i965: Clean up error handling for context creation.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_screen.c
index 29ea07d78ef7d0ef391d44f8e0bf9527e2d857e1..b6b4275cc00146be6c27a704ecd27c02a377b562 100644 (file)
  * 
  **************************************************************************/
 
-#include "glheader.h"
-#include "context.h"
-#include "framebuffer.h"
-#include "matrix.h"
-#include "renderbuffer.h"
-#include "simple_list.h"
+#include <errno.h>
+#include <time.h>
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/texobj.h"
+#include "main/hash.h"
+#include "main/fbobject.h"
+#include "main/version.h"
+#include "swrast/s_renderbuffer.h"
+
 #include "utils.h"
-#include "vblank.h"
 #include "xmlpool.h"
 
+PUBLIC const char __driConfigOptions[] =
+   DRI_CONF_BEGIN
+   DRI_CONF_SECTION_PERFORMANCE
+      DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
+      /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
+       * DRI_CONF_BO_REUSE_ALL
+       */
+      DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
+        DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
+           DRI_CONF_ENUM(0, "Disable buffer object reuse")
+           DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
+        DRI_CONF_DESC_END
+      DRI_CONF_OPT_END
+
+      DRI_CONF_OPT_BEGIN_B(hiz, "true")
+        DRI_CONF_DESC(en, "Enable Hierarchical Z on gen6+")
+      DRI_CONF_OPT_END
+
+      DRI_CONF_OPT_BEGIN_B(disable_derivative_optimization, "false")
+        DRI_CONF_DESC(en, "Derivatives with finer granularity by default")
+      DRI_CONF_OPT_END
+
+   DRI_CONF_SECTION_END
+   DRI_CONF_SECTION_QUALITY
+      DRI_CONF_FORCE_S3TC_ENABLE("false")
+   DRI_CONF_SECTION_END
+   DRI_CONF_SECTION_DEBUG
+      DRI_CONF_NO_RAST("false")
+      DRI_CONF_ALWAYS_FLUSH_BATCH("false")
+      DRI_CONF_ALWAYS_FLUSH_CACHE("false")
+      DRI_CONF_DISABLE_THROTTLING("false")
+      DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
+      DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
+      DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
+
+      DRI_CONF_OPT_BEGIN_B(shader_precompile, "true")
+        DRI_CONF_DESC(en, "Perform code generation at shader link time.")
+      DRI_CONF_OPT_END
+   DRI_CONF_SECTION_END
+DRI_CONF_END;
 
+#include "intel_batchbuffer.h"
+#include "intel_buffers.h"
+#include "intel_bufmgr.h"
+#include "intel_chipset.h"
+#include "intel_fbo.h"
+#include "intel_mipmap_tree.h"
 #include "intel_screen.h"
-
-#include "intel_context.h"
 #include "intel_tex.h"
-#include "intel_span.h"
-#include "intel_ioctl.h"
+#include "intel_regions.h"
 
-#include "i830_dri.h"
+#include "brw_context.h"
 
-PUBLIC const char __driConfigOptions[] =
-DRI_CONF_BEGIN
-    DRI_CONF_SECTION_PERFORMANCE
-       DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) 
-       DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
-    DRI_CONF_SECTION_END
-    DRI_CONF_SECTION_QUALITY
-       DRI_CONF_FORCE_S3TC_ENABLE(false)
-       DRI_CONF_ALLOW_LARGE_TEXTURES(1)
-      DRI_CONF_SECTION_END
-DRI_CONF_END;
-const GLuint __driNConfigOptions = 4;
+#include "i915_drm.h"
 
 #ifdef USE_NEW_INTERFACE
 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
-#endif /*USE_NEW_INTERFACE*/
+#endif /*USE_NEW_INTERFACE */
 
 /**
- * Map all the memory regions described by the screen.
- * \return GL_TRUE if success, GL_FALSE if error.
+ * For debugging purposes, this returns a time in seconds.
  */
-GLboolean
-intelMapScreenRegions(__DRIscreenPrivate *sPriv)
-{
-   intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
-
-   if (intelScreen->front.handle) {
-      if (drmMap(sPriv->fd,
-                 intelScreen->front.handle,
-                 intelScreen->front.size,
-                 (drmAddress *)&intelScreen->front.map) != 0) {
-         _mesa_problem(NULL, "drmMap(frontbuffer) failed!");
-         return GL_FALSE;
-      }
-   } else {
-      /* Use the old static allocation method if the server isn't setting up
-       * a movable handle for us.  Add in the front buffer offset from
-       * framebuffer start, as our span routines (unlike other drivers) expect
-       * the renderbuffer address to point to the beginning of the
-       * renderbuffer.
-       */
-      intelScreen->front.map = (char *)sPriv->pFB;
-      if (intelScreen->front.map == NULL) {
-        fprintf(stderr, "Failed to find framebuffer mapping\n");
-        return GL_FALSE;
+double
+get_time(void)
+{
+   struct timespec tp;
+
+   clock_gettime(CLOCK_MONOTONIC, &tp);
+
+   return tp.tv_sec + tp.tv_nsec / 1000000000.0;
+}
+
+void
+aub_dump_bmp(struct gl_context *ctx)
+{
+   struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+   for (int i = 0; i < fb->_NumColorDrawBuffers; i++) {
+      struct intel_renderbuffer *irb =
+        intel_renderbuffer(fb->_ColorDrawBuffers[i]);
+
+      if (irb && irb->mt) {
+        enum aub_dump_bmp_format format;
+
+        switch (irb->Base.Base.Format) {
+        case MESA_FORMAT_ARGB8888:
+        case MESA_FORMAT_XRGB8888:
+           format = AUB_DUMP_BMP_FORMAT_ARGB_8888;
+           break;
+        default:
+           continue;
+        }
+
+         assert(irb->mt->region->pitch % irb->mt->region->cpp == 0);
+        drm_intel_gem_bo_aub_dump_bmp(irb->mt->region->bo,
+                                      irb->draw_x,
+                                      irb->draw_y,
+                                      irb->Base.Base.Width,
+                                      irb->Base.Base.Height,
+                                      format,
+                                      irb->mt->region->pitch,
+                                      0);
       }
    }
+}
 
-   if (drmMap(sPriv->fd,
-              intelScreen->back.handle,
-              intelScreen->back.size,
-              (drmAddress *)&intelScreen->back.map) != 0) {
-      intelUnmapScreenRegions(intelScreen);
-      return GL_FALSE;
-   }
+static const __DRItexBufferExtension intelTexBufferExtension = {
+   .base = { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+
+   .setTexBuffer        = intelSetTexBuffer,
+   .setTexBuffer2       = intelSetTexBuffer2,
+   .releaseTexBuffer    = NULL,
+};
+
+static void
+intel_dri2_flush_with_flags(__DRIcontext *cPriv,
+                            __DRIdrawable *dPriv,
+                            unsigned flags,
+                            enum __DRI2throttleReason reason)
+{
+   struct brw_context *brw = cPriv->driverPrivate;
+
+   if (!brw)
+      return;
+
+   struct gl_context *ctx = &brw->ctx;
 
-   if (drmMap(sPriv->fd,
-              intelScreen->depth.handle,
-              intelScreen->depth.size,
-              (drmAddress *)&intelScreen->depth.map) != 0) {
-      intelUnmapScreenRegions(intelScreen);
-      return GL_FALSE;
+   FLUSH_VERTICES(ctx, 0);
+
+   if (flags & __DRI2_FLUSH_DRAWABLE)
+      intel_resolve_for_dri2_flush(brw, dPriv);
+
+   if (reason == __DRI2_THROTTLE_SWAPBUFFER ||
+       reason == __DRI2_THROTTLE_FLUSHFRONT) {
+      brw->need_throttle = true;
    }
 
-   if (drmMap(sPriv->fd,
-              intelScreen->tex.handle,
-              intelScreen->tex.size,
-              (drmAddress *)&intelScreen->tex.map) != 0) {
-      intelUnmapScreenRegions(intelScreen);
-      return GL_FALSE;
+   intel_batchbuffer_flush(brw);
+
+   if (INTEL_DEBUG & DEBUG_AUB) {
+      aub_dump_bmp(ctx);
    }
+}
 
