-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+/*
+ * Copyright 2006 VMware, Inc.
* All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
+ * distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portionsalloc
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
+ */
#include "main/accum.h"
#include "main/enums.h"
#include "main/state.h"
+#include "main/stencil.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "swrast/swrast.h"
-#include "intel_context.h"
+#include "brw_context.h"
#include "intel_pixel.h"
-#include "intel_regions.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
if (ctx->NewState)
_mesa_update_state(ctx);
- if (ctx->FragmentProgram._Enabled) {
+ if (_mesa_arb_fragment_program_enabled(ctx)) {
DBG("fallback due to fragment program\n");
return false;
}
return false;
}
- if (ctx->Texture._EnabledUnits) {
+ if (ctx->Texture._MaxEnabledTexImageUnit != -1) {
DBG("fallback due to texturing\n");
return false;
}
- if (!(ctx->Color.ColorMask[0][0] &&
- ctx->Color.ColorMask[0][1] &&
- ctx->Color.ColorMask[0][2] &&
- ctx->Color.ColorMask[0][3])) {
+ if (GET_COLORMASK(ctx->Color.ColorMask, 0) != 0xf) {
DBG("fallback due to color masking\n");
return false;
}
return false;
}
- if (ctx->Stencil._Enabled) {
+ if (_mesa_stencil_is_enabled(ctx)) {
DBG("fallback due to image stencil\n");
return false;
}
+ if (ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F) {
+ DBG("fallback due to pixel zoom\n");
+ return false;
+ }
+
if (ctx->RenderMode != GL_RENDER) {
DBG("fallback due to render mode\n");
return false;
void
intelInitPixelFuncs(struct dd_function_table *functions)
{
- functions->Accum = _mesa_accum;
functions->Bitmap = intelBitmap;
functions->CopyPixels = intelCopyPixels;
functions->DrawPixels = intelDrawPixels;