mt->offset = offset;
mt->tiling = tiling;
- if (!(layout_flags & MIPTREE_LAYOUT_DISABLE_AUX)) {
+ if (!(layout_flags & MIPTREE_LAYOUT_DISABLE_AUX))
intel_miptree_choose_aux_usage(brw, mt);
- /* Since CCS_E can compress more than just clear color, we create the
- * CCS for it up-front. For CCS_D which only compresses clears, we
- * create the CCS on-demand when a clear occurs that wants one.
- */
- if (mt->aux_usage == ISL_AUX_USAGE_CCS_E) {
- if (!intel_miptree_alloc_ccs(brw, mt)) {
- intel_miptree_release(&mt);
- return NULL;
- }
- }
- }
-
return mt;
}
struct intel_mipmap_tree *
intel_miptree_create_for_dri_image(struct brw_context *brw,
- __DRIimage *image, GLenum target)
+ __DRIimage *image, GLenum target,
+ enum isl_colorspace colorspace,
+ bool is_winsys_image)
{
- if (image->planar_format && image->planar_format->nplanes > 0)
+ if (image->planar_format && image->planar_format->nplanes > 0) {
+ assert(colorspace == ISL_COLORSPACE_NONE ||
+ colorspace == ISL_COLORSPACE_YUV);
return miptree_create_for_planar_image(brw, image, target);
+ }
mesa_format format = image->format;
+ switch (colorspace) {
+ case ISL_COLORSPACE_NONE:
+ /* Keep the image format unmodified */
+ break;
+
+ case ISL_COLORSPACE_LINEAR:
+ format =_mesa_get_srgb_format_linear(format);
+ break;
+
+ case ISL_COLORSPACE_SRGB:
+ format =_mesa_get_linear_format_srgb(format);
+ break;
+
+ default:
+ unreachable("Inalid colorspace for non-planar image");
+ }
if (!brw->ctx.TextureFormatSupported[format]) {
/* The texture storage paths in core Mesa detect if the driver does not
if (!brw->ctx.TextureFormatSupported[format])
return NULL;
+ /* If this image comes in from a window system, we have different
+ * requirements than if it comes in via an EGL import operation. Window
+ * system images can use any form of auxiliary compression we wish because
+ * they get "flushed" before being handed off to the window system and we
+ * have the opportunity to do resolves. Window system buffers also may be
+ * used for scanout so we need to flag that appropriately.
+ */
+ const uint32_t mt_layout_flags =
+ is_winsys_image ? MIPTREE_LAYOUT_FOR_SCANOUT : MIPTREE_LAYOUT_DISABLE_AUX;
+
/* Disable creation of the texture's aux buffers because the driver exposes
* no EGL API to manage them. That is, there is no API for resolving the aux
* buffer's content to the main buffer nor for invalidating the aux buffer's
struct intel_mipmap_tree *mt =
intel_miptree_create_for_bo(brw, image->bo, format,
image->offset, image->width, image->height, 1,
- image->pitch,
- MIPTREE_LAYOUT_DISABLE_AUX);
+ image->pitch, mt_layout_flags);
if (mt == NULL)
return NULL;
}
}
+ /* Since CCS_E can compress more than just clear color, we create the CCS
+ * for it up-front. For CCS_D which only compresses clears, we create the
+ * CCS on-demand when a clear occurs that wants one.
+ */
+ if (mt->aux_usage == ISL_AUX_USAGE_CCS_E) {
+ if (!intel_miptree_alloc_ccs(brw, mt)) {
+ intel_miptree_release(&mt);
+ return NULL;
+ }
+ }
+
return mt;
}
y /= bh;
x /= bw;
- base = intel_miptree_map_raw(brw, mt, map->mode) + mt->offset;
+ base = intel_miptree_map_raw(brw, mt, map->mode);
if (base == NULL)
map->ptr = NULL;
else {
+ base += mt->offset;
+
/* Note that in the case of cube maps, the caller must have passed the
* slice number referencing the face.
*/