {
- const mesa_format depth_only_format =
+ const mesa_format mt_fmt = (devinfo->gen < 6) ? format :
intel_depth_format_for_depthstencil_format(format);
- mt = make_surface(brw, target,
- devinfo->gen >= 6 ? depth_only_format : format,
+ mt = make_surface(brw, target, mt_fmt,
0, 0, width, height, depth, 1, ISL_TILING_Y0_BIT,
- ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_TEXTURE_BIT,
+ mt_surf_usage(mt_fmt),
0, pitch, bo);
if (!mt)
return NULL;
mt = make_surface(brw, target, MESA_FORMAT_S_UINT8,
0, 0, width, height, depth, 1,
ISL_TILING_W_BIT,
- ISL_SURF_USAGE_STENCIL_BIT |
- ISL_SURF_USAGE_TEXTURE_BIT,
+ mt_surf_usage(MESA_FORMAT_S_UINT8),
0, pitch, bo);
if (!mt)
return NULL;
- assert(bo->size >= mt->surf.size);
+ assert(bo->size >= mt->surf.size_B);
brw_bo_reference(bo);
return mt;
*/
assert(pitch >= 0);
- /* The BO already has a tiling format and we shouldn't confuse the lower
- * layers by making it try to find a tiling format again.
- */
- assert((flags & MIPTREE_CREATE_LINEAR) == 0);
-
mt = make_surface(brw, target, format,
0, 0, width, height, depth, 1,
1lu << tiling,
- ISL_SURF_USAGE_RENDER_TARGET_BIT |
- ISL_SURF_USAGE_TEXTURE_BIT,
+ mt_surf_usage(format),
0, pitch, bo);
if (!mt)
return NULL;
if (!(flags & MIPTREE_CREATE_NO_AUX)) {
intel_miptree_choose_aux_usage(brw, mt);
- if (!intel_miptree_alloc_aux(brw, mt)) {
- intel_miptree_release(&mt);
- return NULL;
+ /* Create the auxiliary surface up-front. CCS_D, on the other hand, can
+ * only compress clear color so we wait until an actual fast-clear to
+ * allocate it.
+ */
+ if (mt->aux_usage != ISL_AUX_USAGE_CCS_D &&
+ !intel_miptree_alloc_aux(brw, mt)) {
+ mt->aux_usage = ISL_AUX_USAGE_NONE;
+ mt->supports_fast_clear = false;
}
}
image->strides[index],
tiling,
MIPTREE_CREATE_NO_AUX);
- if (mt == NULL)
+ if (mt == NULL) {
+ intel_miptree_release(&planar_mt);
return NULL;
+ }
mt->target = target;
return false;
assert(image->aux_offset < image->bo->size);
- assert(temp_ccs_surf.size <= image->bo->size - image->aux_offset);
+ assert(temp_ccs_surf.size_B <= image->bo->size - image->aux_offset);
mt->aux_buf = calloc(sizeof(*mt->aux_buf), 1);
if (mt->aux_buf == NULL)
* system with CCS, we don't have the extra space at the end of the aux
* buffer. So create a new bo here that will store that clear color.
*/
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
- if (devinfo->gen >= 10) {
+ if (brw->isl_dev.ss.clear_color_state_size > 0) {
mt->aux_buf->clear_color_bo =
- brw_bo_alloc(brw->bufmgr, "clear_color_bo",
- brw->isl_dev.ss.clear_color_state_size);
+ brw_bo_alloc_tiled(brw->bufmgr, "clear_color_bo",
+ brw->isl_dev.ss.clear_color_state_size,
+ BRW_MEMZONE_OTHER, I915_TILING_NONE, 0,
+ BO_ALLOC_ZEROED);
if (!mt->aux_buf->clear_color_bo) {
free(mt->aux_buf);
mt->aux_buf = NULL;
brw_bo_reference(image->bo);
mt->aux_buf->offset = image->aux_offset;
- mt->aux_buf->size = image->bo->size - image->aux_offset;
- mt->aux_buf->pitch = image->aux_pitch;
- mt->aux_buf->qpitch = 0;
mt->aux_buf->surf = temp_ccs_surf;
return true;
intel_miptree_create_for_dri_image(struct brw_context *brw,
__DRIimage *image, GLenum target,
mesa_format format,
- bool is_winsys_image)
+ bool allow_internal_aux)
{
uint32_t bo_tiling, bo_swizzle;
brw_bo_get_tiling(image->bo, &bo_tiling, &bo_swizzle);
* other hand, have no resolve point so we can't have aux without a
* modifier.
*/
- if (!is_winsys_image)
+ if (!allow_internal_aux)
mt_create_flags |= MIPTREE_CREATE_NO_AUX;
/* If we have a modifier which specifies aux, don't create one yet */
* as part of the flush operation.
*/
mt->supports_fast_clear =
- is_winsys_image || mod_info->supports_clear_color;
+ allow_internal_aux || mod_info->supports_clear_color;
/* We don't know the actual state of the surface when we get it but we
* can make a pretty good guess based on the modifier. What we do know
brw_bo_unreference((*mt)->bo);
intel_miptree_release(&(*mt)->stencil_mt);
- intel_miptree_release(&(*mt)->r8stencil_mt);
+ intel_miptree_release(&(*mt)->shadow_mt);
intel_miptree_aux_buffer_free((*mt)->aux_buf);
free_aux_state_map((*mt)->aux_state);
mt_format = MESA_FORMAT_Z24_UNORM_S8_UINT;
if (mt->format == MESA_FORMAT_Z_FLOAT32 && mt->stencil_mt)
mt_format = MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
- if (mt->etc_format != MESA_FORMAT_NONE)
- mt_format = mt->etc_format;
if (_mesa_get_srgb_format_linear(image->TexFormat) !=
_mesa_get_srgb_format_linear(mt_format))
uint32_t x, uint32_t y)
{
int cpp = mt->cpp;
- uint32_t pitch = mt->surf.row_pitch;
+ uint32_t pitch = mt->surf.row_pitch_B;
switch (mt->surf.tiling) {
default:
unsigned dst_level, unsigned dst_layer)
{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
mesa_format format = src_mt->format;
unsigned width = minify(src_mt->surf.phys_level0_sa.width,
src_level - src_mt->first_level);
assert(_mesa_get_srgb_format_linear(src_mt->format) ==
_mesa_get_srgb_format_linear(dst_mt->format));
+ DBG("validate blit mt %s %p %d,%d -> mt %s %p %d,%d (%dx%d)\n",
+ _mesa_get_format_name(src_mt->format),
+ src_mt, src_level, src_layer,
+ _mesa_get_format_name(dst_mt->format),
+ dst_mt, dst_level, dst_layer,
+ width, height);
+
+ if (devinfo->gen >= 6) {
+ /* On gen6 and above, we just use blorp. It's faster than the blitter
+ * and can handle everything without software fallbacks.
+ */
+ brw_blorp_copy_miptrees(brw,
+ src_mt, src_level, src_layer,
+ dst_mt, dst_level, dst_layer,
+ 0, 0, 0, 0, width, height);
+
+ if (src_mt->stencil_mt) {
+ assert(dst_mt->stencil_mt);
+ brw_blorp_copy_miptrees(brw,
+ src_mt->stencil_mt, src_level, src_layer,
+ dst_mt->stencil_mt, dst_level, dst_layer,
+ 0, 0, 0, 0, width, height);
+ }
+ return;
+ }
+
if (dst_mt->compressed) {
unsigned int i, j;
_mesa_get_format_block_size(dst_mt->format, &i, &j);
width = ALIGN_NPOT(width, i) / i;
}
- /* If it's a packed depth/stencil buffer with separate stencil, the blit
- * below won't apply since we can't do the depth's Y tiling or the
- * stencil's W tiling in the blitter.
