#include <gtest/gtest.h>
#include "brw_vec4.h"
+#include "brw_vs.h"
using namespace brw;
public:
struct brw_context *brw;
- struct intel_context *intel;
struct gl_context *ctx;
struct gl_shader_program *shader_prog;
- struct brw_vs_compile *c;
+ struct brw_vertex_program *vp;
vec4_visitor *v;
};
{
public:
register_coalesce_vec4_visitor(struct brw_context *brw,
- struct brw_vs_compile *c,
struct gl_shader_program *shader_prog)
- : vec4_visitor(brw, c, NULL, shader_prog, NULL, NULL)
+ : vec4_visitor(brw, NULL, NULL, NULL, NULL, shader_prog, NULL, NULL,
+ false)
{
}
+
+protected:
+ virtual dst_reg *make_reg_for_system_value(ir_variable *ir)
+ {
+ assert(!"Not reached");
+ return NULL;
+ }
+
+ virtual void setup_payload()
+ {
+ assert(!"Not reached");
+ }
+
+ virtual void emit_prolog()
+ {
+ assert(!"Not reached");
+ }
+
+ virtual void emit_program_code()
+ {
+ assert(!"Not reached");
+ }
+
+ virtual void emit_thread_end()
+ {
+ assert(!"Not reached");
+ }
+
+ virtual void emit_urb_write_header(int mrf)
+ {
+ assert(!"Not reached");
+ }
+
+ virtual vec4_instruction *emit_urb_write_opcode(bool complete)
+ {
+ assert(!"Not reached");
+ }
};
void register_coalesce_test::SetUp()
{
brw = (struct brw_context *)calloc(1, sizeof(*brw));
- intel = &brw->intel;
- ctx = &intel->ctx;
+ ctx = &brw->ctx;
- c = ralloc(NULL, struct brw_vs_compile);
- c->vp = ralloc(NULL, struct brw_vertex_program);
+ vp = ralloc(NULL, struct brw_vertex_program);
shader_prog = ralloc(NULL, struct gl_shader_program);
- v = new register_coalesce_vec4_visitor(brw, c, shader_prog);
+ v = new register_coalesce_vec4_visitor(brw, shader_prog);
- _mesa_init_vertex_program(ctx, &c->vp->program, GL_VERTEX_SHADER, 0);
+ _mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0);
- intel->gen = 4;
+ brw->gen = 4;
}
static void