-   if (0)
-      printf("Mappings:  front: %p  back: %p  depth: %p  tex: %p\n",
-          intelScreen->front.map,
-          intelScreen->back.map,
-          intelScreen->depth.map,
-          intelScreen->tex.map);
-   return GL_TRUE;
+/**
+ * Provides compatibility with loaders that only support the older (version
+ * 1-3) flush interface.
+ *
+ * That includes libGL up to Mesa 9.0, and the X Server at least up to 1.13.
+ */
+static void
+intel_dri2_flush(__DRIdrawable *drawable)
+{
+   intel_dri2_flush_with_flags(drawable->driContextPriv, drawable,
+                               __DRI2_FLUSH_DRAWABLE,
+                               __DRI2_THROTTLE_SWAPBUFFER);
 }
 
+static const struct __DRI2flushExtensionRec intelFlushExtension = {
+    .base = { __DRI2_FLUSH, 4 },
 
-void
-intelUnmapScreenRegions(intelScreenPrivate *intelScreen)
+    .flush              = intel_dri2_flush,
+    .invalidate         = dri2InvalidateDrawable,
+    .flush_with_flags   = intel_dri2_flush_with_flags,
+};
+
+static struct intel_image_format intel_image_formats[] = {
+   { __DRI_IMAGE_FOURCC_ARGB8888, __DRI_IMAGE_COMPONENTS_RGBA, 1,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_ARGB8888, 4 } } },
+
+   { __DRI_IMAGE_FOURCC_XRGB8888, __DRI_IMAGE_COMPONENTS_RGB, 1,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_XRGB8888, 4 }, } },
+
+   { __DRI_IMAGE_FOURCC_YUV410, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 2, 2, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 2, 2, 2, __DRI_IMAGE_FORMAT_R8, 1 } } },
+
+   { __DRI_IMAGE_FOURCC_YUV411, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 2, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 2, 2, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
+
+   { __DRI_IMAGE_FOURCC_YUV420, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 1, 1, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 2, 1, 1, __DRI_IMAGE_FORMAT_R8, 1 } } },
+
+   { __DRI_IMAGE_FOURCC_YUV422, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 1, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 2, 1, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
+
+   { __DRI_IMAGE_FOURCC_YUV444, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 2, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
+
+   { __DRI_IMAGE_FOURCC_NV12, __DRI_IMAGE_COMPONENTS_Y_UV, 2,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 1, 1, __DRI_IMAGE_FORMAT_GR88, 2 } } },
+
+   { __DRI_IMAGE_FOURCC_NV16, __DRI_IMAGE_COMPONENTS_Y_UV, 2,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
+       { 1, 1, 0, __DRI_IMAGE_FORMAT_GR88, 2 } } },
+
+   /* For YUYV buffers, we set up two overlapping DRI images and treat
+    * them as planar buffers in the compositors.  Plane 0 is GR88 and
+    * samples YU or YV pairs and places Y into the R component, while
+    * plane 1 is ARGB and samples YUYV clusters and places pairs and
+    * places U into the G component and V into A.  This lets the
+    * texture sampler interpolate the Y components correctly when
+    * sampling from plane 0, and interpolate U and V correctly when
+    * sampling from plane 1. */
+   { __DRI_IMAGE_FOURCC_YUYV, __DRI_IMAGE_COMPONENTS_Y_XUXV, 2,
+     { { 0, 0, 0, __DRI_IMAGE_FORMAT_GR88, 2 },
+       { 0, 1, 0, __DRI_IMAGE_FORMAT_ARGB8888, 4 } } }
+};
+
+static struct intel_image_format *
+intel_image_format_lookup(int fourcc)
 {
-#define REALLY_UNMAP 1
-   /* If front.handle is present, we're doing the dynamic front buffer mapping,
-    * but if we've fallen back to static allocation then we shouldn't try to
-    * unmap here.
-    */
-   if (intelScreen->front.handle) {
-#if REALLY_UNMAP
-      if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0)
-         printf("drmUnmap front failed!\n");
-#endif
-      intelScreen->front.map = NULL;
-   }
-   if (intelScreen->back.map) {
-#if REALLY_UNMAP
-      if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0)
-         printf("drmUnmap back failed!\n");
-#endif
-      intelScreen->back.map = NULL;
-   }
-   if (intelScreen->depth.map) {
-#if REALLY_UNMAP
-      drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
-      intelScreen->depth.map = NULL;
-#endif
-   }
-   if (intelScreen->tex.map) {
-#if REALLY_UNMAP
-      drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
-      intelScreen->tex.map = NULL;
-#endif
+   struct intel_image_format *f = NULL;
+
+   for (unsigned i = 0; i < ARRAY_SIZE(intel_image_formats); i++) {
+      if (intel_image_formats[i].fourcc == fourcc) {
+        f = &intel_image_formats[i];
+        break;
+      }
    }
+
+   return f;
 }
 
+static __DRIimage *
+intel_allocate_image(int dri_format, void *loaderPrivate)
+{
+    __DRIimage *image;
 
-static void
-intelPrintDRIInfo(intelScreenPrivate *intelScreen,
-                  __DRIscreenPrivate *sPriv,
-                  I830DRIPtr gDRIPriv)
-{
-   fprintf(stderr, "*** Front size:   0x%x  offset: 0x%x  pitch: %d\n",
-           intelScreen->front.size, intelScreen->front.offset,
-           intelScreen->front.pitch);
-   fprintf(stderr, "*** Back size:    0x%x  offset: 0x%x  pitch: %d\n",
-           intelScreen->back.size, intelScreen->back.offset,
-           intelScreen->back.pitch);
-   fprintf(stderr, "*** Depth size:   0x%x  offset: 0x%x  pitch: %d\n",
-           intelScreen->depth.size, intelScreen->depth.offset,
-           intelScreen->depth.pitch);
-   fprintf(stderr, "*** Rotated size: 0x%x  offset: 0x%x  pitch: %d\n",
-           intelScreen->rotated.size, intelScreen->rotated.offset,
-           intelScreen->rotated.pitch);
-   fprintf(stderr, "*** Texture size: 0x%x  offset: 0x%x\n",
-           intelScreen->tex.size, intelScreen->tex.offset);
-   fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
+    image = calloc(1, sizeof *image);
+    if (image == NULL)
+       return NULL;
+
+    image->dri_format = dri_format;
+    image->offset = 0;
+
+    switch (dri_format) {
+    case __DRI_IMAGE_FORMAT_RGB565:
+       image->format = MESA_FORMAT_RGB565;
+       break;
+    case __DRI_IMAGE_FORMAT_XRGB8888:
+       image->format = MESA_FORMAT_XRGB8888;
+       break;
+    case __DRI_IMAGE_FORMAT_ARGB8888:
+       image->format = MESA_FORMAT_ARGB8888;
+       break;
+    case __DRI_IMAGE_FORMAT_ABGR8888:
+       image->format = MESA_FORMAT_RGBA8888_REV;
+       break;
+    case __DRI_IMAGE_FORMAT_XBGR8888:
+       image->format = MESA_FORMAT_RGBX8888_REV;
+       break;
+    case __DRI_IMAGE_FORMAT_R8:
+       image->format = MESA_FORMAT_R8;
+       break;
+    case __DRI_IMAGE_FORMAT_GR88:
+       image->format = MESA_FORMAT_GR88;
+       break;
+    case __DRI_IMAGE_FORMAT_NONE:
+       image->format = MESA_FORMAT_NONE;
+       break;
+    default:
+       free(image);
+       return NULL;
+    }
+
+    image->internal_format = _mesa_get_format_base_format(image->format);
+    image->data = loaderPrivate;
+
+    return image;
 }
 