- */
- if (src_mt->stencil_mt) {
- intel_miptree_copy_slice_sw(brw,
- src_mt, src_level, src_layer,
- dst_mt, dst_level, dst_layer,
- width, height);
- return;
- }
+ /* Gen4-5 doesn't support separate stencil */
+ assert(!src_mt->stencil_mt);
uint32_t dst_x, dst_y, src_x, src_y;
intel_miptree_get_image_offset(dst_mt, dst_level, dst_layer,
DBG("validate blit mt %s %p %d,%d/%d -> mt %s %p %d,%d/%d (%dx%d)\n",
_mesa_get_format_name(src_mt->format),
- src_mt, src_x, src_y, src_mt->surf.row_pitch,
+ src_mt, src_x, src_y, src_mt->surf.row_pitch_B,
_mesa_get_format_name(dst_mt->format),
- dst_mt, dst_x, dst_y, dst_mt->surf.row_pitch,
+ dst_mt, dst_x, dst_y, dst_mt->surf.row_pitch_B,
width, height);
if (!intel_miptree_blit(brw,
intel_obj->needs_validate = true;
}
-static void
-intel_miptree_init_mcs(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- int init_value)
-{
- assert(mt->aux_buf != NULL);
-
- /* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
- *
- * When MCS buffer is enabled and bound to MSRT, it is required that it
- * is cleared prior to any rendering.
- *
- * Since we don't use the MCS buffer for any purpose other than rendering,
- * it makes sense to just clear it immediately upon allocation.
- *
- * Note: the clear value for MCS buffers is all 1's, so we memset to 0xff.
- */
- void *map = brw_bo_map(brw, mt->aux_buf->bo, MAP_WRITE | MAP_RAW);
- if (unlikely(map == NULL)) {
- fprintf(stderr, "Failed to map mcs buffer into GTT\n");
- brw_bo_unreference(mt->aux_buf->bo);
- free(mt->aux_buf);
- return;
- }
- void *data = map;
- memset(data, init_value, mt->aux_buf->size);
- brw_bo_unmap(mt->aux_buf->bo);
-}
-
static struct intel_miptree_aux_buffer *
intel_alloc_aux_buffer(struct brw_context *brw,
- const char *name,
const struct isl_surf *aux_surf,
- uint32_t alloc_flags,
- struct intel_mipmap_tree *mt)
+ bool wants_memset,
+ uint8_t memset_value)
{
struct intel_miptree_aux_buffer *buf = calloc(sizeof(*buf), 1);
if (!buf)
return false;
- buf->size = aux_surf->size;
+ uint64_t size = aux_surf->size_B;
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
- if (devinfo->gen >= 10) {
- /* On CNL, instead of setting the clear color in the SURFACE_STATE, we
+ const bool has_indirect_clear = brw->isl_dev.ss.clear_color_state_size > 0;
+ if (has_indirect_clear) {
+ /* On CNL+, instead of setting the clear color in the SURFACE_STATE, we
* will set a pointer to a dword somewhere that contains the color. So,
* allocate the space for the clear color value here on the aux buffer.
*/
- buf->clear_color_offset = buf->size;
- buf->size += brw->isl_dev.ss.clear_color_state_size;
+ buf->clear_color_offset = size;
+ size += brw->isl_dev.ss.clear_color_state_size;
}
- buf->pitch = aux_surf->row_pitch;
- buf->qpitch = isl_surf_get_array_pitch_sa_rows(aux_surf);
+ /* If the buffer needs to be initialised (requiring the buffer to be
+ * immediately mapped to cpu space for writing), do not use the gpu access
+ * flag which can cause an unnecessary delay if the backing pages happened
+ * to be just used by the GPU.
+ */
+ const bool alloc_zeroed = wants_memset && memset_value == 0;
+ const bool needs_memset =
+ !alloc_zeroed && (wants_memset || has_indirect_clear);
+ const uint32_t alloc_flags =
+ alloc_zeroed ? BO_ALLOC_ZEROED : (needs_memset ? 0 : BO_ALLOC_BUSY);
/* ISL has stricter set of alignment rules then the drm allocator.
* Therefore one can pass the ISL dimensions in terms of bytes instead of
* trying to recalculate based on different format block sizes.
*/
- buf->bo = brw_bo_alloc_tiled(brw->bufmgr, name, buf->size,
- I915_TILING_Y, buf->pitch, alloc_flags);
+ buf->bo = brw_bo_alloc_tiled(brw->bufmgr, "aux-miptree", size,
+ BRW_MEMZONE_OTHER, I915_TILING_Y,
+ aux_surf->row_pitch_B, alloc_flags);
if (!buf->bo) {
free(buf);
return NULL;
}
- if (devinfo->gen >= 10) {
- buf->clear_color_bo = buf->bo;
- brw_bo_reference(buf->clear_color_bo);
- }
-
- buf->surf = *aux_surf;
-
- return buf;
-}
-
-static bool
-intel_miptree_alloc_mcs(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- GLuint num_samples)
-{
- assert(brw->screen->devinfo.gen >= 7); /* MCS only used on Gen7+ */
- assert(mt->aux_buf == NULL);
- assert(mt->aux_usage == ISL_AUX_USAGE_MCS);
+ /* Initialize the bo to the desired value */
+ if (needs_memset) {
+ assert(!(alloc_flags & BO_ALLOC_BUSY));
- /* Multisampled miptrees are only supported for single level. */
- assert(mt->first_level == 0);
- enum isl_aux_state **aux_state =
- create_aux_state_map(mt, ISL_AUX_STATE_CLEAR);
- if (!aux_state)
- return false;
+ void *map = brw_bo_map(brw, buf->bo, MAP_WRITE | MAP_RAW);
+ if (map == NULL) {
+ intel_miptree_aux_buffer_free(buf);
+ return NULL;
+ }
- struct isl_surf temp_mcs_surf;
+ /* Memset the aux_surf portion of the BO. */
+ if (wants_memset)
+ memset(map, memset_value, aux_surf->size_B);
- MAYBE_UNUSED bool ok =
- isl_surf_get_mcs_surf(&brw->isl_dev, &mt->surf, &temp_mcs_surf);
- assert(ok);
+ /* Zero the indirect clear color to match ::fast_clear_color. */
+ if (has_indirect_clear) {
+ memset((char *)map + buf->clear_color_offset, 0,
+ brw->isl_dev.ss.clear_color_state_size);
+ }
- /* Buffer needs to be initialised requiring the buffer to be immediately
- * mapped to cpu space for writing. Therefore do not use the gpu access
- * flag which can cause an unnecessary delay if the backing pages happened
- * to be just used by the GPU.
