-/**************************************************************************
- *
+/*
* Copyright 2006 VMware, Inc.
* All Rights Reserved.
*
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
+ * distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
+ */
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
+static void *intel_miptree_map_raw(struct brw_context *brw,
+ struct intel_mipmap_tree *mt);
+
+static void intel_miptree_unmap_raw(struct intel_mipmap_tree *mt);
+
static bool
intel_miptree_alloc_mcs(struct brw_context *brw,
struct intel_mipmap_tree *mt,
* created, based on the chip generation and the surface type.
*/
static enum intel_msaa_layout
-compute_msaa_layout(struct brw_context *brw, mesa_format format, GLenum target,
+compute_msaa_layout(struct brw_context *brw, mesa_format format,
bool disable_aux_buffers)
{
/* Prior to Gen7, all MSAA surfaces used IMS layout. */
* by half the block width, and Y coordinates by half the block height.
*/
void
-intel_get_non_msrt_mcs_alignment(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
+intel_get_non_msrt_mcs_alignment(struct intel_mipmap_tree *mt,
unsigned *width_px, unsigned *height)
{
switch (mt->tiling) {
if (num_samples > 1) {
/* Adjust width/height/depth for MSAA */
mt->msaa_layout = compute_msaa_layout(brw, format,
- mt->target, mt->disable_aux_buffers);
+ mt->disable_aux_buffers);
if (mt->msaa_layout == INTEL_MSAA_LAYOUT_IMS) {
/* From the Ivybridge PRM, Volume 1, Part 1, page 108:
* "If the surface is multisampled and it is a depth or stencil
intel_get_yf_ys_bo_size(struct intel_mipmap_tree *mt, unsigned *alignment,
unsigned long *pitch)
{
- const uint32_t bpp = mt->cpp * 8;
- const uint32_t aspect_ratio = (bpp == 16 || bpp == 64) ? 2 : 1;
uint32_t tile_width, tile_height;
unsigned long stride, size, aligned_y;
assert(mt->tr_mode != INTEL_MIPTREE_TRMODE_NONE);
-
- switch (bpp) {
- case 8:
- tile_height = 64;
- break;
- case 16:
- case 32:
- tile_height = 32;
- break;
- case 64:
- case 128:
- tile_height = 16;
- break;
- default:
- unreachable("not reached");
- }
-
- if (mt->tr_mode == INTEL_MIPTREE_TRMODE_YS)
- tile_height *= 4;
+ intel_get_tile_dims(mt->tiling, mt->tr_mode, mt->cpp,
+ &tile_width, &tile_height);
aligned_y = ALIGN(mt->total_height, tile_height);
stride = mt->total_width * mt->cpp;
- tile_width = tile_height * mt->cpp * aspect_ratio;
stride = ALIGN(stride, tile_width);
size = stride * aligned_y;
if (intel_tiling_supports_non_msrt_mcs(brw, mt->tiling) &&
intel_miptree_is_fast_clear_capable(brw, mt)) {
mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_RESOLVED;
- assert(brw->gen < 8 || mt->align_w == 16 || num_samples <= 1);
+ assert(brw->gen < 8 || mt->halign == 16 || num_samples <= 1);
}
return mt;
*mt = NULL;
}
+
void
-intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
- int *width, int *height, int *depth)
+intel_get_image_dims(struct gl_texture_image *image,
+ int *width, int *height, int *depth)
{
switch (image->TexObject->Target) {
case GL_TEXTURE_1D_ARRAY:
+ /* For a 1D Array texture the OpenGL API will treat the image height as
+ * the number of array slices. For Intel hardware, we treat the 1D array
+ * as a 2D Array with a height of 1. So, here we want to swap image
+ * height and depth.
+ */
*width = image->Width;
*height = 1;
*depth = image->Height;
if (image->TexFormat != mt_format)
return false;
- intel_miptree_get_dimensions_for_image(image, &width, &height, &depth);
+ intel_get_image_dims(image, &width, &height, &depth);
if (mt->target == GL_TEXTURE_CUBE_MAP)
depth = 6;
*y = mt->level[level].slice[slice].y_offset;
}
+
+/**
+ * This function computes the tile_w (in bytes) and tile_h (in rows) of
+ * different tiling patterns. If the BO is untiled, tile_w is set to cpp
+ * and tile_h is set to 1.