+/**
+ * Sets up a DRIImage structure to point to our shared image in a region
+ */
+static void
+intel_setup_image_from_mipmap_tree(struct brw_context *brw, __DRIimage *image,
+                                   struct intel_mipmap_tree *mt, GLuint level,
+                                   GLuint zoffset)
+{
+   unsigned int draw_x, draw_y;
+   uint32_t mask_x, mask_y;
+
+   intel_miptree_make_shareable(brw, mt);
+
+   intel_miptree_check_level_layer(mt, level, zoffset);
+
+   intel_region_get_tile_masks(mt->region, &mask_x, &mask_y, false);
+   intel_miptree_get_image_offset(mt, level, zoffset, &draw_x, &draw_y);
+
+   image->width = mt->level[level].width;
+   image->height = mt->level[level].height;
+   image->tile_x = draw_x & mask_x;
+   image->tile_y = draw_y & mask_y;
+
+   image->offset = intel_region_get_aligned_offset(mt->region,
+                                                   draw_x & ~mask_x,
+                                                   draw_y & ~mask_y,
+                                                   false);
+
+   intel_region_reference(&image->region, mt->region);
+}
 
 static void
-intelPrintSAREA(volatile drmI830Sarea *sarea)
-{
-   fprintf(stderr, "SAREA: sarea width %d  height %d\n", sarea->width, sarea->height);
-   fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
-   fprintf(stderr,
-           "SAREA: front offset: 0x%08x  size: 0x%x  handle: 0x%x\n",
-           sarea->front_offset, sarea->front_size,
-           (unsigned) sarea->front_handle);
-   fprintf(stderr,
-           "SAREA: back  offset: 0x%08x  size: 0x%x  handle: 0x%x\n",
-           sarea->back_offset, sarea->back_size,
-           (unsigned) sarea->back_handle);
-   fprintf(stderr, "SAREA: depth offset: 0x%08x  size: 0x%x  handle: 0x%x\n",
-           sarea->depth_offset, sarea->depth_size,
-           (unsigned) sarea->depth_handle);
-   fprintf(stderr, "SAREA: tex   offset: 0x%08x  size: 0x%x  handle: 0x%x\n",
-           sarea->tex_offset, sarea->tex_size,
-           (unsigned) sarea->tex_handle);
-   fprintf(stderr, "SAREA: rotation: %d\n", sarea->rotation);
-   fprintf(stderr,
-           "SAREA: rotated offset: 0x%08x  size: 0x%x\n",
-           sarea->rotated_offset, sarea->rotated_size);
-   fprintf(stderr, "SAREA: rotated pitch: %d\n", sarea->rotated_pitch);
+intel_setup_image_from_dimensions(__DRIimage *image)
+{
+   image->width    = image->region->width;
+   image->height   = image->region->height;
+   image->tile_x = 0;
+   image->tile_y = 0;
+   image->has_depthstencil = false;
 }
 
+static inline uint32_t
+intel_dri_format(GLuint format)
+{
+   switch (format) {
+   case MESA_FORMAT_RGB565:
+      return __DRI_IMAGE_FORMAT_RGB565;
+   case MESA_FORMAT_XRGB8888:
+      return __DRI_IMAGE_FORMAT_XRGB8888;
+   case MESA_FORMAT_ARGB8888:
+      return __DRI_IMAGE_FORMAT_ARGB8888;
+   case MESA_FORMAT_RGBA8888_REV:
+      return __DRI_IMAGE_FORMAT_ABGR8888;
+   case MESA_FORMAT_R8:
+      return __DRI_IMAGE_FORMAT_R8;
+   case MESA_FORMAT_RG88:
+      return __DRI_IMAGE_FORMAT_GR88;
+   }
 
-/**
- * A number of the screen parameters are obtained/computed from
- * information in the SAREA.  This function updates those parameters.
- */
-void
-intelUpdateScreenFromSAREA(intelScreenPrivate *intelScreen,
-                           volatile drmI830Sarea *sarea)
-{
-   intelScreen->width = sarea->width;
-   intelScreen->height = sarea->height;
-
-   intelScreen->front.offset = sarea->front_offset;
-   intelScreen->front.pitch = sarea->pitch * intelScreen->cpp;
-   intelScreen->front.handle = sarea->front_handle;
-   intelScreen->front.size = sarea->front_size;
-   intelScreen->front.tiled = sarea->front_tiled;
-
-   intelScreen->back.offset = sarea->back_offset;
-   intelScreen->back.pitch = sarea->pitch * intelScreen->cpp;
-   intelScreen->back.handle = sarea->back_handle;
-   intelScreen->back.size = sarea->back_size;
-   intelScreen->back.tiled = sarea->back_tiled;
-
-   intelScreen->depth.offset = sarea->depth_offset;
-   intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp;
-   intelScreen->depth.handle = sarea->depth_handle;
-   intelScreen->depth.size = sarea->depth_size;
-   intelScreen->depth.tiled = sarea->depth_tiled;
-
-   intelScreen->tex.offset = sarea->tex_offset;
-   intelScreen->logTextureGranularity = sarea->log_tex_granularity;
-   intelScreen->tex.handle = sarea->tex_handle;
-   intelScreen->tex.size = sarea->tex_size;
-
-   intelScreen->rotated.offset = sarea->rotated_offset;
-   intelScreen->rotated.pitch = sarea->rotated_pitch * intelScreen->cpp;
-   intelScreen->rotated.size = sarea->rotated_size;
-   intelScreen->rotated.tiled = sarea->rotated_tiled;
-   intelScreen->current_rotation = sarea->rotation;
-#if 0
-   matrix23Rotate(&intelScreen->rotMatrix,
-                  sarea->width, sarea->height, sarea->rotation);
-#endif
-   intelScreen->rotatedWidth = sarea->virtualX;
-   intelScreen->rotatedHeight = sarea->virtualY;
-
-   if (0)
-      intelPrintSAREA(sarea);
-}
-
-
-static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
-{
-   intelScreenPrivate *intelScreen;
-   I830DRIPtr         gDRIPriv = (I830DRIPtr)sPriv->pDevPriv;
-   PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
-     (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension"));
-   void * const psc = sPriv->psc->screenConfigs;
-   volatile drmI830Sarea *sarea;
-
-   if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
-      fprintf(stderr,"\nERROR!  sizeof(I830DRIRec) (%ld) does not match passed size from device driver (%d)\n", (unsigned long)sizeof(I830DRIRec), sPriv->devPrivSize);
-      return GL_FALSE;
+   return MESA_FORMAT_NONE;
+}
+
+static __DRIimage *
+intel_create_image_from_name(__DRIscreen *screen,
+                            int width, int height, int format,
+                            int name, int pitch, void *loaderPrivate)
+{
+    struct intel_screen *intelScreen = screen->driverPrivate;
+    __DRIimage *image;
+    int cpp;
+
+    image = intel_allocate_image(format, loaderPrivate);
+    if (image == NULL)
+       return NULL;
+
+    if (image->format == MESA_FORMAT_NONE)
+       cpp = 1;
+    else
+       cpp = _mesa_get_format_bytes(image->format);
+    image->region = intel_region_alloc_for_handle(intelScreen,
+                                                 cpp, width, height,
+                                                 pitch * cpp, name, "image");
+    if (image->region == NULL) {
+       free(image);
+       return NULL;
+    }
+
+    intel_setup_image_from_dimensions(image);
+
+    return image;      
+}
+
+static __DRIimage *
+intel_create_image_from_renderbuffer(__DRIcontext *context,
+                                    int renderbuffer, void *loaderPrivate)
+{
+   __DRIimage *image;
+   struct brw_context *brw = context->driverPrivate;
+   struct gl_context *ctx = &brw->ctx;
+   struct gl_renderbuffer *rb;
+   struct intel_renderbuffer *irb;
+
+   rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
+   if (!rb) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
+      return NULL;
    }
 
-   /* Allocate the private area */
-   intelScreen = (intelScreenPrivate *)CALLOC(sizeof(intelScreenPrivate));
-   if (!intelScreen) {
-      fprintf(stderr,"\nERROR!  Allocating private area failed\n");
-      return GL_FALSE;
+   irb = intel_renderbuffer(rb);
+   intel_miptree_make_shareable(brw, irb->mt);
+   image = calloc(1, sizeof *image);
+   if (image == NULL)
+      return NULL;
+
+   image->internal_format = rb->InternalFormat;
+   image->format = rb->Format;
+   image->offset = 0;
+   image->data = loaderPrivate;
+   intel_region_reference(&image->region, irb->mt->region);
+   intel_setup_image_from_dimensions(image);
+   image->dri_format = intel_dri_format(image->format);
+   image->has_depthstencil = irb->mt->stencil_mt? true : false;
+
+   rb->NeedsFinishRenderTexture = true;
+   return image;
+}
+
+static __DRIimage *
+intel_create_image_from_texture(__DRIcontext *context, int target,
+                                unsigned texture, int zoffset,
+                                int level,
+                                unsigned *error,
+                                void *loaderPrivate)
+{
+   __DRIimage *image;
+   struct brw_context *brw = context->driverPrivate;
+   struct gl_texture_object *obj;
+   struct intel_texture_object *iobj;
+   GLuint face = 0;
+
+   obj = _mesa_lookup_texture(&brw->ctx, texture);
+   if (!obj || obj->Target != target) {
+      *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+      return NULL;
    }
-   /* parse information in __driConfigOptions */
-   driParseOptionInfo (&intelScreen->optionCache,
-                      __driConfigOptions, __driNConfigOptions);
 
