intel: Flush the render/texture cache when finishing render to texture.
[mesa.git] / src / mesa / drivers / dri / intel / intel_buffer_objects.c
index 669becdab45f6fb434c99705b4dca7b1666ffd7b..3b7015b5ad39a7842277046c48be24163ee0b5cd 100644 (file)
@@ -268,6 +268,8 @@ intel_bufferobj_map(GLcontext * ctx,
 
    if (intel_obj->sys_buffer) {
       obj->Pointer = intel_obj->sys_buffer;
+      obj->Length = obj->Size;
+      obj->Offset = 0;
       return obj->Pointer;
    }