Merge remote branch 'main/master' into radeon-rewrite
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.c
index c4a24d73972d4e3643b732bb3b640998a6be0139..888bb3f18f6fe2f6239b90e45592a03124d0bdd8 100644 (file)
@@ -28,8 +28,6 @@
 
 #include "main/glheader.h"
 #include "main/context.h"
-#include "main/matrix.h"
-#include "main/simple_list.h"
 #include "main/extensions.h"
 #include "main/framebuffer.h"
 #include "main/imports.h"
 #include "swrast/swrast.h"
 #include "swrast_setup/swrast_setup.h"
 #include "tnl/tnl.h"
-
-#include "tnl/t_pipeline.h"
-#include "tnl/t_vertex.h"
-
 #include "drivers/common/driverfuncs.h"
 
-#include "intel_screen.h"
-
 #include "i830_dri.h"
 
 #include "intel_chipset.h"
 #include "intel_buffers.h"
 #include "intel_tex.h"
 #include "intel_batchbuffer.h"
-#include "intel_blit.h"
+#include "intel_clear.h"
+#include "intel_extensions.h"
 #include "intel_pixel.h"
 #include "intel_regions.h"
 #include "intel_buffer_objects.h"
 #include "intel_fbo.h"
 #include "intel_decode.h"
 #include "intel_bufmgr.h"
+#include "intel_screen.h"
+#include "intel_swapbuffers.h"
 
 #include "drirenderbuffer.h"
 #include "vblank.h"
 #include "utils.h"
 #include "xmlpool.h"            /* for symbolic values of enum-type options */
+
+
 #ifndef INTEL_DEBUG
 int INTEL_DEBUG = (0);
 #endif
 
-#define need_GL_ARB_multisample
-#define need_GL_ARB_occlusion_query
-#define need_GL_ARB_point_parameters
-#define need_GL_ARB_shader_objects
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_vertex_shader
-#define need_GL_ARB_window_pos
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_equation_separate
-#define need_GL_EXT_blend_func_separate
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_cull_vertex
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_multi_draw_arrays
-#define need_GL_EXT_point_parameters
-#define need_GL_EXT_secondary_color
-#define need_GL_ATI_separate_stencil
-#define need_GL_NV_point_sprite
-#define need_GL_NV_vertex_program
-#define need_GL_VERSION_2_0
-#define need_GL_VERSION_2_1
-
-#include "extension_helper.h"
 
 #define DRIVER_DATE                     "20090114"
 #define DRIVER_DATE_GEM                 "GEM " DRIVER_DATE
 
+
 static const GLubyte *
 intelGetString(GLcontext * ctx, GLenum name)
 {
@@ -151,6 +123,10 @@ intelGetString(GLcontext * ctx, GLenum name)
       case PCI_CHIP_Q33_G:
         chipset = "Intel(R) Q33";
         break;
+      case PCI_CHIP_IGD_GM:
+      case PCI_CHIP_IGD_G:
+        chipset = "Intel(R) IGD";
+        break;
       case PCI_CHIP_I965_Q:
         chipset = "Intel(R) 965Q";
         break;
@@ -282,6 +258,9 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
           return;
        }
 
+       if (rb == NULL)
+         continue;
+
        if (rb->region) {
          dri_bo_flink(rb->region->buffer, &name);
          if (name == buffers[i].name)
@@ -340,112 +319,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
     ctx->Driver.Viewport = old_viewport;
 }
 