-   intelScreen->driScrnPriv = sPriv;
-   sPriv->private = (void *)intelScreen;
-   intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
-   sarea = (volatile drmI830Sarea *)
-         (((GLubyte *)sPriv->pSAREA)+intelScreen->sarea_priv_offset);
+   if (target == GL_TEXTURE_CUBE_MAP)
+      face = zoffset;
 
-   intelScreen->deviceID = gDRIPriv->deviceID;
-   intelScreen->mem = gDRIPriv->mem;
-   intelScreen->cpp = gDRIPriv->cpp;
+   _mesa_test_texobj_completeness(&brw->ctx, obj);
+   iobj = intel_texture_object(obj);
+   if (!obj->_BaseComplete || (level > 0 && !obj->_MipmapComplete)) {
+      *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+      return NULL;
+   }
 
-   switch (gDRIPriv->bitsPerPixel) {
-   case 15: intelScreen->fbFormat = DV_PF_555; break;
-   case 16: intelScreen->fbFormat = DV_PF_565; break;
-   case 32: intelScreen->fbFormat = DV_PF_8888; break;
+   if (level < obj->BaseLevel || level > obj->_MaxLevel) {
+      *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+      return NULL;
    }
-                        
-   intelUpdateScreenFromSAREA(intelScreen, sarea);
 
-   if (0)
-      intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
+   if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < zoffset) {
+      *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+      return NULL;
+   }
+   image = calloc(1, sizeof *image);
+   if (image == NULL) {
+      *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
+      return NULL;
+   }
 
-   if (!intelMapScreenRegions(sPriv)) {
-      fprintf(stderr,"\nERROR!  mapping regions\n");
-      _mesa_free(intelScreen);
-      sPriv->private = NULL;
-      return GL_FALSE;
+   image->internal_format = obj->Image[face][level]->InternalFormat;
+   image->format = obj->Image[face][level]->TexFormat;
+   image->data = loaderPrivate;
+   intel_setup_image_from_mipmap_tree(brw, image, iobj->mt, level, zoffset);
+   image->dri_format = intel_dri_format(image->format);
+   image->has_depthstencil = iobj->mt->stencil_mt? true : false;
+   if (image->dri_format == MESA_FORMAT_NONE) {
+      *error = __DRI_IMAGE_ERROR_BAD_PARAMETER;
+      free(image);
+      return NULL;
    }
 
-   intelScreen->drmMinor = sPriv->drmMinor;
+   *error = __DRI_IMAGE_ERROR_SUCCESS;
+   return image;
+}
 
-   /* Determine if IRQs are active? */
-   {
-      int ret;
-      drmI830GetParam gp;
+static void
+intel_destroy_image(__DRIimage *image)
+{
+    intel_region_release(&image->region);
+    free(image);
+}
 
-      gp.param = I830_PARAM_IRQ_ACTIVE;
-      gp.value = &intelScreen->irq_active;
+static __DRIimage *
+intel_create_image(__DRIscreen *screen,
+                  int width, int height, int format,
+                  unsigned int use,
+                  void *loaderPrivate)
+{
+   __DRIimage *image;
+   struct intel_screen *intelScreen = screen->driverPrivate;
+   uint32_t tiling;
+   int cpp;
+
+   tiling = I915_TILING_X;
+   if (use & __DRI_IMAGE_USE_CURSOR) {
+      if (width != 64 || height != 64)
+        return NULL;
+      tiling = I915_TILING_NONE;
+   }
 
-      ret = drmCommandWriteRead( sPriv->fd, DRM_I830_GETPARAM,
-                                &gp, sizeof(gp));
-      if (ret) {
-        fprintf(stderr, "drmI830GetParam: %d\n", ret);
-        return GL_FALSE;
-      }
+   if (use & __DRI_IMAGE_USE_LINEAR)
+      tiling = I915_TILING_NONE;
+
+   image = intel_allocate_image(format, loaderPrivate);
+   if (image == NULL)
+      return NULL;
+
+   cpp = _mesa_get_format_bytes(image->format);
+   image->region =
+      intel_region_alloc(intelScreen, tiling, cpp, width, height, true);
+   if (image->region == NULL) {
+      free(image);
+      return NULL;
    }
+   
+   intel_setup_image_from_dimensions(image);
 
-   /* Determine if batchbuffers are allowed */
-   {
-      int ret;
-      drmI830GetParam gp;
+   return image;
+}
 
-      gp.param = I830_PARAM_ALLOW_BATCHBUFFER;
-      gp.value = &intelScreen->allow_batchbuffer;
+static GLboolean
+intel_query_image(__DRIimage *image, int attrib, int *value)
+{
+   switch (attrib) {
+   case __DRI_IMAGE_ATTRIB_STRIDE:
+      *value = image->region->pitch;
+      return true;
+   case __DRI_IMAGE_ATTRIB_HANDLE:
+      *value = image->region->bo->handle;
+      return true;
+   case __DRI_IMAGE_ATTRIB_NAME:
+      return intel_region_flink(image->region, (uint32_t *) value);
+   case __DRI_IMAGE_ATTRIB_FORMAT:
+      *value = image->dri_format;
+      return true;
+   case __DRI_IMAGE_ATTRIB_WIDTH:
+      *value = image->region->width;
+      return true;
+   case __DRI_IMAGE_ATTRIB_HEIGHT:
+      *value = image->region->height;
+      return true;
+   case __DRI_IMAGE_ATTRIB_COMPONENTS:
+      if (image->planar_format == NULL)
+         return false;
+      *value = image->planar_format->components;
+      return true;
+   case __DRI_IMAGE_ATTRIB_FD:
+      if (drm_intel_bo_gem_export_to_prime(image->region->bo, value) == 0)
+         return true;
+      return false;
+  default:
+      return false;
+   }
+}
 
-      ret = drmCommandWriteRead( sPriv->fd, DRM_I830_GETPARAM,
-                                &gp, sizeof(gp));
-      if (ret) {
-        fprintf(stderr, "drmI830GetParam: (%d) %d\n", gp.param, ret);
-        return GL_FALSE;
-      }
+static __DRIimage *
+intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
+{
+   __DRIimage *image;
+
+   image = calloc(1, sizeof *image);
+   if (image == NULL)
+      return NULL;
+
+   intel_region_reference(&image->region, orig_image->region);
+   if (image->region == NULL) {
+      free(image);
+      return NULL;
    }
 
-   if (glx_enable_extension != NULL) {
-      (*glx_enable_extension)( psc, "GLX_SGI_swap_control" );
-      (*glx_enable_extension)( psc, "GLX_SGI_video_sync" );
-      (*glx_enable_extension)( psc, "GLX_MESA_swap_control" );
-      (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
-      (*glx_enable_extension)( psc, "GLX_SGI_make_current_read" );
-      (*glx_enable_extension)( psc, "GLX_MESA_copy_sub_buffer" );
+   image->internal_format = orig_image->internal_format;
+   image->planar_format   = orig_image->planar_format;
+   image->dri_format      = orig_image->dri_format;
+   image->format          = orig_image->format;
+   image->offset          = orig_image->offset;
+   image->width           = orig_image->width;
+   image->height          = orig_image->height;
+   image->tile_x          = orig_image->tile_x;
+   image->tile_y          = orig_image->tile_y;
+   image->has_depthstencil = orig_image->has_depthstencil;
+   image->data            = loaderPrivate;
+
+   memcpy(image->strides, orig_image->strides, sizeof(image->strides));
+   memcpy(image->offsets, orig_image->offsets, sizeof(image->offsets));
+
+   return image;
+}
+
+static GLboolean
+intel_validate_usage(__DRIimage *image, unsigned int use)
+{
+   if (use & __DRI_IMAGE_USE_CURSOR) {
+      if (image->region->width != 64 || image->region->height != 64)
+        return GL_FALSE;
    }
-   
+
    return GL_TRUE;
 }
 
+static __DRIimage *
+intel_create_image_from_names(__DRIscreen *screen,
+                              int width, int height, int fourcc,
+                              int *names, int num_names,
+                              int *strides, int *offsets,
+                              void *loaderPrivate)
+{
+    struct intel_image_format *f = NULL;
+    __DRIimage *image;
+    int i, index;
+
+    if (screen == NULL || names == NULL || num_names != 1)
+        return NULL;
+
+    f = intel_image_format_lookup(fourcc);
+    if (f == NULL)
+        return NULL;
+
+    image = intel_create_image_from_name(screen, width, height,
+                                         __DRI_IMAGE_FORMAT_NONE,
+                                         names[0], strides[0],
+                                         loaderPrivate);
+
+   if (image == NULL)
+      return NULL;
+
+    image->planar_format = f;
+    for (i = 0; i < f->nplanes; i++) {
+        index = f->planes[i].buffer_index;
+        image->offsets[index] = offsets[index];
+        image->strides[index] = strides[index];
+    }
+
+    return image;
+}
 
