i965: Move the remaining intel code to the i965 directory.
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
deleted file mode 100644 (file)
index 84452b9..0000000
+++ /dev/null
@@ -1,638 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-#ifndef INTELCONTEXT_INC
-#define INTELCONTEXT_INC
-
-
-#include <stdbool.h>
-#include <string.h>
-#include "main/mtypes.h"
-#include "main/mm.h"
-
-#ifdef __cplusplus
-extern "C" {
-       /* Evil hack for using libdrm in a c++ compiler. */
-       #define virtual virt
-#endif
-
-#include "drm.h"
-#include "intel_bufmgr.h"
-
-#include "intel_screen.h"
-#include "intel_tex_obj.h"
-#include "i915_drm.h"
-
-#ifdef __cplusplus
-       #undef virtual
-#endif
-
-#include "tnl/t_vertex.h"
-
-#define TAG(x) intel##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-#define DV_PF_555  (1<<8)
-#define DV_PF_565  (2<<8)
-#define DV_PF_8888 (3<<8)
-#define DV_PF_4444 (8<<8)
-#define DV_PF_1555 (9<<8)
-
-struct intel_region;
-struct intel_context;
-
-typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
-                                intelVertex *, intelVertex *);
-typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
-                                 intelVertex *);
-typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
-
-/**
- * Bits for intel->Fallback field
- */
-/*@{*/
-#define INTEL_FALLBACK_DRAW_BUFFER      0x1
-#define INTEL_FALLBACK_READ_BUFFER      0x2
-#define INTEL_FALLBACK_DEPTH_BUFFER      0x4
-#define INTEL_FALLBACK_STENCIL_BUFFER    0x8
-#define INTEL_FALLBACK_USER             0x10
-#define INTEL_FALLBACK_RENDERMODE       0x20
-#define INTEL_FALLBACK_TEXTURE          0x40
-#define INTEL_FALLBACK_DRIVER            0x1000  /**< first for drivers */
-/*@}*/
-
-extern void intelFallback(struct intel_context *intel, GLbitfield bit,
-                          bool mode);
-#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
-
-
-#define INTEL_WRITE_PART  0x1
-#define INTEL_WRITE_FULL  0x2
-#define INTEL_READ        0x4
-
-#define INTEL_MAX_FIXUP 64
-
-#ifndef likely
-#ifdef __GNUC__
-#define likely(expr) (__builtin_expect(expr, 1))
-#define unlikely(expr) (__builtin_expect(expr, 0))
-#else
-#define likely(expr) (expr)
-#define unlikely(expr) (expr)
-#endif
-#endif
-
-struct intel_sync_object {
-   struct gl_sync_object Base;
-
-   /** Batch associated with this sync object */
-   drm_intel_bo *bo;
-};
-
-struct brw_context;
-
-struct intel_batchbuffer {
-   /** Current batchbuffer being queued up. */
-   drm_intel_bo *bo;
-   /** Last BO submitted to the hardware.  Used for glFinish(). */
-   drm_intel_bo *last_bo;
-   /** BO for post-sync nonzero writes for gen6 workaround. */
-   drm_intel_bo *workaround_bo;
-   bool need_workaround_flush;
-
-   struct cached_batch_item *cached_items;
-
-   uint16_t emit, total;
-   uint16_t used, reserved_space;
-   uint32_t *map;
-   uint32_t *cpu_map;
-#define BATCH_SZ (8192*sizeof(uint32_t))
-
-   uint32_t state_batch_offset;
-   bool is_blit;
-   bool needs_sol_reset;
-
-   struct {
-      uint16_t used;
-      int reloc_count;
-   } saved;
-};
-
-/**
- * intel_context is derived from Mesa's context class: struct gl_context.