- */
- const uint32_t alloc_flags = 0;
- mt->aux_buf = intel_alloc_aux_buffer(brw, "mcs-miptree",
- &temp_mcs_surf, alloc_flags, mt);
- if (!mt->aux_buf) {
- free(aux_state);
- return false;
+ brw_bo_unmap(buf->bo);
}
- mt->aux_state = aux_state;
-
- intel_miptree_init_mcs(brw, mt, 0xFF);
-
- return true;
-}
-
-bool
-intel_miptree_alloc_ccs(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
-{
- assert(mt->aux_buf == NULL);
- assert(mt->aux_usage == ISL_AUX_USAGE_CCS_E ||
- mt->aux_usage == ISL_AUX_USAGE_CCS_D);
-
- struct isl_surf temp_ccs_surf;
-
- if (!isl_surf_get_ccs_surf(&brw->isl_dev, &mt->surf, &temp_ccs_surf, 0))
- return false;
-
- assert(temp_ccs_surf.size &&
- (temp_ccs_surf.size % temp_ccs_surf.row_pitch == 0));
-
- enum isl_aux_state **aux_state =
- create_aux_state_map(mt, ISL_AUX_STATE_PASS_THROUGH);
- if (!aux_state)
- return false;
-
- /* When CCS_E is used, we need to ensure that the CCS starts off in a valid
- * state. From the Sky Lake PRM, "MCS Buffer for Render Target(s)":
- *
- * "If Software wants to enable Color Compression without Fast clear,
- * Software needs to initialize MCS with zeros."
- *
- * A CCS value of 0 indicates that the corresponding block is in the
- * pass-through state which is what we want.
- *
- * For CCS_D, on the other hand, we don't care as we're about to perform a
- * fast-clear operation. In that case, being hot in caches more useful.
- */
- const uint32_t alloc_flags = mt->aux_usage == ISL_AUX_USAGE_CCS_E ?
- BO_ALLOC_ZEROED : BO_ALLOC_BUSY;
- mt->aux_buf = intel_alloc_aux_buffer(brw, "ccs-miptree",
- &temp_ccs_surf, alloc_flags, mt);
- if (!mt->aux_buf) {
- free(aux_state);
- return false;
+ if (has_indirect_clear) {
+ buf->clear_color_bo = buf->bo;
+ brw_bo_reference(buf->clear_color_bo);
}
- mt->aux_state = aux_state;
+ buf->surf = *aux_surf;
- return true;
+ return buf;
}
+
/**
- * Helper for intel_miptree_alloc_hiz() that sets
+ * Helper for intel_miptree_alloc_aux() that sets
* \c mt->level[level].has_hiz. Return true if and only if
* \c has_hiz was set.
*/
const struct gen_device_info *devinfo = &brw->screen->devinfo;
assert(mt->aux_buf);
- assert(mt->surf.size > 0);
+ assert(mt->surf.size_B > 0);
if (devinfo->gen >= 8 || devinfo->is_haswell) {
uint32_t width = minify(mt->surf.phys_level0_sa.width, level);
return true;
}
-bool
-intel_miptree_alloc_hiz(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
-{
- assert(mt->aux_buf == NULL);
- assert(mt->aux_usage == ISL_AUX_USAGE_HIZ);
-
- enum isl_aux_state **aux_state =
- create_aux_state_map(mt, ISL_AUX_STATE_AUX_INVALID);
- if (!aux_state)
- return false;
-
- struct isl_surf temp_hiz_surf;
-
- MAYBE_UNUSED bool ok =
- isl_surf_get_hiz_surf(&brw->isl_dev, &mt->surf, &temp_hiz_surf);
- assert(ok);
-
- const uint32_t alloc_flags = BO_ALLOC_BUSY;
- mt->aux_buf = intel_alloc_aux_buffer(brw, "hiz-miptree",
- &temp_hiz_surf, alloc_flags, mt);
-
- if (!mt->aux_buf) {
- free(aux_state);
- return false;
- }
-
- for (unsigned level = mt->first_level; level <= mt->last_level; ++level)
- intel_miptree_level_enable_hiz(brw, mt, level);
-
- mt->aux_state = aux_state;
-
- return true;
-}
-
/**
* Allocate the initial aux surface for a miptree based on mt->aux_usage
* create the auxiliary surfaces up-front. CCS_D, on the other hand, can only
* compress clear color so we wait until an actual fast-clear to allocate it.
*/
-static bool
+bool
intel_miptree_alloc_aux(struct brw_context *brw,
struct intel_mipmap_tree *mt)
{
+ assert(mt->aux_buf == NULL);
+
+ /* Get the aux buf allocation parameters for this miptree. */
+ enum isl_aux_state initial_state;
+ uint8_t memset_value;
+ struct isl_surf aux_surf;
+ MAYBE_UNUSED bool aux_surf_ok = false;
+
switch (mt->aux_usage) {
case ISL_AUX_USAGE_NONE:
- return true;
-
+ aux_surf.size_B = 0;
+ aux_surf_ok = true;
+ break;
case ISL_AUX_USAGE_HIZ:
- assert(!_mesa_is_format_color_format(mt->format));
- if (!intel_miptree_alloc_hiz(brw, mt))
- return false;
- return true;
-
+ initial_state = ISL_AUX_STATE_AUX_INVALID;
+ memset_value = 0;
+ aux_surf_ok = isl_surf_get_hiz_surf(&brw->isl_dev, &mt->surf, &aux_surf);
+ break;
case ISL_AUX_USAGE_MCS:
- assert(_mesa_is_format_color_format(mt->format));
- assert(mt->surf.samples > 1);
- if (!intel_miptree_alloc_mcs(brw, mt, mt->surf.samples))
- return false;
- return true;
-
+ /* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
+ *
+ * When MCS buffer is enabled and bound to MSRT, it is required that
+ * it is cleared prior to any rendering.
+ *
+ * Since we don't use the MCS buffer for any purpose other than
+ * rendering, it makes sense to just clear it immediately upon
+ * allocation.
+ *
+ * Note: the clear value for MCS buffers is all 1's, so we memset to
+ * 0xff.
+ */
+ initial_state = ISL_AUX_STATE_CLEAR;
+ memset_value = 0xFF;
+ aux_surf_ok = isl_surf_get_mcs_surf(&brw->isl_dev, &mt->surf, &aux_surf);
+ break;
case ISL_AUX_USAGE_CCS_D:
- /* Since CCS_D can only compress clear color so we wait until an actual
- * fast-clear to allocate it.
+ case ISL_AUX_USAGE_CCS_E:
+ /* When CCS_E is used, we need to ensure that the CCS starts off in a
+ * valid state. From the Sky Lake PRM, "MCS Buffer for Render
+ * Target(s)":
+ *
+ * "If Software wants to enable Color Compression without Fast
+ * clear, Software needs to initialize MCS with zeros."
+ *
+ * A CCS value of 0 indicates that the corresponding block is in the
+ * pass-through state which is what we want.
+ *
+ * For CCS_D, do the same thing. On gen9+, this avoids having any
+ * undefined bits in the aux buffer.