-/**
- * Extension strings exported by the intel driver.
- *
- * Extensions supported by all chips supported by i830_dri, i915_dri, or
- * i965_dri.
- */
-static const struct dri_extension card_extensions[] = {
-   { "GL_ARB_multisample",                GL_ARB_multisample_functions },
-   { "GL_ARB_multitexture",               NULL },
-   { "GL_ARB_point_parameters",           GL_ARB_point_parameters_functions },
-   { "GL_ARB_texture_border_clamp",       NULL },
-   { "GL_ARB_texture_compression",        GL_ARB_texture_compression_functions },
-   { "GL_ARB_texture_cube_map",           NULL },
-   { "GL_ARB_texture_env_add",            NULL },
-   { "GL_ARB_texture_env_combine",        NULL },
-   { "GL_ARB_texture_env_crossbar",       NULL },
-   { "GL_ARB_texture_env_dot3",           NULL },
-   { "GL_ARB_texture_mirrored_repeat",    NULL },
-   { "GL_ARB_texture_rectangle",          NULL },
-   { "GL_ARB_vertex_buffer_object",       GL_ARB_vertex_buffer_object_functions },
-   { "GL_ARB_vertex_program",             GL_ARB_vertex_program_functions },
-   { "GL_ARB_window_pos",                 GL_ARB_window_pos_functions },
-   { "GL_EXT_blend_color",                GL_EXT_blend_color_functions },
-   { "GL_EXT_blend_equation_separate",    GL_EXT_blend_equation_separate_functions },
-   { "GL_EXT_blend_func_separate",        GL_EXT_blend_func_separate_functions },
-   { "GL_EXT_blend_minmax",               GL_EXT_blend_minmax_functions },
-   { "GL_EXT_blend_logic_op",             NULL },
-   { "GL_EXT_blend_subtract",             NULL },
-   { "GL_EXT_cull_vertex",                GL_EXT_cull_vertex_functions },
-   { "GL_EXT_fog_coord",                  GL_EXT_fog_coord_functions },
-   { "GL_EXT_multi_draw_arrays",          GL_EXT_multi_draw_arrays_functions },
-   { "GL_EXT_packed_depth_stencil",       NULL },
-   { "GL_EXT_secondary_color",            GL_EXT_secondary_color_functions },
-   { "GL_EXT_stencil_wrap",               NULL },
-   { "GL_EXT_texture_edge_clamp",         NULL },
-   { "GL_EXT_texture_env_combine",        NULL },
-   { "GL_EXT_texture_env_dot3",           NULL },
-   { "GL_EXT_texture_filter_anisotropic", NULL },
-   { "GL_EXT_texture_lod_bias",           NULL },
-   { "GL_3DFX_texture_compression_FXT1",  NULL },
-   { "GL_APPLE_client_storage",           NULL },
-   { "GL_MESA_pack_invert",               NULL },
-   { "GL_MESA_ycbcr_texture",             NULL },
-   { "GL_NV_blend_square",                NULL },
-   { "GL_NV_point_sprite",                GL_NV_point_sprite_functions },
-   { "GL_NV_vertex_program",              GL_NV_vertex_program_functions },
-   { "GL_NV_vertex_program1_1",           NULL },
-   { "GL_SGIS_generate_mipmap",           NULL },
-   { NULL, NULL }
-};
-
-static const struct dri_extension brw_extensions[] = {
-   { "GL_ARB_depth_texture",              NULL },
-   { "GL_ARB_draw_buffers",               NULL },
-   { "GL_ARB_fragment_program",           NULL },
-   { "GL_ARB_fragment_program_shadow",    NULL },
-   { "GL_ARB_fragment_shader",            NULL },
-   { "GL_ARB_occlusion_query",            GL_ARB_occlusion_query_functions },
-   { "GL_ARB_point_sprite",              NULL },
-   { "GL_ARB_shader_objects",             GL_ARB_shader_objects_functions },
-   { "GL_ARB_shading_language_100",       GL_VERSION_2_0_functions },
-#if 0
-   /* Support for GLSL 1.20 is currently broken in core Mesa.
-    */
-   { "GL_ARB_shading_language_120",       GL_VERSION_2_1_functions },
-#endif
-   { "GL_ARB_shadow",                     NULL },
-   { "GL_ARB_texture_non_power_of_two",   NULL },
-   { "GL_ARB_vertex_shader",              GL_ARB_vertex_shader_functions },
-   { "GL_EXT_shadow_funcs",               NULL },
-   { "GL_EXT_texture_sRGB",              NULL },
-   { "GL_ATI_separate_stencil",           GL_ATI_separate_stencil_functions },
-   { "GL_ATI_texture_env_combine3",       NULL },
-   { NULL,                                NULL }
-};
-
-static const struct dri_extension arb_oq_extensions[] = {
-   { NULL, NULL }
-};
-
-static const struct dri_extension ttm_extensions[] = {
-   { "GL_ARB_pixel_buffer_object",        NULL },
-   { "GL_EXT_framebuffer_object",         GL_EXT_framebuffer_object_functions },
-   { NULL, NULL }
-};
-
-/**
- * Initializes potential list of extensions if ctx == NULL, or actually enables
- * extensions for a context.
- */
-void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
-{
-   struct intel_context *intel = ctx?intel_context(ctx):NULL;
-
-   /* Disable imaging extension until convolution is working in teximage paths.
-    */
-   enable_imaging = GL_FALSE;
-
-   driInitExtensions(ctx, card_extensions, enable_imaging);
-
-   if (intel == NULL || intel->ttm)
-      driInitExtensions(ctx, ttm_extensions, GL_FALSE);
-
-   if (intel == NULL || IS_965(intel->intelScreen->deviceID))
-      driInitExtensions(ctx, brw_extensions, GL_FALSE);
-}
 
 static const struct dri_debug_control debug_control[] = {
    { "tex",   DEBUG_TEXTURE},
@@ -496,9 +369,8 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state)
       intel->vtbl.invalidate_state( intel, new_state );
 }
 