- */
-struct intel_context
-{
-   struct gl_context ctx;  /**< base class, must be first field */
-
-   struct
-   {
-      void (*destroy) (struct intel_context * intel);
-      void (*emit_state) (struct intel_context * intel);
-      void (*finish_batch) (struct intel_context * intel);
-      void (*new_batch) (struct intel_context * intel);
-      void (*emit_invarient_state) (struct intel_context * intel);
-      void (*update_texture_state) (struct intel_context * intel);
-
-      void (*render_start) (struct intel_context * intel);
-      void (*render_prevalidate) (struct intel_context * intel);
-      void (*set_draw_region) (struct intel_context * intel,
-                               struct intel_region * draw_regions[],
-                               struct intel_region * depth_region,
-                              GLuint num_regions);
-      void (*update_draw_buffer)(struct intel_context *intel);
-
-      void (*reduced_primitive_state) (struct intel_context * intel,
-                                       GLenum rprim);
-
-      bool (*check_vertex_size) (struct intel_context * intel,
-                                     GLuint expected);
-      void (*invalidate_state) (struct intel_context *intel,
-                               GLuint new_state);
-
-      void (*assert_not_dirty) (struct intel_context *intel);
-
-      void (*debug_batch)(struct intel_context *intel);
-      void (*annotate_aub)(struct intel_context *intel);
-      bool (*render_target_supported)(struct intel_context *intel,
-                                     struct gl_renderbuffer *rb);
-
-      /** Can HiZ be enabled on a depthbuffer of the given format? */
-      bool (*is_hiz_depth_format)(struct intel_context *intel,
-                                 gl_format format);
-
-      /**
-       * Surface state operations (i965+ only)
-       * \{
-       */
-      void (*update_texture_surface)(struct gl_context *ctx,
-                                     unsigned unit,
-                                     uint32_t *binding_table,
-                                     unsigned surf_index);
-      void (*update_renderbuffer_surface)(struct brw_context *brw,
-                                         struct gl_renderbuffer *rb,
-                                         bool layered,
-                                         unsigned unit);
-      void (*update_null_renderbuffer_surface)(struct brw_context *brw,
-                                              unsigned unit);
-      void (*create_constant_surface)(struct brw_context *brw,
-                                     drm_intel_bo *bo,
-                                     uint32_t offset,
-                                     uint32_t size,
-                                     uint32_t *out_offset,
-                                      bool dword_pitch);
-      /** \} */
-
-      /**
-       * Send the appropriate state packets to configure depth, stencil, and
-       * HiZ buffers (i965+ only)
-       */
-      void (*emit_depth_stencil_hiz)(struct brw_context *brw,
-                                     struct intel_mipmap_tree *depth_mt,
-                                     uint32_t depth_offset,
-                                     uint32_t depthbuffer_format,
-                                     uint32_t depth_surface_type,
-                                     struct intel_mipmap_tree *stencil_mt,
-                                     bool hiz, bool separate_stencil,
-                                     uint32_t width, uint32_t height,
-                                     uint32_t tile_x, uint32_t tile_y);
-
-   } vtbl;
-
-   GLbitfield Fallback;  /**< mask of INTEL_FALLBACK_x bits */
-   GLuint NewGLState;
-   dri_bufmgr *bufmgr;
-   unsigned int maxBatchSize;
-
-   /**
-    * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
-    */
-   int gen;
-   int gt;
-   bool needs_ff_sync;
-   bool is_haswell;
-   bool is_baytrail;
-   bool is_g4x;
-   bool is_945;
-   bool has_separate_stencil;
-   bool must_use_separate_stencil;
-   bool has_hiz;
-   bool has_llc;
-   bool has_swizzling;
-
-   int urb_size;
-
-   drm_intel_context *hw_ctx;
-
-   struct intel_batchbuffer batch;
-
-   drm_intel_bo *first_post_swapbuffers_batch;
-   bool need_throttle;
-   bool no_batch_wrap;
-   bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
-
-   /**
-    * Set if we're either a debug context or the INTEL_DEBUG=perf environment
-    * variable is set, this is the flag indicating to do expensive work that
-    * might lead to a perf_debug() call.