-static void intelDestroyScreen(__DRIscreenPrivate *sPriv)
+static __DRIimage *
+intel_create_image_from_fds(__DRIscreen *screen,
+                            int width, int height, int fourcc,
+                            int *fds, int num_fds, int *strides, int *offsets,
+                            void *loaderPrivate)
 {
-   intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
+   struct intel_screen *intelScreen = screen->driverPrivate;
+   struct intel_image_format *f;
+   __DRIimage *image;
+   int i, index;
 
-   intelUnmapScreenRegions(intelScreen);
-   FREE(intelScreen);
-   sPriv->private = NULL;
+   if (fds == NULL || num_fds != 1)
+      return NULL;
+
+   f = intel_image_format_lookup(fourcc);
+   if (f == NULL)
+      return NULL;
+
+   if (f->nplanes == 1)
+      image = intel_allocate_image(f->planes[0].dri_format, loaderPrivate);
+   else
+      image = intel_allocate_image(__DRI_IMAGE_FORMAT_NONE, loaderPrivate);
+
+   if (image == NULL)
+      return NULL;
+
+   image->region = intel_region_alloc_for_fd(intelScreen,
+                                             1, width, height,
+                                             strides[0], fds[0], "image");
+   if (image->region == NULL) {
+      free(image);
+      return NULL;
+   }
+
+   image->planar_format = f;
+   for (i = 0; i < f->nplanes; i++) {
+      index = f->planes[i].buffer_index;
+      image->offsets[index] = offsets[index];
+      image->strides[index] = strides[index];
+   }
+
+   intel_setup_image_from_dimensions(image);
+
+   return image;
 }
 
-static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv,
-                                   __DRIdrawablePrivate *driDrawPriv,
-                                   const __GLcontextModes *mesaVis,
-                                   GLboolean isPixmap )
+static __DRIimage *
+intel_create_image_from_dma_bufs(__DRIscreen *screen,
+                                 int width, int height, int fourcc,
+                                 int *fds, int num_fds,
+                                 int *strides, int *offsets,
+                                 enum __DRIYUVColorSpace yuv_color_space,
+                                 enum __DRISampleRange sample_range,
+                                 enum __DRIChromaSiting horizontal_siting,
+                                 enum __DRIChromaSiting vertical_siting,
+                                 unsigned *error,
+                                 void *loaderPrivate)
 {
-   intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private;
+   __DRIimage *image;
+   struct intel_image_format *f = intel_image_format_lookup(fourcc);
 
-   if (isPixmap) {
-      return GL_FALSE; /* not implemented */
-   } else {
-      GLboolean swStencil = (mesaVis->stencilBits > 0 && 
-                            mesaVis->depthBits != 24);
-
-      struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
-
-      {
-         driRenderbuffer *frontRb
-            = driNewRenderbuffer(GL_RGBA,
-                                 screen->front.map,
-                                 screen->cpp,
-                                 screen->front.offset, screen->front.pitch,
-                                 driDrawPriv);
-         intelSetSpanFunctions(frontRb, mesaVis);
-         _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
-      }
+   /* For now only packed formats that have native sampling are supported. */
+   if (!f || f->nplanes != 1) {
+      *error = __DRI_IMAGE_ERROR_BAD_MATCH;
+      return NULL;
+   }
 
-      if (mesaVis->doubleBufferMode) {
-         driRenderbuffer *backRb
-            = driNewRenderbuffer(GL_RGBA,
-                                 screen->back.map,
-                                 screen->cpp,
-                                 screen->back.offset, screen->back.pitch,
-                                 driDrawPriv);
-         intelSetSpanFunctions(backRb, mesaVis);
-         _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
-      }
+   image = intel_create_image_from_fds(screen, width, height, fourcc, fds,
+                                       num_fds, strides, offsets,
+                                       loaderPrivate);
 
-      if (mesaVis->depthBits == 16) {
-         driRenderbuffer *depthRb
-            = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
-                                 screen->depth.map,
-                                 screen->cpp,
-                                 screen->depth.offset, screen->depth.pitch,
-                                 driDrawPriv);
-         intelSetSpanFunctions(depthRb, mesaVis);
-         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
-      }
-      else if (mesaVis->depthBits == 24) {
-         driRenderbuffer *depthRb
-            = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
-                                 screen->depth.map,
-                                 screen->cpp,
-                                 screen->depth.offset, screen->depth.pitch,
-                                 driDrawPriv);
-         intelSetSpanFunctions(depthRb, mesaVis);
-         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
-      }
+   /*
+    * Invalid parameters and any inconsistencies between are assumed to be
+    * checked by the caller. Therefore besides unsupported formats one can fail
+    * only in allocation.
+    */
+   if (!image) {
+      *error = __DRI_IMAGE_ERROR_BAD_ALLOC;
+      return NULL;
+   }
 
-      if (mesaVis->stencilBits > 0 && !swStencil) {
-         driRenderbuffer *stencilRb
-            = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
-                                 screen->depth.map,
-                                 screen->cpp,
-                                 screen->depth.offset, screen->depth.pitch,
-                                 driDrawPriv);
-         intelSetSpanFunctions(stencilRb, mesaVis);
-         _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
-      }
+   image->dma_buf_imported = true;
+   image->yuv_color_space = yuv_color_space;
+   image->sample_range = sample_range;
+   image->horizontal_siting = horizontal_siting;
+   image->vertical_siting = vertical_siting;
+
+   *error = __DRI_IMAGE_ERROR_SUCCESS;
+   return image;
+}
+
+static __DRIimage *
+intel_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
+{
+    int width, height, offset, stride, dri_format, index;
+    struct intel_image_format *f;
+    uint32_t mask_x, mask_y;
+    __DRIimage *image;
+
+    if (parent == NULL || parent->planar_format == NULL)
+        return NULL;
+
+    f = parent->planar_format;
+
+    if (plane >= f->nplanes)
+        return NULL;
+
+    width = parent->region->width >> f->planes[plane].width_shift;
+    height = parent->region->height >> f->planes[plane].height_shift;
+    dri_format = f->planes[plane].dri_format;
+    index = f->planes[plane].buffer_index;
+    offset = parent->offsets[index];
+    stride = parent->strides[index];
+
+    image = intel_allocate_image(dri_format, loaderPrivate);
+    if (image == NULL)
+       return NULL;
+
+    if (offset + height * stride > parent->region->bo->size) {
+       _mesa_warning(NULL, "intel_create_sub_image: subimage out of bounds");
+       free(image);
+       return NULL;
+    }
+
+    image->region = calloc(sizeof(*image->region), 1);
+    if (image->region == NULL) {
+       free(image);
+       return NULL;
+    }
+
+    image->region->cpp = _mesa_get_format_bytes(image->format);
+    image->region->width = width;
+    image->region->height = height;
+    image->region->pitch = stride;
+    image->region->refcount = 1;
+    image->region->bo = parent->region->bo;
+    drm_intel_bo_reference(image->region->bo);
+    image->region->tiling = parent->region->tiling;
+    image->offset = offset;
+    intel_setup_image_from_dimensions(image);
+
+    intel_region_get_tile_masks(image->region, &mask_x, &mask_y, false);
+    if (offset & mask_x)
+       _mesa_warning(NULL,
+                     "intel_create_sub_image: offset not on tile boundary");
+
+    return image;
+}
+
+static struct __DRIimageExtensionRec intelImageExtension = {
+    .base = { __DRI_IMAGE, 8 },
+
+    .createImageFromName                = intel_create_image_from_name,
+    .createImageFromRenderbuffer        = intel_create_image_from_renderbuffer,
+    .destroyImage                       = intel_destroy_image,
+    .createImage                        = intel_create_image,
+    .queryImage                         = intel_query_image,
+    .dupImage                           = intel_dup_image,
+    .validateUsage                      = intel_validate_usage,
+    .createImageFromNames               = intel_create_image_from_names,
+    .fromPlanar                         = intel_from_planar,
+    .createImageFromTexture             = intel_create_image_from_texture,
+    .createImageFromFds                 = intel_create_image_from_fds,
+    .createImageFromDmaBufs             = intel_create_image_from_dma_bufs
+};
 
