mesa: remove a bunch of gl_renderbuffer fields
[mesa.git] / src / mesa / drivers / dri / intel / intel_blit.c
index 43141c509c7c1c2522f5bde12c85418bfe568661..0158bd309f74e91a26d2826cec50c4c4ae0c294a 100644 (file)
@@ -29,7 +29,6 @@
 #include "main/mtypes.h"
 #include "main/context.h"
 #include "main/enums.h"
-#include "main/texformat.h"
 #include "main/colormac.h"
 
 #include "intel_blit.h"
@@ -496,7 +495,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
                  CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
                  CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
 
-                 switch (irb->texformat->MesaFormat) {
+                 switch (irb->texformat) {
                  case MESA_FORMAT_ARGB8888:
                     clearVal = intel->ClearColor8888;
                     break;
@@ -513,7 +512,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
                     break;
                  default:
                     _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
-                                  irb->texformat->MesaFormat);
+                                  irb->texformat);
                     clearVal = 0;
                  }
               }