i965/gen9: Optimize slice and subslice load balancing behavior.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_pixel_bitmap.c
index 91f21a3ca4ee1766a33330d55d1e3e48331154ef..249a077cf994bb1fcdbf4506475211fb01da8eb2 100644 (file)
@@ -1,32 +1,29 @@
-/**************************************************************************
- * 
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+/*
+ * Copyright 2006 VMware, Inc.
  * All Rights Reserved.
- * 
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the
  * "Software"), to deal in the Software without restriction, including
  * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
+ * distribute, sublicense, and/or sell copies of the Software, and to
  * permit persons to whom the Software is furnished to do so, subject to
  * the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice (including the
  * next paragraph) shall be included in all copies or substantial portionsalloc
  * of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
+ */
 
 #include "main/blend.h"
-#include "main/glheader.h"
 #include "main/enums.h"
 #include "main/image.h"
 #include "main/colormac.h"
 #include "intel_batchbuffer.h"
 #include "intel_blit.h"
 #include "intel_fbo.h"
-#include "intel_regions.h"
+#include "intel_image.h"
 #include "intel_buffers.h"
 #include "intel_pixel.h"
-#include "intel_reg.h"
 
 
 #define FILE_DEBUG_FLAG DEBUG_PIXEL
@@ -79,7 +75,8 @@ static const GLubyte *map_pbo( struct gl_context *ctx,
 
    buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
                                                GL_MAP_READ_BIT,
-                                               unpack->BufferObj);
+                                               unpack->BufferObj,
+                                                MAP_INTERNAL);
    if (!buf) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "glBitmap(PBO is mapped)");
       return NULL;
@@ -104,7 +101,7 @@ static void set_bit( GLubyte *dest, GLuint bit )
 static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
                              const struct gl_pixelstore_attrib *unpack,
                              const GLubyte *bitmap,
-                             GLuint x, GLuint y, 
+                             GLuint x, GLuint y,
                              GLuint w, GLuint h,
                              GLubyte *dest,
                              GLuint row_align,
@@ -119,7 +116,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
    GLuint count = 0;
 
    DBG("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n",
-       __FUNCTION__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask);
+       __func__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask);
 
    if (invert) {
       first = h-1;
@@ -135,9 +132,9 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
    /* Require that dest be pre-zero'd.
     */
    for (row = first; row != (last+incr); row += incr) {
-      const GLubyte *rowsrc = _mesa_image_address2d(unpack, bitmap, 
-                                                   width, height, 
-                                                   GL_COLOR_INDEX, GL_BITMAP, 
+      const GLubyte *rowsrc = _mesa_image_address2d(unpack, bitmap,
+                                                   width, height,
+                                                   GL_COLOR_INDEX, GL_BITMAP,
                                                    y + row, x);
 
       for (col = 0; col < w; col++, bit++) {
@@ -158,20 +155,20 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
  * Returns the low Y value of the vertical range given, flipped according to
  * whether the framebuffer is or not.
  */
-static INLINE int
+static inline int
 y_flip(struct gl_framebuffer *fb, int y, int height)
 {
-   if (_mesa_is_user_fbo(fb))
-      return y;
-   else
+   if (fb->FlipY)
       return fb->Height - y - height;
+   else
+      return y;
 }
 
 /*
  * Render a bitmap.
  */
 static bool
-do_blit_bitmap( struct gl_context *ctx, 
+do_blit_bitmap( struct gl_context *ctx,
                GLint dstx, GLint dsty,
                GLsizei width, GLsizei height,
                const struct gl_pixelstore_attrib *unpack,
@@ -229,11 +226,11 @@ do_blit_bitmap( struct gl_context *ctx,
    UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]);
 