-
-void
-intelFlush(GLcontext * ctx)
+static void
+intel_flush(GLcontext *ctx, GLboolean needs_mi_flush)
 {
    struct intel_context *intel = intel_context(ctx);
 
@@ -512,12 +384,25 @@ intelFlush(GLcontext * ctx)
     * lands onscreen in a timely manner, even if the X Server doesn't trigger
     * a flush for us.
     */
-   intel_batchbuffer_emit_mi_flush(intel->batch);
+   if (needs_mi_flush)
+      intel_batchbuffer_emit_mi_flush(intel->batch);
 
    if (intel->batch->map != intel->batch->ptr)
       intel_batchbuffer_flush(intel->batch);
 }
 
+void
+intelFlush(GLcontext * ctx)
+{
+   intel_flush(ctx, GL_FALSE);
+}
+
+static void
+intel_glFlush(GLcontext *ctx)
+{
+   intel_flush(ctx, GL_TRUE);
+}
+
 void
 intelFinish(GLcontext * ctx)
 {
@@ -544,7 +429,7 @@ intelInitDriverFunctions(struct dd_function_table *functions)
 {
    _mesa_init_driver_functions(functions);
 
-   functions->Flush = intelFlush;
+   functions->Flush = intel_glFlush;
    functions->Finish = intelFinish;
    functions->GetString = intelGetString;
    functions->UpdateState = intelInvalidateState;
@@ -556,6 +441,7 @@ intelInitDriverFunctions(struct dd_function_table *functions)
 
    intelInitTextureFuncs(functions);
    intelInitStateFuncs(functions);
+   intelInitClearFuncs(functions);
    intelInitBufferFuncs(functions);
    intelInitPixelFuncs(functions);
 }
@@ -620,10 +506,16 @@ intelInitContext(struct intel_context *intel,
     * start.
     */
    if (getenv("INTEL_STRICT_CONFORMANCE")) {
-      intel->strict_conformance = 1;
+      unsigned int value = atoi(getenv("INTEL_STRICT_CONFORMANCE"));
+      if (value > 0) {
+         intel->conformance_mode = value;
+      }
+      else {
+         intel->conformance_mode = 1;
+      }
    }
 
-   if (intel->strict_conformance) {
+   if (intel->conformance_mode > 0) {
       ctx->Const.MinLineWidth = 1.0;
       ctx->Const.MinLineWidthAA = 1.0;
       ctx->Const.MaxLineWidth = 1.0;
@@ -691,8 +583,6 @@ intelInitContext(struct intel_context *intel,
 
    intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
 
-   _math_matrix_ctr(&intel->ViewportMatrix);
-
    if (IS_965(intelScreen->deviceID) && !intel->intelScreen->irq_active) {
       _mesa_printf("IRQs not active.  Exiting\n");
       exit(1);
@@ -728,6 +618,16 @@ intelInitContext(struct intel_context *intel,
       intel->no_rast = 1;
    }
 
+   if (driQueryOptionb(&intel->optionCache, "always_flush_batch")) {
+      fprintf(stderr, "flushing batchbuffer before/after each draw call\n");
+      intel->always_flush_batch = 1;
+   }
+
+   if (driQueryOptionb(&intel->optionCache, "always_flush_cache")) {
+      fprintf(stderr, "flushing GPU caches before/after each draw call\n");
+      intel->always_flush_cache = 1;
+   }
+
    /* Disable all hardware rendering (skip emitting batches and fences/waits
     * to the kernel)
     */
@@ -858,6 +758,11 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
                  ? driGetDefaultVBlankFlags(&intel->optionCache)
                 : VBLANK_FLAG_NO_IRQ;
 
+              /* Prevent error printf if one crtc is disabled, this will
+               * be properly calculated in intelWindowMoved() next.
+               */
+               driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv);
+
               (*psp->systemTime->getUST) (&intel_fb->swap_ust);
               driDrawableInitVBlank(driDrawPriv);
               intel_fb->vbl_waited = driDrawPriv->vblSeq;