-      _mesa_add_soft_renderbuffers(fb,
-                                   GL_FALSE, /* color */
-                                   GL_FALSE, /* depth */
-                                   swStencil,
-                                   mesaVis->accumRedBits > 0,
-                                   GL_FALSE, /* alpha */
-                                   GL_FALSE /* aux */);
-      driDrawPriv->driverPrivate = (void *) fb;
+static const __DRIextension *intelScreenExtensions[] = {
+    &intelTexBufferExtension.base,
+    &intelFlushExtension.base,
+    &intelImageExtension.base,
+    &dri2ConfigQueryExtension.base,
+    NULL
+};
 
-      return (driDrawPriv->driverPrivate != NULL);
+static bool
+intel_get_param(__DRIscreen *psp, int param, int *value)
+{
+   int ret;
+   struct drm_i915_getparam gp;
+
+   memset(&gp, 0, sizeof(gp));
+   gp.param = param;
+   gp.value = value;
+
+   ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
+   if (ret) {
+      if (ret != -EINVAL)
+        _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
+      return false;
    }
+
+   return true;
 }
 
-static void intelDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+static bool
+intel_get_boolean(__DRIscreen *psp, int param)
 {
-   _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+   int value = 0;
+   return intel_get_param(psp, param, &value) && value;
+}
+
+static void
+intelDestroyScreen(__DRIscreen * sPriv)
+{
+   struct intel_screen *intelScreen = sPriv->driverPrivate;
+
+   dri_bufmgr_destroy(intelScreen->bufmgr);
+   driDestroyOptionInfo(&intelScreen->optionCache);
+
+   free(intelScreen);
+   sPriv->driverPrivate = NULL;
 }
 
 
 /**
- * Get information about previous buffer swaps.
+ * This is called when we need to set up GL rendering to a new X window.
  */
-static int
-intelGetSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
+static GLboolean
+intelCreateBuffer(__DRIscreen * driScrnPriv,
+                  __DRIdrawable * driDrawPriv,
+                  const struct gl_config * mesaVis, GLboolean isPixmap)
 {
-   struct intel_context *intel;
+   struct intel_renderbuffer *rb;
+   struct intel_screen *screen = (struct intel_screen*) driScrnPriv->driverPrivate;
+   gl_format rgbFormat;
+   unsigned num_samples = intel_quantize_num_samples(screen, mesaVis->samples);
+   struct gl_framebuffer *fb;
+
+   if (isPixmap)
+      return false;
+
+   fb = CALLOC_STRUCT(gl_framebuffer);
+   if (!fb)
+      return false;
+
+   _mesa_initialize_window_framebuffer(fb, mesaVis);
+
+   if (mesaVis->redBits == 5)
+      rgbFormat = MESA_FORMAT_RGB565;
+   else if (mesaVis->sRGBCapable)
+      rgbFormat = MESA_FORMAT_SARGB8;
+   else if (mesaVis->alphaBits == 0)
+      rgbFormat = MESA_FORMAT_XRGB8888;
+   else {
+      rgbFormat = MESA_FORMAT_SARGB8;
+      fb->Visual.sRGBCapable = true;
+   }
+
+   /* setup the hardware-based renderbuffers */
+   rb = intel_create_renderbuffer(rgbFormat, num_samples);
+   _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base.Base);
 
-   if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL)
-       || (dPriv->driContextPriv->driverPrivate == NULL)
-       || (sInfo == NULL) ) {
-      return -1;
+   if (mesaVis->doubleBufferMode) {
+      rb = intel_create_renderbuffer(rgbFormat, num_samples);
+      _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base.Base);
    }
 
-   intel = dPriv->driContextPriv->driverPrivate;
-   sInfo->swap_count = intel->swap_count;
-   sInfo->swap_ust = intel->swap_ust;
-   sInfo->swap_missed_count = intel->swap_missed_count;
+   /*
+    * Assert here that the gl_config has an expected depth/stencil bit
+    * combination: one of d24/s8, d16/s0, d0/s0. (See intelInitScreen2(),
+    * which constructs the advertised configs.)
+    */
+   if (mesaVis->depthBits == 24) {
+      assert(mesaVis->stencilBits == 8);
+
+      if (screen->hw_has_separate_stencil) {
+         rb = intel_create_private_renderbuffer(MESA_FORMAT_X8_Z24,
+                                                num_samples);
+         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
+         rb = intel_create_private_renderbuffer(MESA_FORMAT_S8,
+                                                num_samples);
+         _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
+      } else {
+         /*
+          * Use combined depth/stencil. Note that the renderbuffer is
+          * attached to two attachment points.
+          */
+         rb = intel_create_private_renderbuffer(MESA_FORMAT_S8_Z24,
+                                                num_samples);
+         _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
+         _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
+      }
+   }
+   else if (mesaVis->depthBits == 16) {
+      assert(mesaVis->stencilBits == 0);
+      rb = intel_create_private_renderbuffer(MESA_FORMAT_Z16,
+                                             num_samples);
+      _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
+   }
+   else {
+      assert(mesaVis->depthBits == 0);
+      assert(mesaVis->stencilBits == 0);
+   }
 
-   sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
-       ? driCalculateSwapUsage( dPriv, 0, intel->swap_missed_ust )
-       : 0.0;
+   /* now add any/all software-based renderbuffers we may need */
+   _swrast_add_soft_renderbuffers(fb,
+                                  false, /* never sw color */
+                                  false, /* never sw depth */
+                                  false, /* never sw stencil */
+                                  mesaVis->accumRedBits > 0,
+                                  false, /* never sw alpha */
+                                  false  /* never sw aux */ );
+   driDrawPriv->driverPrivate = fb;
+
+   return true;
+}
 
-   return 0;
+static void
+intelDestroyBuffer(__DRIdrawable * driDrawPriv)
+{
+    struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
+  
+    _mesa_reference_framebuffer(&fb, NULL);
 }
 
+static bool
+intel_init_bufmgr(struct intel_screen *intelScreen)
+{
+   __DRIscreen *spriv = intelScreen->driScrnPriv;
+
+   intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
+
+   intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
+   if (intelScreen->bufmgr == NULL) {
+      fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
+             __func__, __LINE__);
+      return false;
+   }
 
-/* There are probably better ways to do this, such as an
- * init-designated function to register chipids and createcontext
- * functions.
+   drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
+
+   if (!intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA)) {
+      fprintf(stderr, "[%s: %u] Kernel 2.6.39 required.\n", __func__, __LINE__);
+      return false;
+   }
+
+   return true;
+}
+
+/**
+ * Override intel_screen.hw_has_separate_stencil with environment variable
+ * INTEL_SEPARATE_STENCIL.
+ *
+ * Valid values for INTEL_SEPARATE_STENCIL are "0" and "1". If an invalid
+ * valid value is encountered, a warning is emitted and INTEL_SEPARATE_STENCIL
+ * is ignored.
  */
-extern GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
-                                   __DRIcontextPrivate *driContextPriv,
-                                   void *sharedContextPrivate);
-
-extern GLboolean i915CreateContext( const __GLcontextModes *mesaVis,
-                                  __DRIcontextPrivate *driContextPriv,
-                                  void *sharedContextPrivate);
-
-extern GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
-                                  __DRIcontextPrivate *driContextPriv,
-                                  void *sharedContextPrivate);
-
-
-
-
-static GLboolean intelCreateContext( const __GLcontextModes *mesaVis,
-                                  __DRIcontextPrivate *driContextPriv,
-                                  void *sharedContextPrivate)
-{
-#if 0
-   __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
-   intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private;
-   switch (intelScreen->deviceID) {
-   case PCI_CHIP_845_G:
-   case PCI_CHIP_I830_M:
-   case PCI_CHIP_I855_GM:
-   case PCI_CHIP_I865_G:
-      return i830CreateContext( mesaVis, driContextPriv, 
-                               sharedContextPrivate );
-
-   case PCI_CHIP_I915_G:
-   case PCI_CHIP_I915_GM:
-   case PCI_CHIP_I945_G:
-   case PCI_CHIP_I945_GM:
-      return i915CreateContext( mesaVis, driContextPriv, 
-                              sharedContextPrivate );
-   default:
-      fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
-      return GL_FALSE;
-   }
-#else
-   return brwCreateContext( mesaVis, driContextPriv, 
-                           sharedContextPrivate );
-#endif
-}
-
-
-static const struct __DriverAPIRec intelAPI = {
-   .InitDriver      = intelInitDriver,
-   .DestroyScreen   = intelDestroyScreen,
-   .CreateContext   = intelCreateContext,
-   .DestroyContext  = intelDestroyContext,
-   .CreateBuffer    = intelCreateBuffer,
-   .DestroyBuffer   = intelDestroyBuffer,
-   .SwapBuffers     = intelSwapBuffers,
-   .MakeCurrent     = intelMakeCurrent,
-   .UnbindContext   = intelUnbindContext,
-   .GetSwapInfo     = intelGetSwapInfo,
-   .GetMSC          = driGetMSC32,
-   .WaitForMSC      = driWaitForMSC32,
-   .WaitForSBC      = NULL,
-   .SwapBuffersMSC  = NULL,
-   .CopySubBuffer   = intelCopySubBuffer
-};
+static void
+intel_override_separate_stencil(struct intel_screen *screen)
+{
+   const char *s = getenv("INTEL_SEPARATE_STENCIL");
+   if (!s) {
+      return;
+   } else if (!strncmp("0", s, 2)) {
+      screen->hw_has_separate_stencil = false;
+   } else if (!strncmp("1", s, 2)) {
+      screen->hw_has_separate_stencil = true;
+   } else {
+      fprintf(stderr,
+             "warning: env variable INTEL_SEPARATE_STENCIL=\"%s\" has "
+             "invalid value and is ignored", s);
+   }
+}
 