-    */
-   bool perf_debug;
-
-   struct
-   {
-      GLuint id;
-      uint32_t start_ptr; /**< for i8xx */
-      uint32_t primitive;      /**< Current hardware primitive type */
-      void (*flush) (struct intel_context *);
-      drm_intel_bo *vb_bo;
-      uint8_t *vb;
-      unsigned int start_offset; /**< Byte offset of primitive sequence */
-      unsigned int current_offset; /**< Byte offset of next vertex */
-      unsigned int count;      /**< Number of vertices in current primitive */
-   } prim;
-
-   struct {
-      drm_intel_bo *bo;
-      GLuint offset;
-      uint32_t buffer_len;
-      uint32_t buffer_offset;
-      char buffer[4096];
-   } upload;
-
-   uint32_t max_gtt_map_object_size;
-
-   GLuint stats_wm;
-
-   /* Offsets of fields within the current vertex:
-    */
-   GLuint coloroffset;
-   GLuint specoffset;
-   GLuint wpos_offset;
-
-   struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
-   GLuint vertex_attr_count;
-
-   bool hw_stencil;
-   bool hw_stipple;
-   bool no_rast;
-   bool always_flush_batch;
-   bool always_flush_cache;
-   bool disable_throttling;
-
-   /* State for intelvb.c and inteltris.c.
-    */
-   GLuint RenderIndex;
-   GLmatrix ViewportMatrix;
-   GLenum render_primitive;
-   GLenum reduced_primitive; /*< Only gen < 6 */
-   GLuint vertex_size;
-   GLubyte *verts;              /* points to tnl->clipspace.vertex_buf */
-
-   /* Fallback rasterization functions 
-    */
-   intel_point_func draw_point;
-   intel_line_func draw_line;
-   intel_tri_func draw_tri;
-
-   /**
-    * Set if rendering has occured to the drawable's front buffer.
-    *
-    * This is used in the DRI2 case to detect that glFlush should also copy
-    * the contents of the fake front buffer to the real front buffer.
-    */
-   bool front_buffer_dirty;
-
-   /**
-    * Track whether front-buffer rendering is currently enabled
-    *
-    * A separate flag is used to track this in order to support MRT more
-    * easily.
-    */
-   bool is_front_buffer_rendering;
-   /**
-    * Track whether front-buffer is the current read target.
-    *
-    * This is closely associated with is_front_buffer_rendering, but may
-    * be set separately.  The DRI2 fake front buffer must be referenced
-    * either way.
-    */
-   bool is_front_buffer_reading;
-
-   bool use_early_z;
-
-   int driFd;
-
-   __DRIcontext *driContext;
-   struct intel_screen *intelScreen;
-   void (*saved_viewport)(struct gl_context * ctx,
-                         GLint x, GLint y, GLsizei width, GLsizei height);
-
-   /**
-    * Configuration cache
-    */
-   driOptionCache optionCache;
-};
-
-#define SUBPIXEL_X 0.125
-#define SUBPIXEL_Y 0.125
-
-/**
- * Align a value down to an alignment value
- *
- * If \c value is not already aligned to the requested alignment value, it
- * will be rounded down.
- *
- * \param value  Value to be rounded
- * \param alignment  Alignment value to be used.  This must be a power of two.
- *
- * \sa ALIGN()
- */
-#define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
-
-static INLINE uint32_t
-U_FIXED(float value, uint32_t frac_bits)
-{
-   value *= (1 << frac_bits);
-   return value < 0 ? 0 : value;
-}
-
-static INLINE uint32_t
-S_FIXED(float value, uint32_t frac_bits)
-{
-   return value * (1 << frac_bits);
-}
-
-#define INTEL_FIREVERTICES(intel)              \
-do {                                           \
-   if ((intel)->prim.flush)                    \
-      (intel)->prim.flush(intel);              \
-} while (0)
-
-/* ================================================================
- * From linux kernel i386 header files, copes with odd sizes better
- * than COPY_DWORDS would:
- * XXX Put this in src/mesa/main/imports.h ???
