_mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(type),
texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
+ /* Allocate storage for texture data. */
+ if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ return;
+ }
+
+ assert(intelImage->mt);
+
ok = _mesa_meta_pbo_TexSubImage(ctx, dims, texImage, 0, 0, 0,
texImage->Width, texImage->Height,
texImage->Depth,
format, type, pixels,
- true, tex_busy, unpack);
+ false /*allocate_storage*/,
+ tex_busy, unpack);
if (ok)
return;
texImage->Height,
texImage->Depth,
format, type, pixels, unpack,
- true /*for_glTexImage*/);
+ false /*allocate_storage*/);
if (ok)
return;
uint32_t offset,
GLuint width, GLuint height,
GLuint pitch,
- GLuint tile_x, GLuint tile_y)
+ GLuint tile_x, GLuint tile_y,
+ bool disable_aux_buffers)
{
struct brw_context *brw = brw_context(ctx);
struct intel_texture_image *intel_image = intel_texture_image(image);
ctx->Driver.FreeTextureImageBuffer(ctx, image);
intel_image->mt = intel_miptree_create_for_bo(brw, bo, image->TexFormat,
- 0, width, height, 1, pitch);
+ 0, width, height, 1, pitch,
+ disable_aux_buffers);
if (intel_image->mt == NULL)
return;
intel_image->mt->target = target;
rb->Base.Base.Width,
rb->Base.Base.Height,
rb->mt->pitch,
- 0, 0);
+ 0, 0,
+ false /*disable_aux_buffers*/);
_mesa_unlock_texture(&brw->ctx, texObj);
}
return;
}
+ /* Disable creation of the texture's aux buffers because the driver exposes
+ * no EGL API to manage them. That is, there is no API for resolving the aux
+ * buffer's content to the main buffer nor for invalidating the aux buffer's
+ * content.
+ */
intel_set_texture_image_bo(ctx, texImage, image->bo,
target, image->internal_format,
image->format, image->offset,
image->width, image->height,
image->pitch,
- image->tile_x, image->tile_y);
+ image->tile_x, image->tile_y,
+ true /*disable_aux_buffers*/);
}
/**
packing->Invert)
return false;
- if (!intel_get_memcpy(texImage->TexFormat, format, type, &mem_copy, &cpp))
+ /* We can't handle copying from RGBX or BGRX because the tiled_memcpy
+ * function doesn't set the last channel to 1.
+ */
+ if (texImage->TexFormat == MESA_FORMAT_B8G8R8X8_UNORM ||
+ texImage->TexFormat == MESA_FORMAT_R8G8B8X8_UNORM)
+ return false;
+
+ if (!intel_get_memcpy(texImage->TexFormat, format, type, &mem_copy, &cpp,
+ INTEL_DOWNLOAD))
return false;
/* If this is a nontrivial texture view, let another path handle it instead. */