#include <GL/internal/dri_interface.h>
+#include "isl/isl.h"
#include "dri_util.h"
-#include "intel_bufmgr.h"
+#include "brw_bufmgr.h"
#include "common/gen_device_info.h"
#include "i915_drm.h"
-#include "xmlconfig.h"
+#include "util/xmlconfig.h"
+
+#include "isl/isl.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
struct intel_screen
{
uint64_t max_gtt_map_object_size;
- bool no_hw;
+ /** Bytes of aperture usage beyond which execbuf is likely to fail. */
+ uint64_t aperture_threshold;
+ bool no_hw;
bool hw_has_swizzling;
+ bool has_exec_fence; /**< I915_PARAM_HAS_EXEC_FENCE */
int hw_has_timestamp;
- /**
- * Does the kernel support resource streamer?
- */
- bool has_resource_streamer;
-
- /**
- * Does the current hardware and kernel support MI_MATH and
- * MI_LOAD_REGISTER_REG?
- */
- bool has_mi_math_and_lrr;
+ struct isl_device isl_dev;
/**
* Does the kernel support context reset notifications?
bool has_context_reset_notification;
/**
- * Does the kernel support pipelined register access?
- * Due to whitelisting we need to do seperate checks
- * for each register.
+ * Does the kernel support features such as pipelined register access to
+ * specific registers?
*/
- unsigned hw_has_pipelined_register;
-#define HW_HAS_PIPELINED_SOL_OFFSET (1<<0)
+ unsigned kernel_features;
+#define KERNEL_ALLOWS_SOL_OFFSET_WRITES (1<<0)
+#define KERNEL_ALLOWS_PREDICATE_WRITES (1<<1)
+#define KERNEL_ALLOWS_MI_MATH_AND_LRR (1<<2)
+#define KERNEL_ALLOWS_HSW_SCRATCH1_AND_ROW_CHICKEN3 (1<<3)
+#define KERNEL_ALLOWS_COMPUTE_DISPATCH (1<<4)
+#define KERNEL_ALLOWS_EXEC_CAPTURE (1<<5)
+#define KERNEL_ALLOWS_EXEC_BATCH_FIRST (1<<6)
- dri_bufmgr *bufmgr;
+ struct brw_bufmgr *bufmgr;
/**
* A unique ID for shader programs.
* Number of EUs reported by the I915_PARAM_EU_TOTAL parameter
*/
int eu_total;
+
+ bool mesa_format_supports_texture[MESA_FORMAT_COUNT];
+ bool mesa_format_supports_render[MESA_FORMAT_COUNT];
+ enum isl_format mesa_to_isl_render_format[MESA_FORMAT_COUNT];
};
extern void intelDestroyContext(__DRIcontext * driContextPriv);
__DRIdrawable * driReadPriv);
double get_time(void);
-void aub_dump_bmp(struct gl_context *ctx);
const int*
intel_supported_msaa_modes(const struct intel_screen *screen);
static inline bool
can_do_pipelined_register_writes(const struct intel_screen *screen)
{
- return screen->hw_has_pipelined_register & HW_HAS_PIPELINED_SOL_OFFSET;
+ return screen->kernel_features & KERNEL_ALLOWS_SOL_OFFSET_WRITES;
+}
+
+static inline bool
+can_do_hsw_l3_atomics(const struct intel_screen *screen)
+{
+ return screen->kernel_features & KERNEL_ALLOWS_HSW_SCRATCH1_AND_ROW_CHICKEN3;
+}
+
+static inline bool
+can_do_mi_math_and_lrr(const struct intel_screen *screen)
+{
+ return screen->kernel_features & KERNEL_ALLOWS_MI_MATH_AND_LRR;
}
+static inline bool
+can_do_compute_dispatch(const struct intel_screen *screen)
+{
+ return screen->kernel_features & KERNEL_ALLOWS_COMPUTE_DISPATCH;
+}
+
+static inline bool
+can_do_predicate_writes(const struct intel_screen *screen)
+{
+ return screen->kernel_features & KERNEL_ALLOWS_PREDICATE_WRITES;
+}
+
+static inline bool
+can_do_exec_capture(const struct intel_screen *screen)
+{
+ return screen->kernel_features & KERNEL_ALLOWS_EXEC_CAPTURE;
+}
+
+#ifdef __cplusplus
+}
+#endif
+
#endif