const struct gl_pixelstore_attrib *packing)
{
struct brw_context *brw = brw_context(ctx);
- struct intel_context *intel = intel_context(ctx);
struct intel_texture_image *intelImage = intel_texture_image(texImage);
/* Try to do a blit upload of the subimage if the texture is
/* On gen6, it's probably not worth swapping to the blit ring to do
* this because of all the overhead involved.
*/
- if (intel->gen >= 6)
+ if (brw->gen >= 6)
return false;
if (!drm_intel_bo_busy(intelImage->mt->region->bo))