+ */
+void
+intel_get_tile_dims(uint32_t tiling, uint32_t tr_mode, uint32_t cpp,
+ uint32_t *tile_w, uint32_t *tile_h)
+{
+ if (tr_mode == INTEL_MIPTREE_TRMODE_NONE) {
+ switch (tiling) {
+ case I915_TILING_X:
+ *tile_w = 512;
+ *tile_h = 8;
+ break;
+ case I915_TILING_Y:
+ *tile_w = 128;
+ *tile_h = 32;
+ break;
+ case I915_TILING_NONE:
+ *tile_w = cpp;
+ *tile_h = 1;
+ break;
+ default:
+ unreachable("not reached");
+ }
+ } else {
+ uint32_t aspect_ratio = 1;
+ assert(_mesa_is_pow_two(cpp));
+
+ switch (cpp) {
+ case 1:
+ *tile_h = 64;
+ break;
+ case 2:
+ case 4:
+ *tile_h = 32;
+ break;
+ case 8:
+ case 16:
+ *tile_h = 16;
+ break;
+ default:
+ unreachable("not reached");
+ }
+
+ if (cpp == 2 || cpp == 8)
+ aspect_ratio = 2;
+
+ if (tr_mode == INTEL_MIPTREE_TRMODE_YS)
+ *tile_h *= 4;
+
+ *tile_w = *tile_h * aspect_ratio * cpp;
+ }
+}
+
+
/**
* This function computes masks that may be used to select the bits of the X
* and Y coordinates that indicate the offset within a tile. If the BO is
* untiled, the masks are set to 0.
*/
void
-intel_miptree_get_tile_masks(const struct intel_mipmap_tree *mt,
- uint32_t *mask_x, uint32_t *mask_y,
- bool map_stencil_as_y_tiled)
+intel_get_tile_masks(uint32_t tiling, uint32_t tr_mode, uint32_t cpp,
+ bool map_stencil_as_y_tiled,
+ uint32_t *mask_x, uint32_t *mask_y)
{
- int cpp = mt->cpp;
- uint32_t tiling = mt->tiling;
-
+ uint32_t tile_w_bytes, tile_h;
if (map_stencil_as_y_tiled)
tiling = I915_TILING_Y;
- switch (tiling) {
- default:
- unreachable("not reached");
- case I915_TILING_NONE:
- *mask_x = *mask_y = 0;
- break;
- case I915_TILING_X:
- *mask_x = 512 / cpp - 1;
- *mask_y = 7;
- break;
- case I915_TILING_Y:
- *mask_x = 128 / cpp - 1;
- *mask_y = 31;
- break;
- }
+ intel_get_tile_dims(tiling, tr_mode, cpp, &tile_w_bytes, &tile_h);
+
+ *mask_x = tile_w_bytes / cpp - 1;
+ *mask_y = tile_h - 1;
}
/**
uint32_t x, y;
uint32_t mask_x, mask_y;
- intel_miptree_get_tile_masks(mt, &mask_x, &mask_y, false);
+ intel_get_tile_masks(mt->tiling, mt->tr_mode, mt->cpp, false, &mask_x, &mask_y);
intel_miptree_get_image_offset(mt, level, slice, &x, &y);
*tile_x = x & mask_x;
*/
void *data = intel_miptree_map_raw(brw, mt->mcs_mt);
memset(data, 0xff, mt->mcs_mt->total_height * mt->mcs_mt->pitch);
- intel_miptree_unmap_raw(brw, mt->mcs_mt);
+ intel_miptree_unmap_raw(mt->mcs_mt);
mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_CLEAR;
return mt->mcs_mt;
const mesa_format format = MESA_FORMAT_R_UINT32;
unsigned block_width_px;
unsigned block_height;
- intel_get_non_msrt_mcs_alignment(brw, mt, &block_width_px, &block_height);
+ intel_get_non_msrt_mcs_alignment(mt, &block_width_px, &block_height);
unsigned width_divisor = block_width_px * 4;
unsigned height_divisor = block_height * 8;
unsigned mcs_width =
unsigned H_i = H0;
unsigned Z_i = Z0;
hz_height = 0;
- for (int level = mt->first_level; level <= mt->last_level; ++level) {
+ for (unsigned level = mt->first_level; level <= mt->last_level; ++level) {
unsigned h_i = ALIGN(H_i, vertical_align);
/* sum(i=0 to m; h_i * max(1, floor(Z_Depth/2**i))) */
hz_height += h_i * Z_i;
unsigned Z_i = Z0;
unsigned sum_h_i = 0;
unsigned hz_height_3d_sum = 0;
- for (int level = mt->first_level; level <= mt->last_level; ++level) {
+ for (unsigned level = mt->first_level; level <= mt->last_level; ++level) {
unsigned i = level - mt->first_level;
unsigned h_i = ALIGN(H_i, vertical_align);
/* sum(i=2 to m; h_i) */
return false;
/* Mark that all slices need a HiZ resolve. */
- for (int level = mt->first_level; level <= mt->last_level; ++level) {
+ for (unsigned level = mt->first_level; level <= mt->last_level; ++level) {
if (!intel_miptree_level_enable_hiz(brw, mt, level))
continue;
- for (int layer = 0; layer < mt->level[level].depth; ++layer) {
+ for (unsigned layer = 0; layer < mt->level[level].depth; ++layer) {