*/
- return true;
+ initial_state = ISL_AUX_STATE_PASS_THROUGH;
+ memset_value = 0;
+ aux_surf_ok =
+ isl_surf_get_ccs_surf(&brw->isl_dev, &mt->surf, &aux_surf, 0);
+ break;
+ }
- case ISL_AUX_USAGE_CCS_E:
- assert(_mesa_is_format_color_format(mt->format));
- assert(mt->surf.samples == 1);
- if (!intel_miptree_alloc_ccs(brw, mt))
- return false;
+ /* We should have a valid aux_surf. */
+ if (!aux_surf_ok)
+ return false;
+
+ /* No work is needed for a zero-sized auxiliary buffer. */
+ if (aux_surf.size_B == 0)
return true;
+
+ /* Create the aux_state for the auxiliary buffer. */
+ mt->aux_state = create_aux_state_map(mt, initial_state);
+ if (mt->aux_state == NULL)
+ return false;
+
+ /* Allocate the auxiliary buffer. */
+ const bool needs_memset = initial_state != ISL_AUX_STATE_AUX_INVALID;
+ mt->aux_buf = intel_alloc_aux_buffer(brw, &aux_surf, needs_memset,
+ memset_value);
+ if (mt->aux_buf == NULL) {
+ free_aux_state_map(mt->aux_state);
+ mt->aux_state = NULL;
+ return false;
+ }
+
+ /* Perform aux_usage-specific initialization. */
+ if (mt->aux_usage == ISL_AUX_USAGE_HIZ) {
+ for (unsigned level = mt->first_level; level <= mt->last_level; ++level)
+ intel_miptree_level_enable_hiz(brw, mt, level);
}
- unreachable("Invalid aux usage");
+ return true;
}
uint32_t start_layer, uint32_t num_layers,
enum isl_aux_usage aux_usage)
{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
num_layers = miptree_layer_range_length(mt, level, start_layer, num_layers);
switch (mt->aux_usage) {
case ISL_AUX_USAGE_NONE:
- /* Nothing to do */
+ if (mt->format == MESA_FORMAT_S_UINT8 && devinfo->gen <= 7) {
+ mt->shadow_needs_update = true;
+ } else if (intel_miptree_has_etc_shadow(brw, mt)) {
+ mt->shadow_needs_update = true;
+ }
break;
case ISL_AUX_USAGE_MCS:
enum isl_aux_usage
intel_miptree_texture_aux_usage(struct brw_context *brw,
struct intel_mipmap_tree *mt,
- enum isl_format view_format)
+ enum isl_format view_format,
+ enum gen9_astc5x5_wa_tex_type astc5x5_wa_bits)
{
+ assert(brw->screen->devinfo.gen == 9 || astc5x5_wa_bits == 0);
+
+ /* On gen9, ASTC 5x5 textures cannot live in the sampler cache along side
+ * CCS or HiZ compressed textures. See gen9_apply_astc5x5_wa_flush() for
+ * details.
+ */
+ if ((astc5x5_wa_bits & GEN9_ASTC5X5_WA_TEX_TYPE_ASTC5x5) &&
+ mt->aux_usage != ISL_AUX_USAGE_MCS)
+ return ISL_AUX_USAGE_NONE;
+
switch (mt->aux_usage) {
case ISL_AUX_USAGE_HIZ:
if (intel_miptree_sample_with_hiz(brw, mt))
struct intel_mipmap_tree *mt,
enum isl_format view_format,
uint32_t start_level, uint32_t num_levels,
- uint32_t start_layer, uint32_t num_layers)
+ uint32_t start_layer, uint32_t num_layers,
+ enum gen9_astc5x5_wa_tex_type astc5x5_wa_bits)
{
enum isl_aux_usage aux_usage =
- intel_miptree_texture_aux_usage(brw, mt, view_format);
+ intel_miptree_texture_aux_usage(brw, mt, view_format, astc5x5_wa_bits);
+
bool clear_supported = aux_usage != ISL_AUX_USAGE_NONE;
/* Clear color is specified as ints or floats and the conversion is done by
{
if (depth_written) {
intel_miptree_finish_write(brw, mt, level, start_layer, layer_count,
- mt->aux_buf != NULL);
+ mt->aux_usage);
}
}
assert(devinfo->gen >= 7);
struct intel_mipmap_tree *src =
mt->format == MESA_FORMAT_S_UINT8 ? mt : mt->stencil_mt;
- if (!src || devinfo->gen >= 8 || !src->r8stencil_needs_update)
+ if (!src || devinfo->gen >= 8)
return;
- assert(src->surf.size > 0);
+ assert(src->surf.size_B > 0);
- if (!mt->r8stencil_mt) {
+ if (!mt->shadow_mt) {
assert(devinfo->gen > 6); /* Handle MIPTREE_LAYOUT_GEN6_HIZ_STENCIL */
- mt->r8stencil_mt = make_surface(
+ mt->shadow_mt = make_surface(
brw,
src->target,
MESA_FORMAT_R_UINT8,
ISL_TILING_Y0_BIT,
ISL_SURF_USAGE_TEXTURE_BIT,
BO_ALLOC_BUSY, 0, NULL);
- assert(mt->r8stencil_mt);
+ assert(mt->shadow_mt);
}
- struct intel_mipmap_tree *dst = mt->r8stencil_mt;
+ if (src->shadow_needs_update == false)
+ return;
+
+ struct intel_mipmap_tree *dst = mt->shadow_mt;
for (int level = src->first_level; level <= src->last_level; level++) {
const unsigned depth = src->surf.dim == ISL_SURF_DIM_3D ?
}
brw_cache_flush_for_read(brw, dst->bo);
- src->r8stencil_needs_update = false;
+ src->shadow_needs_update = false;
}
static void *
}
static void
-intel_miptree_unmap_gtt(struct intel_mipmap_tree *mt)
+intel_miptree_unmap_map(struct brw_context *brw,
+ struct intel_mipmap_tree *mt,
+ struct intel_miptree_map *map,
+ unsigned int level, unsigned int slice)
{
intel_miptree_unmap_raw(mt);
}
static void
-intel_miptree_map_gtt(struct brw_context *brw,
+intel_miptree_map_map(struct brw_context *brw,
struct intel_mipmap_tree *mt,
struct intel_miptree_map *map,
unsigned int level, unsigned int slice)
y /= bh;
x /= bw;
+ intel_miptree_access_raw(brw, mt, level, slice,
+ map->mode & GL_MAP_WRITE_BIT);
+
base = intel_miptree_map_raw(brw, mt, map->mode);
if (base == NULL)
x += image_x;
y += image_y;
- map->stride = mt->surf.row_pitch;
+ map->stride = mt->surf.row_pitch_B;
map->ptr = base + y * map->stride + x * mt->cpp;
}
map->x, map->y, map->w, map->h,
mt, _mesa_get_format_name(mt->format),
x, y, map->ptr, map->stride);
+
+ map->unmap = intel_miptree_unmap_map;
}
static void
unsigned int level,
unsigned int slice)
{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
struct gl_context *ctx = &brw->ctx;
intel_miptree_unmap_raw(map->linear_mt);
if (map->mode & GL_MAP_WRITE_BIT) {
- bool ok = intel_miptree_copy(brw,
- map->linear_mt, 0, 0, 0, 0,
- mt, level, slice, map->x, map->y,
- map->w, map->h);
- WARN_ONCE(!ok, "Failed to blit from linear temporary mapping");
+ if (devinfo->gen >= 6) {
+ brw_blorp_copy_miptrees(brw, map->linear_mt, 0, 0,
+ mt, level, slice,
+ 0, 0, map->x, map->y, map->w, map->h);
+ } else {
+ bool ok = intel_miptree_copy(brw,
+ map->linear_mt, 0, 0, 0, 0,
+ mt, level, slice, map->x, map->y,
+ map->w, map->h);
+ WARN_ONCE(!ok, "Failed to blit from linear temporary mapping");
+ }
}
intel_miptree_release(&map->linear_mt);
}
+/* Compute extent parameters for use with tiled_memcpy functions.
+ * xs are in units of bytes and ys are in units of strides.
