-/**************************************************************************
- *
+/*
* Copyright 2006 VMware, Inc.
* All Rights Reserved.
*
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
+ * distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
+ */
#include "main/blend.h"
-#include "main/glheader.h"
#include "main/enums.h"
#include "main/image.h"
#include "main/colormac.h"
#include "intel_image.h"
#include "intel_buffers.h"
#include "intel_pixel.h"
-#include "intel_reg.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
/* The blitter has no idea about fast color clears, so we need to resolve
* the miptree before we do anything.
*/
- intel_miptree_resolve_color(brw, irb->mt);
+ intel_miptree_all_slices_resolve_color(brw, irb->mt, 0);
/* Chop it all into chunks that can be digested by hardware: */
for (py = 0; py < height; py += DY) {