- */
-#if defined(i386) || defined(__i386__)
-static INLINE void * __memcpy(void * to, const void * from, size_t n)
-{
-   int d0, d1, d2;
-   __asm__ __volatile__(
-      "rep ; movsl\n\t"
-      "testb $2,%b4\n\t"
-      "je 1f\n\t"
-      "movsw\n"
-      "1:\ttestb $1,%b4\n\t"
-      "je 2f\n\t"
-      "movsb\n"
-      "2:"
-      : "=&c" (d0), "=&D" (d1), "=&S" (d2)
-      :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
-      : "memory");
-   return (to);
-}
-#else
-#define __memcpy(a,b,c) memcpy(a,b,c)
-#endif
-
-
-/* ================================================================
- * Debugging:
- */
-extern int INTEL_DEBUG;
-
-#define DEBUG_TEXTURE  0x1
-#define DEBUG_STATE    0x2
-#define DEBUG_IOCTL    0x4
-#define DEBUG_BLIT     0x8
-#define DEBUG_MIPTREE   0x10
-#define DEBUG_PERF     0x20
-#define DEBUG_BATCH     0x80
-#define DEBUG_PIXEL     0x100
-#define DEBUG_BUFMGR    0x200
-#define DEBUG_REGION    0x400
-#define DEBUG_FBO       0x800
-#define DEBUG_GS        0x1000
-#define DEBUG_SYNC     0x2000
-#define DEBUG_PRIMS    0x4000
-#define DEBUG_VERTS    0x8000
-#define DEBUG_DRI       0x10000
-#define DEBUG_SF        0x20000
-#define DEBUG_STATS     0x100000
-#define DEBUG_WM        0x400000
-#define DEBUG_URB       0x800000
-#define DEBUG_VS        0x1000000
-#define DEBUG_CLIP      0x2000000
-#define DEBUG_AUB       0x4000000
-#define DEBUG_SHADER_TIME 0x8000000
-#define DEBUG_BLORP     0x10000000
-#define DEBUG_NO16      0x20000000
-
-#ifdef HAVE_ANDROID_PLATFORM
-#define LOG_TAG "INTEL-MESA"
-#include <cutils/log.h>
-#ifndef ALOGW
-#define ALOGW LOGW
-#endif
-#define dbg_printf(...)        ALOGW(__VA_ARGS__)
-#else
-#define dbg_printf(...)        printf(__VA_ARGS__)
-#endif /* HAVE_ANDROID_PLATFORM */
-
-#define DBG(...) do {                                          \
-       if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG))            \
-               dbg_printf(__VA_ARGS__);                        \
-} while(0)
-
-#define perf_debug(...) do {                                   \
-   static GLuint msg_id = 0;                                    \
-   if (unlikely(INTEL_DEBUG & DEBUG_PERF))                      \
-      dbg_printf(__VA_ARGS__);                                  \
-   if (intel->perf_debug)                                       \
-      _mesa_gl_debug(&intel->ctx, &msg_id,                      \
-                     MESA_DEBUG_TYPE_PERFORMANCE,               \
-                     MESA_DEBUG_SEVERITY_MEDIUM,                \
-                     __VA_ARGS__);                              \
-} while(0)
-
-#define WARN_ONCE(cond, fmt...) do {                            \
-   if (unlikely(cond)) {                                        \
-      static bool _warned = false;                              \
-      static GLuint msg_id = 0;                                 \
-      if (!_warned) {                                           \
-         fprintf(stderr, "WARNING: ");                          \
-         fprintf(stderr, fmt);                                  \
-         _warned = true;                                        \
-                                                                \
-         _mesa_gl_debug(ctx, &msg_id,                           \
-                        MESA_DEBUG_TYPE_OTHER,                  \
-                        MESA_DEBUG_SEVERITY_HIGH, fmt);         \
-      }                                                         \
-   }                                                            \
-} while (0)
-
-#define PCI_CHIP_845_G                 0x2562
-#define PCI_CHIP_I830_M                        0x3577
-#define PCI_CHIP_I855_GM               0x3582
-#define PCI_CHIP_I865_G                        0x2572
-#define PCI_CHIP_I915_G                        0x2582
-#define PCI_CHIP_I915_GM               0x2592
-#define PCI_CHIP_I945_G                        0x2772
-#define PCI_CHIP_I945_GM               0x27A2
-#define PCI_CHIP_I945_GME              0x27AE
-#define PCI_CHIP_G33_G                 0x29C2
-#define PCI_CHIP_Q35_G                 0x29B2
-#define PCI_CHIP_Q33_G                 0x29D2
-
-
-/* ================================================================
- * intel_context.c:
- */
-
-extern bool intelInitContext(struct intel_context *intel,
-                             int api,