+ */
+static inline void
+tile_extents(struct intel_mipmap_tree *mt, struct intel_miptree_map *map,
+ unsigned int level, unsigned int slice, unsigned int *x1_B,
+ unsigned int *x2_B, unsigned int *y1_el, unsigned int *y2_el)
+{
+ unsigned int block_width, block_height;
+ unsigned int x0_el, y0_el;
+
+ _mesa_get_format_block_size(mt->format, &block_width, &block_height);
+
+ assert(map->x % block_width == 0);
+ assert(map->y % block_height == 0);
+
+ intel_miptree_get_image_offset(mt, level, slice, &x0_el, &y0_el);
+ *x1_B = (map->x / block_width + x0_el) * mt->cpp;
+ *y1_el = map->y / block_height + y0_el;
+ *x2_B = (DIV_ROUND_UP(map->x + map->w, block_width) + x0_el) * mt->cpp;
+ *y2_el = DIV_ROUND_UP(map->y + map->h, block_height) + y0_el;
+}
+
+static void
+intel_miptree_unmap_tiled_memcpy(struct brw_context *brw,
+ struct intel_mipmap_tree *mt,
+ struct intel_miptree_map *map,
+ unsigned int level,
+ unsigned int slice)
+{
+ if (map->mode & GL_MAP_WRITE_BIT) {
+ unsigned int x1, x2, y1, y2;
+ tile_extents(mt, map, level, slice, &x1, &x2, &y1, &y2);
+
+ char *dst = intel_miptree_map_raw(brw, mt, map->mode | MAP_RAW);
+ dst += mt->offset;
+
+ isl_memcpy_linear_to_tiled(
+ x1, x2, y1, y2, dst, map->ptr, mt->surf.row_pitch_B, map->stride,
+ brw->has_swizzling, mt->surf.tiling, ISL_MEMCPY);
+
+ intel_miptree_unmap_raw(mt);
+ }
+ _mesa_align_free(map->buffer);
+ map->buffer = map->ptr = NULL;
+}
+
+/**
+ * Determine which copy function to use for the given format combination
+ *
+ * The only two possible copy functions which are ever returned are a
+ * direct memcpy and a RGBA <-> BGRA copy function. Since RGBA -> BGRA and
+ * BGRA -> RGBA are exactly the same operation (and memcpy is obviously
+ * symmetric), it doesn't matter whether the copy is from the tiled image
+ * to the untiled or vice versa. The copy function required is the same in
+ * either case so this function can be used.
+ *
+ * \param[in] tiledFormat The format of the tiled image
+ * \param[in] format The GL format of the client data
+ * \param[in] type The GL type of the client data
+ * \param[out] mem_copy Will be set to one of either the standard
+ * library's memcpy or a different copy function
+ * that performs an RGBA to BGRA conversion
+ * \param[out] cpp Number of bytes per channel
+ *
+ * \return true if the format and type combination are valid
+ */
+MAYBE_UNUSED isl_memcpy_type
+intel_miptree_get_memcpy_type(mesa_format tiledFormat, GLenum format, GLenum type,
+ uint32_t *cpp)
+{
+ if (type == GL_UNSIGNED_INT_8_8_8_8_REV &&
+ !(format == GL_RGBA || format == GL_BGRA))
+ return ISL_MEMCPY_INVALID; /* Invalid type/format combination */
+
+ if ((tiledFormat == MESA_FORMAT_L_UNORM8 && format == GL_LUMINANCE) ||
+ (tiledFormat == MESA_FORMAT_A_UNORM8 && format == GL_ALPHA)) {
+ *cpp = 1;
+ return ISL_MEMCPY;
+ } else if ((tiledFormat == MESA_FORMAT_B8G8R8A8_UNORM) ||
+ (tiledFormat == MESA_FORMAT_B8G8R8X8_UNORM) ||
+ (tiledFormat == MESA_FORMAT_B8G8R8A8_SRGB) ||
+ (tiledFormat == MESA_FORMAT_B8G8R8X8_SRGB)) {
+ *cpp = 4;
+ if (format == GL_BGRA) {
+ return ISL_MEMCPY;
+ } else if (format == GL_RGBA) {
+ return ISL_MEMCPY_BGRA8;
+ }
+ } else if ((tiledFormat == MESA_FORMAT_R8G8B8A8_UNORM) ||
+ (tiledFormat == MESA_FORMAT_R8G8B8X8_UNORM) ||
+ (tiledFormat == MESA_FORMAT_R8G8B8A8_SRGB) ||
+ (tiledFormat == MESA_FORMAT_R8G8B8X8_SRGB)) {
+ *cpp = 4;
+ if (format == GL_BGRA) {
+ /* Copying from RGBA to BGRA is the same as BGRA to RGBA so we can
+ * use the same function.
+ */
+ return ISL_MEMCPY_BGRA8;
+ } else if (format == GL_RGBA) {
+ return ISL_MEMCPY;
+ }
+ }
+
+ return ISL_MEMCPY_INVALID;
+}
+
+static void
+intel_miptree_map_tiled_memcpy(struct brw_context *brw,
+ struct intel_mipmap_tree *mt,
+ struct intel_miptree_map *map,
+ unsigned int level, unsigned int slice)
+{
+ intel_miptree_access_raw(brw, mt, level, slice,
+ map->mode & GL_MAP_WRITE_BIT);
+
+ unsigned int x1, x2, y1, y2;
+ tile_extents(mt, map, level, slice, &x1, &x2, &y1, &y2);
+ map->stride = ALIGN(_mesa_format_row_stride(mt->format, map->w), 16);
+
+ /* The tiling and detiling functions require that the linear buffer
+ * has proper 16-byte alignment (that is, its `x0` is 16-byte
+ * aligned). Here we over-allocate the linear buffer by enough
+ * bytes to get the proper alignment.
+ */
+ map->buffer = _mesa_align_malloc(map->stride * (y2 - y1) + (x1 & 0xf), 16);
+ map->ptr = (char *)map->buffer + (x1 & 0xf);
+ assert(map->buffer);
+
+ if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
+ char *src = intel_miptree_map_raw(brw, mt, map->mode | MAP_RAW);
+ src += mt->offset;
+
+ const isl_memcpy_type copy_type =
+#if defined(USE_SSE41)
+ cpu_has_sse4_1 ? ISL_MEMCPY_STREAMING_LOAD :
+#endif
+ ISL_MEMCPY;
+
+ isl_memcpy_tiled_to_linear(
+ x1, x2, y1, y2, map->ptr, src, map->stride,
+ mt->surf.row_pitch_B, brw->has_swizzling, mt->surf.tiling,
+ copy_type);
+
+ intel_miptree_unmap_raw(mt);
+ }
+
+ map->unmap = intel_miptree_unmap_tiled_memcpy;
+}
+
static void
intel_miptree_map_blit(struct brw_context *brw,
struct intel_mipmap_tree *mt,
struct intel_miptree_map *map,
unsigned int level, unsigned int slice)
{
- map->linear_mt = intel_miptree_create(brw, GL_TEXTURE_2D, mt->format,
- /* first_level */ 0,
- /* last_level */ 0,
- map->w, map->h, 1,
- /* samples */ 1,
- MIPTREE_CREATE_LINEAR);
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ map->linear_mt = make_surface(brw, GL_TEXTURE_2D, mt->format,
+ 0, 0, map->w, map->h, 1, 1,
+ ISL_TILING_LINEAR_BIT,
+ ISL_SURF_USAGE_RENDER_TARGET_BIT |
+ ISL_SURF_USAGE_TEXTURE_BIT,
+ 0, 0, NULL);
if (!map->linear_mt) {
fprintf(stderr, "Failed to allocate blit temporary\n");
goto fail;
}
- map->stride = map->linear_mt->surf.row_pitch;
+ map->stride = map->linear_mt->surf.row_pitch_B;
/* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
* INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
* temporary buffer back out.
