GLuint pitch; /**< in bytes */
uint32_t tiling; /**< Which tiling mode the region is in */
-
- uint32_t name; /**< Global name for the bo */
};
GLuint size,
int fd, const char *name);
-bool
-intel_region_flink(struct intel_region *region, uint32_t *name);
-
void intel_region_reference(struct intel_region **dst,
struct intel_region *src);