#include "main/enums.h"
#include "main/image.h"
#include "main/teximage.h"
+#include "main/texobj.h"
#include "main/texstate.h"
#include "main/fbobject.h"
#include "intel_screen.h"
#include "intel_mipmap_tree.h"
-#include "intel_regions.h"
#include "intel_fbo.h"
#include "intel_tex.h"
#include "intel_blit.h"
GLint x, GLint y, GLsizei width, GLsizei height)
{
const GLenum internalFormat = intelImage->base.Base.InternalFormat;
+ bool ret;
intel_prepare_render(brw);
if (!intelImage->mt || !irb || !irb->mt) {
if (unlikely(INTEL_DEBUG & DEBUG_PERF))
fprintf(stderr, "%s fail %p %p (0x%08x)\n",
- __FUNCTION__, intelImage->mt, irb, internalFormat);
+ __func__, intelImage->mt, irb, internalFormat);
return false;
}
int dst_slice = slice + intelImage->base.Base.Face +
intelImage->base.Base.TexObject->MinLayer;
+ _mesa_unlock_texture(&brw->ctx, intelImage->base.Base.TexObject);
+
/* blit from src buffer to texture */
- if (!intel_miptree_blit(brw,
- irb->mt, irb->mt_level, irb->mt_layer,
- x, y, irb->Base.Base.Name == 0,
- intelImage->mt, dst_level, dst_slice,
- dstx, dsty, false,
- width, height, GL_COPY)) {
- return false;
- }
+ ret = intel_miptree_blit(brw,
+ irb->mt, irb->mt_level, irb->mt_layer,
+ x, y, irb->Base.Base.Name == 0,
+ intelImage->mt, dst_level, dst_slice,
+ dstx, dsty, false,
+ width, height, GL_COPY);
+
+ _mesa_lock_texture(&brw->ctx, intelImage->base.Base.TexObject);
- return true;
+ return ret;
}
}
/* Finally, fall back to meta. This will likely be slow. */
- perf_debug("%s - fallback to swrast\n", __FUNCTION__);
+ perf_debug("%s - fallback to swrast\n", __func__);
_mesa_meta_CopyTexSubImage(ctx, dims, texImage,
xoffset, yoffset, slice,
rb, x, y, width, height);