*/
if (!(map->mode & GL_MAP_INVALIDATE_RANGE_BIT)) {
- if (!intel_miptree_copy(brw,
- mt, level, slice, map->x, map->y,
- map->linear_mt, 0, 0, 0, 0,
- map->w, map->h)) {
- fprintf(stderr, "Failed to blit\n");
- goto fail;
+ if (devinfo->gen >= 6) {
+ brw_blorp_copy_miptrees(brw, mt, level, slice,
+ map->linear_mt, 0, 0,
+ map->x, map->y, 0, 0, map->w, map->h);
+ } else {
+ if (!intel_miptree_copy(brw,
+ mt, level, slice, map->x, map->y,
+ map->linear_mt, 0, 0, 0, 0,
+ map->w, map->h)) {
+ fprintf(stderr, "Failed to blit\n");
+ goto fail;
+ }
}
}
mt, _mesa_get_format_name(mt->format),
level, slice, map->ptr, map->stride);
+ map->unmap = intel_miptree_unmap_blit;
return;
fail:
assert(map->mode & GL_MAP_READ_BIT);
assert(!(map->mode & GL_MAP_WRITE_BIT));
+ intel_miptree_access_raw(brw, mt, level, slice, false);
+
DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
map->x, map->y, map->w, map->h,
mt, _mesa_get_format_name(mt->format),
src += mt->offset;
- src += image_y * mt->surf.row_pitch;
+ src += image_y * mt->surf.row_pitch_B;
src += image_x * mt->cpp;
/* Due to the pixel offsets for the particular image being mapped, our
* divisible by 16, then the amount by which it's misaligned will remain
* consistent from row to row.
*/
- assert((mt->surf.row_pitch % 16) == 0);
+ assert((mt->surf.row_pitch_B % 16) == 0);
const int misalignment = ((uintptr_t) src) & 15;
/* Create an untiled temporary buffer for the mapping. */
for (uint32_t y = 0; y < map->h; y++) {
void *dst_ptr = map->ptr + y * map->stride;
- void *src_ptr = src + y * mt->surf.row_pitch;
+ void *src_ptr = src + y * mt->surf.row_pitch_B;
_mesa_streaming_load_memcpy(dst_ptr, src_ptr, width_bytes);
}
intel_miptree_unmap_raw(mt);
+
+ map->unmap = intel_miptree_unmap_movntdqa;
}
#endif
+static void
+intel_miptree_unmap_s8(struct brw_context *brw,
+ struct intel_mipmap_tree *mt,
+ struct intel_miptree_map *map,
+ unsigned int level,
+ unsigned int slice)
+{
+ if (map->mode & GL_MAP_WRITE_BIT) {
+ unsigned int image_x, image_y;
+ uint8_t *untiled_s8_map = map->ptr;
+ uint8_t *tiled_s8_map = intel_miptree_map_raw(brw, mt, GL_MAP_WRITE_BIT);
+
+ intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
+
+ for (uint32_t y = 0; y < map->h; y++) {
+ for (uint32_t x = 0; x < map->w; x++) {
+ ptrdiff_t offset = intel_offset_S8(mt->surf.row_pitch_B,
+ image_x + x + map->x,
+ image_y + y + map->y,
+ brw->has_swizzling);
+ tiled_s8_map[offset] = untiled_s8_map[y * map->w + x];
+ }
+ }
+
+ intel_miptree_unmap_raw(mt);
+ }
+
+ free(map->buffer);
+}
+
static void
intel_miptree_map_s8(struct brw_context *brw,
struct intel_mipmap_tree *mt,
if (!map->buffer)
return;
+ intel_miptree_access_raw(brw, mt, level, slice,
+ map->mode & GL_MAP_WRITE_BIT);
+
/* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
* INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
* invalidate is set, since we'll be writing the whole rectangle from our
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t offset = intel_offset_S8(mt->surf.row_pitch,
+ ptrdiff_t offset = intel_offset_S8(mt->surf.row_pitch_B,
x + image_x + map->x,
y + image_y + map->y,
brw->has_swizzling);
map->x, map->y, map->w, map->h,
mt, map->ptr, map->stride);
}
+
+ map->unmap = intel_miptree_unmap_s8;
}
+/**
+ * Mapping functions for packed depth/stencil miptrees backed by real separate
+ * miptrees for depth and stencil.
+ *
+ * On gen7, and to support HiZ pre-gen7, we have to have the stencil buffer
+ * separate from the depth buffer. Yet at the GL API level, we have to expose
+ * packed depth/stencil textures and FBO attachments, and Mesa core expects to
+ * be able to map that memory for texture storage and glReadPixels-type
+ * operations. We give Mesa core that access by mallocing a temporary and
+ * copying the data between the actual backing store and the temporary.
+ */
static void
-intel_miptree_unmap_s8(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
+intel_miptree_unmap_depthstencil(struct brw_context *brw,
+ struct intel_mipmap_tree *mt,
+ struct intel_miptree_map *map,
+ unsigned int level,
+ unsigned int slice)
{
+ struct intel_mipmap_tree *z_mt = mt;
+ struct intel_mipmap_tree *s_mt = mt->stencil_mt;
+ bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z_FLOAT32;
+
if (map->mode & GL_MAP_WRITE_BIT) {
- unsigned int image_x, image_y;
- uint8_t *untiled_s8_map = map->ptr;
- uint8_t *tiled_s8_map = intel_miptree_map_raw(brw, mt, GL_MAP_WRITE_BIT);
+ uint32_t *packed_map = map->ptr;
+ uint8_t *s_map = intel_miptree_map_raw(brw, s_mt, GL_MAP_WRITE_BIT);
+ uint32_t *z_map = intel_miptree_map_raw(brw, z_mt, GL_MAP_WRITE_BIT);
+ unsigned int s_image_x, s_image_y;
+ unsigned int z_image_x, z_image_y;
- intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
+ intel_miptree_get_image_offset(s_mt, level, slice,
+ &s_image_x, &s_image_y);
+ intel_miptree_get_image_offset(z_mt, level, slice,
+ &z_image_x, &z_image_y);
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t offset = intel_offset_S8(mt->surf.row_pitch,
- image_x + x + map->x,
- image_y + y + map->y,
- brw->has_swizzling);
- tiled_s8_map[offset] = untiled_s8_map[y * map->w + x];
+ ptrdiff_t s_offset = intel_offset_S8(s_mt->surf.row_pitch_B,
+ x + s_image_x + map->x,
+ y + s_image_y + map->y,
+ brw->has_swizzling);
+ ptrdiff_t z_offset = ((y + z_image_y + map->y) *
+ (z_mt->surf.row_pitch_B / 4) +
+ (x + z_image_x + map->x));
+
+ if (map_z32f_x24s8) {
+ z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0];
+ s_map[s_offset] = packed_map[(y * map->w + x) * 2 + 1];
+ } else {
+ uint32_t packed = packed_map[y * map->w + x];
+ s_map[s_offset] = packed >> 24;
+ z_map[z_offset] = packed;
+ }
}
}
- intel_miptree_unmap_raw(mt);
- }
-
- free(map->buffer);
-}
+ intel_miptree_unmap_raw(s_mt);
+ intel_miptree_unmap_raw(z_mt);
-static void
-intel_miptree_map_etc(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
-{
- assert(mt->etc_format != MESA_FORMAT_NONE);
- if (mt->etc_format == MESA_FORMAT_ETC1_RGB8) {
- assert(mt->format == MESA_FORMAT_R8G8B8X8_UNORM);
+ DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
+ __func__,
+ map->x, map->y, map->w, map->h,
+ z_mt, _mesa_get_format_name(z_mt->format),
+ map->x + z_image_x, map->y + z_image_y,
+ s_mt, map->x + s_image_x, map->y + s_image_y,
+ map->ptr, map->stride);
}
- assert(map->mode & GL_MAP_WRITE_BIT);
- assert(map->mode & GL_MAP_INVALIDATE_RANGE_BIT);
-
- map->stride = _mesa_format_row_stride(mt->etc_format, map->w);
- map->buffer = malloc(_mesa_format_image_size(mt->etc_format,
- map->w, map->h, 1));
- map->ptr = map->buffer;
-}
-
-static void
-intel_miptree_unmap_etc(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
-{
- uint32_t image_x;
- uint32_t image_y;
- intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
-
- image_x += map->x;
- image_y += map->y;
-
- uint8_t *dst = intel_miptree_map_raw(brw, mt, GL_MAP_WRITE_BIT)
- + image_y * mt->surf.row_pitch
- + image_x * mt->cpp;
-
- if (mt->etc_format == MESA_FORMAT_ETC1_RGB8)
- _mesa_etc1_unpack_rgba8888(dst, mt->surf.row_pitch,
- map->ptr, map->stride,
- map->w, map->h);
- else
- _mesa_unpack_etc2_format(dst, mt->surf.row_pitch,
- map->ptr, map->stride,
- map->w, map->h, mt->etc_format);
-
- intel_miptree_unmap_raw(mt);
free(map->buffer);
}
-/**
- * Mapping function for packed depth/stencil miptrees backed by real separate
- * miptrees for depth and stencil.