-                             unsigned major_version,
-                             unsigned minor_version,
-                             const struct gl_config * mesaVis,
-                             __DRIcontext * driContextPriv,
-                             void *sharedContextPrivate,
-                             struct dd_function_table *functions,
-                             unsigned *dri_ctx_error);
-
-extern void intelFinish(struct gl_context * ctx);
-extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
-extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
-
-#define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
-
-extern void intelInitDriverFunctions(struct dd_function_table *functions);
-
-void intel_init_syncobj_functions(struct dd_function_table *functions);
-
-
-/* ================================================================
- * intel_state.c:
- */
-
-#define COMPAREFUNC_ALWAYS             0
-#define COMPAREFUNC_NEVER              0x1
-#define COMPAREFUNC_LESS               0x2
-#define COMPAREFUNC_EQUAL              0x3
-#define COMPAREFUNC_LEQUAL             0x4
-#define COMPAREFUNC_GREATER            0x5
-#define COMPAREFUNC_NOTEQUAL           0x6
-#define COMPAREFUNC_GEQUAL             0x7
-
-#define STENCILOP_KEEP                 0
-#define STENCILOP_ZERO                 0x1
-#define STENCILOP_REPLACE              0x2
-#define STENCILOP_INCRSAT              0x3
-#define STENCILOP_DECRSAT              0x4
-#define STENCILOP_INCR                 0x5
-#define STENCILOP_DECR                 0x6
-#define STENCILOP_INVERT               0x7
-
-#define LOGICOP_CLEAR                  0
-#define LOGICOP_NOR                    0x1
-#define LOGICOP_AND_INV                0x2
-#define LOGICOP_COPY_INV               0x3
-#define LOGICOP_AND_RVRSE              0x4
-#define LOGICOP_INV                    0x5
-#define LOGICOP_XOR                    0x6
-#define LOGICOP_NAND                   0x7
-#define LOGICOP_AND                    0x8
-#define LOGICOP_EQUIV                  0x9
-#define LOGICOP_NOOP                   0xa
-#define LOGICOP_OR_INV                 0xb
-#define LOGICOP_COPY                   0xc
-#define LOGICOP_OR_RVRSE               0xd
-#define LOGICOP_OR                     0xe
-#define LOGICOP_SET                    0xf
-
-#define BLENDFACT_ZERO                 0x01
-#define BLENDFACT_ONE                  0x02
-#define BLENDFACT_SRC_COLR             0x03
-#define BLENDFACT_INV_SRC_COLR                 0x04
-#define BLENDFACT_SRC_ALPHA            0x05
-#define BLENDFACT_INV_SRC_ALPHA        0x06
-#define BLENDFACT_DST_ALPHA            0x07
-#define BLENDFACT_INV_DST_ALPHA        0x08
-#define BLENDFACT_DST_COLR             0x09
-#define BLENDFACT_INV_DST_COLR         0x0a
-#define BLENDFACT_SRC_ALPHA_SATURATE   0x0b
-#define BLENDFACT_CONST_COLOR          0x0c
-#define BLENDFACT_INV_CONST_COLOR      0x0d
-#define BLENDFACT_CONST_ALPHA          0x0e
-#define BLENDFACT_INV_CONST_ALPHA      0x0f
-#define BLENDFACT_MASK                 0x0f
-
-enum {
-   DRI_CONF_BO_REUSE_DISABLED,
-   DRI_CONF_BO_REUSE_ALL
-};
-
-extern int intel_translate_shadow_compare_func(GLenum func);
-extern int intel_translate_compare_func(GLenum func);
-extern int intel_translate_stencil_op(GLenum op);
-extern int intel_translate_blend_factor(GLenum factor);
-extern int intel_translate_logic_op(GLenum opcode);
-
-void intel_update_renderbuffers(__DRIcontext *context,
-                               __DRIdrawable *drawable);
-void intel_prepare_render(struct intel_context *intel);
-
-void
-intel_resolve_for_dri2_flush(struct intel_context *intel,
-                             __DRIdrawable *drawable);
-
-void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
-                                 uint32_t buffer_id);
-void intel_init_texture_formats(struct gl_context *ctx);
-
-/*======================================================================
- * Inline conversion functions.  
- * These are better-typed than the macros used previously:
- */
-static INLINE struct intel_context *
-intel_context(struct gl_context * ctx)
-{
-   return (struct intel_context *) ctx;
-}
-
-static INLINE bool
-is_power_of_two(uint32_t value)
-{
-   return (value & (value - 1)) == 0;
-}
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif