i965/fs: Lower 32x32 bit multiplication on BXT.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex_copy.c
index c2b6c350c1b07851f66d309d76c7042fff95a1ec..4d8c82e05691a159a62be0bcdfe5e1f9fb277e9f 100644 (file)
@@ -29,6 +29,7 @@
 #include "main/enums.h"
 #include "main/image.h"
 #include "main/teximage.h"
+#include "main/texobj.h"
 #include "main/texstate.h"
 #include "main/fbobject.h"
 
@@ -36,7 +37,6 @@
 
 #include "intel_screen.h"
 #include "intel_mipmap_tree.h"
-#include "intel_regions.h"
 #include "intel_fbo.h"
 #include "intel_tex.h"
 #include "intel_blit.h"
@@ -53,6 +53,7 @@ intel_copy_texsubimage(struct brw_context *brw,
                        GLint x, GLint y, GLsizei width, GLsizei height)
 {
    const GLenum internalFormat = intelImage->base.Base.InternalFormat;
+   bool ret;
 
    intel_prepare_render(brw);
 
@@ -70,7 +71,7 @@ intel_copy_texsubimage(struct brw_context *brw,
    if (!intelImage->mt || !irb || !irb->mt) {
       if (unlikely(INTEL_DEBUG & DEBUG_PERF))
         fprintf(stderr, "%s fail %p %p (0x%08x)\n",
-                __FUNCTION__, intelImage->mt, irb, internalFormat);
+                __func__, intelImage->mt, irb, internalFormat);
       return false;
    }
 
@@ -80,17 +81,19 @@ intel_copy_texsubimage(struct brw_context *brw,
    int dst_slice = slice + intelImage->base.Base.Face +
                    intelImage->base.Base.TexObject->MinLayer;
 
+   _mesa_unlock_texture(&brw->ctx, intelImage->base.Base.TexObject);
+
    /* blit from src buffer to texture */
-   if (!intel_miptree_blit(brw,
-                           irb->mt, irb->mt_level, irb->mt_layer,
-                           x, y, irb->Base.Base.Name == 0,
-                           intelImage->mt, dst_level, dst_slice,
-                           dstx, dsty, false,
-                           width, height, GL_COPY)) {
-      return false;
-   }
+   ret = intel_miptree_blit(brw,
+                            irb->mt, irb->mt_level, irb->mt_layer,
+                            x, y, irb->Base.Base.Name == 0,
+                            intelImage->mt, dst_level, dst_slice,
+                            dstx, dsty, false,
+                            width, height, GL_COPY);
+
+   _mesa_lock_texture(&brw->ctx, intelImage->base.Base.TexObject);
 
-   return true;
+   return ret;
 }
 
 
@@ -118,7 +121,7 @@ intelCopyTexSubImage(struct gl_context *ctx, GLuint dims,
    }
 
    /* Finally, fall back to meta.  This will likely be slow. */
-   perf_debug("%s - fallback to swrast\n", __FUNCTION__);
+   perf_debug("%s - fallback to swrast\n", __func__);
    _mesa_meta_CopyTexSubImage(ctx, dims, texImage,
                               xoffset, yoffset, slice,
                               rb, x, y, width, height);