struct intel_resolve_map *m = malloc(sizeof(struct intel_resolve_map));
exec_node_init(&m->link);
m->level = level;
}
void
-intel_miptree_unmap_raw(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
+intel_miptree_unmap_raw(struct intel_mipmap_tree *mt)
{
drm_intel_bo_unmap(mt->bo);
}
}
static void
-intel_miptree_unmap_gtt(struct brw_context *brw,
- struct intel_mipmap_tree *mt,
- struct intel_miptree_map *map,
- unsigned int level,
- unsigned int slice)
+intel_miptree_unmap_gtt(struct intel_mipmap_tree *mt)
{
- intel_miptree_unmap_raw(brw, mt);
+ intel_miptree_unmap_raw(mt);
}
static void
struct intel_miptree_map *map,
unsigned int level, unsigned int slice)
{
- map->mt = intel_miptree_create(brw, GL_TEXTURE_2D, mt->format,
- 0, 0,
- map->w, map->h, 1,
- 0, MIPTREE_LAYOUT_TILING_NONE);
+ map->linear_mt = intel_miptree_create(brw, GL_TEXTURE_2D, mt->format,
+ /* first_level */ 0,
+ /* last_level */ 0,
+ map->w, map->h, 1,
+ /* samples */ 0,
+ MIPTREE_LAYOUT_TILING_NONE);
- if (!map->mt) {
+ if (!map->linear_mt) {
fprintf(stderr, "Failed to allocate blit temporary\n");
goto fail;
}
- map->stride = map->mt->pitch;
+ map->stride = map->linear_mt->pitch;
/* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
* INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
if (!intel_miptree_blit(brw,
mt, level, slice,
map->x, map->y, false,
- map->mt, 0, 0,
+ map->linear_mt, 0, 0,
0, 0, false,
map->w, map->h, GL_COPY)) {
fprintf(stderr, "Failed to blit\n");
}
}
- map->ptr = intel_miptree_map_raw(brw, map->mt);
+ map->ptr = intel_miptree_map_raw(brw, map->linear_mt);
DBG("%s: %d,%d %dx%d from mt %p (%s) %d,%d = %p/%d\n", __func__,
map->x, map->y, map->w, map->h,
return;
fail:
- intel_miptree_release(&map->mt);
+ intel_miptree_release(&map->linear_mt);
map->ptr = NULL;
map->stride = 0;
}
{
struct gl_context *ctx = &brw->ctx;
- intel_miptree_unmap_raw(brw, map->mt);
+ intel_miptree_unmap_raw(map->linear_mt);
if (map->mode & GL_MAP_WRITE_BIT) {
bool ok = intel_miptree_blit(brw,
- map->mt, 0, 0,
+ map->linear_mt, 0, 0,
0, 0, false,
mt, level, slice,
map->x, map->y, false,
WARN_ONCE(!ok, "Failed to blit from linear temporary mapping");
}
- intel_miptree_release(&map->mt);
+ intel_miptree_release(&map->linear_mt);
}
/**
_mesa_streaming_load_memcpy(dst_ptr, src_ptr, width_bytes);
}
- intel_miptree_unmap_raw(brw, mt);
+ intel_miptree_unmap_raw(mt);
}
static void
}
}
- intel_miptree_unmap_raw(brw, mt);
+ intel_miptree_unmap_raw(mt);
DBG("%s: %d,%d %dx%d from mt %p %d,%d = %p/%d\n", __func__,
map->x, map->y, map->w, map->h,
}
}
- intel_miptree_unmap_raw(brw, mt);
+ intel_miptree_unmap_raw(mt);
}
free(map->buffer);
map->ptr, map->stride,
map->w, map->h, mt->etc_format);
- intel_miptree_unmap_raw(brw, mt);
+ intel_miptree_unmap_raw(mt);
free(map->buffer);
}
}
}
- intel_miptree_unmap_raw(brw, s_mt);
- intel_miptree_unmap_raw(brw, z_mt);
+ intel_miptree_unmap_raw(s_mt);
+ intel_miptree_unmap_raw(z_mt);
DBG("%s: %d,%d %dx%d from z mt %p %d,%d, s mt %p %d,%d = %p/%d\n",
__func__,
}
}
- intel_miptree_unmap_raw(brw, s_mt);
- intel_miptree_unmap_raw(brw, z_mt);
+ intel_miptree_unmap_raw(s_mt);
+ intel_miptree_unmap_raw(z_mt);
DBG("%s: %d,%d %dx%d from z mt %p (%s) %d,%d, s mt %p %d,%d = %p/%d\n",
__func__,
intel_miptree_unmap_etc(brw, mt, map, level, slice);
} else if (mt->stencil_mt && !(map->mode & BRW_MAP_DIRECT_BIT)) {
intel_miptree_unmap_depthstencil(brw, mt, map, level, slice);
- } else if (map->mt) {
+ } else if (map->linear_mt) {
intel_miptree_unmap_blit(brw, mt, map, level, slice);
#if defined(USE_SSE41)
} else if (map->buffer && cpu_has_sse4_1) {
intel_miptree_unmap_movntdqa(brw, mt, map, level, slice);
#endif
} else {
- intel_miptree_unmap_gtt(brw, mt, map, level, slice);
+ intel_miptree_unmap_gtt(mt);
}
intel_miptree_release_map(mt, level, slice);