+static bool
+intel_detect_swizzling(struct intel_screen *screen)
+{
+   drm_intel_bo *buffer;
+   unsigned long flags = 0;
+   unsigned long aligned_pitch;
+   uint32_t tiling = I915_TILING_X;
+   uint32_t swizzle_mode = 0;
+
+   buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "swizzle test",
+                                    64, 64, 4,
+                                    &tiling, &aligned_pitch, flags);
+   if (buffer == NULL)
+      return false;
+
+   drm_intel_bo_get_tiling(buffer, &tiling, &swizzle_mode);
+   drm_intel_bo_unreference(buffer);
+
+   if (swizzle_mode == I915_BIT_6_SWIZZLE_NONE)
+      return false;
+   else
+      return true;
+}
 
-static __GLcontextModes *
-intelFillInModes( unsigned pixel_bits, unsigned depth_bits,
-                unsigned stencil_bits, GLboolean have_back_buffer )
+static __DRIconfig**
+intel_screen_make_configs(__DRIscreen *dri_screen)
 {
-   __GLcontextModes * modes;
-   __GLcontextModes * m;
-   unsigned num_modes;
-   unsigned depth_buffer_factor;
-   unsigned back_buffer_factor;
-   GLenum fb_format;
-   GLenum fb_type;
+   static const gl_format formats[] = {
+      MESA_FORMAT_RGB565,
+      MESA_FORMAT_ARGB8888
+   };
 
-   /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
-    * support pageflipping at all.
-    */
+   /* GLX_SWAP_COPY_OML is not supported due to page flipping. */
    static const GLenum back_buffer_modes[] = {
-      GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
+       GLX_SWAP_UNDEFINED_OML, GLX_NONE,
    };
 
-   u_int8_t depth_bits_array[3];
-   u_int8_t stencil_bits_array[3];
+   static const uint8_t singlesample_samples[1] = {0};
+   static const uint8_t multisample_samples[2]  = {4, 8};
 
+   struct intel_screen *screen = dri_screen->driverPrivate;
+   uint8_t depth_bits[4], stencil_bits[4];
+   __DRIconfig **configs = NULL;
 
-   depth_bits_array[0] = 0;
-   depth_bits_array[1] = depth_bits;
-   depth_bits_array[2] = depth_bits;
+   /* Generate singlesample configs without accumulation buffer. */
+   for (int i = 0; i < ARRAY_SIZE(formats); i++) {
+      __DRIconfig **new_configs;
+      int num_depth_stencil_bits = 2;
 
-   /* Just like with the accumulation buffer, always provide some modes
-    * with a stencil buffer.  It will be a sw fallback, but some apps won't
-    * care about that.
-    */
-   stencil_bits_array[0] = 0;
-   stencil_bits_array[1] = 0;
-   stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
-
-   depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
-   back_buffer_factor  = (have_back_buffer) ? 3 : 1;
+      /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
+       * buffer that has a different number of bits per pixel than the color
+       * buffer, gen >= 6 supports this.
+       */
+      depth_bits[0] = 0;
+      stencil_bits[0] = 0;
+
+      if (formats[i] == MESA_FORMAT_RGB565) {
+         depth_bits[1] = 16;
+         stencil_bits[1] = 0;
+         if (screen->gen >= 6) {
+             depth_bits[2] = 24;
+             stencil_bits[2] = 8;
+             num_depth_stencil_bits = 3;
+         }
+      } else {
+         depth_bits[1] = 24;
+         stencil_bits[1] = 8;
+      }
 
-   num_modes = depth_buffer_factor * back_buffer_factor * 4;
+      new_configs = driCreateConfigs(formats[i],
+                                     depth_bits,
+                                     stencil_bits,
+                                     num_depth_stencil_bits,
+                                     back_buffer_modes, 2,
+                                     singlesample_samples, 1,
+                                     false);
+      configs = driConcatConfigs(configs, new_configs);
+   }
 
-    if ( pixel_bits == 16 ) {
-        fb_format = GL_RGB;
-        fb_type = GL_UNSIGNED_SHORT_5_6_5;
-    }
-    else {
-        fb_format = GL_BGRA;
-        fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
-    }
+   /* Generate the minimum possible set of configs that include an
+    * accumulation buffer.
+    */
+   for (int i = 0; i < ARRAY_SIZE(formats); i++) {
+      __DRIconfig **new_configs;
+
+      if (formats[i] == MESA_FORMAT_RGB565) {
+         depth_bits[0] = 16;
+         stencil_bits[0] = 0;
+      } else {
+         depth_bits[0] = 24;
+         stencil_bits[0] = 8;
+      }
 
-   modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
-   m = modes;
-   if ( ! driFillInModes( & m, fb_format, fb_type,
-                         depth_bits_array, stencil_bits_array, depth_buffer_factor,
-                         back_buffer_modes, back_buffer_factor,
-                         GLX_TRUE_COLOR ) ) {
-       fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
-                __func__, __LINE__ );
-       return NULL;
-   }
-   if ( ! driFillInModes( & m, fb_format, fb_type,
-                         depth_bits_array, stencil_bits_array, depth_buffer_factor,
-                         back_buffer_modes, back_buffer_factor,
-                         GLX_DIRECT_COLOR ) ) {
-       fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
-                __func__, __LINE__ );
-       return NULL;
+      new_configs = driCreateConfigs(formats[i],
+                                     depth_bits, stencil_bits, 1,
+                                     back_buffer_modes, 1,
+                                     singlesample_samples, 1,
+                                     true);
+      configs = driConcatConfigs(configs, new_configs);
    }
 
-   /* Mark the visual as slow if there are "fake" stencil bits.
+   /* Generate multisample configs.
+    *
+    * This loop breaks early, and hence is a no-op, on gen < 6.
+    *
+    * Multisample configs must follow the singlesample configs in order to
+    * work around an X server bug present in 1.12. The X server chooses to
+    * associate the first listed RGBA888-Z24S8 config, regardless of its
+    * sample count, with the 32-bit depth visual used for compositing.
+    *
+    * Only doublebuffer configs with GLX_SWAP_UNDEFINED_OML behavior are
+    * supported.  Singlebuffer configs are not supported because no one wants
+    * them.
     */
-   for ( m = modes ; m != NULL ; m = m->next ) {
-      if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
-        m->visualRating = GLX_SLOW_CONFIG;
+   for (int i = 0; i < ARRAY_SIZE(formats); i++) {
+      if (screen->gen < 6)
+         break;
+
+      __DRIconfig **new_configs;
+      const int num_depth_stencil_bits = 2;
+      int num_msaa_modes = 0;
+
+      depth_bits[0] = 0;
+      stencil_bits[0] = 0;
+
+      if (formats[i] == MESA_FORMAT_RGB565) {
+         depth_bits[1] = 16;
+         stencil_bits[1] = 0;
+      } else {
+         depth_bits[1] = 24;
+         stencil_bits[1] = 8;
       }
+
+      if (screen->gen >= 7)
+         num_msaa_modes = 2;
+      else if (screen->gen == 6)
+         num_msaa_modes = 1;
+
+      new_configs = driCreateConfigs(formats[i],
+                                     depth_bits,
+                                     stencil_bits,
+                                     num_depth_stencil_bits,
+                                     back_buffer_modes, 1,
+                                     multisample_samples,
+                                     num_msaa_modes,
+                                     false);
+      configs = driConcatConfigs(configs, new_configs);
    }
 