    switch (_mesa_get_render_format(ctx, intel_rb_format(irb))) {
-   case MESA_FORMAT_ARGB8888:
-   case MESA_FORMAT_XRGB8888:
+   case MESA_FORMAT_B8G8R8A8_UNORM:
+   case MESA_FORMAT_B8G8R8X8_UNORM:
       color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]);
       break;
-   case MESA_FORMAT_RGB565:
+   case MESA_FORMAT_B5G6R5_UNORM:
       color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]);
       break;
    default:
@@ -259,7 +256,7 @@ do_blit_bitmap( struct gl_context *ctx,
    /* The blitter has no idea about fast color clears, so we need to resolve
     * the miptree before we do anything.
     */
-   intel_miptree_resolve_color(brw, irb->mt);
+   intel_miptree_access_raw(brw, irb->mt, irb->mt_level, irb->mt_layer, true);
 
    /* Chop it all into chunks that can be digested by hardware: */
    for (py = 0; py < height; py += DY) {
@@ -267,8 +264,8 @@ do_blit_bitmap( struct gl_context *ctx,
         int h = MIN2(DY, height - py);
         int w = MIN2(DX, width - px);
         GLuint sz = ALIGN(ALIGN(w,8) * h, 64)/8;
-        GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
-           ctx->Color.LogicOp : GL_COPY;
+        const enum gl_logicop_mode logic_op = ctx->Color.ColorLogicOpEnabled ?
+           ctx->Color._LogicOp : COLOR_LOGICOP_COPY;
 
         assert(sz <= sizeof(stipple));
         memset(stipple, 0, sz);
@@ -286,7 +283,7 @@ do_blit_bitmap( struct gl_context *ctx,
                                      w, h,
                                      (GLubyte *)stipple,
                                      8,
-                                     _mesa_is_winsys_fbo(fb));
+                                     fb->FlipY);
          if (count == 0)
            continue;
 
@@ -295,10 +292,10 @@ do_blit_bitmap( struct gl_context *ctx,
                                                (GLubyte *)stipple,
                                                sz,
                                                color,
-                                               irb->mt->region->pitch,
-                                               irb->mt->region->bo,
-                                               0,
-                                               irb->mt->region->tiling,
+                                               irb->mt->surf.row_pitch_B,
+                                               irb->mt->bo,
+                                               irb->mt->offset,
+                                               irb->mt->surf.tiling,
                                                dstx + px,
                                                dsty + py,
                                                w, h,
@@ -317,11 +314,9 @@ out:
 
    if (_mesa_is_bufferobj(unpack->BufferObj)) {
       /* done with PBO so unmap it now */
-      ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
+      ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
    }
 
-   intel_check_front_buffer_rendering(brw);
-
    return true;
 }
 
@@ -329,14 +324,14 @@ out:
 /* There are a large number of possible ways to implement bitmap on
  * this hardware, most of them have some sort of drawback.  Here are a
  * few that spring to mind:
- * 
+ *
  * Blit:
  *    - XY_MONO_SRC_BLT_CMD
  *         - use XY_SETUP_CLIP_BLT for cliprect clipping.
  *    - XY_TEXT_BLT
  *    - XY_TEXT_IMMEDIATE_BLT
  *         - blit per cliprect, subject to maximum immediate data size.
- *    - XY_COLOR_BLT 
+ *    - XY_COLOR_BLT
  *         - per pixel or run of pixels
  *    - XY_PIXEL_BLT
  *         - good for sparse bitmaps
@@ -353,11 +348,13 @@ intelBitmap(struct gl_context * ctx,
            const struct gl_pixelstore_attrib *unpack,
            const GLubyte * pixels)
 {
+   struct brw_context *brw = brw_context(ctx);
+
    if (!_mesa_check_conditional_render(ctx))
       return;
 
-   if (do_blit_bitmap(ctx, x, y, width, height,
-                          unpack, pixels))
+   if (brw->screen->devinfo.gen < 6 &&
+       do_blit_bitmap(ctx, x, y, width, height, unpack, pixels))
       return;
 
    _mesa_meta_Bitmap(ctx, x, y, width, height, unpack, pixels);