struct intel_mipmap_tree *stencil_mt;
/**
- * \brief Stencil texturing miptree for sampling from a stencil texture
+ * \brief Shadow miptree for sampling when the main isn't supported by HW.
*
- * Some hardware doesn't support sampling from the stencil texture as
- * required by the GL_ARB_stencil_texturing extenion. To workaround this we
- * blit the texture into a new texture that can be sampled.
+ * To workaround various sampler bugs and limitations, we blit the main
+ * texture into a new texture that can be sampled.
*
- * \see intel_update_r8stencil()
+ * This miptree may be used for:
+ * - Stencil texturing (pre-BDW) as required by GL_ARB_stencil_texturing.
+ * - To store the decompressed ETC/EAC data in case we emulate the ETC
+ * compression on Gen 7 or earlier GPUs.
*/
- struct intel_mipmap_tree *r8stencil_mt;
- bool r8stencil_needs_update;
+ struct intel_mipmap_tree *shadow_mt;
+ bool shadow_needs_update;
/**
* \brief CCS, MCS, or HiZ auxiliary buffer.
*/
MIPTREE_CREATE_BUSY = 1 << 0,
- /** Create a linear (not tiled) miptree */
- MIPTREE_CREATE_LINEAR = 1 << 1,
-
/** Create the miptree with auxiliary compression disabled
*
* This does not prevent the caller of intel_miptree_create from coming
* along later and turning auxiliary compression back on but it does mean
* that the miptree will be created with mt->aux_usage == NONE.
*/
- MIPTREE_CREATE_NO_AUX = 1 << 2,
+ MIPTREE_CREATE_NO_AUX = 1 << 1,
};
struct intel_mipmap_tree *intel_miptree_create(struct brw_context *brw,
uint32_t level, uint32_t layer,
bool write)
{
- intel_miptree_prepare_access(brw, mt, level, 1, layer, 1, false, false);
+ intel_miptree_prepare_access(brw, mt, level, 1, layer, 1,
+ ISL_AUX_USAGE_NONE, false);
if (write)
- intel_miptree_finish_write(brw, mt, level, layer, 1, false);
+ intel_miptree_finish_write(brw, mt, level, layer, 1, ISL_AUX_USAGE_NONE);
}
enum isl_aux_usage
intel_miptree_texture_aux_usage(struct brw_context *brw,
struct intel_mipmap_tree *mt,
- enum isl_format view_format);
+ enum isl_format view_format,
+ enum gen9_astc5x5_wa_tex_type astc5x5_wa_bits);
void
intel_miptree_prepare_texture(struct brw_context *brw,
struct intel_mipmap_tree *mt,
enum isl_format view_format,
uint32_t start_level, uint32_t num_levels,
- uint32_t start_layer, uint32_t num_layers);
+ uint32_t start_layer, uint32_t num_layers,
+ enum gen9_astc5x5_wa_tex_type astc5x5_wa_bits);
void
intel_miptree_prepare_image(struct brw_context *brw,
struct intel_mipmap_tree *mt);
const struct intel_mipmap_tree *mt,
enum isl_format view_format, bool sampling,
struct brw_bo **clear_color_bo,
- uint32_t *clear_color_offset);
+ uint64_t *clear_color_offset);
+
+
+static inline int
+intel_miptree_blt_pitch(struct intel_mipmap_tree *mt)
+{
+ int pitch = mt->surf.row_pitch_B;
+ if (mt->surf.tiling != ISL_TILING_LINEAR)
+ pitch /= 4;
+ return pitch;
+}
+
+isl_memcpy_type
+intel_miptree_get_memcpy_type(mesa_format tiledFormat, GLenum format, GLenum type,
+ uint32_t *cpp);
+
+static inline bool
+intel_miptree_needs_fake_etc(struct brw_context *brw,
+ struct intel_mipmap_tree *mt)
+{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ bool is_etc = _mesa_is_format_etc2(mt->format) ||
+ (mt->format == MESA_FORMAT_ETC1_RGB8);
+
+ return devinfo->gen < 8 && !devinfo->is_baytrail && is_etc;
+}
+
+static inline bool
+intel_miptree_has_etc_shadow(struct brw_context *brw,
+ struct intel_mipmap_tree *mt)
+{
+ return intel_miptree_needs_fake_etc(brw, mt) && mt->shadow_mt;
+}
+
+void
+intel_miptree_update_etc_shadow_levels(struct brw_context *brw,
+ struct intel_mipmap_tree *mt);
#ifdef __cplusplus
}