i965/vec4: Make with_writemask() non-static.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex.h
index d38325d53845e528a49c10a9b22a81982720aa96..1a5b0e4dfc4110bfd0a2ff469285488e7610e732 100644 (file)
 #ifndef INTELTEX_INC
 #define INTELTEX_INC
 
-#include "mtypes.h"
-#include "intel_context.h"
+#include "main/mtypes.h"
+#include "main/formats.h"
+#include "brw_context.h"
 
+struct intel_renderbuffer;
 
-void intelInitTextureFuncs( struct dd_function_table *functions );
+void intelInitTextureFuncs(struct dd_function_table *functions);
 
-const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx,
-                                                         GLint internalFormat,
-                                                         GLenum format,
-                                                         GLenum type);
+void intelInitTextureImageFuncs(struct dd_function_table *functions);
 
-GLuint intel_finalize_mipmap_tree( struct intel_context *intel,
-                                  struct gl_texture_object *tObj );
+void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
 
-int intel_compressed_num_bytes(GLuint mesaFormat);
+void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
+
+void intelSetTexBuffer(__DRIcontext *pDRICtx,
+                      GLint target, __DRIdrawable *pDraw);
+void intelSetTexBuffer2(__DRIcontext *pDRICtx,
+                       GLint target, GLint format, __DRIdrawable *pDraw);
+
+struct intel_mipmap_tree *
+intel_miptree_create_for_teximage(struct brw_context *brw,
+                                 struct intel_texture_object *intelObj,
+                                 struct intel_texture_image *intelImage,
+                                 bool expect_accelerated_upload);
+
+GLuint intel_finalize_mipmap_tree(struct brw_context *brw, GLuint unit);
+
+bool
+intel_texsubimage_tiled_memcpy(struct gl_context *ctx,
+                               GLuint dims,
+                               struct gl_texture_image *texImage,
+                               GLint xoffset, GLint yoffset, GLint zoffset,
+                               GLsizei width, GLsizei height, GLsizei depth,
+                               GLenum format, GLenum type,
+                               const GLvoid *pixels,
+                               const struct gl_pixelstore_attrib *packing,
+                               bool for_glTexImage);
 
 #endif