#include "intel_image.h"
#include "intel_buffers.h"
#include "intel_pixel.h"
-#include "intel_reg.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
/* The blitter has no idea about fast color clears, so we need to resolve
* the miptree before we do anything.
*/
- intel_miptree_resolve_color(brw, irb->mt, 0);
+ intel_miptree_all_slices_resolve_color(brw, irb->mt, 0);
/* Chop it all into chunks that can be digested by hardware: */
for (py = 0; py < height; py += DY) {