- *
- * On gen7, and to support HiZ pre-gen7, we have to have the stencil buffer
- * separate from the depth buffer. Yet at the GL API level, we have to expose
- * packed depth/stencil textures and FBO attachments, and Mesa core expects to
- * be able to map that memory for texture storage and glReadPixels-type
- * operations. We give Mesa core that access by mallocing a temporary and
- * copying the data between the actual backing store and the temporary.
- */
static void
intel_miptree_map_depthstencil(struct brw_context *brw,
struct intel_mipmap_tree *mt,
if (!map->buffer)
return;
+ intel_miptree_access_raw(brw, z_mt, level, slice,
+ map->mode & GL_MAP_WRITE_BIT);
+ intel_miptree_access_raw(brw, s_mt, level, slice,
+ map->mode & GL_MAP_WRITE_BIT);
+
/* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
* INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
* invalidate is set, since we'll be writing the whole rectangle from our
for (uint32_t y = 0; y < map->h; y++) {
for (uint32_t x = 0; x < map->w; x++) {
int map_x = map->x + x, map_y = map->y + y;
- ptrdiff_t s_offset = intel_offset_S8(s_mt->surf.row_pitch,
+ ptrdiff_t s_offset = intel_offset_S8(s_mt->surf.row_pitch_B,
map_x + s_image_x,
map_y + s_image_y,
brw->has_swizzling);
ptrdiff_t z_offset = ((map_y + z_image_y) *
- (z_mt->surf.row_pitch / 4) +
+ (z_mt->surf.row_pitch_B / 4) +
(map_x + z_image_x));
uint8_t s = s_map[s_offset];
uint32_t z = z_map[z_offset];
map->x, map->y, map->w, map->h,
mt, map->ptr, map->stride);
}
-}
-
-static void
-intel_miptree_unmap_depthstencil(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
-{
- struct intel_mipmap_tree *z_mt = mt;
- struct intel_mipmap_tree *s_mt = mt->stencil_mt;
- bool map_z32f_x24s8 = mt->format == MESA_FORMAT_Z_FLOAT32;
-
- if (map->mode & GL_MAP_WRITE_BIT) {
- uint32_t *packed_map = map->ptr;
- uint8_t *s_map = intel_miptree_map_raw(brw, s_mt, GL_MAP_WRITE_BIT);
- uint32_t *z_map = intel_miptree_map_raw(brw, z_mt, GL_MAP_WRITE_BIT);
- unsigned int s_image_x, s_image_y;
- unsigned int z_image_x, z_image_y;
-
- intel_miptree_get_image_offset(s_mt, level, slice,
- &s_image_x, &s_image_y);
- intel_miptree_get_image_offset(z_mt, level, slice,
- &z_image_x, &z_image_y);
-
- for (uint32_t y = 0; y < map->h; y++) {
- for (uint32_t x = 0; x < map->w; x++) {
- ptrdiff_t s_offset = intel_offset_S8(s_mt->surf.row_pitch,
- x + s_image_x + map->x,
- y + s_image_y + map->y,
- brw->has_swizzling);
- ptrdiff_t z_offset = ((y + z_image_y + map->y) *
- (z_mt->surf.row_pitch / 4) +
- (x + z_image_x + map->x));
-
- if (map_z32f_x24s8) {
- z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0];
- s_map[s_offset] = packed_map[(y * map->w + x) * 2 + 1];
- } else {
- uint32_t packed = packed_map[y * map->w + x];
- s_map[s_offset] = packed >> 24;
- z_map[z_offset] = packed;
- }
- }
- }
-
- intel_miptree_unmap_raw(s_mt);
- intel_miptree_unmap_raw(z_mt);
-
- DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
- __func__,
- map->x, map->y, map->w, map->h,
- z_mt, _mesa_get_format_name(z_mt->format),
- map->x + z_image_x, map->y + z_image_y,
- s_mt, map->x + s_image_x, map->y + s_image_y,
- map->ptr, map->stride);
- }
- free(map->buffer);
+ map->unmap = intel_miptree_unmap_depthstencil;
}
/**
static bool
can_blit_slice(struct intel_mipmap_tree *mt,
- unsigned int level, unsigned int slice)
+ const struct intel_miptree_map *map)
{
/* See intel_miptree_blit() for details on the 32k pitch limit. */
- if (mt->surf.row_pitch >= 32768)
- return false;
-
- return true;
+ const unsigned src_blt_pitch = intel_miptree_blt_pitch(mt);
+ const unsigned dst_blt_pitch = ALIGN(map->w * mt->cpp, 64);
+ return src_blt_pitch < 32768 && dst_blt_pitch < 32768;
}
static bool
use_intel_mipree_map_blit(struct brw_context *brw,
struct intel_mipmap_tree *mt,
- GLbitfield mode,
- unsigned int level,
- unsigned int slice)
+ const struct intel_miptree_map *map)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
/* It's probably not worth swapping to the blit ring because of
* all the overhead involved.
