Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex.c
deleted file mode 100644 (file)
index e98e9bbfc4678eadbf66709f9305d0a6a937f340..0000000000000000000000000000000000000000
+++ /dev/null
@@ -1,316 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-#include "mtypes.h"
-#include "image.h"
-#include "texstore.h"
-#include "texformat.h"
-#include "teximage.h"
-#include "texobj.h"
-#include "swrast/swrast.h"
-
-
-#include "intel_context.h"
-#include "intel_tex.h"
-#include "intel_mipmap_tree.h"
-
-
-static GLuint target_to_face( GLenum target )
-{
-   switch (target) {
-   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
-   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
-   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
-   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
-   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
-   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
-      return ((GLuint) target - 
-             (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X);
-   default:
-      return 0;
-   }
-}
-
-static void intelTexImage1D( GLcontext *ctx, GLenum target, GLint level,
-                           GLint internalFormat,
-                           GLint width, GLint border,
-                           GLenum format, GLenum type, const GLvoid *pixels,
-                           const struct gl_pixelstore_attrib *packing,
-                           struct gl_texture_object *texObj,
-                           struct gl_texture_image *texImage )
-{
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
-   _mesa_store_teximage1d( ctx, target, level, internalFormat,
-                          width, border, format, type,
-                          pixels, packing, texObj, texImage );
-
-   intelObj->dirty_images[0] |= (1 << level);
-   intelObj->dirty |= 1;
-}
-
-static void intelTexSubImage1D( GLcontext *ctx, 
-                              GLenum target,
-                              GLint level,     
-                              GLint xoffset,
-                               GLsizei width,
-                              GLenum format, GLenum type,
-                              const GLvoid *pixels,
-                              const struct gl_pixelstore_attrib *packing,
-                              struct gl_texture_object *texObj,
-                              struct gl_texture_image *texImage )
-{
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
-   _mesa_store_texsubimage1d(ctx, target, level, xoffset, width, 
-                            format, type, pixels, packing, texObj,
-                            texImage);
-
-   intelObj->dirty_images[0] |= (1 << level);
-   intelObj->dirty |= 1;
-}
-
-
-/* Handles 2D, CUBE, RECT:
- */
-static void intelTexImage2D( GLcontext *ctx, GLenum target, GLint level,
-                           GLint internalFormat,
-                           GLint width, GLint height, GLint border,
-                           GLenum format, GLenum type, const GLvoid *pixels,
-                           const struct gl_pixelstore_attrib *packing,
-                           struct gl_texture_object *texObj,
-                           struct gl_texture_image *texImage )
-{
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-   GLuint face = target_to_face(target);
-
-   _mesa_store_teximage2d( ctx, target, level, internalFormat,
-                          width, height, border, format, type,
-                          pixels, packing, texObj, texImage );
-
-   intelObj->dirty_images[face] |= (1 << level);
-   intelObj->dirty |= 1 << face;
-}
-
-static void intelTexSubImage2D( GLcontext *ctx, 
-                              GLenum target,
-                              GLint level,     
-                              GLint xoffset, GLint yoffset,
-                              GLsizei width, GLsizei height,
-                              GLenum format, GLenum type,
-                              const GLvoid *pixels,
-                              const struct gl_pixelstore_attrib *packing,
-                              struct gl_texture_object *texObj,
-                              struct gl_texture_image *texImage )
-{
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-   GLuint face = target_to_face(target);
-
-   _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, 
-                            height, format, type, pixels, packing, texObj,
-                            texImage);
-
-   intelObj->dirty_images[face] |= (1 << level);
-   intelObj->dirty |= 1 << face;
-}
-
-static void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
-                              GLint internalFormat,
-                              GLint width, GLint height, GLint border,
-                              GLsizei imageSize, const GLvoid *data,
-                              struct gl_texture_object *texObj,
-                              struct gl_texture_image *texImage )
-{
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-   GLuint face = target_to_face(target);
-
-   _mesa_store_compressed_teximage2d(ctx, target, level, internalFormat, width,
-                                    height, border, imageSize, data, texObj, texImage);
-   
-   intelObj->dirty_images[face] |= (1 << level);
-   intelObj->dirty |= 1 << face;
-}
-
-
-static void intelCompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
-                                 GLint xoffset, GLint yoffset,
-                                 GLsizei width, GLsizei height,
-                                 GLenum format,
-                                 GLsizei imageSize, const GLvoid *data,
