{
struct intel_context *intel;
- const intelScreenPrivate *intelScreen;
DBG("%s\n", __FUNCTION__);
if (!intel)
return;
- intelScreen = intel->intelScreen;
-
/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
* should work regardless.
*/
switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
- clearVal = intel->ClearColor8888;
+ clearVal = PACK_COLOR_8888(clear[3], clear[0],
+ clear[1], clear[2]);
break;
case MESA_FORMAT_RGB565:
- clearVal = intel->ClearColor565;
+ clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]);
break;
case MESA_FORMAT_ARGB4444:
clearVal = PACK_COLOR_4444(clear[3], clear[0],