*/
- !(mode & GL_MAP_WRITE_BIT) &&
+ !(map->mode & GL_MAP_WRITE_BIT) &&
!mt->compressed &&
(mt->surf.tiling == ISL_TILING_X ||
/* Prior to Sandybridge, the blitter can't handle Y tiling */
(devinfo->gen >= 6 && mt->surf.tiling == ISL_TILING_Y0) ||
/* Fast copy blit on skl+ supports all tiling formats. */
devinfo->gen >= 9) &&
- can_blit_slice(mt, level, slice))
+ can_blit_slice(mt, map))
return true;
if (mt->surf.tiling != ISL_TILING_LINEAR &&
mt->bo->size >= brw->max_gtt_map_object_size) {
- assert(can_blit_slice(mt, level, slice));
+ assert(can_blit_slice(mt, map));
return true;
}
void **out_ptr,
ptrdiff_t *out_stride)
{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
struct intel_miptree_map *map;
assert(mt->surf.samples == 1);
return;
}
- intel_miptree_access_raw(brw, mt, level, slice,
- map->mode & GL_MAP_WRITE_BIT);
-
if (mt->format == MESA_FORMAT_S_UINT8) {
intel_miptree_map_s8(brw, mt, map, level, slice);
- } else if (mt->etc_format != MESA_FORMAT_NONE &&
- !(mode & BRW_MAP_DIRECT_BIT)) {
- intel_miptree_map_etc(brw, mt, map, level, slice);
} else if (mt->stencil_mt && !(mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_map_depthstencil(brw, mt, map, level, slice);
- } else if (use_intel_mipree_map_blit(brw, mt, mode, level, slice)) {
+ } else if (use_intel_mipree_map_blit(brw, mt, map)) {
intel_miptree_map_blit(brw, mt, map, level, slice);
+ } else if (mt->surf.tiling != ISL_TILING_LINEAR && devinfo->gen > 4) {
+ intel_miptree_map_tiled_memcpy(brw, mt, map, level, slice);
#if defined(USE_SSE41)
} else if (!(mode & GL_MAP_WRITE_BIT) &&
!mt->compressed && cpu_has_sse4_1 &&
- (mt->surf.row_pitch % 16 == 0)) {
+ (mt->surf.row_pitch_B % 16 == 0)) {
intel_miptree_map_movntdqa(brw, mt, map, level, slice);
#endif
} else {
- intel_miptree_map_gtt(brw, mt, map, level, slice);
+ if (mt->surf.tiling != ISL_TILING_LINEAR)
+ perf_debug("intel_miptree_map: mapping via gtt");
+ intel_miptree_map_map(brw, mt, map, level, slice);
}
*out_ptr = map->ptr;
DBG("%s: mt %p (%s) level %d slice %d\n", __func__,
mt, _mesa_get_format_name(mt->format), level, slice);
- if (mt->format == MESA_FORMAT_S_UINT8) {
- intel_miptree_unmap_s8(brw, mt, map, level, slice);
- } else if (mt->etc_format != MESA_FORMAT_NONE &&
- !(map->mode & BRW_MAP_DIRECT_BIT)) {
- intel_miptree_unmap_etc(brw, mt, map, level, slice);
- } else if (mt->stencil_mt && !(map->mode & BRW_MAP_DIRECT_BIT)) {
- intel_miptree_unmap_depthstencil(brw, mt, map, level, slice);
- } else if (map->linear_mt) {
- intel_miptree_unmap_blit(brw, mt, map, level, slice);
-#if defined(USE_SSE41)
- } else if (map->buffer && cpu_has_sse4_1) {
- intel_miptree_unmap_movntdqa(brw, mt, map, level, slice);
-#endif
- } else {
- intel_miptree_unmap_gtt(mt);
- }
+ if (map->unmap)
+ map->unmap(brw, mt, map, level, slice);
intel_miptree_release_map(mt, level, slice);
}
bool
intel_miptree_set_clear_color(struct brw_context *brw,
struct intel_mipmap_tree *mt,
- const union gl_color_union *color)
+ union isl_color_value clear_color)
{
- const union isl_color_value clear_color =
- brw_meta_convert_fast_clear_color(brw, mt, color);
-
if (memcmp(&mt->fast_clear_color, &clear_color, sizeof(clear_color)) != 0) {
mt->fast_clear_color = clear_color;
- brw->ctx.NewDriverState |= BRW_NEW_AUX_STATE;
- return true;
- }
- return false;
-}
-
-bool
-intel_miptree_set_depth_clear_value(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- float clear_value)
-{
- if (mt->fast_clear_color.f32[0] != clear_value) {
- mt->fast_clear_color.f32[0] = clear_value;
+ if (mt->aux_buf->clear_color_bo) {
+ /* We can't update the clear color while the hardware is still using
+ * the previous one for a resolve or sampling from it. Make sure that
+ * there are no pending commands at this point.
+ */
+ brw_emit_pipe_control_flush(brw, PIPE_CONTROL_CS_STALL);
+ for (int i = 0; i < 4; i++) {
+ brw_store_data_imm32(brw, mt->aux_buf->clear_color_bo,
+ mt->aux_buf->clear_color_offset + i * 4,
+ mt->fast_clear_color.u32[i]);
+ }
+ brw_emit_pipe_control_flush(brw, PIPE_CONTROL_STATE_CACHE_INVALIDATE);
+ }
brw->ctx.NewDriverState |= BRW_NEW_AUX_STATE;
return true;
}
const struct intel_mipmap_tree *mt,
enum isl_format view_format, bool sampling,
struct brw_bo **clear_color_bo,
- uint32_t *clear_color_offset)
+ uint64_t *clear_color_offset)
{
assert(mt->aux_buf);
return mt->fast_clear_color;
}
}
+
+static void
+intel_miptree_update_etc_shadow(struct brw_context *brw,
+ struct intel_mipmap_tree *mt,
+ unsigned int level,
+ unsigned int slice,
+ int level_w,
+ int level_h)
+{
+ ptrdiff_t etc_stride, shadow_stride;
+ void *mptr, *sptr;
+ struct intel_mipmap_tree *smt = mt->shadow_mt;
+
+ assert(intel_miptree_has_etc_shadow(brw, mt));
+
+ intel_miptree_map(brw, mt, level, slice, 0, 0, level_w, level_h,
+ GL_MAP_READ_BIT, &mptr, &etc_stride);
+ intel_miptree_map(brw, smt, level, slice, 0, 0, level_w, level_h,
+ GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT,
+ &sptr, &shadow_stride);
+
+ if (mt->format == MESA_FORMAT_ETC1_RGB8) {
+ _mesa_etc1_unpack_rgba8888(sptr, shadow_stride, mptr, etc_stride,
+ level_w, level_h);
+ } else {
+ /* destination and source images must have the same swizzle */
+ bool is_bgra = (smt->format == MESA_FORMAT_B8G8R8A8_SRGB);
+ _mesa_unpack_etc2_format(sptr, shadow_stride, mptr, etc_stride,
+ level_w, level_h, mt->format, is_bgra);
+ }
+
+ intel_miptree_unmap(brw, mt, level, slice);
+ intel_miptree_unmap(brw, smt, level, slice);
+}
+
+void
+intel_miptree_update_etc_shadow_levels(struct brw_context *brw,
+ struct intel_mipmap_tree *mt)
+{
+ struct intel_mipmap_tree *smt;
+ int num_slices;
+
+ assert(mt);
+ assert(mt->surf.size_B > 0);
+ assert(intel_miptree_has_etc_shadow(brw, mt));
+
+ smt = mt->shadow_mt;
+ num_slices = smt->surf.logical_level0_px.array_len;
+
+ for (int level = smt->first_level; level <= smt->last_level; level++) {
+ int level_w = minify(smt->surf.logical_level0_px.width,
+ level - smt->first_level);
+ int level_h = minify(smt->surf.logical_level0_px.height,
+ level - smt->first_level);
+
+ for (unsigned int slice = 0; slice < num_slices; slice++) {
+ intel_miptree_update_etc_shadow(brw, mt, level, slice, level_w,
+ level_h);
+ }
+ }
+
+ mt->shadow_needs_update = false;
+}