-                                 struct gl_texture_object *texObj,
-                                 struct gl_texture_image *texImage )
-{
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-   GLuint face = target_to_face(target);
-
-   _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
-                                       height, format, imageSize, data, texObj, texImage);
-   
-   intelObj->dirty_images[face] |= (1 << level);
-   intelObj->dirty |= 1 << face;
-}
-
-
-static void intelTexImage3D( GLcontext *ctx, GLenum target, GLint level,
-                            GLint internalFormat,
-                            GLint width, GLint height, GLint depth,
-                            GLint border,
-                            GLenum format, GLenum type, const GLvoid *pixels,
-                            const struct gl_pixelstore_attrib *packing,
-                            struct gl_texture_object *texObj,
-                            struct gl_texture_image *texImage )
-{
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
-   _mesa_store_teximage3d(ctx, target, level, internalFormat,
-                         width, height, depth, border,
-                         format, type, pixels,
-                         &ctx->Unpack, texObj, texImage);
-   
-   intelObj->dirty_images[0] |= (1 << level);
-   intelObj->dirty |= 1 << 0;
-}
-
-
-static void
-intelTexSubImage3D( GLcontext *ctx, GLenum target, GLint level,
-                   GLint xoffset, GLint yoffset, GLint zoffset,
-                   GLsizei width, GLsizei height, GLsizei depth,
-                   GLenum format, GLenum type,
-                   const GLvoid *pixels,
-                   const struct gl_pixelstore_attrib *packing,
-                   struct gl_texture_object *texObj,
-                   struct gl_texture_image *texImage )
-{
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
-   _mesa_store_texsubimage3d(ctx, target, level, xoffset, yoffset, zoffset,
-                             width, height, depth,
-                             format, type, pixels, packing, texObj, texImage);
-
-   intelObj->dirty_images[0] |= (1 << level);
-   intelObj->dirty |= 1 << 0;
-}
-
-
-
-
-static struct gl_texture_object *intelNewTextureObject( GLcontext *ctx, 
-                                                       GLuint name, 
-                                                       GLenum target )
-{
-   struct intel_texture_object *obj = CALLOC_STRUCT(intel_texture_object);
-
-   _mesa_initialize_texture_object(&obj->base, name, target);
-
-   return &obj->base;
-}
-
-static GLboolean intelIsTextureResident(GLcontext *ctx,
-                                      struct gl_texture_object *texObj)
-{
-#if 0
-   struct intel_context *intel = intel_context(ctx);
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-   
-   return 
-      intelObj->mt && 
-      intelObj->mt->region && 
-      intel_is_region_resident(intel, intelObj->mt->region);
-#endif
-   return 1;
-}
-
-
-
-static void intelTexParameter( GLcontext *ctx, 
-                              GLenum target,
-                              struct gl_texture_object *texObj,
-                              GLenum pname, 
-                              const GLfloat *params )
-{
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-   switch (pname) {
-      /* Anything which can affect the calculation of firstLevel and
-       * lastLevel, as changes to these may invalidate the miptree.
-       */
-   case GL_TEXTURE_MIN_FILTER:
-   case GL_TEXTURE_MAG_FILTER:
-   case GL_TEXTURE_BASE_LEVEL:
-   case GL_TEXTURE_MAX_LEVEL:
-   case GL_TEXTURE_MIN_LOD:
-   case GL_TEXTURE_MAX_LOD:
-      intelObj->dirty |= 1;
-      break;
-
-   default:
-      break;
-   }
-}
-
-
-static void
-intel_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj )
-{
-   struct intel_context *intel = intel_context(ctx);
-   struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
-   if (intelObj->mt)
-      intel_miptree_destroy(intel, intelObj->mt);
-
-   _mesa_delete_texture_object( ctx, texObj );
-}
-
-void intelInitTextureFuncs( struct dd_function_table *functions )
-{
-   functions->NewTextureObject          = intelNewTextureObject;
-   functions->ChooseTextureFormat = intelChooseTextureFormat;
-   functions->TexImage1D                = intelTexImage1D;
-   functions->TexImage2D                = intelTexImage2D;
-   functions->TexImage3D                = intelTexImage3D;
-   functions->TexSubImage1D             = intelTexSubImage1D;
-   functions->TexSubImage2D             = intelTexSubImage2D;
-   functions->TexSubImage3D             = intelTexSubImage3D;
-   functions->CopyTexImage1D            = _swrast_copy_teximage1d;
-   functions->CopyTexImage2D            = _swrast_copy_teximage2d;
-   functions->CopyTexSubImage1D         = _swrast_copy_texsubimage1d;
-   functions->CopyTexSubImage2D         = _swrast_copy_texsubimage2d;
-   functions->CopyTexSubImage3D         = _swrast_copy_texsubimage3d;
-   functions->DeleteTexture             = intel_delete_texture_object;
-   functions->UpdateTexturePalette      = NULL;
-   functions->IsTextureResident = intelIsTextureResident;
-   functions->TestProxyTexImage         = _mesa_test_proxy_teximage;
-   functions->CompressedTexImage2D      = intelCompressedTexImage2D;
-   functions->CompressedTexSubImage2D   = intelCompressedTexSubImage2D;
-   functions->TexParameter              = intelTexParameter;
-}
-
-
-
-
-
new file mode 120000 (symlink)
index 0000000000000000000000000000000000000000..d77ce749a3e0a9b2a6eacae06e9b1177af3775fb
--- /dev/null
@@ -0,0 +1 @@
+../intel/intel_tex.c
\ No newline at end of file