drm_intel_bo_map(batch->bo, false);
intel_decode(batch->bo->virtual, batch->used,
batch->bo->offset,
- intel->intelScreen->deviceID, GL_TRUE);
+ intel->intelScreen->deviceID, true);
drm_intel_bo_unmap(batch->bo);
if (intel->vtbl.debug_batch != NULL)
/* This is the only way buffers get added to the validate list.
*/
-GLboolean
+bool
intel_batchbuffer_emit_reloc(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains, uint32_t write_domain,
*/
intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
- return GL_TRUE;
+ return true;
}
-GLboolean
+bool
intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains,
*/
intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
- return GL_TRUE;
+ return true;
}
void