-   return modes;
+   if (configs == NULL) {
+      fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+              __LINE__);
+      return NULL;
+   }
+
+   return configs;
 }
 
+static void
+set_max_gl_versions(struct intel_screen *screen)
+{
+   __DRIscreen *psp = screen->driScrnPriv;
+
+   switch (screen->gen) {
+   case 7:
+      psp->max_gl_core_version = 31;
+      psp->max_gl_compat_version = 30;
+      psp->max_gl_es1_version = 11;
+      psp->max_gl_es2_version = 30;
+      break;
+   case 6:
+      psp->max_gl_core_version = 31;
+      psp->max_gl_compat_version = 30;
+      psp->max_gl_es1_version = 11;
+      psp->max_gl_es2_version = 30;
+      break;
+   case 5:
+   case 4:
+      psp->max_gl_core_version = 0;
+      psp->max_gl_compat_version = 21;
+      psp->max_gl_es1_version = 11;
+      psp->max_gl_es2_version = 20;
+      break;
+   default:
+      assert(!"unrecognized intel_screen::gen");
+      break;
+   }
+}
 
 /**
- * This is the bootstrap function for the driver.  libGL supplies all of the
- * requisite information about the system, and the driver initializes itself.
- * This routine also fills in the linked list pointed to by \c driver_modes
- * with the \c __GLcontextModes that the driver can support for windows or
- * pbuffers.
- * 
- * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on 
- *         failure.
+ * This is the driver specific part of the createNewScreen entry point.
+ * Called when using DRI2.
+ *
+ * \return the struct gl_config supported by this driver
  */
-PUBLIC
-void * __DRI_CREATE_NEW_SCREEN( int scrn, __DRIscreen *psc,
-                               const __GLcontextModes * modes,
-                               const __DRIversion * ddx_version,
-                               const __DRIversion * dri_version,
-                               const __DRIversion * drm_version,
-                               const __DRIframebuffer * frame_buffer,
-                               drmAddress pSAREA, int fd, 
-                               int internal_api_version,
-                               const __DRIinterfaceMethods * interface,
-                               __GLcontextModes ** driver_modes )
-                            
-{
-   __DRIscreenPrivate *psp;
-   static const __DRIversion ddx_expected = { 1, 6, 0 };
-   static const __DRIversion dri_expected = { 4, 0, 0 };
-   static const __DRIversion drm_expected = { 1, 3, 0 };
-
-   dri_interface = interface;
-
-   if ( ! driCheckDriDdxDrmVersions2( "i915",
-                                     dri_version, & dri_expected,
-                                     ddx_version, & ddx_expected,
-                                     drm_version, & drm_expected ) ) {
-      return NULL;
+static const
+__DRIconfig **intelInitScreen2(__DRIscreen *psp)
+{
+   struct intel_screen *intelScreen;
+
+   if (psp->dri2.loader->base.version <= 2 ||
+       psp->dri2.loader->getBuffersWithFormat == NULL) {
+      fprintf(stderr,
+             "\nERROR!  DRI2 loader with getBuffersWithFormat() "
+             "support required\n");
+      return false;
    }
 
-   psp = __driUtilCreateNewScreen(scrn, psc, NULL,
-                                 ddx_version, dri_version, drm_version,
-                                 frame_buffer, pSAREA, fd,
-                                 internal_api_version, &intelAPI);
-   if ( psp != NULL ) {
-      I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
-      *driver_modes = intelFillInModes( dri_priv->cpp * 8,
-                                       (dri_priv->cpp == 2) ? 16 : 24,
-                                       (dri_priv->cpp == 2) ? 0  : 8,
-                                       GL_TRUE );
-      /* Calling driInitExtensions here, with a NULL context pointer, does not actually
-       * enable the extensions.  It just makes sure that all the dispatch offsets for all
-       * the extensions that *might* be enables are known.  This is needed because the
-       * dispatch offsets need to be known when _mesa_context_create is called, but we can't
-       * enable the extensions until we have a context pointer.
-       *
-       * Hello chicken.  Hello egg.  How are you two today?
-       */
-      intelInitExtensions(NULL, GL_FALSE);
+   /* Allocate the private area */
+   intelScreen = calloc(1, sizeof *intelScreen);
+   if (!intelScreen) {
+      fprintf(stderr, "\nERROR!  Allocating private area failed\n");
+      return false;
    }
+   /* parse information in __driConfigOptions */
+   driParseOptionInfo(&intelScreen->optionCache, __driConfigOptions);
+
+   intelScreen->driScrnPriv = psp;
+   psp->driverPrivate = (void *) intelScreen;
+
+   if (!intel_init_bufmgr(intelScreen))
+       return false;
 
-   return (void *) psp;
+   intelScreen->deviceID = drm_intel_bufmgr_gem_get_devid(intelScreen->bufmgr);
+
+   if (IS_GEN7(intelScreen->deviceID)) {
+      intelScreen->gen = 7;
+   } else if (IS_GEN6(intelScreen->deviceID)) {
+      intelScreen->gen = 6;
+   } else if (IS_GEN5(intelScreen->deviceID)) {
+      intelScreen->gen = 5;
+   } else {
+      intelScreen->gen = 4;
+   }
+
+   intelScreen->hw_has_separate_stencil = intelScreen->gen >= 6;
+   intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
+
+   int has_llc = 0;
+   bool success = intel_get_param(intelScreen->driScrnPriv, I915_PARAM_HAS_LLC,
+                                 &has_llc);
+   if (success && has_llc)
+      intelScreen->hw_has_llc = true;
+   else if (!success && intelScreen->gen >= 6)
+      intelScreen->hw_has_llc = true;
+
+   intel_override_separate_stencil(intelScreen);
+
+   intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
+
+   set_max_gl_versions(intelScreen);
+
+   psp->extensions = intelScreenExtensions;
+
+   return (const __DRIconfig**) intel_screen_make_configs(psp);
+}
+
+struct intel_buffer {
+   __DRIbuffer base;
+   struct intel_region *region;
+};
+
+static __DRIbuffer *
+intelAllocateBuffer(__DRIscreen *screen,
+                   unsigned attachment, unsigned format,
+                   int width, int height)
+{
+   struct intel_buffer *intelBuffer;
+   struct intel_screen *intelScreen = screen->driverPrivate;
+
+   assert(attachment == __DRI_BUFFER_FRONT_LEFT ||
+          attachment == __DRI_BUFFER_BACK_LEFT);
+
+   intelBuffer = calloc(1, sizeof *intelBuffer);
+   if (intelBuffer == NULL)
+      return NULL;
+
+   /* The front and back buffers are color buffers, which are X tiled. */
+   intelBuffer->region = intel_region_alloc(intelScreen,
+                                            I915_TILING_X,
+                                            format / 8,
+                                            width,
+                                            height,
+                                            true);
+   
+   if (intelBuffer->region == NULL) {
+          free(intelBuffer);
+          return NULL;
+   }
+   
+   intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
+
+   intelBuffer->base.attachment = attachment;
+   intelBuffer->base.cpp = intelBuffer->region->cpp;
+   intelBuffer->base.pitch = intelBuffer->region->pitch;
+
+   return &intelBuffer->base;
 }
+
+static void
+intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
+{
+   struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
+
+   intel_region_release(&intelBuffer->region);
+   free(intelBuffer);
+}
+
+
+const struct __DriverAPIRec driDriverAPI = {
+   .InitScreen          = intelInitScreen2,
+   .DestroyScreen       = intelDestroyScreen,
+   .CreateContext       = brwCreateContext,
+   .DestroyContext      = intelDestroyContext,
+   .CreateBuffer        = intelCreateBuffer,
+   .DestroyBuffer       = intelDestroyBuffer,
+   .MakeCurrent                 = intelMakeCurrent,
+   .UnbindContext       = intelUnbindContext,
+   .AllocateBuffer       = intelAllocateBuffer,
+   .ReleaseBuffer        = intelReleaseBuffer
+};
+
+/* This is the table of extensions that the loader will dlsym() for. */
+PUBLIC const __DRIextension *__driDriverExtensions[] = {
+    &driCoreExtension.base,
+    &driDRI2Extension.base,
+    NULL
+};